mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 02:37:05 +02:00
Merge branch 'main' into ue4
This commit is contained in:
commit
8478930f2e
65 files changed
+3226
-1888
No files matched your search
Vendored
+2
@@ -88,6 +88,7 @@
|
|||||||
"gameplay",
|
"gameplay",
|
||||||
"glsl",
|
"glsl",
|
||||||
"GLTF",
|
"GLTF",
|
||||||
|
"gtag",
|
||||||
"haha",
|
"haha",
|
||||||
"highp",
|
"highp",
|
||||||
"iife",
|
"iife",
|
||||||
@@ -110,6 +111,7 @@
|
|||||||
"Maddoxkkm",
|
"Maddoxkkm",
|
||||||
"malum",
|
"malum",
|
||||||
"mantlets",
|
"mantlets",
|
||||||
|
"mediump",
|
||||||
"metallicness",
|
"metallicness",
|
||||||
"metalness",
|
"metalness",
|
||||||
"minitelrose",
|
"minitelrose",
|
||||||
|
|||||||
+50
@@ -0,0 +1,50 @@
|
|||||||
|
# BlitzKit License
|
||||||
|
|
||||||
|
Version 1.1, August 5th, 2025. Copyright (c) TrèsAbhi.
|
||||||
|
|
||||||
|
Permission is hereby granted to anyone to:
|
||||||
|
|
||||||
|
- Fork, clone, and download the contents of this repository.
|
||||||
|
- Modify the code locally in private.
|
||||||
|
- Use and run the code **only for personal, non-public testing, or educational purposes**.
|
||||||
|
|
||||||
|
The following restrictions apply:
|
||||||
|
|
||||||
|
- You may **not** deploy, host, or make this project or any derivative publicly accessible.
|
||||||
|
- You may **not** share screenshots, recordings, or any form of media from this project unless you intend to merge your changes back into BlitzKit.
|
||||||
|
- You may **not** use this project or its contents in any public or commercial product.
|
||||||
|
- You may **not** redistribute modified or unmodified versions of this project.
|
||||||
|
|
||||||
|
Contributions:
|
||||||
|
|
||||||
|
- You are encouraged to propose changes or improvements via pull requests to the original BlitzKit repository.
|
||||||
|
- Any such contributions will be considered under the same license terms unless explicitly stated otherwise.
|
||||||
|
|
||||||
|
Violations of this license may result in revocation of usage rights and takedown requests.
|
||||||
|
|
||||||
|
For questions or licensing inquiries, contact support@blitzkit.app.
|
||||||
|
|
||||||
|
## Notes on Existing Forks
|
||||||
|
|
||||||
|
All forks fall under these categories:
|
||||||
|
|
||||||
|
- If your fork was made from commit `8462901` (Apr 17, 2023) or between commits `2958124` (Jul 3, 2023) and `85e483e` (Jul 13, 2024), your fork falls under the **MIT license**.
|
||||||
|
- If your fork was made from commits between `5646093` (Jul 13, 2024) and `e3f131c` (Aug 5, 2025), your fork falls under the **AGPL-3.0 license**.
|
||||||
|
- If your fork was made between commit `f7c356d` (Apr 17, 2023) and `2958124` (Jul 3, 2023), your fork falls under **a default exclusive copyright**.
|
||||||
|
- If your fork was made from commits between `e3f131c` (Aug 5, 2025) and today, your fork falls under **this license**.
|
||||||
|
|
||||||
|
MIT and AGPL-3.0 licensed fork owners:
|
||||||
|
|
||||||
|
- You may continue to use your fork of BlitzKit under the corresponding license.
|
||||||
|
- You may upgrade your fork up to commit `5cab394` (Aug 4, 2025) and keep the AGPL-3.0 license.
|
||||||
|
- You may upgrade to commit `e3f131c` (Aug 5, 2025) or beyond but have to **switch to this license** where all rules apply.
|
||||||
|
- If you upgrade to commit `e3f131c` (Aug 5, 2025) or beyond, you must retract all public deployments of BlitzKit.
|
||||||
|
- Existing screenshots, recordings, or any form of media can remain.
|
||||||
|
|
||||||
|
Default exclusive copyright fork owners:
|
||||||
|
|
||||||
|
- You may continue to use their forks under the AGPL-3.0 license as no license was applied to BlitzKit at the time of forking.
|
||||||
|
|
||||||
|
BlitzKit licensed fork owners:
|
||||||
|
|
||||||
|
- You may continue to upgrade to the latest commits only under the conditions of this license.
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
# BlitzKit 1.27.12
|
||||||
|
|
||||||
|
This update only affects the website.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added the ability to sort by HE shell penetration
|
||||||
|
- The Tankopedia compare bars now account for equipment and selected shells
|
||||||
|
- Made the hero section of the Tankopedia a bit shorter to show users that the page is scrollable
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The "Clear filters" button no longer shows up after clearing the search bar
|
||||||
|
- Guns for some tanks no longer go transparent when far away from the camera
|
||||||
|
- The dynamic armor tab no longer lags and flickers when rotating the turret of a tank
|
||||||
|
- Reimplemented the missing tool backgrounds in the navigation bar hamburger menu
|
||||||
|
- The navigation bar now properly goes transparent for pages that request like the Tankopedia pages
|
||||||
|
- Removed the tank name text outline because it doesn't work on most devices
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
# BlitzKit 1.27.13
|
||||||
|
|
||||||
|
This update adds a feature for a future version of WoTB 👁️👃👁️
|
||||||
|
|
||||||
|
## Features
|
||||||
|
|
||||||
|
- Added compatibility for the new mechanic for the upcoming Polish Tank Destroyers
|
||||||
|
- This code will remain dormant until the update for WoTB is released
|
||||||
|
- Added a progress bar to the hero section of the Tankopedia to show that the model is loading
|
||||||
|
- Reordered some Tankopedia statistics to bring important statistics like Damage to the very top
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The second column in the footer is now aligned on mobile devices
|
||||||
|
- Fixed an issue that stopped the armor highlighting from working on the Kiwi browser and on older devices
|
||||||
|
|
||||||
|
## Technical Changes
|
||||||
|
|
||||||
|
- Removed permissions for robots to crawl non-blitzkit.app domains
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
# BlitzKit 1.27.14
|
||||||
|
|
||||||
|
This is the 14th patch for `1.27`, making it the new longest lasting version beating the previous record of `1.15.13`!
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- Optimized the rendering of the shells in the Tankopedia search
|
||||||
|
- The Assault Shells cursor now works on iOS devices
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
# BlitzKit 1.27.15
|
||||||
|
|
||||||
|
I did not see this coming
|
||||||
|
|
||||||
|
## Fixes
|
||||||
|
|
||||||
|
- The Assault Shell graph now supports damage factors of above 100% now
|
||||||
+3
-2
@@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"name": "blitzkit",
|
"name": "blitzkit",
|
||||||
"private": true,
|
"private": true,
|
||||||
"version": "1.28.0-beta.1",
|
"version": "1.27.15",
|
||||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||||
"type": "module",
|
"type": "module",
|
||||||
"types": "./types.d.ts",
|
"types": "./types.d.ts",
|
||||||
@@ -21,7 +21,8 @@
|
|||||||
"dev:bot": "bun run build:bot --dev && bun start:bot",
|
"dev:bot": "bun run build:bot --dev && bun start:bot",
|
||||||
"start:bot": "bun dist/bot/main.js",
|
"start:bot": "bun dist/bot/main.js",
|
||||||
"dev:docs": "vitepress dev docs",
|
"dev:docs": "vitepress dev docs",
|
||||||
"dev:website": "cd packages/website-ue && bun run dev",
|
"dev:website": "cd packages/website && bun run dev",
|
||||||
|
"dev": "bun run dev:website",
|
||||||
"dev:api": "bun --filter=@blitzkit/api run dev",
|
"dev:api": "bun --filter=@blitzkit/api run dev",
|
||||||
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
|
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
|
||||||
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
|
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
|
||||||
|
|||||||
@@ -4,4 +4,6 @@ export const youtubers = [
|
|||||||
{ id: 'UCxRpZqMElssTdPYDK3x7wyg', name: 'N90' },
|
{ id: 'UCxRpZqMElssTdPYDK3x7wyg', name: 'N90' },
|
||||||
{ id: 'UC28Hc6p2MGoB5s78eHCYkQg', name: 'GuidesBlitz' },
|
{ id: 'UC28Hc6p2MGoB5s78eHCYkQg', name: 'GuidesBlitz' },
|
||||||
{ id: 'UCLMEfqtlwLDN-UXX21RiEww', name: 'WoT Blitz Best Replays' },
|
{ id: 'UCLMEfqtlwLDN-UXX21RiEww', name: 'WoT Blitz Best Replays' },
|
||||||
|
{ id: 'UC3fZbetRUFoJL0IEN7IhG0Q', name: 'EconomicsMate' },
|
||||||
|
{ id: 'UCtsUVwBlhEnUunAKLn2dtsg', name: 'Megalion69' },
|
||||||
];
|
];
|
||||||
@@ -5,10 +5,10 @@
|
|||||||
// source: packages/core/src/protos/camouflage_definitions.proto
|
// source: packages/core/src/protos/camouflage_definitions.proto
|
||||||
|
|
||||||
/* eslint-disable */
|
/* eslint-disable */
|
||||||
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
|
import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
|
||||||
import { createBaseI18nString, I18nString } from "./i18n";
|
import { createBaseI18nString, I18nString } from './i18n';
|
||||||
|
|
||||||
export const protobufPackage = "blitzkit";
|
export const protobufPackage = 'blitzkit';
|
||||||
|
|
||||||
export interface CamouflageDefinitions {
|
export interface CamouflageDefinitions {
|
||||||
camouflages: { [key: number]: Camouflage };
|
camouflages: { [key: number]: Camouflage };
|
||||||
@@ -22,8 +22,8 @@ export interface CamouflageDefinitions_CamouflagesEntry {
|
|||||||
export interface Camouflage {
|
export interface Camouflage {
|
||||||
id: number;
|
id: number;
|
||||||
name: I18nString;
|
name: I18nString;
|
||||||
tank_name?: I18nString | undefined;
|
tank_name?: I18nString;
|
||||||
tank_name_full?: I18nString | undefined;
|
tank_name_full?: I18nString;
|
||||||
}
|
}
|
||||||
|
|
||||||
export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||||
