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fix: he strength
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@@ -113,7 +113,7 @@ export function CoreArmorSceneComponent({
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? 1.05
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: duel.antagonist!.shell.type === 'hc'
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? 1.13
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: 1.8)
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: 1.08)
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: penetration;
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}
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+1
-1
@@ -82,7 +82,7 @@ export function SpacedArmorSubExternal({
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? 1.05
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: duel.antagonist!.shell.type === 'hc'
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? 1.13
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: 1.8)
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: 1.08)
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: penetration;
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}
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+1
-1
@@ -88,7 +88,7 @@ export function SpacedArmorSubSpaced({
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? 1.05
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: duel.antagonist!.shell.type === 'hc'
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? 1.13
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: 1.8)
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: 1.08)
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: penetration;
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}
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@@ -118,7 +118,7 @@ export function SpacedArmorSceneComponent({
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? 1.05
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: duel.antagonist!.shell.type === 'hc'
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? 1.13
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: 1.8
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: 1.08
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: 1);
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const shot: Shot = {
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layers: [],
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