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https://github.com/blitzkit/blitzkit.git
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fix: getblitzaccount now uses getwargamingresponse
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@@ -1,8 +1,6 @@
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import { WargamingResponse } from './wargamingResponse.js';
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export interface Player {
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export interface Player {
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nickname: string;
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nickname: string;
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account_id: number;
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account_id: number;
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}
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}
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export type Players = WargamingResponse<Player[]>;
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export type Players = Player[];
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@@ -3,11 +3,10 @@ import {
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ChatInputCommandInteraction,
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ChatInputCommandInteraction,
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EmbedBuilder,
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EmbedBuilder,
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} from 'discord.js';
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} from 'discord.js';
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import fetch from 'node-fetch';
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import { NEGATIVE_COLOR } from '../constants/colors.js';
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import { NEGATIVE_COLOR } from '../constants/colors.js';
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import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
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import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
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import { Player, Players } from '../types/players.js';
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import { Player, Players } from '../types/players.js';
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import wargamingError from './wargamingError.js';
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import getWargamingResponse from './getWargamingResponse.js';
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export default async function getBlitzAccount(
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export default async function getBlitzAccount(
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interaction: ChatInputCommandInteraction<CacheType>,
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interaction: ChatInputCommandInteraction<CacheType>,
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@@ -16,41 +15,40 @@ export default async function getBlitzAccount(
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callback: (account: Player) => void,
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callback: (account: Player) => void,
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) {
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) {
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const serverName = BLITZ_SERVERS[server];
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const serverName = BLITZ_SERVERS[server];
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const players = (await fetch(
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getWargamingResponse<Players>(
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`https://api.wotblitz.${server}/wotb/account/list/?application_id=${process.env.WARGAMING_APPLICATION_ID}&search=${name}`,
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`https://api.wotblitz.${server}/wotb/account/list/?application_id=${process.env.WARGAMING_APPLICATION_ID}&search=${name}`,
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).then((response) => response.json())) as Players;
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interaction,
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async (players) => {
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if (players.length > 0 && players[0].nickname === name) {
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callback(players[0]);
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} else {
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// no exact match
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(NEGATIVE_COLOR)
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.setTitle(`Account not found`)
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.setDescription(
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`I couldn't find "${name}" in the ${serverName} server. I found ${
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players
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? players.length < 100
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? players.length
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: 'over 100'
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: 0
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} similarly spelled account${
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players?.length !== 1 ? 's' : ''
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}. ${
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players && players.length > 0
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? `Did you mean "${players[0].nickname}"? `
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: ''
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}Re-run the command, don't make typos, and capitalize correctly.`,
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),
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],
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});
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if (players.status === 'ok') {
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console.log(`Account not found for ${name} in ${serverName} server.`);
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if (players.data.length > 0 && players.data[0].nickname === name) {
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}
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callback(players.data[0]);
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},
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} else {
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);
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// no exact match
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(NEGATIVE_COLOR)
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.setTitle(`Account not found`)
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.setDescription(
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`I couldn't find "${name}" in the ${serverName} server. I found ${
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players?.data
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? players.data.length < 100
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? players.data.length
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: 'over 100'
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: 0
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} similarly spelled account${
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players?.data?.length !== 1 ? 's' : ''
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}. ${
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players?.data && players.data.length > 0
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? `Did you mean "${players.data[0].nickname}"? `
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: ''
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}Re-run the command, don't make typos, and capitalize correctly.`,
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),
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],
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});
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console.log(`Account not found for ${name} in ${serverName} server.`);
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}
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} else {
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wargamingError(interaction);
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}
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}
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}
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