@@ -31,15 +31,25 @@ export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||||
encode(message: CamouflageDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
encode(
|
||||||
|
message: CamouflageDefinitions,
|
||||||
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
|
): BinaryWriter {
|
||||||
Object.entries(message.camouflages).forEach(([key, value]) => {
|
Object.entries(message.camouflages).forEach(([key, value]) => {
|
||||||
CamouflageDefinitions_CamouflagesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
|
CamouflageDefinitions_CamouflagesEntry.encode(
|
||||||
|
{ key: key as any, value },
|
||||||
|
writer.uint32(10).fork(),
|
||||||
|
).join();
|
||||||
});
|
});
|
||||||
return writer;
|
return writer;
|
||||||
},
|
},
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions {
|
decode(
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
input: BinaryReader | Uint8Array,
|
||||||
|
length?: number,
|
||||||
|
): CamouflageDefinitions {
|
||||||
|
const reader =
|
||||||
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
const message = createBaseCamouflageDefinitions();
|
const message = createBaseCamouflageDefinitions();
|
||||||
while (reader.pos < end) {
|
while (reader.pos < end) {
|
||||||
@@ -50,7 +60,10 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(reader, reader.uint32());
|
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(
|
||||||
|
reader,
|
||||||
|
reader.uint32(),
|
||||||
|
);
|
||||||
if (entry1.value !== undefined) {
|
if (entry1.value !== undefined) {
|
||||||
message.camouflages[entry1.key] = entry1.value;
|
message.camouflages[entry1.key] = entry1.value;
|
||||||
}
|
}
|
||||||
@@ -68,10 +81,12 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
|||||||
fromJSON(object: any): CamouflageDefinitions {
|
fromJSON(object: any): CamouflageDefinitions {
|
||||||
return {
|
return {
|
||||||
camouflages: isObject(object.camouflages)
|
camouflages: isObject(object.camouflages)
|
||||||
? Object.entries(object.camouflages).reduce<{ [key: number]: Camouflage }>((acc, [key, value]) => {
|
? Object.entries(object.camouflages).reduce<{
|
||||||
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
|
[key: number]: Camouflage;
|
||||||
return acc;
|
}>((acc, [key, value]) => {
|
||||||
}, {})
|
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
|
||||||
|
return acc;
|
||||||
|
}, {})
|
||||||
: {},
|
: {},
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
@@ -90,20 +105,23 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
|||||||
return obj;
|
return obj;
|
||||||
},
|
},
|
||||||
|
|
||||||
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(base?: I): CamouflageDefinitions {
|
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(
|
||||||
|
base?: I,
|
||||||
|
): CamouflageDefinitions {
|
||||||
return CamouflageDefinitions.fromPartial(base ?? ({} as any));
|
return CamouflageDefinitions.fromPartial(base ?? ({} as any));
|
||||||
},
|
},
|
||||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(object: I): CamouflageDefinitions {
|
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(
|
||||||
|
object: I,
|
||||||
|
): CamouflageDefinitions {
|
||||||
const message = createBaseCamouflageDefinitions();
|
const message = createBaseCamouflageDefinitions();
|
||||||
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{ [key: number]: Camouflage }>(
|
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{
|
||||||
(acc, [key, value]) => {
|
[key: number]: Camouflage;
|
||||||
if (value !== undefined) {
|
}>((acc, [key, value]) => {
|
||||||
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
|
if (value !== undefined) {
|
||||||
}
|
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
|
||||||
return acc;
|
}
|
||||||
},
|
return acc;
|
||||||
{},
|
}, {});
|
||||||
);
|
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@@ -112,90 +130,116 @@ export function createBaseCamouflageDefinitions_CamouflagesEntry(): CamouflageDe
|
|||||||
return { key: 0, value: createBaseCamouflage() };
|
return { key: 0, value: createBaseCamouflage() };
|
||||||
}
|
}
|
||||||
|
|
||||||
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> = {
|
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> =
|
||||||
encode(message: CamouflageDefinitions_CamouflagesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
{
|
||||||
if (message.key !== undefined) {
|
encode(
|
||||||
writer.uint32(8).uint32(message.key);
|
message: CamouflageDefinitions_CamouflagesEntry,
|
||||||
}
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
if (message.value !== undefined) {
|
): BinaryWriter {
|
||||||
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
|
if (message.key !== undefined) {
|
||||||
}
|
writer.uint32(8).uint32(message.key);
|
||||||
return writer;
|
|
||||||
},
|
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions_CamouflagesEntry {
|
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
|
||||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
|
||||||
while (reader.pos < end) {
|
|
||||||
const tag = reader.uint32();
|
|
||||||
switch (tag >>> 3) {
|
|
||||||
case 1: {
|
|
||||||
if (tag !== 8) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
message.key = reader.uint32();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
case 2: {
|
|
||||||
if (tag !== 18) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
message.value = Camouflage.decode(reader, reader.uint32());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if ((tag & 7) === 4 || tag === 0) {
|
if (message.value !== undefined) {
|
||||||
break;
|
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
|
||||||
}
|
}
|
||||||
reader.skip(tag & 7);
|
return writer;
|
||||||
}
|
},
|
||||||
return message;
|
|
||||||
},
|
|
||||||
|
|
||||||
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
|
decode(
|
||||||
return {
|
input: BinaryReader | Uint8Array,
|
||||||
key: globalThis.Number(assertSet("CamouflageDefinitions_CamouflagesEntry.key", object.key)),
|
length?: number,
|
||||||
value: Camouflage.fromJSON(assertSet("CamouflageDefinitions_CamouflagesEntry.value", object.value)),
|
): CamouflageDefinitions_CamouflagesEntry {
|
||||||
};
|
const reader =
|
||||||
},
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
|
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||||
|
while (reader.pos < end) {
|
||||||
|
const tag = reader.uint32();
|
||||||
|
switch (tag >>> 3) {
|
||||||
|
case 1: {
|
||||||
|
if (tag !== 8) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
|
message.key = reader.uint32();
|
||||||
const obj: any = {};
|
continue;
|
||||||
if (message.key !== undefined) {
|
}
|
||||||
obj.key = Math.round(message.key);
|
case 2: {
|
||||||
}
|
if (tag !== 18) {
|
||||||
if (message.value !== undefined) {
|
break;
|
||||||
obj.value = Camouflage.toJSON(message.value);
|
}
|
||||||
}
|
|
||||||
return obj;
|
|
||||||
},
|
|
||||||
|
|
||||||
create<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
|
message.value = Camouflage.decode(reader, reader.uint32());
|
||||||
base?: I,
|
continue;
|
||||||
): CamouflageDefinitions_CamouflagesEntry {
|
}
|
||||||
return CamouflageDefinitions_CamouflagesEntry.fromPartial(base ?? ({} as any));
|
}
|
||||||
},
|
if ((tag & 7) === 4 || tag === 0) {
|
||||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
|
break;
|
||||||
object: I,
|
}
|
||||||
): CamouflageDefinitions_CamouflagesEntry {
|
reader.skip(tag & 7);
|
||||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
}
|
||||||
message.key = object.key ?? 0;
|
return message;
|
||||||
message.value = (object.value !== undefined && object.value !== null)
|
},
|
||||||
? Camouflage.fromPartial(object.value)
|
|
||||||
: createBaseCamouflage();
|
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
|
||||||
return message;
|
return {
|
||||||
},
|
key: globalThis.Number(
|
||||||
};
|
assertSet('CamouflageDefinitions_CamouflagesEntry.key', object.key),
|
||||||
|
),
|
||||||
|
value: Camouflage.fromJSON(
|
||||||
|
assertSet(
|
||||||
|
'CamouflageDefinitions_CamouflagesEntry.value',
|
||||||
|
object.value,
|
||||||
|
),
|
||||||
|
),
|
||||||
|
};
|
||||||
|
},
|
||||||
|
|
||||||
|
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
|
||||||
|
const obj: any = {};
|
||||||
|
if (message.key !== undefined) {
|
||||||
|
obj.key = Math.round(message.key);
|
||||||
|
}
|
||||||
|
if (message.value !== undefined) {
|
||||||
|
obj.value = Camouflage.toJSON(message.value);
|
||||||
|
}
|
||||||
|
return obj;
|
||||||
|
},
|
||||||
|
|
||||||
|
create<
|
||||||
|
I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>,
|
||||||
|
>(base?: I): CamouflageDefinitions_CamouflagesEntry {
|
||||||
|
return CamouflageDefinitions_CamouflagesEntry.fromPartial(
|
||||||
|
base ?? ({} as any),
|
||||||
|
);
|
||||||
|
},
|
||||||
|
fromPartial<
|
||||||
|
I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>,
|
||||||
|
>(object: I): CamouflageDefinitions_CamouflagesEntry {
|
||||||
|
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||||
|
message.key = object.key ?? 0;
|
||||||
|
message.value =
|
||||||
|
object.value !== undefined && object.value !== null
|
||||||
|
? Camouflage.fromPartial(object.value)
|
||||||
|
: createBaseCamouflage();
|
||||||
|
return message;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
export function createBaseCamouflage(): Camouflage {
|
export function createBaseCamouflage(): Camouflage {
|
||||||
return { id: 0, name: createBaseI18nString(), tank_name: undefined, tank_name_full: undefined };
|
return {
|
||||||
|
id: 0,
|
||||||
|
name: createBaseI18nString(),
