mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-23 19:49:50 +02:00
feat: upgrade TankFilters
This commit is contained in:
1 parent
d287e66265
commit
6d24ed92d0
10 files changed
+475
-501
No files matched your search
@@ -1,17 +1,16 @@
|
||||
import { useStore } from '@nanostores/react';
|
||||
import { Table } from '@radix-ui/themes';
|
||||
import { times } from 'lodash-es';
|
||||
import { Fragment, Suspense, useEffect, useMemo, useState } from 'react';
|
||||
import { awaitableAverageDefinitions } from '../../core/awaitables/averageDefinitions';
|
||||
import { awaitableTankDefinitions } from '../../core/awaitables/tankDefinitions';
|
||||
import { filterTank } from '../../core/blitzkit/filterTank';
|
||||
import { Performance } from '../../stores/performance';
|
||||
import { $tankFilters } from '../../stores/tankFilters';
|
||||
import { TankPerformanceSort } from '../../stores/tankPerformanceSort';
|
||||
import type { MaybeSkeletonComponentProps } from '../../types/maybeSkeletonComponentProps';
|
||||
import { RowLoader } from './RowLoader';
|
||||
import { TankRow } from './TankRow';
|
||||
import { Total } from './Total';
|
||||
import { Table } from "@radix-ui/themes";
|
||||
import { times } from "lodash-es";
|
||||
import { Fragment, Suspense, useEffect, useMemo, useState } from "react";
|
||||
import { awaitableAverageDefinitions } from "../../core/awaitables/averageDefinitions";
|
||||
import { awaitableTankDefinitions } from "../../core/awaitables/tankDefinitions";
|
||||
import { filterTank } from "../../core/blitzkit/filterTank";
|
||||
import { Performance } from "../../stores/performance";
|
||||
import { TankFilters } from "../../stores/tankFilters";
|
||||
import { TankPerformanceSort } from "../../stores/tankPerformanceSort";
|
||||
import type { MaybeSkeletonComponentProps } from "../../types/maybeSkeletonComponentProps";
|
||||
import { RowLoader } from "./RowLoader";
|
||||
import { TankRow } from "./TankRow";
|
||||
import { Total } from "./Total";
|
||||
|
||||
const PREVIEW_COUNT = 10;
|
||||
const DEFAULT_LOADED_ROWS = 25;
|
||||
@@ -25,7 +24,7 @@ const averageDefinitionsArray = Object.entries(averageDefinitions.averages).map(
|
||||
([id, average]) => ({
|
||||
id: Number(id),
|
||||
...average,
|
||||
}),
|
||||
})
|
||||
);
|
||||
|
||||
export function Tanks({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
@@ -40,97 +39,97 @@ export function Tanks({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
}
|
||||
|
||||
const sort = TankPerformanceSort.use();
|
||||
const filters = useStore($tankFilters);
|
||||
const tanksSorted = useMemo(() => {
|
||||
const { playerCountPeriod } = Performance.state;
|
||||
|
||||
switch (sort.type) {
|
||||
case 'accuracy':
|
||||
case "accuracy":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction * (a.mu.hits / a.mu.shots - b.mu.hits / b.mu.shots),
|
||||
sort.direction * (a.mu.hits / a.mu.shots - b.mu.hits / b.mu.shots)
|
||||
);
|
||||
case 'capture_points':
|
||||
case "capture_points":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.capture_points / a.mu.battles -
|
||||
b.mu.capture_points / b.mu.battles),
|
||||
b.mu.capture_points / b.mu.battles)
|
||||
);
|
||||
case 'damage':
|
||||
case "damage":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.damage_dealt / a.mu.battles -
|
||||
b.mu.damage_dealt / b.mu.battles),
|
||||
b.mu.damage_dealt / b.mu.battles)
|
||||
);
|
||||
case 'damage_ratio':
|
||||
case "damage_ratio":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.damage_dealt / a.mu.damage_received -
|
||||
b.mu.damage_dealt / b.mu.damage_received),
|
||||
b.mu.damage_dealt / b.mu.damage_received)
|
||||
);
|
||||
case 'damage_taken':
|
||||
case "damage_taken":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.damage_received / a.mu.battles -
|
||||
b.mu.damage_received / b.mu.battles),
|
||||
b.mu.damage_received / b.mu.battles)
|
||||
);
|
||||
case 'hits':
|
||||
case "hits":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.hits / a.mu.battles - b.mu.hits / b.mu.battles),
|
||||
(a.mu.hits / a.mu.battles - b.mu.hits / b.mu.battles)
|
||||
);
|
||||
case 'kills':
|
||||
case "kills":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.frags / a.mu.battles - b.mu.frags / b.mu.battles),
|
||||
(a.mu.frags / a.mu.battles - b.mu.frags / b.mu.battles)
|
||||
);
|
||||
case 'shots':
|
||||
case "shots":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.shots / a.mu.battles - b.mu.shots / b.mu.battles),
|
||||
(a.mu.shots / a.mu.battles - b.mu.shots / b.mu.battles)
|
||||
);
|
||||
case 'players':
|
||||
case "players":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.samples[playerCountPeriod] - b.samples[playerCountPeriod]),
|
||||
(a.samples[playerCountPeriod] - b.samples[playerCountPeriod])
|
||||
);
|
||||
case 'spots':
|
||||
case "spots":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.spotted / a.mu.battles - b.mu.spotted / b.mu.battles),
|
||||
(a.mu.spotted / a.mu.battles - b.mu.spotted / b.mu.battles)
|
||||
);
|
||||
case 'survival':
|
||||
case "survival":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.survived_battles / a.mu.battles -
|
||||
b.mu.survived_battles / b.mu.battles),
|
||||
b.mu.survived_battles / b.mu.battles)
|
||||
);
|
||||
case 'winrate':
|
||||
case "winrate":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction *
|
||||
(a.mu.wins / a.mu.battles - b.mu.wins / b.mu.battles),
|
||||
(a.mu.wins / a.mu.battles - b.mu.wins / b.mu.battles)
|
||||
);
|
||||
case 'xp':
|
||||
case "xp":
|
||||
return averageDefinitionsArray.sort(
|
||||
(a, b) =>
|
||||
sort.direction * (a.mu.xp / a.mu.battles - b.mu.xp / b.mu.battles),
|
||||
sort.direction * (a.mu.xp / a.mu.battles - b.mu.xp / b.mu.battles)
|
||||
);
|
||||
}
|
||||
}, [sort]);
|
||||
const filters = TankFilters.use();
|
||||
const tanks = useMemo(() => {
|
||||
return tanksSorted.filter((tank) =>
|
||||
filterTank(filters, tankDefinitions.tanks[tank.id]),
|
||||
filterTank(filters, tankDefinitions.tanks[tank.id])
|
||||
);
|
||||
}, [filters, sort]);
|
||||
const [loadedRows, setLoadedRows] = useState(DEFAULT_LOADED_ROWS);
|
||||
|
||||
Reference in new issue
Block a user