recover a bunch of stats from legacy, fix enhanced armor in sandbox, add game's module layout from the upgrade screen, a bunch of toys from legacy

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tresabhi committed 2026-11-11 22:43:47 -06:00
1 parent cc0284e2ec
commit 6bef735aea
36 files changed
+2416 -582

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@@ -35,6 +35,7 @@
"bhp_t": "{value}bhp/t",
"kN": "{value}kN",
"hp_s": "{value}hp/s",
"m3": "{value}m³",
"plus": "+{value}",
"fraction": "{numerator} / {denominator}"
},
@@ -112,6 +113,19 @@
"reload": {
"skip": "Skip"
},
"flexibility": {
"pitch": "Pitch",
"yaw": "Yaw",
"max": "Max",
"min": "Min"
},
"view_range": {
"camo": "Camo",
"ghost_factory": "Ghost Factory",
"dead_rail": "Dead Rail"
}
},
@@ -137,6 +151,8 @@
"items": {
"gun_type": "Gun type",
"dpm": "Damage per minute",
"dpm_effective": "Effective by 60s",
"dpm_peekaboo": "Peek-a-boo",
"damage": "Damage",
"module_damage": "Module damage",
"reload": "Reload",
@@ -156,9 +172,16 @@
"caliber": "Caliber",
"normalization": "Normalization",
"ricochet": "Ricochet",
"explosion_radius": "Explosion radius",
"aim_time": "Aim time",
"dispersion": "Dispersion",
"dispersion_angle": "Dispersion angle",
"dispersion_penalties": "Dispersion penalties",
"dispersion_moving": "Moving",
"dispersion_hull_traversing": "Hull traversing",
"dispersion_turret_traversing": "Turret traversing",
"dispersion_shooting": "After shooting",
"dispersion_gun_damaged": "Gun damaged",
"gun_depression": "Gun depression",
"gun_elevation": "Gun elevation",
"gun_frontal_depression": "Frontal depression",
@@ -174,6 +197,10 @@
"brake_force": "Brake force",
"weight": "Weight",
"power_to_weight": "Power to weight",
"power_to_weight_on_terrain": "Power to weight on terrain",
"power_to_weight_hard": "Hard",
"power_to_weight_medium": "Medium",
"power_to_weight_soft": "Soft",
"terrain_coefficient": "Terrain coefficients",
"raw_terrain_coefficient": "Raw terrain coefficients",
"hard_terrain_coefficient": "Hard",
@@ -193,8 +220,14 @@
"fire_chance": "Fire chance",
"fire_rate": "Fire rate",
"ramming_resistance": "Ramming resistance",
"crew_count": "Crew count",
"view_range": "View range",
"camouflage": "Camouflage",
"camouflages": "Camouflage",
"camouflage": "Still",
"camouflage_moving": "Moving",
"camouflage_shooting_still": "Shooting still",
"camouflage_shooting_moving": "Shooting moving",
"camouflage_on_fire": "On fire",
"width": "Width",
"height": "Height",
"length": "Length"
@@ -205,6 +238,10 @@
"title": "Game mode abilities"
},
"videos": {
"title": "Videos"
},
"navigation": {
"tank": "Tank",
"characteristics": "Characteristics"