|
||||||
|
tank_name: undefined,
|
||||||
|
tank_name_full: undefined,
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
export const Camouflage: MessageFns<Camouflage> = {
|
export const Camouflage: MessageFns<Camouflage> = {
|
||||||
encode(message: Camouflage, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
encode(
|
||||||
|
message: Camouflage,
|
||||||
|
writer: BinaryWriter = new BinaryWriter(),
|
||||||
|
): BinaryWriter {
|
||||||
if (message.id !== 0) {
|
if (message.id !== 0) {
|
||||||
writer.uint32(8).uint32(message.id);
|
writer.uint32(8).uint32(message.id);
|
||||||
}
|
}
|
||||||
@@ -206,13 +250,17 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
I18nString.encode(message.tank_name, writer.uint32(26).fork()).join();
|
I18nString.encode(message.tank_name, writer.uint32(26).fork()).join();
|
||||||
}
|
}
|
||||||
if (message.tank_name_full !== undefined) {
|
if (message.tank_name_full !== undefined) {
|
||||||
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
I18nString.encode(
|
||||||
|
message.tank_name_full,
|
||||||
|
writer.uint32(34).fork(),
|
||||||
|
).join();
|
||||||
}
|
}
|
||||||
return writer;
|
return writer;
|
||||||
},
|
},
|
||||||
|
|
||||||
decode(input: BinaryReader | Uint8Array, length?: number): Camouflage {
|
decode(input: BinaryReader | Uint8Array, length?: number): Camouflage {
|
||||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
const reader =
|
||||||
|
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||||
let end = length === undefined ? reader.len : reader.pos + length;
|
let end = length === undefined ? reader.len : reader.pos + length;
|
||||||
const message = createBaseCamouflage();
|
const message = createBaseCamouflage();
|
||||||
while (reader.pos < end) {
|
while (reader.pos < end) {
|
||||||
@@ -261,10 +309,14 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
|
|
||||||
fromJSON(object: any): Camouflage {
|
fromJSON(object: any): Camouflage {
|
||||||
return {
|
return {
|
||||||
id: globalThis.Number(assertSet("Camouflage.id", object.id)),
|
id: globalThis.Number(assertSet('Camouflage.id', object.id)),
|
||||||
name: I18nString.fromJSON(assertSet("Camouflage.name", object.name)),
|
name: I18nString.fromJSON(assertSet('Camouflage.name', object.name)),
|
||||||
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
tank_name: isSet(object.tank_name)
|
||||||
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
? I18nString.fromJSON(object.tank_name)
|
||||||
|
: undefined,
|
||||||
|
tank_name_full: isSet(object.tank_name_full)
|
||||||
|
? I18nString.fromJSON(object.tank_name_full)
|
||||||
|
: undefined,
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -288,37 +340,57 @@ export const Camouflage: MessageFns<Camouflage> = {
|
|||||||
create<I extends Exact<DeepPartial<Camouflage>, I>>(base?: I): Camouflage {
|
create<I extends Exact<DeepPartial<Camouflage>, I>>(base?: I): Camouflage {
|
||||||
return Camouflage.fromPartial(base ?? ({} as any));
|
return Camouflage.fromPartial(base ?? ({} as any));
|
||||||
},
|
},
|
||||||
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(object: I): Camouflage {
|
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(
|
||||||
|
object: I,
|
||||||
|
): Camouflage {
|
||||||
const message = createBaseCamouflage();
|
const message = createBaseCamouflage();
|
||||||
message.id = object.id ?? 0;
|
message.id = object.id ?? 0;
|
||||||
message.name = (object.name !== undefined && object.name !== null)
|
message.name =
|
||||||
? I18nString.fromPartial(object.name)
|
object.name !== undefined && object.name !== null
|
||||||
: createBaseI18nString();
|
? I18nString.fromPartial(object.name)
|
||||||
message.tank_name = (object.tank_name !== undefined && object.tank_name !== null)
|
: createBaseI18nString();
|
||||||
? I18nString.fromPartial(object.tank_name)
|
message.tank_name =
|
||||||
: undefined;
|
object.tank_name !== undefined && object.tank_name !== null
|
||||||
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
? I18nString.fromPartial(object.tank_name)
|
||||||
? I18nString.fromPartial(object.tank_name_full)
|
: undefined;
|
||||||
: undefined;
|
message.tank_name_full =
|
||||||
|
object.tank_name_full !== undefined && object.tank_name_full !== null
|
||||||
|
? I18nString.fromPartial(object.tank_name_full)
|
||||||
|
: undefined;
|
||||||
return message;
|
return message;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
type Builtin =
|
||||||
|
| Date
|
||||||
|
| Function
|
||||||
|
| Uint8Array
|
||||||
|
| string
|
||||||
|
| number
|
||||||
|
| boolean
|
||||||
|
| undefined;
|
||||||
|
|
||||||
export type DeepPartial<T> = T extends Builtin ? T
|
export type DeepPartial<T> = T extends Builtin
|
||||||
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
|
? T
|
||||||
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
|
: T extends globalThis.Array<infer U>
|
||||||
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
|
? globalThis.Array<DeepPartial<U>>
|
||||||
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
|
: T extends ReadonlyArray<infer U>
|
||||||
: Partial<T>;
|
? ReadonlyArray<DeepPartial<U>>
|
||||||
|
: T extends { $case: string; value: unknown }
|
||||||
|
? { $case: T['$case']; value?: DeepPartial<T['value']> }
|
||||||
|
: T extends {}
|
||||||
|
? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||||
|
: Partial<T>;
|
||||||
|
|
||||||
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
||||||
export type Exact<P, I extends P> = P extends Builtin ? P
|
export type Exact<P, I extends P> = P extends Builtin
|
||||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
|
? P
|
||||||
|
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
|
||||||
|
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
||||||
|
};
|
||||||
|
|
||||||
function isObject(value: any): boolean {
|
function isObject(value: any): boolean {
|
||||||
return typeof value === "object" && value !== null;
|
return typeof value === 'object' && value !== null;
|
||||||
}
|
}
|
||||||
|
|
||||||
function isSet(value: any): boolean {
|
function isSet(value: any): boolean {
|
||||||
|
|||||||
@@ -157,6 +157,17 @@ message GunDefinitionBase {
|
|||||||
required float dispersion_damaged = 13;
|
required float dispersion_damaged = 13;
|
||||||
repeated Unlock unlocks = 14;
|
repeated Unlock unlocks = 14;
|
||||||
required uint32 shell_capacity = 15;
|
required uint32 shell_capacity = 15;
|
||||||
|
optional AssaultRanges assault_ranges = 16;
|
||||||
|
}
|
||||||
|
|
||||||
|
message AssaultRanges {
|
||||||
|
repeated AssaultRange ranges = 1;
|
||||||
|
repeated ShellType types = 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
message AssaultRange {
|
||||||
|
required float distance = 1;
|
||||||
|
required float factor = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
message ShellDefinition {
|
message ShellDefinition {
|
||||||
|
|||||||
File diff suppressed because it is too large.
Load diff
@@ -799,6 +799,7 @@
|
|||||||
"fire.caliber": "caliber",
|
"fire.caliber": "caliber",
|
||||||
"fire.standardPenetration": "standard penetration",
|
"fire.standardPenetration": "standard penetration",
|
||||||
"fire.premiumPenetration": "premium penetration",
|
"fire.premiumPenetration": "premium penetration",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "damage",
|
"fire.damage": "damage",
|
||||||
"fire.moduleDamage": "module damage",
|
"fire.moduleDamage": "module damage",
|
||||||
"fire.shellVelocity": "shell velocity",
|
"fire.shellVelocity": "shell velocity",
|
||||||
@@ -902,6 +903,10 @@
|
|||||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||||
|
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
|
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -1094,7 +1099,6 @@
|
|||||||
"hull_traverse_speed": "Hull traverse speed",
|
"hull_traverse_speed": "Hull traverse speed",
|
||||||
"camouflage": "Camouflage",
|
"camouflage": "Camouflage",
|
||||||
"reload": "Reload",
|
"reload": "Reload",
|
||||||
|
|
||||||
"crewCount": "Crew count",
|
"crewCount": "Crew count",
|
||||||
"shellNormalization": "Normalization",
|
"shellNormalization": "Normalization",
|
||||||
"shellRicochet": "Ricochet",
|
"shellRicochet": "Ricochet",
|
||||||
@@ -1108,6 +1112,7 @@
|
|||||||
"caliber": "Caliber",
|
"caliber": "Caliber",
|
||||||
"penetration": "Penetration",
|
"penetration": "Penetration",
|
||||||
"damage": "Damage",
|
"damage": "Damage",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Clipping potential",
|
"clipDamage": "Clipping potential",
|
||||||
"moduleDamage": "Module damage",
|
"moduleDamage": "Module damage",
|
||||||
"explosionRadius": "Explosion radius",
|
"explosionRadius": "Explosion radius",
|
||||||
|
|||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "calibre",
|
"fire.caliber": "calibre",
|
||||||
"fire.standardPenetration": "penetración estándar",
|
"fire.standardPenetration": "penetración estándar",
|
||||||
"fire.premiumPenetration": "penetración prémium",
|
"fire.premiumPenetration": "penetración prémium",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "daño",
|
"fire.damage": "daño",
|
||||||
"fire.moduleDamage": "daño al módulo",
|
"fire.moduleDamage": "daño al módulo",
|
||||||
"fire.shellVelocity": "velocidad del proyectil",
|
"fire.shellVelocity": "velocidad del proyectil",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - Nivel %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "%s1 - Nivel %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "%s1 blindaje, estadisticas, equipamiento, proviciones y mas.\n%s2 DPM, %3hp alfa, %s4mm penetracion, %s5kph velocidad maxima, %s6 hp salud",
