fix: external modules not contributong to spaced armor detph buffer

This commit is contained in:
TrèsAbhi committed 2024-02-22 17:28:53 -06:00
1 parent 7e92f8ac50
commit 73fccbb2bb
3 files changed
+83 -72

No files matched your search

@@ -221,11 +221,10 @@ export const ExternalModuleMask = memo<ExternalModuleMaskProps>(
if (!isVisible || thickness === undefined || spaced) return null; if (!isVisible || thickness === undefined || spaced) return null;
return ( return (
<group position={turretOrigin}> <group key={node.uuid} position={turretOrigin}>
<ArmorMeshExternalModuleMask <ArmorMeshExternalModuleMask
ornamental={ornamental} ornamental={ornamental}
exclude exclude
key={node.uuid}
node={node} node={node}
/> />
</group> </group>
@@ -248,11 +247,13 @@ export const ExternalModuleMask = memo<ExternalModuleMaskProps>(
if (!isVisible || thickness === undefined || spaced) return null; if (!isVisible || thickness === undefined || spaced) return null;
return ( return (
<group position={turretOrigin.clone().add(gunOrigin)}> <group
key={node.uuid}
position={turretOrigin.clone().add(gunOrigin)}
>
<ArmorMeshExternalModuleMask <ArmorMeshExternalModuleMask
ornamental={ornamental} ornamental={ornamental}
exclude exclude
key={node.uuid}
node={node} node={node}
/> />
</group> </group>
@@ -1,5 +1,5 @@
import { memo, useEffect, useRef } from 'react'; import { memo, useEffect, useRef } from 'react';
import { Euler, Group, Mesh, Vector3 } from 'three'; import { Euler, Group, Vector3 } from 'three';
import { degToRad } from 'three/src/math/MathUtils'; import { degToRad } from 'three/src/math/MathUtils';
import { ArmorMeshSpacedArmorDepth } from '../../../../../../../../../components/ArmorMesh/components/SpacedArmorDepth'; import { ArmorMeshSpacedArmorDepth } from '../../../../../../../../../components/ArmorMesh/components/SpacedArmorDepth';
import { I_HAT, J_HAT, K_HAT } from '../../../../../../../../../constants/axis'; import { I_HAT, J_HAT, K_HAT } from '../../../../../../../../../constants/axis';
@@ -190,7 +190,7 @@ export const SpacedArmorDepth = memo<SpacedArmorDepthProps>(
thickness={thickness} thickness={thickness}
maxThickness={maxThickness} maxThickness={maxThickness}
key={node.uuid} key={node.uuid}
geometry={(node as Mesh).geometry} node={node}
/> />
); );
})} })}
@@ -207,7 +207,7 @@ export const SpacedArmorDepth = memo<SpacedArmorDepthProps>(
ornamental={ornamental} ornamental={ornamental}
isExternalModule isExternalModule
key={node.uuid} key={node.uuid}
geometry={(node as Mesh).geometry} node={node}
/> />
); );
})} })}
@@ -228,16 +228,16 @@ export const SpacedArmorDepth = memo<SpacedArmorDepthProps>(
if (!isVisible || thickness === undefined) return null; if (!isVisible || thickness === undefined) return null;
return ( return (
<ArmorMeshSpacedArmorDepth <group key={node.uuid} position={turretOrigin}>
ornamental={ornamental} <ArmorMeshSpacedArmorDepth
include={spaced} ornamental={ornamental}
isExternalModule={false} include={spaced}
thickness={thickness} isExternalModule={false}
maxThickness={maxThickness} thickness={thickness}
key={node.uuid} maxThickness={maxThickness}
geometry={(node as Mesh).geometry} node={node}
position={turretOrigin} />
/> </group>
); );
})} })}
</group> </group>
@@ -257,16 +257,19 @@ export const SpacedArmorDepth = memo<SpacedArmorDepthProps>(
if (!isVisible || thickness === undefined) return null; if (!isVisible || thickness === undefined) return null;
return ( return (
