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feat: dragging
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@@ -0,0 +1,148 @@
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import {
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fetchModelDefinitions,
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normalizeBoundingBox,
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resolveDpm,
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unionBoundingBox,
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type TankDefinition,
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} from '@blitzkit/core';
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import { useStore } from '@nanostores/react';
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import { useMemo } from 'react';
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import { resolveReload } from '../../../core/blitzkit/resolveReload';
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import { $tankopediaSort } from '../../../stores/tankopediaSort';
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import { TankCard } from '../../TankCard';
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interface TankSearchCardProps {
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tank: TankDefinition;
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onSelect?: (tank: TankDefinition) => void;
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}
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const modelDefinitions = await fetchModelDefinitions();
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export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
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const tankopediaSort = useStore($tankopediaSort);
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const discriminator = useMemo(() => {
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if (tankopediaSort.by.startsWith('meta')) return undefined;
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const turret = tank.turrets.at(-1)!;
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const gun = turret.guns.at(-1)!;
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const shell0 = gun.gun_type!.value.base.shells[0];
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const shell1 = gun.gun_type!.value.base.shells[1];
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const tracks = tank.tracks.at(-1)!;
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const engine = tank.engines.at(-1)!;
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const tankModelDefinition = modelDefinitions.models[tank.id];
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const turretModelDefinition = tankModelDefinition.turrets[turret.id];
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const gunModelDefinition =
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turretModelDefinition.guns[gun.gun_type!.value.base.id];
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switch (tankopediaSort.by) {
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case 'fire.aimTime':
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return gun.gun_type!.value.base.aim_time.toFixed(2);
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case 'fire.caliber':
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return shell0.caliber.toFixed(0);
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case 'fire.damage':
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return shell0.armor_damage.toFixed(0);
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case 'fire.moduleDamage':
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return shell0.armor_damage.toFixed(0);
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case 'fire.dispersionMoving':
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return tracks.dispersion_move.toFixed(3);
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case 'fire.dispersionStill':
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return gun.gun_type!.value.base.dispersion_base.toFixed(3);
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case 'fire.dpm':
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return resolveDpm(gun, shell0).toFixed(0);
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case 'fire.dpmPremium':
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return shell1 ? resolveDpm(gun, shell1).toFixed(0) : '--';
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case 'fire.reload':
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return resolveReload(gun).toFixed(2);
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case 'fire.standardPenetration':
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return shell0.penetration.near.toFixed(0);
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case 'fire.premiumPenetration':
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return shell1 ? shell1.penetration.near.toFixed(0) : '--';
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case 'fire.shellVelocity':
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return shell0.velocity.toFixed(0);
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case 'fire.shellCapacity':
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return gun.gun_type!.value.base.shell_capacity.toFixed(0);
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case 'fire.shellRange':
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return shell0.range.toFixed(0);
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case 'fire.gunDepression':
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return (
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gunModelDefinition.pitch.max +
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(tankModelDefinition.initial_turret_rotation?.pitch ?? 0)
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).toFixed(1);
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case 'fire.gunElevation':
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return (
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-gunModelDefinition.pitch.min -
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(tankModelDefinition.initial_turret_rotation?.pitch ?? 0)
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).toFixed(1);
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case 'maneuverability.forwardsSpeed':
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return tank.speed_forwards.toFixed(0);
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case 'maneuverability.backwardsSpeed':
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return tank.speed_backwards.toFixed(0);
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case 'maneuverability.power':
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return engine.power.toFixed(0);
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case 'maneuverability.powerToWeight':
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return (
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(1000 * engine.power) /
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(tank.weight +
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engine.weight +
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tracks.weight +
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turret.weight +
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gun.gun_type!.value.base.weight)
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).toFixed(1);
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case 'maneuverability.weight':
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return (
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(tank.weight +
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engine.weight +
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tracks.weight +
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turret.weight +
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gun.gun_type!.value.base.weight) /
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1000
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).toFixed(1);
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case 'maneuverability.traverseSpeed':
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return tracks.traverse_speed.toFixed(1);
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case 'survivability.health':
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return (tank.health + turret.health).toFixed(0);
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case 'survivability.viewRange':
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return turret.view_range.toFixed(0);
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case 'survivability.camouflageStill':
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return (tank.camouflage_still * 100).toFixed(0);
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case 'survivability.camouflageMoving':
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return (tank.camouflage_moving * 100).toFixed(0);
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case 'survivability.camouflageShooting':
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return (
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tank.camouflage_still *
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gun.gun_type!.value.base.camouflage_loss *
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100
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).toFixed(0);
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case 'survivability.volume': {
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const dimensions = normalizeBoundingBox(
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unionBoundingBox(
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tankModelDefinition.bounding_box,
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turretModelDefinition.bounding_box,
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),
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);
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return (dimensions.x * dimensions.y * dimensions.z).toFixed(0);
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}
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case 'survivability.length': {
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const bounds = normalizeBoundingBox(
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unionBoundingBox(
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tankModelDefinition.bounding_box,
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turretModelDefinition.bounding_box,
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),
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);
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return Math.max(bounds.x, bounds.y, bounds.z).toFixed(0);
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}
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}
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}, [tankopediaSort.by]);
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return (
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<TankCard
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key={tank.id}
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onTankSelect={onSelect}
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tank={tank}
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discriminator={discriminator}
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/>
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);
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}
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@@ -24,7 +24,7 @@ import {
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} from '../../stores/tankopediaPersistent/constants';
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import { $tankopediaSort } from '../../stores/tankopediaSort';
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import { ExperimentIcon } from '../ExperimentIcon';
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import { TankCard } from '../TankCard';
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import { TankSearchCard } from './components/Card';
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import { FilterControl } from './components/FilterControl';
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import { NoResults } from './components/NoResults';
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import { RecentlyViewed } from './components/RecentlyViewed';
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@@ -504,7 +504,11 @@ export const TankSearch = memo<TankSearchProps>(
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{tanks.length > 0 && (
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<TankCardWrapper>
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{tanks.map((tank) => (
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<TankCard key={tank.id} onSelect={onSelect} tank={tank} />
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<TankSearchCard
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tank={tank}
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key={tank.id}
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onSelect={onSelect}
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/>
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))}
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{times(
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