|
"tank_seo_description": "%s1 blindaje, estadisticas, equipamiento, proviciones y mas.\n%s2 DPM, %3hp alfa, %s4mm penetracion, %s5kph velocidad maxima, %s6 hp salud",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "Calibre",
|
"caliber": "Calibre",
|
||||||
"penetration": "Penetración",
|
"penetration": "Penetración",
|
||||||
"damage": "Daño",
|
"damage": "Daño",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Clipping potential",
|
"clipDamage": "Clipping potential",
|
||||||
"moduleDamage": "Daño a módulos",
|
"moduleDamage": "Daño a módulos",
|
||||||
"explosionRadius": "Radio de Explosión",
|
"explosionRadius": "Radio de Explosión",
|
||||||
|
|||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "caliber",
|
"fire.caliber": "caliber",
|
||||||
"fire.standardPenetration": "standard penetration",
|
"fire.standardPenetration": "standard penetration",
|
||||||
"fire.premiumPenetration": "premium penetration",
|
"fire.premiumPenetration": "premium penetration",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "damage",
|
"fire.damage": "damage",
|
||||||
"fire.moduleDamage": "module damage",
|
"fire.moduleDamage": "module damage",
|
||||||
"fire.shellVelocity": "shell velocity",
|
"fire.shellVelocity": "shell velocity",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "Caliber",
|
"caliber": "Caliber",
|
||||||
"penetration": "Penetration",
|
"penetration": "Penetration",
|
||||||
"damage": "Dégâts",
|
"damage": "Dégâts",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Clipping potential",
|
"clipDamage": "Clipping potential",
|
||||||
"moduleDamage": "Module damage",
|
"moduleDamage": "Module damage",
|
||||||
"explosionRadius": "Explosion radius",
|
"explosionRadius": "Explosion radius",
|
||||||
|
|||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "砲口径",
|
"fire.caliber": "砲口径",
|
||||||
"fire.standardPenetration": "通常弾貫通力",
|
"fire.standardPenetration": "通常弾貫通力",
|
||||||
"fire.premiumPenetration": "課金弾貫通力",
|
"fire.premiumPenetration": "課金弾貫通力",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "ダメージ",
|
"fire.damage": "ダメージ",
|
||||||
"fire.moduleDamage": "モジュールダメージ",
|
"fire.moduleDamage": "モジュールダメージ",
|
||||||
"fire.shellVelocity": "弾速",
|
"fire.shellVelocity": "弾速",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "口径",
|
"caliber": "口径",
|
||||||
"penetration": "貫通力",
|
"penetration": "貫通力",
|
||||||
"damage": "ダメージ",
|
"damage": "ダメージ",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "弾倉火力",
|
"clipDamage": "弾倉火力",
|
||||||
"moduleDamage": "モジュールダメージ",
|
"moduleDamage": "モジュールダメージ",
|
||||||
"explosionRadius": "爆風半径",
|
"explosionRadius": "爆風半径",
|
||||||
|
|||||||
@@ -380,7 +380,7 @@
|
|||||||
},
|
},
|
||||||
"embeds": {
|
"embeds": {
|
||||||
"name": "osadzenie",
|
"name": "osadzenie",
|
||||||
"description": "Jak działa osadzanie"
|
"description": "Jak działają osadzone"
|
||||||
},
|
},
|
||||||
"introduction": {
|
"introduction": {
|
||||||
"name": "wprowadzenie",
|
"name": "wprowadzenie",
|
||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "caliber",
|
"fire.caliber": "caliber",
|
||||||
"fire.standardPenetration": "standard penetration",
|
"fire.standardPenetration": "standard penetration",
|
||||||
"fire.premiumPenetration": "premium penetration",
|
"fire.premiumPenetration": "premium penetration",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "damage",
|
"fire.damage": "damage",
|
||||||
"fire.moduleDamage": "module damage",
|
"fire.moduleDamage": "module damage",
|
||||||
"fire.shellVelocity": "shell velocity",
|
"fire.shellVelocity": "shell velocity",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "Caliber",
|
"caliber": "Caliber",
|
||||||
"penetration": "Penetration",
|
"penetration": "Penetration",
|
||||||
"damage": "Uszkodzenia",
|
"damage": "Uszkodzenia",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Clipping potential",
|
"clipDamage": "Clipping potential",
|
||||||
"moduleDamage": "Module damage",
|
"moduleDamage": "Module damage",
|
||||||
"explosionRadius": "Explosion radius",
|
"explosionRadius": "Explosion radius",
|
||||||
|
|||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "calibre",
|
"fire.caliber": "calibre",
|
||||||
"fire.standardPenetration": "penetração padrão",
|
"fire.standardPenetration": "penetração padrão",
|
||||||
"fire.premiumPenetration": "penetração premium",
|
"fire.premiumPenetration": "penetração premium",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "dano",
|
"fire.damage": "dano",
|
||||||
"fire.moduleDamage": "dano a módulos",
|
"fire.moduleDamage": "dano a módulos",
|
||||||
"fire.shellVelocity": "velocidade do projétil",
|
"fire.shellVelocity": "velocidade do projétil",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - Nível %s2 %s3 %s4 | %s5 Tanquepedia | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "%s1 - Nível %s2 %s3 %s4 | %s5 Tanquepedia | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "%s1 blindagem, estatísticas, equipamentos, provisões e mais. %s2 DPM, %s3hp alfa, %s4mm de penetração, %s5km/h velocidade máxima, %s6hp vida.",
|
"tank_seo_description": "%s1 blindagem, estatísticas, equipamentos, provisões e mais. %s2 DPM, %s3hp alfa, %s4mm de penetração, %s5km/h velocidade máxima, %s6hp vida.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "Calibre",
|
"caliber": "Calibre",
|
||||||
"penetration": "Penetração",
|
"penetration": "Penetração",
|
||||||
"damage": "Dano",
|
"damage": "Dano",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Potencial de clipe",
|
"clipDamage": "Potencial de clipe",
|
||||||
"moduleDamage": "Dano a módulos",
|
"moduleDamage": "Dano a módulos",
|
||||||
"explosionRadius": "Raio de Explosão",
|
"explosionRadius": "Raio de Explosão",
|
||||||
|
|||||||
@@ -697,7 +697,8 @@
|
|||||||
"fire.reload": "перезарядка",
|
"fire.reload": "перезарядка",
|
||||||
"fire.caliber": "калибр",
|
"fire.caliber": "калибр",
|
||||||
"fire.standardPenetration": "базовое пробитие",
|
"fire.standardPenetration": "базовое пробитие",
|
||||||
"fire.premiumPenetration": "улучшенное пробитие ",
|
"fire.premiumPenetration": "премиумное пробитие ",
|
||||||
|
"fire.tertiaryPenetration": "пробитие третьего снаряда",
|
||||||
"fire.damage": "урон",
|
"fire.damage": "урон",
|
||||||
"fire.moduleDamage": "урон по модулям",
|
"fire.moduleDamage": "урон по модулям",
|
||||||
"fire.shellVelocity": "скорость снаряда",
|
"fire.shellVelocity": "скорость снаряда",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - %s4 %s3 %s2 уровня | Танкопедия %s5 | World of Tanks Blitz (WoTB)",
|
"tank_seo_title": "%s1 - %s4 %s3 %s2 уровня | Танкопедия %s5 | World of Tanks Blitz (WoTB)",
|
||||||
"tank_seo_description": "%s1 броня, статистика, оборудование, снабжение и многое другое. %s2 УВМ, %s3hp альфа, %s4mm пробитие, %s5км/ч лучшая скорость, %s6hp здоровье.",
|
"tank_seo_description": "%s1 броня, статистика, оборудование, снабжение и многое другое. %s2 УВМ, %s3hp альфа, %s4mm пробитие, %s5км/ч лучшая скорость, %s6hp здоровье.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Корпус",
|
"hull": "Корпус",
|
||||||
"turret": "Башня",
|
"turret": "Башня",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "Калибр",
|
"caliber": "Калибр",
|
||||||
"penetration": "Пробитие",
|
"penetration": "Пробитие",
|
||||||
"damage": "Урон",
|
"damage": "Урон",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Урон с барабана",
|
"clipDamage": "Урон с барабана",
|
||||||
"moduleDamage": "Урон по модулям",
|
"moduleDamage": "Урон по модулям",
|
||||||
"explosionRadius": "Разлет осколков",
|
"explosionRadius": "Разлет осколков",
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
"test": {
|
"test": {
|
||||||
"default": "тест",
|
"default": "тест",
|
||||||
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is %s1 because it has the color of %s2. I like it so much that I will say its name 3 times! %s1! %s1! %s1! Once again, it's %s2, not %s3.",
|
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is %s1 because it has the color of %s2. I like it so much that I will say its name 3 times! %s1! %s1! %s1! Once again, it's %s2, not %s3.",
|
||||||
"fox": "The quick brown fox jumps over the lazy dog."
|
"fox": "Швидка бура лисиця перестрибує через лінивого собаку."
|
||||||
},
|
},
|
||||||
"common": {
|
"common": {
|
||||||
"units": {
|
"units": {
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
"hp": "%s1хп",
|
"hp": "%s1хп",
|
||||||
"x": "х%s1",
|
"x": "х%s1",
|
||||||
"percentage": "%s1%",
|
"percentage": "%s1%",
|
||||||
"deg_s": "%s1°/s"
|
"deg_s": "%s1°/с"
|
||||||
},
|
},
|
||||||
"gun_types": {
|
"gun_types": {
|
||||||
"auto_loader": "Магазинна система заряджання",
|
"auto_loader": "Магазинна система заряджання",
|
||||||
@@ -413,10 +413,10 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"debug": {
|
"debug": {
|
||||||
"name": "debug",
|
"name": "налагодження",
|
||||||
"description": "Debug information about the bot",
|
"description": "Інформація про налагодження бота",
|
||||||
"body": {
|
"body": {
|
||||||
"title": "# Debug\n\n",
|
"title": "# Налагодження\n\n",
|
||||||
"version": "Версія",
|
"version": "Версія",
|
||||||
"shard": {
|
"shard": {
|
||||||
"label": "Уламок",
|
"label": "Уламок",
|
||||||
@@ -499,7 +499,7 @@
|
|||||||
},
|
},
|
||||||
"embed": {
|
"embed": {
|
||||||
"title": "Невірний обліковий запис?",
|
"title": "Невірний обліковий запис?",
|
||||||
"description": "Use the command again and select a username from the search results."
|
"description": "Використайте команду ще раз і виберіть ім'я користувача з результатів пошуку."