<ArmorMeshSpacedArmorDepth <group
ornamental={ornamental}
include={spaced}
isExternalModule={false}
thickness={thickness}
maxThickness={maxThickness}
key={node.uuid} key={node.uuid}
geometry={(node as Mesh).geometry}
position={turretOrigin.clone().add(gunOrigin)} position={turretOrigin.clone().add(gunOrigin)}
/> >
<ArmorMeshSpacedArmorDepth
ornamental={ornamental}
include={spaced}
isExternalModule={false}
thickness={thickness}
maxThickness={maxThickness}
node={node}
/>
</group>
); );
})} })}
</group> </group>
@@ -284,7 +287,7 @@ export const SpacedArmorDepth = memo<SpacedArmorDepthProps>(
ornamental={ornamental} ornamental={ornamental}
isExternalModule isExternalModule
key={node.uuid} key={node.uuid}
geometry={(node as Mesh).geometry} node={node}
/> />
); );
})} })}
@@ -1,65 +1,72 @@
import { MeshProps } from '@react-three/fiber'; import {
import { WebGLRenderTarget } from 'three'; MeshBasicMaterial,
Object3D,
ShaderMaterial,
WebGLRenderTarget,
} from 'three';
import { jsxTree } from '../../../../core/blitzkrieg/jsxTree';
import { ArmorMeshUserData } from '../Armor'; import { ArmorMeshUserData } from '../Armor';
import fragmentShader from './shaders/fragment.glsl'; import fragmentShader from './shaders/fragment.glsl';
import vertexShader from './shaders/vertex.glsl'; import vertexShader from './shaders/vertex.glsl';
export const spacedArmorDepthRenderTarget = new WebGLRenderTarget(); export const spacedArmorDepthRenderTarget = new WebGLRenderTarget();
type ArmorMeshSpacedArmorDepthProps = MeshProps & { type ArmorMeshSpacedArmorDepthProps = {
ornamental?: boolean; ornamental?: boolean;
node: Object3D;
} & ( } & (
| { | {
include?: false; include?: false;
isExternalModule: boolean; isExternalModule: boolean;
} }
| { | {
include: true; include: true;
thickness: number; thickness: number;
maxThickness: number; maxThickness: number;
} }
); );
const excludeMaterial = new MeshBasicMaterial({
colorWrite: false,
});
const includeMaterial = new MeshBasicMaterial({
colorWrite: false,
depthWrite: false,
});
export function ArmorMeshSpacedArmorDepth({ export function ArmorMeshSpacedArmorDepth({
ornamental = false, ornamental = false,
node,
...props ...props
}: ArmorMeshSpacedArmorDepthProps) { }: ArmorMeshSpacedArmorDepthProps) {
return ( return (
<> <>
{!props.include && !ornamental && ( {!props.include &&
<mesh {...props} renderOrder={props.isExternalModule ? 2 : 0}> !ornamental &&
<meshBasicMaterial colorWrite={false} /> jsxTree(node, {
</mesh> renderOrder: props.isExternalModule ? 2 : 0,
)} material: excludeMaterial,
})}
{props.include && ( {props.include &&
<mesh jsxTree(node, {
{...props} renderOrder: 1,
renderOrder={1} onClick: ornamental ? () => {} : undefined,
onClick={ornamental ? () => {} : undefined} userData: {
userData={ type: 'spacedArmor',
{ thickness: props.thickness,
type: 'spacedArmor', } satisfies ArmorMeshUserData,
thickness: props.thickness, material: ornamental
} satisfies ArmorMeshUserData ? includeMaterial
} : new ShaderMaterial({
> fragmentShader,
{!ornamental && ( vertexShader,
<shaderMaterial uniforms: {
fragmentShader={fragmentShader} thickness: { value: props.thickness },
vertexShader={vertexShader} maxThickness: { value: props.maxThickness },
uniforms={{ },
thickness: { value: props.thickness }, }),
maxThickness: { value: props.maxThickness }, })}
}}
/>
)}
{ornamental && (
<meshBasicMaterial colorWrite={false} depthWrite={false} />
)}
</mesh>
)}
</> </>
); );
} }