This commit is contained in:
tresabhi committed 2026-07-05 14:46:48 -05:00
commit 830bde1169
8 files changed
+78 -13

No files matched your search

-2
View File
@@ -76,7 +76,6 @@
"dotenv": "^17.2.2",
"fast-xml-parser": "^5.3.2",
"lodash-es": "^4.17.21",
"lz4js": "^0.2.0",
"pickleparser": "^0.2.1",
"protobufjs": "^7.5.4",
"three": "^0.184.0",
@@ -123,7 +122,6 @@
"fast-xml-parser": "^5.2.5",
"googleapis": "^162.0.0",
"lodash-es": "^4.17.21",
"lz4js": "^0.2.0",
"progress": "^2.0.3",
"puppeteer": "^24.22.3",
"sharp": "^0.34.4",
+5
View File
@@ -0,0 +1,5 @@
# BlitzKit 1.30.4
## Fixes
- BlitzKit now correctly implements minor WoTB updates
+8
View File
@@ -0,0 +1,8 @@
# BlitzKit 1.30.5
## Features
- Reduced the amount of code that executes for every rendered frame, hopefully improving performance
- Reduced the number of lights by 20% to decrease the amount of shadow calculations
- Decreased the ground size by 80% for an equal reduction in shadow texture sizes
- Added the ability for BlitzKit to dismount the components that handled the intro lighting animation when not animating, reducing checks running every frame
+7
View File
@@ -0,0 +1,7 @@
# BlitzKit 1.30.6
## Fixes
- Tanks no longer "randomly" appear dark in Tankopedia and Mixer
- The ground is now as dark as other modes when Static Armor is selected in Tankopedia
- Fixed some naming issues with the "equal" icon, improving performance a tiny tiny bit
-1
View File
@@ -19,7 +19,6 @@
"dotenv": "^17.2.2",
"fast-xml-parser": "^5.3.2",
"lodash-es": "^4.17.21",
"lz4js": "^0.2.0",
"pickleparser": "^0.2.1",
"protobufjs": "^7.5.4",
"three": "^0.184.0",
+9 -9
View File
@@ -876,7 +876,7 @@
"yaw": "Yaw",
"pitch": "Pitch",
"min": "Min",
"max": "Max"
"max": "Макс"
}
},
"sandbox": {
@@ -908,7 +908,7 @@
"normalization": "Нормалізація",
"ricochet": "Рикошет",
"explosion_radius": "Радіус розльоту уламків",
"exit": "Exit",
"exit": "Вийти",
"reset": "Reset"
},
"advanced": "Advanced highlighting",
@@ -919,13 +919,13 @@
"external": "External",
"gap": "Gap",
"gun": "Gun",
"track": "Tracks"
"track": "Гусениці"
},
"status": {
"penetration": "{damage}hp penetration",
"blocked": "Blocked",
"penetration": "{damage} од. шкоди з пробиттям",
"blocked": "Заблоковано",
"ricochet": "Рикошет",
"splash": "{damage}hp splash"
"splash": "{damage} Од"
},
"stats": {
"thickness_and_angle": "{thickness}mm {angle}°",
@@ -1048,7 +1048,7 @@
"caliber": "Калібр",
"penetration": "Бронепробиття",
"damage": "Шкода",
"damageWithoutAssault": "Damage without assault shells",
"damageWithoutAssault": "Шкода без урахування золотих снарядів",
"clipDamage": "Clipping potential",
"moduleDamage": "Шкода по модулях",
"explosionRadius": "Радіус розльоту уламків",
@@ -1057,7 +1057,7 @@
"dispersion": "Нерухомо",
"dispersionMoving": "У русі",
"dispersionHullTraversing": "Hull traversing",
"dispersionTurretTraversing": "Turret traversing",
"dispersionTurretTraversing": "Обертання башти",
"dispersionShooting": "Shooting",
"dispersionGunDamaged": "Gun damaged",
"gunDepression": "Depression",
@@ -1174,7 +1174,7 @@
},
"performance": {
"name": "Performance",
"button": "View tanks",
"button": "Переглянути танки",
"description": "Tank performance statistics",
"seo_description": "Best tanks and their performances in World of Tanks Blitz",
"estimation": {
-1
View File
@@ -33,7 +33,6 @@
"fast-xml-parser": "^5.2.5",
"googleapis": "^162.0.0",
"lodash-es": "^4.17.21",
"lz4js": "^0.2.0",
"progress": "^2.0.3",
"puppeteer": "^24.22.3",
"sharp": "^0.34.4",
+49
View File
@@ -0,0 +1,49 @@
import { AbstractVFS } from "./abstract";
export class MixedVFS extends AbstractVFS {
constructor(private vfses: AbstractVFS[]) {
super();
}
async init() {
for (const vfs of this.vfses) {
await vfs.init();
}
return this;
}
dispose() {
for (const vfs of this.vfses) {
vfs.dispose();
}
}
async has(path: string) {
for (const vfs of this.vfses) {
if (await vfs.has(path)) return true;
}
return false;
}
async raw(path: string) {
for (const vfs of this.vfses) {
if (await vfs.has(path)) return await vfs.raw(path);
}
throw new Error(`File not found: ${path}`);
}
async dir(path: string) {
const files = new Set<string>();
for (const vfs of this.vfses) {
for (const file of await vfs.dir(path)) {
files.add(file);
}
}
return Array.from(files);
}
}