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"search_clans": {
|
"search_clans": {
|
||||||
@@ -508,7 +508,7 @@
|
|||||||
"options": {
|
"options": {
|
||||||
"limit": {
|
"limit": {
|
||||||
"name": "ліміт",
|
"name": "ліміт",
|
||||||
"description": "The max number of clan results (default: %s1)"
|
"description": "Максимальна кількість результатів клану (за замовчуванням: %s1)"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"body": {
|
"body": {
|
||||||
@@ -531,16 +531,16 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"rating_leaderboard": {
|
"rating_leaderboard": {
|
||||||
"name": "rating-leaderboard",
|
"name": "таблиця рейтингу",
|
||||||
"description": "Rating battles statistics",
|
"description": "Статистика рейтингових боїв",
|
||||||
"subcommands": {
|
"subcommands": {
|
||||||
"neighbors": {
|
"neighbors": {
|
||||||
"name": "neighbors",
|
"name": "neighbors",
|
||||||
"description": "Neighboring players on the leaderboard"
|
"description": "Neighboring players on the leaderboard"
|
||||||
},
|
},
|
||||||
"league": {
|
"league": {
|
||||||
"name": "league",
|
"name": "ліга",
|
||||||
"description": "Top players of a league"
|
"description": "Найкращий гравець ліги"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"options": {
|
"options": {
|
||||||
@@ -549,8 +549,8 @@
|
|||||||
"description": ""
|
"description": ""
|
||||||
},
|
},
|
||||||
"season": {
|
"season": {
|
||||||
"name": "season",
|
"name": "сезон",
|
||||||
"description": "Season number (default: current)",
|
"description": "Базова інформація про гравця",
|
||||||
"choices": {
|
"choices": {
|
||||||
"current": "%s1 (current)"
|
"current": "%s1 (current)"
|
||||||
}
|
}
|
||||||
@@ -578,14 +578,14 @@
|
|||||||
"description": "Коротка статистика за період"
|
"description": "Коротка статистика за період"
|
||||||
},
|
},
|
||||||
"owned_tanks": {
|
"owned_tanks": {
|
||||||
"name": "owned-tanks",
|
"name": "отримані танки",
|
||||||
"description": "Shows all own tanks in a tier",
|
"description": "Показує всі ваші танки даного рівня",
|
||||||
"body": {
|
"body": {
|
||||||
"title": "# %s1's owned tier %s2 tanks\n\n"
|
"title": "# %s1's owned tier %s2 tanks\n\n"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"permissions": {
|
"permissions": {
|
||||||
"name": "permissions",
|
"name": "дозволи",
|
||||||
"description": "Checks wether the bot has the required permissions to function",
|
"description": "Checks wether the bot has the required permissions to function",
|
||||||
"body": {
|
"body": {
|
||||||
"title": "# Permissions\n\n%s1",
|
"title": "# Permissions\n\n%s1",
|
||||||
@@ -615,7 +615,7 @@
|
|||||||
},
|
},
|
||||||
"player_info": {
|
"player_info": {
|
||||||
"name": "player-info",
|
"name": "player-info",
|
||||||
"description": "Basic information about a player",
|
"description": "Базова інформація про гравця",
|
||||||
"body": {
|
"body": {
|
||||||
"title": "%s1's information",
|
"title": "%s1's information",
|
||||||
"nickname": "Нік",
|
"nickname": "Нік",
|
||||||
@@ -635,7 +635,7 @@
|
|||||||
"description": "Today's rating statistics"
|
"description": "Today's rating statistics"
|
||||||
},
|
},
|
||||||
"season": {
|
"season": {
|
||||||
"name": "season",
|
"name": "сезон",
|
||||||
"description": "This season's rating statistics"
|
"description": "This season's rating statistics"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "калібр",
|
"fire.caliber": "калібр",
|
||||||
"fire.standardPenetration": "базове пробиття",
|
"fire.standardPenetration": "базове пробиття",
|
||||||
"fire.premiumPenetration": "преміум пробиття",
|
"fire.premiumPenetration": "преміум пробиття",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "шкода",
|
"fire.damage": "шкода",
|
||||||
"fire.moduleDamage": "шкода по модулях",
|
"fire.moduleDamage": "шкода по модулях",
|
||||||
"fire.shellVelocity": "швидкість польоту снаряда",
|
"fire.shellVelocity": "швидкість польоту снаряда",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - Рівень %s2 %s3 %s4 | %s5 Танкопедія | WoT Blitz",
|
"tank_seo_title": "%s1 - Рівень %s2 %s3 %s4 | %s5 Танкопедія | WoT Blitz",
|
||||||
"tank_seo_description": "%s1 броня, характеристики, обладнання, амуніція та більше. %s2 шкода на хвилину, %s3 разова шкода, %s4 мм пробиття, %s5 км/год максимальна швидкість, %s6 міцність.",
|
"tank_seo_description": "%s1 броня, характеристики, обладнання, амуніція та більше. %s2 шкода на хвилину, %s3 разова шкода, %s4 мм пробиття, %s5 км/год максимальна швидкість, %s6 міцність.",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "Hull",
|
"hull": "Hull",
|
||||||
"turret": "Turret",
|
"turret": "Turret",
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "Калібр",
|
"caliber": "Калібр",
|
||||||
"penetration": "Бронепробиття",
|
"penetration": "Бронепробиття",
|
||||||
"damage": "Шкода",
|
"damage": "Шкода",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "Clipping potential",
|
"clipDamage": "Clipping potential",
|
||||||
"moduleDamage": "Шкода по модулях",
|
"moduleDamage": "Шкода по модулях",
|
||||||
"explosionRadius": "Радіус розльоту уламків",
|
"explosionRadius": "Радіус розльоту уламків",
|
||||||
|
|||||||
@@ -41,15 +41,15 @@
|
|||||||
"preview": "预览"
|
"preview": "预览"
|
||||||
},
|
},
|
||||||
"locales": {
|
"locales": {
|
||||||
"en": "英文",
|
"en": "英语",
|
||||||
"es": "西班牙文",
|
"es": "西班牙语",
|
||||||
"pt": "葡萄牙文",
|
"pt": "葡萄牙语",
|
||||||
"ru": "俄文",
|
"ru": "俄语",
|
||||||
"uk": "乌克兰文",
|
"uk": "乌克兰语",
|
||||||
"zh": "中文",
|
"zh": "中文",
|
||||||
"ja": "日文",
|
"ja": "日语",
|
||||||
"fr": "法文",
|
"fr": "法语",
|
||||||
"pl": "波兰文"
|
"pl": "波兰语"
|
||||||
},
|
},
|
||||||
"wn8_percentile": {
|
"wn8_percentile": {
|
||||||
"0": "非常差",
|
"0": "非常差",
|
||||||
@@ -283,7 +283,7 @@
|
|||||||
"name": "阶级",
|
"name": "阶级",
|
||||||
"description": "阶级",
|
"description": "阶级",
|
||||||
"choices": {
|
"choices": {
|
||||||
"tier": "%s1- %s2 级"
|
"tier": "%s1阶 - %s2"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -494,7 +494,7 @@
|
|||||||
"accounts_linked": "帐号已绑定",
|
"accounts_linked": "帐号已绑定",
|
||||||
"no_role_permissions": {
|
"no_role_permissions": {
|
||||||
"title": "%s1 验证失败",
|
"title": "%s1 验证失败",
|
||||||
"description": "我没有管理角色的权限。"
|
"description": "我没有管理身份的权限。"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"embed": {
|
"embed": {
|
||||||
@@ -517,7 +517,7 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"search_players": {
|
"search_players": {
|
||||||
"name": "搜索玩家",
|
"name": "搜索-玩家",
|
||||||
"description": "搜索玩家",
|
"description": "搜索玩家",
|
||||||
"options": {
|
"options": {
|
||||||
"limit": {
|
"limit": {
|
||||||
@@ -578,7 +578,7 @@
|
|||||||
"description": "一段时间内的快速统计"
|
"description": "一段时间内的快速统计"
|
||||||
},
|
},
|
||||||
"owned_tanks": {
|
"owned_tanks": {
|
||||||
"name": "已擁有的戰車",
|
"name": "已拥有的战车",
|
||||||
"description": "显示该阶级中所有您已拥有的战车",
|
"description": "显示该阶级中所有您已拥有的战车",
|
||||||
"body": {
|
"body": {
|
||||||
"title": "# %s1 所拥有的 %s2 阶战车\n\n"
|
"title": "# %s1 所拥有的 %s2 阶战车\n\n"
|
||||||
@@ -589,8 +589,8 @@
|
|||||||
"description": "检查机器人是否拥有运行所需的权限",
|
"description": "检查机器人是否拥有运行所需的权限",
|
||||||
"body": {
|
"body": {
|
||||||
"title": "# 权限\n\n%s1",
|
"title": "# 权限\n\n%s1",
|
||||||
"view_channels": "查看頻道:需要找到重新整理按鈕使用的訊息",
|
"view_channels": "查看频道:需要找到重新整理按钮使用的讯息",
|
||||||
"read_message_history": "讀取歷史訊息: 需要找到訊息以重新整理",
|
"read_message_history": "读取消息历史: 需要找到消息以刷新",
|
||||||
"attach_files": "附加文件:需要将图像添加到基于图像的命令",
|
"attach_files": "附加文件:需要将图像添加到基于图像的命令",
|
||||||
"external_emojis": "外部表情符号:需要添加国家旗帜和战车类别"
|
"external_emojis": "外部表情符号:需要添加国家旗帜和战车类别"
|
||||||
}
|
}
|
||||||
@@ -698,6 +698,7 @@
|
|||||||
"fire.caliber": "口径",
|
"fire.caliber": "口径",
|
||||||
"fire.standardPenetration": "标准炮弹穿透力",
|
"fire.standardPenetration": "标准炮弹穿透力",
|
||||||
"fire.premiumPenetration": "加值炮弹穿透力",
|
"fire.premiumPenetration": "加值炮弹穿透力",
|
||||||
|
"fire.tertiaryPenetration": "tertiary penetration",
|
||||||
"fire.damage": "炮弹伤害值",
|
"fire.damage": "炮弹伤害值",
|
||||||
"fire.moduleDamage": "模组伤害值",
|
"fire.moduleDamage": "模组伤害值",
|
||||||
"fire.shellVelocity": "炮弹飞行速度",
|
"fire.shellVelocity": "炮弹飞行速度",
|
||||||
@@ -786,6 +787,9 @@
|
|||||||
"tank_seo_title": "%s1 - %s2 阶 %s3 %s4 | %s5 战车百科 | 战车世界闪击战 (WoTB)",
|
"tank_seo_title": "%s1 - %s2 阶 %s3 %s4 | %s5 战车百科 | 战车世界闪击战 (WoTB)",
|
||||||
