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fix: reveals a few hidden values
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@@ -674,7 +674,7 @@ export async function definitions(production: boolean) {
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: turretGunEntry.reloadTime;
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const gunClipCount =
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gunType === 'regular' ? undefined : turretGunEntry.clip!.count;
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const gunInterClip =
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const gunIntraClip =
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gunType === 'regular'
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? undefined
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: 60 / turretGunEntry.clip!.rate;
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@@ -722,7 +722,7 @@ export async function definitions(production: boolean) {
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type: gunType,
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reload: gunReload,
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count: gunClipCount,
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interClip: gunInterClip,
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intraClip: gunIntraClip,
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camouflageLoss:
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typeof turretGunEntry.invisibilityFactorAtShot === 'number'
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? turretGunEntry.invisibilityFactorAtShot
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