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idk bro
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@@ -1,12 +1,14 @@
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import { TankClass } from '../protos';
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import { BlitzStats } from '../statistics';
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export const TREE_TYPES = ['researchable', 'premium', 'collector'] as const;
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export const TANK_CLASSES = [
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'lightTank',
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'mediumTank',
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'heavyTank',
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'AT-SPG',
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TankClass.TANK_CLASS_LIGHT,
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TankClass.TANK_CLASS_MEDIUM,
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TankClass.TANK_CLASS_HEAVY,
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TankClass.TANK_CLASS_TANK_DESTROYER,
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TankClass.UNRECOGNIZED,
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] as const;
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export const emptyAllStats: BlitzStats = {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../../protobuf';
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import { AverageDefinitions } from '../../protos';
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import { fetchPB } from '../../types';
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import { asset } from '../asset';
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export interface AverageDefinitionsManifest {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { CamouflageDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchCamouflageDefinitions() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { ConsumableDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchConsumableDefinitions() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { EquipmentDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchEquipmentDefinitions() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { GameDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchGameDefinitions() {
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@@ -13,6 +13,7 @@ export * from './degressiveStat';
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// export * from './emblemURL';
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export * from './equipmentDefinitions';
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export * from './eventManager';
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export * from './resolveGun';
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// export * from './flagUserActivity';
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export * from './gameDefinitions';
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// export * from './getArchivedLatestSeasonNumber';
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@@ -40,7 +41,7 @@ export * from './tankIcon';
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export * from './tankNames';
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export * from './unionBoundingBox';
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export * from './uniqueGuns';
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// export * from './unwrapBlitzkitResponse';
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export * from './unwrapBlitzkitResponse';
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export * from './votes';
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// export * from './withCORSProxy';
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export * from './youtubers';
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { MapDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchMapDefinitions() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { ModelDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchModelDefinitions() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { ProvisionDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchProvisionDefinitions() {
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@@ -0,0 +1,9 @@
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import { GunDefinition } from '../protos';
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export function resolveGun(gun: GunDefinition) {
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if (gun.regular) return gun.regular;
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else if (gun.autoLoader) return gun.autoLoader;
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else if (gun.autoReloader) return gun.autoReloader;
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throw new Error('Could not resolve gun');
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}
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { Reviews } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchReviews() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../protobuf';
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import { SkillDefinitions } from '../protos';
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import { fetchPB } from '../types';
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import { asset } from './asset';
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export function fetchSkillDefinitions() {
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@@ -1,5 +1,5 @@
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import { fetchPB } from '../../protobuf';
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import { TankDefinitions } from '../../protos';
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import { fetchPB } from '../../types';
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import { asset } from '../asset';
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export function fetchTankDefinitions() {
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@@ -1,14 +1,17 @@
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import { deburr } from 'lodash-es';
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import { tankDefinitionsArray } from '.';
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import { camouflageDefinitions } from './camouflageDefinitions';
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import { fetchCamouflageDefinitions } from './camouflageDefinitions';
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import { fetchTankDefinitions } from './tankDefinitions';
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export const tankNames = Promise.all([
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tankDefinitionsArray,
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camouflageDefinitions,
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]).then(([tanks, camouflages]) =>
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Promise.all(
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tanks.map(async (tank, index) => {
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const { id } = (await tankDefinitionsArray)[index];
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export async function fetchTankNames() {
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const [tankDefinitions, camouflageDefinitions] = await Promise.all([
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fetchTankDefinitions(),
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fetchCamouflageDefinitions(),
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]);
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const tankDefinitionsArray = Object.values(tankDefinitions.tanks);
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return await Promise.all(
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tankDefinitionsArray.map(async (tank, index) => {
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const { id } = tankDefinitionsArray[index];
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return {
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id,
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@@ -17,10 +20,10 @@ export const tankNames = Promise.all([
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searchableName: tank.nameFull ?? tank.name,
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searchableNameDeburr: deburr(tank.nameFull ?? tank.name),
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camouflages: tank.camouflages
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?.map((id) => camouflages[id].name)
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?.map((id) => camouflageDefinitions.camouflages[id].name)
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.join(' '),
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treeType: tank.treeType,
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treeType: tank.type,
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};
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}),
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),
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);
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);
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}
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@@ -1,9 +1,13 @@
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import { BoundingBox } from '@blitzkit/core';
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import { Vector3Tuple } from 'three';
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export function unionBoundingBox(a: BoundingBox, b: BoundingBox) {
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return {
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min: a.min.map((a, index) => Math.min(a, b.min[index])) as Vector3Tuple,
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max: a.max.map((a, index) => Math.max(a, b.max[index])) as Vector3Tuple,
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// min: a.min.map((a, index) => Math.min(a, b.min[index])) as Vector3Tuple,
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// max: a.max.map((a, index) => Math.max(a, b.max[index])) as Vector3Tuple,
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min: {
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x: Math.min(a.min.x, b.min.x),
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y: Math.min(a.min.y, b.min.y),
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z: Math.min(a.min.z, b.min.z),
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},
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} satisfies BoundingBox;
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}
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@@ -1,4 +1,3 @@
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export function unwrapBlitzkitResponse<Data>(response: BlitzkitResponse<Data>) {
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if (response.status === 'error') {
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throw new Error(response.error, { cause: response.message });
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@@ -41,7 +41,7 @@ message ConsumableTankCategoryFilter {
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}
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enum ConsumableTankCategoryFilterCategory {
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TANK_CATEGORY_CLIP = 0;
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CONSUMABLE_TANK_CATEGORY_FILTER_CATEGORY_CLIP = 0;
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}
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message ConsumableTankNationFilter {
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@@ -0,0 +1,10 @@
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syntax = "proto3";
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message Test {
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Child child_b = 1;
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uint32 child_a = 2;
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}
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message Child {
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string value = 1;
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}
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