"tank_seo_description": "%s1 装甲,统计设备,装备,供给等。 %s2 每分钟伤害, %s3生命值, %s4毫米穿透, %s5kph 最高速度, %s6hp 生命值。",
|
"tank_seo_description": "%s1 装甲,统计设备,装备,供给等。 %s2 每分钟伤害, %s3生命值, %s4毫米穿透, %s5kph 最高速度, %s6hp 生命值。",
|
||||||
"visualizers": {
|
"visualizers": {
|
||||||
|
"assault": {
|
||||||
|
"title": "Assault shells"
|
||||||
|
},
|
||||||
"rotator": {
|
"rotator": {
|
||||||
"hull": "车体",
|
"hull": "车体",
|
||||||
"turret": "炮塔",
|
"turret": "炮塔",
|
||||||
@@ -796,9 +800,9 @@
|
|||||||
},
|
},
|
||||||
"ricochet": {
|
"ricochet": {
|
||||||
"angle": "角度",
|
"angle": "角度",
|
||||||
"normalization": "轉正",
|
"normalization": "转正",
|
||||||
"effective_angle": "有效角度",
|
"effective_angle": "有效角度",
|
||||||
"armor": "裝甲",
|
"armor": "装甲",
|
||||||
"no_ricochet": "高爆弹不会跳弹"
|
"no_ricochet": "高爆弹不会跳弹"
|
||||||
},
|
},
|
||||||
"view_range": {
|
"view_range": {
|
||||||
@@ -854,7 +858,7 @@
|
|||||||
"track": "履带"
|
"track": "履带"
|
||||||
},
|
},
|
||||||
"status": {
|
"status": {
|
||||||
"penetration": "%s1生命值 擊穿",
|
"penetration": "%s1生命值 击穿",
|
||||||
"blocked": "抵挡伤害",
|
"blocked": "抵挡伤害",
|
||||||
"ricochet": "跳弹",
|
"ricochet": "跳弹",
|
||||||
"splash": "%s1生命值 溅射"
|
"splash": "%s1生命值 溅射"
|
||||||
@@ -975,6 +979,7 @@
|
|||||||
"caliber": "口径",
|
"caliber": "口径",
|
||||||
"penetration": "穿深",
|
"penetration": "穿深",
|
||||||
"damage": "伤害",
|
"damage": "伤害",
|
||||||
|
"damageWithoutAssault": "Damage without assault shells",
|
||||||
"clipDamage": "弹匣伤害期望值",
|
"clipDamage": "弹匣伤害期望值",
|
||||||
"moduleDamage": "模组伤害",
|
"moduleDamage": "模组伤害",
|
||||||
"explosionRadius": "溅射半径",
|
"explosionRadius": "溅射半径",
|
||||||
|
|||||||
@@ -7,7 +7,6 @@ import { FileChange } from '../core/github/commitMultipleFiles';
|
|||||||
export async function blitzkitTankIcons() {
|
export async function blitzkitTankIcons() {
|
||||||
console.log('Building blitzkit tank icons...');
|
console.log('Building blitzkit tank icons...');
|
||||||
|
|
||||||
console.log('Starting website dev server...');
|
|
||||||
const browser = await launch();
|
const browser = await launch();
|
||||||
const page = await browser.newPage();
|
const page = await browser.newPage();
|
||||||
const tanks = Object.values((await fetchTankDefinitions()).tanks);
|
const tanks = Object.values((await fetchTankDefinitions()).tanks);
|
||||||
@@ -19,12 +18,14 @@ export async function blitzkitTankIcons() {
|
|||||||
width: BLITZKIT_TANK_ICON_SIZE.width - 1,
|
width: BLITZKIT_TANK_ICON_SIZE.width - 1,
|
||||||
height: BLITZKIT_TANK_ICON_SIZE.height,
|
height: BLITZKIT_TANK_ICON_SIZE.height,
|
||||||
});
|
});
|
||||||
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
|
||||||
waitUntil: 'networkidle0',
|
|
||||||
});
|
|
||||||
|
|
||||||
if (index === 0) {
|
try {
|
||||||
console.log('Dev server started!');
|
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
||||||
|
waitUntil: 'networkidle0',
|
||||||
|
});
|
||||||
|
} catch (error) {
|
||||||
|
console.error(`${id} ${name} time out`, error);
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
const screenshot = await page.screenshot({
|
const screenshot = await page.screenshot({
|
||||||
|
|||||||
File diff suppressed because it is too large.
Load diff
@@ -21,7 +21,6 @@ import { gameModeBanners } from './gameModeBanners';
|
|||||||
import { glossary } from './glossary';
|
import { glossary } from './glossary';
|
||||||
import { migration } from './migration';
|
import { migration } from './migration';
|
||||||
import { moduleIcons } from './moduleIcons';
|
import { moduleIcons } from './moduleIcons';
|
||||||
import { popularTanks } from './popularTanks';
|
|
||||||
import { shellIcons } from './shellIcons';
|
import { shellIcons } from './shellIcons';
|
||||||
import { skillIcons } from './skillIcons';
|
import { skillIcons } from './skillIcons';
|
||||||
import { tankArmors } from './tankArmors';
|
import { tankArmors } from './tankArmors';
|
||||||
@@ -47,7 +46,7 @@ const methods = [
|
|||||||
boosterIcons,
|
boosterIcons,
|
||||||
tankIcons,
|
tankIcons,
|
||||||
blitzkitTankIcons,
|
blitzkitTankIcons,
|
||||||
popularTanks,
|
// popularTanks,
|
||||||
glossary,
|
glossary,
|
||||||
];
|
];
|
||||||
|
|
||||||
|
|||||||
@@ -32,9 +32,6 @@ export async function tankModels() {
|
|||||||
if (tankKey.includes('tutorial_bot')) continue;
|
if (tankKey.includes('tutorial_bot')) continue;
|
||||||
|
|
||||||
const id = toUniqueId(nation, tank.id);
|
const id = toUniqueId(nation, tank.id);
|
||||||
|
|
||||||
if (id !== 21777) continue;
|
|
||||||
|
|
||||||
const parameters = await readYAMLDVPL<TankParameters>(
|
const parameters = await readYAMLDVPL<TankParameters>(
|
||||||
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||||
);
|
);
|
||||||
@@ -43,8 +40,6 @@ export async function tankModels() {
|
|||||||
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ''),
|
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ''),
|
||||||
);
|
);
|
||||||
|
|
||||||
await writeFile('../../temp/model.glb', await nodeIO.writeBinary(model));
|
|
||||||
|
|
||||||
changes.push({
|
changes.push({
|
||||||
path: `3d/tanks/models/${id}.glb`,
|
path: `3d/tanks/models/${id}.glb`,
|
||||||
content: Buffer.from(await nodeIO.writeBinary(model)),
|
content: Buffer.from(await nodeIO.writeBinary(model)),
|
||||||
|
|||||||
@@ -73,12 +73,13 @@ export async function commitMultipleFiles(
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (diff.status === DiffStatus.Unchanged) {
|
if (diff.status === DiffStatus.Unchanged) {
|
||||||
console.log(`🔵 (${diff.change.toLocaleString()}B) ${change.path}`);
|
// just don't bother
|
||||||
|
// console.log(`🔵 (${diff.change.toLocaleString()}B) ${change.path}`);
|
||||||
} else {
|
} else {
|
||||||
console.log(
|
console.log(
|
||||||
`${
|
`${
|
||||||
diff.status === DiffStatus.New ? '🟢' : '🟡'
|
diff.status === DiffStatus.New ? '🟢' : '🟡'
|
||||||
} (+${diff.change.toLocaleString()}B) ${change.path}`,
|
} (${diff.change > 0 ? '+' : ''}${diff.change.toLocaleString()}B) ${change.path}`,
|
||||||
);
|
);
|
||||||
changes.push(change);
|
changes.push(change);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
// @ts-check
|
// @ts-check
|
||||||
|
|
||||||
import partytown from '@astrojs/partytown';
|
|
||||||
import react from '@astrojs/react';
|
import react from '@astrojs/react';
|
||||||
import sitemap from '@astrojs/sitemap';
|
import sitemap from '@astrojs/sitemap';
|
||||||
import { SUPPORTED_LOCALES } from '@blitzkit/i18n';
|
import { SUPPORTED_LOCALES } from '@blitzkit/i18n';
|
||||||
@@ -21,7 +20,7 @@ export default defineConfig({
|
|||||||
outDir: '../../dist/website',
|
outDir: '../../dist/website',
|
||||||
prefetch: true,
|
prefetch: true,
|
||||||
|
|
||||||
integrations: [react(), sitemap(), partytown()],
|
integrations: [react(), sitemap()],
|
||||||
vite: {
|
vite: {
|
||||||
resolve: {
|
resolve: {
|
||||||
alias: {
|
alias: {
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
#define USE_FOG
|
#define USE_FOG
|
||||||
|
|
||||||
#include <fog_pars_fragment>
|
#include <fog_pars_fragment>
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
#define USE_FOG
|
#define USE_FOG
|
||||||
|
|
||||||
#include <fog_pars_vertex>
|
#include <fog_pars_vertex>
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
uniform float thickness;
|
uniform float thickness;
|
||||||
uniform float penetration;
|
uniform float penetration;
|
||||||
|
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
#include <clipping_planes_pars_vertex>
|
#include <clipping_planes_pars_vertex>
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
varying vec3 vNormal;
|
varying vec3 vNormal;
|
||||||
varying vec3 vViewPosition;
|
varying vec3 vViewPosition;
|
||||||
|
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
varying vec3 vNormal;
|
varying vec3 vNormal;
|
||||||
varying vec3 vViewPosition;
|
varying vec3 vViewPosition;
|
||||||
|
|
||||||
|
|||||||
@@ -79,6 +79,12 @@ export function Body({ stats }: BodyProps) {
|
|||||||
|
|
||||||
<Table.Body>
|
<Table.Body>
|
||||||
<CompareRow stats={stats} value="dpm" decimals={0} />
|
<CompareRow stats={stats} value="dpm" decimals={0} />
|
||||||
|
<CompareRow stats={stats} value="damage" decimals={0} />
|
||||||
|
{hasNonRegularGun && (
|
||||||
|
<CompareRow stats={stats} indent value="clipDamage" decimals={0} />
|
||||||
|
)}
|
||||||
|
<CompareRow stats={stats} value="moduleDamage" decimals={0} />
|
||||||
|
<CompareRow stats={stats} value="penetration" decimals={0} />
|
||||||
<CompareRow
|
<CompareRow
|
||||||
stats={stats}
|
stats={stats}
|
||||||
name={strings.website.tools.tankopedia.characteristics.values.reload}
|
name={strings.website.tools.tankopedia.characteristics.values.reload}
|
||||||
@@ -105,12 +111,6 @@ export function Body({ stats }: BodyProps) {
|
|||||||
<CompareRow stats={stats} value="shells" decimals={0} />
|
<CompareRow stats={stats} value="shells" decimals={0} />
|
||||||
</>
|
</>
|
||||||
)}
|
)}
|
||||||
<CompareRow stats={stats} value="penetration" decimals={0} />
|
|
||||||
<CompareRow stats={stats} value="damage" decimals={0} />
|
|
||||||
{hasNonRegularGun && (
|
|
||||||
<CompareRow stats={stats} indent value="clipDamage" decimals={0} />
|
|
||||||
)}
|
|
||||||
<CompareRow stats={stats} value="moduleDamage" decimals={0} />
|
|
||||||
<CompareRow stats={stats} value="caliber" decimals={0} />
|
<CompareRow stats={stats} value="caliber" decimals={0} />
|
||||||
<CompareRow stats={stats} value="shellNormalization" decimals={0} />
|
<CompareRow stats={stats} value="shellNormalization" decimals={0} />
|
||||||
<CompareRow
|
<CompareRow
|
||||||
|
|||||||
@@ -127,8 +127,8 @@ const strings = getStrings(locale);
|
|||||||
</Flex>
|
</Flex>
|
||||||
</Flex>
|
</Flex>
|
||||||
|
|
||||||
<Flex gap="5" display={{ initial: 'flex', sm: 'none' }}>
|
<Flex gap="5" display={{ initial: 'flex', sm: 'none' }} width="100%">
|
||||||
<Flex direction="column" justify="between" align="end">
|
<Flex direction="column" gap="1" flexGrow="1" flexBasis="0" align="end">
|
||||||
<Text size="2" color="gray">BlitzKit</Text>
|
<Text size="2" color="gray">BlitzKit</Text>
|
||||||
{
|
{
|
||||||
PUBLIC_ASSET_BRANCH !== 'preview' && (
|
PUBLIC_ASSET_BRANCH !== 'preview' && (
|
||||||
@@ -140,7 +140,7 @@ const strings = getStrings(locale);
|
|||||||
<Text size="2" color="gray">CDN</Text>
|
<Text size="2" color="gray">CDN</Text>
|
||||||
</Flex>
|
</Flex>
|
||||||
|
|
||||||
<Flex direction="column" justify="between" align="start">
|
<Flex direction="column" gap="1" flexGrow="1" flexBasis="0" align="start">
|
||||||
<Code size="2" color="gray">
|
<Code size="2" color="gray">
|
||||||
{packageJson.version}
|
{packageJson.version}
|
||||||
</Code>
|
</Code>
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ export interface Props {
|
|||||||
integrated?: boolean;
|
integrated?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
const { integrated } = Astro.props;
|
const { integrated = false } = Astro.props;
|
||||||
const toolsFiltered = TOOLS.filter((tool) => !('href' in tool));
|
const toolsFiltered = TOOLS.filter((tool) => !('href' in tool));
|
||||||
const { locale } = Astro.params;
|
const { locale } = Astro.params;
|
||||||
const branchName = resolveBranchName(locale);
|
const branchName = resolveBranchName(locale);
|
||||||
@@ -47,7 +47,7 @@ const strings = getStrings(locale);
|
|||||||
height: 100%;
|
height: 100%;
|
||||||
}
|
}
|
||||||
|
|
||||||
.navbar[data-expanded='false'] .content {
|
.navbar[data-expanded='false'][data-integrated='false'] .content {
|
||||||
background-color: var(--black-a8);
|
background-color: var(--black-a8);
|
||||||
backdrop-filter: blur(4rem);
|
backdrop-filter: blur(4rem);
|
||||||
box-shadow: var(--shadow-3);
|
box-shadow: var(--shadow-3);
|
||||||
@@ -87,6 +87,7 @@ const strings = getStrings(locale);
|
|||||||
direction="column"
|
direction="column"
|
||||||
align="center"
|
align="center"
|
||||||
data-expanded="false"
|
data-expanded="false"
|
||||||
|
data-integrated={`${integrated}`}
|
||||||
className="navbar"
|
className="navbar"
|
||||||
width="100%"
|
width="100%"
|
||||||
top="0"
|
top="0"
|
||||||
@@ -232,7 +233,7 @@ const strings = getStrings(locale);
|
|||||||
<Box
|
<Box
|
||||||
style={{
|
style={{
|
||||||
borderRadius: Var('radius-2'),
|
borderRadius: Var('radius-2'),
|
||||||
backgroundImage: `url(/assets/images/${tool.id}.webp)`,
|
backgroundImage: `url(/assets/images/tools/${tool.id}.webp)`,
|
||||||
backgroundSize: '200%',
|
backgroundSize: '200%',
|
||||||
backgroundPosition: 'right center',
|
backgroundPosition: 'right center',
|
||||||
}}
|
}}
|
||||||
|
|||||||
@@ -6,42 +6,20 @@ const PUBLIC_GOOGLE_TAG_MANAGER_ID = assertSecret(
|
|||||||
);
|
);
|
||||||
---
|
---
|
||||||
|
|
||||||
{/* google analytics */}
|
|
||||||
<script
|
<script
|
||||||
is:inline
|
is:inline
|
||||||
async
|
async
|
||||||
type="text/partytown"
|
|
||||||
src={`https://www.googletagmanager.com/gtag/js?id=${PUBLIC_GOOGLE_TAG_MANAGER_ID}`}
|
src={`https://www.googletagmanager.com/gtag/js?id=${PUBLIC_GOOGLE_TAG_MANAGER_ID}`}
|
||||||
></script>
|
></script>
|
||||||
<script
|
|
||||||
is:inline
|
<script is:inline define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}>
|
||||||
define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
|
||||||
type="text/partytown"
|
|
||||||
>
|
|
||||||
window.dataLayer = window.dataLayer || [];
|
window.dataLayer = window.dataLayer || [];
|
||||||
|
|
||||||
function gtag() {
|
function gtag() {
|
||||||
dataLayer.push(arguments);
|
dataLayer.push(arguments);
|
||||||
}
|
}
|
||||||
|
|
||||||
gtag('js', new Date());
|
gtag('js', new Date());
|
||||||
|
|
||||||
gtag('config', PUBLIC_GOOGLE_TAG_MANAGER_ID);
|
gtag('config', PUBLIC_GOOGLE_TAG_MANAGER_ID);
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
{/* nitro ads */}
|
|
||||||
{
|
|
||||||
/*
|
|
||||||
<script is:inline data-cfasync="false">
|
|
||||||
window.nitroAds = window.nitroAds || {
|
|
||||||
createAd: function () {
|
|
||||||
return new Promise((e) => {
|
|
||||||
window.nitroAds.queue.push(['createAd', arguments, e]);
|
|
||||||
});
|
|
||||||
},
|
|
||||||
addUserToken: function () {
|
|
||||||
window.nitroAds.queue.push(['addUserToken', arguments]);
|
|
||||||
},
|
|
||||||
queue: [],
|
|
||||||
};
|
|
||||||
</script>
|
|
||||||
*/
|
|
||||||
}
|
|
||||||
@@ -80,7 +80,7 @@ export const TankCard = forwardRef<HTMLSpanElement, TankCardProps>(
|
|||||||
>
|
>
|
||||||
<img
|
<img
|
||||||
alt={unwrap(tank.name)}
|
alt={unwrap(tank.name)}
|
||||||
src={asset(`icons/tanks/blitzkit/${tank.id}.webp`)}
|
src={asset(`icons/tanks/big/${tank.id}.webp`)}
|
||||||
className="image"
|
className="image"
|
||||||
draggable={false}
|
draggable={false}
|
||||||
/>
|
/>
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
|||||||
const gun = turret.guns.at(-1)!;
|
const gun = turret.guns.at(-1)!;
|
||||||
const shell0 = gun.gun_type!.value.base.shells[0];
|
const shell0 = gun.gun_type!.value.base.shells[0];
|
||||||
const shell1 = gun.gun_type!.value.base.shells[1];
|
const shell1 = gun.gun_type!.value.base.shells[1];
|
||||||
|
const shell2 = gun.gun_type!.value.base.shells[2];
|
||||||
const tracks = tank.tracks.at(-1)!;
|
const tracks = tank.tracks.at(-1)!;
|
||||||
const engine = tank.engines.at(-1)!;
|
const engine = tank.engines.at(-1)!;
|
||||||
const tankModelDefinition = modelDefinitions.models[tank.id];
|
const tankModelDefinition = modelDefinitions.models[tank.id];
|
||||||
@@ -57,6 +58,8 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
|||||||
return shell0.penetration.near.toFixed(0);
|
return shell0.penetration.near.toFixed(0);
|
||||||
case 'fire.premiumPenetration':
|
case 'fire.premiumPenetration':
|
||||||
return shell1 ? shell1.penetration.near.toFixed(0) : '--';
|
return shell1 ? shell1.penetration.near.toFixed(0) : '--';
|
||||||
|
case 'fire.tertiaryPenetration':
|
||||||
|
return shell1 ? shell2.penetration.near.toFixed(0) : '--';
|
||||||
case 'fire.shellVelocity':
|
case 'fire.shellVelocity':
|
||||||
return shell0.velocity.toFixed(0);
|
return shell0.velocity.toFixed(0);
|
||||||
case 'fire.shellCapacity':
|
case 'fire.shellCapacity':
|
||||||
|
|||||||
@@ -84,6 +84,7 @@ function ShellFilter({ index, premium }: { index: number; premium?: boolean }) {
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<IconButton
|
<IconButton
|
||||||
|
key={shellType}
|
||||||
value={`${shellType}`}
|
value={`${shellType}`}
|
||||||
radius="none"
|
radius="none"
|
||||||
variant={selected ? 'solid' : 'soft'}
|
variant={selected ? 'solid' : 'soft'}
|
||||||
|
|||||||
@@ -21,27 +21,17 @@ export function SearchBar({ topResult, skeleton, onSelect }: SearchBarProps) {
|
|||||||
const input = useRef<HTMLInputElement>(null);
|
const input = useRef<HTMLInputElement>(null);
|
||||||
const performSearch = useCallback(
|
const performSearch = useCallback(
|
||||||
debounce(() => {
|
debounce(() => {
|
||||||
// tankFiltersStore.setState({ searching: false });
|
|
||||||
$tankFilters.setKey('searching', false);
|
$tankFilters.setKey('searching', false);
|
||||||
|
|
||||||
if (!input.current) return;
|
if (!input.current) return;
|
||||||
|
|
||||||
const sanitized = input.current.value.trim();
|
const sanitized = input.current.value.trim();
|
||||||
|
|
||||||
// tankFiltersStore.setState({
|
$tankFilters.setKey('search', sanitized.length === 0 ? null : sanitized);
|
||||||
// search: sanitized.length === 0 ? undefined : sanitized,
|
|
||||||
// });
|
|
||||||
$tankFilters.setKey(
|
|
||||||
'search',
|
|
||||||
sanitized.length === 0 ? undefined : sanitized,
|
|
||||||
);
|
|
||||||
}, 500),
|
}, 500),
|
||||||
[],
|
[],
|
||||||
);
|
);
|
||||||
const handleChange = useCallback(() => {
|
const handleChange = useCallback(() => {
|
||||||
// if (!tankFiltersStore.getState().searching) {
|
|
||||||
// tankFiltersStore.setState({ searching: true });
|
|
||||||
// }
|
|
||||||
if (!tankFilters.searching) {
|
if (!tankFilters.searching) {
|
||||||
$tankFilters.setKey('searching', true);
|
$tankFilters.setKey('searching', true);
|
||||||
}
|
}
|
||||||
@@ -69,7 +59,7 @@ export function SearchBar({ topResult, skeleton, onSelect }: SearchBarProps) {
|
|||||||
<TextField.Root
|
<TextField.Root
|
||||||
variant="classic"
|
variant="classic"
|
||||||
disabled={skeleton}
|
disabled={skeleton}
|
||||||
defaultValue={tankFilters.search}
|
defaultValue={tankFilters.search ?? undefined}
|
||||||
style={{ flex: 1 }}
|
style={{ flex: 1 }}
|
||||||
ref={input}
|
ref={input}
|
||||||
placeholder={strings.website.common.tank_search.search_bar_hint}
|
placeholder={strings.website.common.tank_search.search_bar_hint}
|
||||||
|
|||||||
@@ -63,6 +63,7 @@ export function Sort() {
|
|||||||
<Item by="fire.caliber" />
|
<Item by="fire.caliber" />
|
||||||
<Item by="fire.standardPenetration" />
|
<Item by="fire.standardPenetration" />
|
||||||
<Item by="fire.premiumPenetration" />
|
<Item by="fire.premiumPenetration" />
|
||||||
|
<Item by="fire.tertiaryPenetration" />
|
||||||
<Item by="fire.damage" />
|
<Item by="fire.damage" />
|
||||||
<Item by="fire.moduleDamage" />
|
<Item by="fire.moduleDamage" />
|
||||||
<Item by="fire.shellVelocity" />
|
<Item by="fire.shellVelocity" />
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ export const TankSearch = memo<TankSearchProps>(
|
|||||||
const tankFilters = useStore($tankFilters);
|
const tankFilters = useStore($tankFilters);
|
||||||
const tankopediaSort = useStore($tankopediaSort);
|
const tankopediaSort = useStore($tankopediaSort);
|
||||||
const tanksFiltered = useMemo(() => {
|
const tanksFiltered = useMemo(() => {
|
||||||
if (tankFilters.search === undefined) {
|
if (tankFilters.search === null) {
|
||||||
const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
|
const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
|
||||||
filterTank(tankFilters, tank),
|
filterTank(tankFilters, tank),
|
||||||
);
|
);
|
||||||
@@ -238,6 +238,16 @@ export const TankSearch = memo<TankSearchProps>(
|
|||||||
);
|
);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case 'fire.tertiaryPenetration':
|
||||||
|
sorted = filtered.sort(
|
||||||
|
(a, b) =>
|
||||||
|
(a.turrets.at(-1)!.guns.at(-1)!.gun_type!.value.base.shells[2]
|
||||||
|
?.penetration.near ?? 0) -
|
||||||
|
(b.turrets.at(-1)!.guns.at(-1)!.gun_type!.value.base.shells[2]
|
||||||
|
?.penetration.near ?? 0),
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
|
||||||
case 'fire.damage':
|
case 'fire.damage':
|
||||||
sorted = filtered.sort(
|
sorted = filtered.sort(
|
||||||
(a, b) =>
|
(a, b) =>
|
||||||
|
|||||||
+7
@@ -0,0 +1,7 @@
|
|||||||
|
#assault-cursor {
|
||||||
|
cursor: grab;
|
||||||
|
}
|
||||||
|
|
||||||
|
#assault-cursor:active {
|
||||||
|
cursor: grabbing;
|
||||||
|
}
|
||||||
+123
@@ -0,0 +1,123 @@
|
|||||||
|
import { DragHandleDots2Icon } from '@radix-ui/react-icons';
|
||||||
|
import { Box, Flex, Text } from '@radix-ui/themes';
|
||||||
|
import { useEffect, useRef, useState } from 'react';
|
||||||
|
import { clamp } from 'three/src/math/MathUtils.js';
|
||||||
|
import {
|
||||||
|
fakeLogSquishyHigh,
|
||||||
|
fakeLogSquishyHighInverse,
|
||||||
|
} from '../../../../../../../../../core/blitzkit/fakeLog';
|
||||||
|
import { Var } from '../../../../../../../../../core/radix/var';
|
||||||
|
import { Duel } from '../../../../../../../../../stores/duel';
|
||||||
|
import './index.css';
|
||||||
|
|
||||||
|
interface Props {
|
||||||
|
maxDistance: number;
|
||||||
|
maxFakeDistance: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
|
||||||
|
const assaultDistance = Duel.use(
|
||||||
|
(state) => state.protagonist.assaultDistance,
|
||||||
|
);
|
||||||
|
const [x, setX] = useState(fakeLogSquishyHigh(assaultDistance / maxDistance));
|
||||||
|
const cursor = useRef<HTMLDivElement>(null);
|
||||||
|
const mutateDuel = Duel.useMutation();
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
let localX = x;
|
||||||
|
let lastX = 0;
|
||||||
|
|
||||||
|
function handlePointerDown(event: PointerEvent) {
|
||||||
|
event.preventDefault();
|
||||||
|
|
||||||
|
lastX = event.clientX;
|
||||||
|
|
||||||
|
window.addEventListener('pointermove', handlePointerMove);
|
||||||
|
window.addEventListener('pointerup', handlePointerUp);
|
||||||
|
}
|
||||||
|
|
||||||
|
function handlePointerMove(event: PointerEvent) {
|
||||||
|
event.preventDefault();
|
||||||
|
|
||||||
|
const parent = cursor.current?.parentElement;
|
||||||
|
|
||||||
|
if (!parent) return;
|
||||||
|
|
||||||
|
const width = parent.clientWidth;
|
||||||
|
const movementX = event.clientX - lastX;
|
||||||
|
lastX = event.clientX;
|
||||||
|
|
||||||
|
setX((state) => {
|
||||||
|
localX = clamp(state + movementX / width, 0, 1);
|
||||||
|
return localX;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
function handlePointerUp() {
|
||||||
|
mutateDuel((draft) => {
|
||||||
|
draft.protagonist.assaultDistance =
|
||||||
|
fakeLogSquishyHighInverse(localX * maxFakeDistance) * maxDistance;
|
||||||
|
});
|
||||||
|
|
||||||
|
window.removeEventListener('pointermove', handlePointerMove);
|
||||||
|
window.removeEventListener('pointerup', handlePointerUp);
|
||||||
|
}
|
||||||
|
|
||||||
|
cursor.current?.addEventListener('pointerdown', handlePointerDown);
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
cursor.current?.removeEventListener('pointerdown', handlePointerDown);
|
||||||
|
window.removeEventListener('pointermove', handlePointerMove);
|
||||||
|
window.removeEventListener('pointerup', handlePointerUp);
|
||||||
|
};
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Box
|
||||||
|
ref={cursor}
|
||||||
|
position="absolute"
|
||||||
|
top="0"
|
||||||
|
left={`${x * 100}%`}
|
||||||
|
height="100%"
|
||||||
|
width="2pt"
|
||||||
|
id="assault-cursor"
|
||||||
|
style={{
|
||||||
|
touchAction: 'none',
|
||||||
|
transform: 'translateX(-50%)',
|
||||||
|
backgroundColor: Var('accent-11'),
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<Flex
|
||||||
|
align="center"
|
||||||
|
direction="column"
|
||||||
|
position="absolute"
|
||||||
|
left="50%"
|
||||||
|
bottom="100%"
|
||||||
|
style={{ transform: 'translateX(-50%)' }}
|
||||||
|
>
|
||||||
|
<Flex
|
||||||
|
align="center"
|
||||||
|
justify="center"
|
||||||
|
style={{
|
||||||
|
width: '1.5rem',
|
||||||
|
height: '1.5rem',
|
||||||
|
backgroundColor: Var('accent-9'),
|
||||||
|
borderRadius: `50% 50% ${Var('radius-1')} ${Var('radius-1')}`,
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<Text style={{ display: 'flex' }} highContrast color="purple">
|
||||||
|
<DragHandleDots2Icon />
|
||||||
|
</Text>
|
||||||
|
</Flex>
|
||||||
|
|
||||||
|
<Box
|
||||||
|
height="0.5rem"
|
||||||
|
width="2pt"
|
||||||
|
style={{
|
||||||
|
backgroundColor: Var('accent-11'),
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
</Flex>
|
||||||
|
</Box>
|
||||||
|
);
|
||||||
|
}
|
||||||
+157
@@ -0,0 +1,157 @@
|
|||||||
|
import type { AssaultRanges } from '@blitzkit/core';
|
||||||
|
import { literals } from '@blitzkit/i18n';
|
||||||
|
import { Box, Card, Flex, Text } from '@radix-ui/themes';
|
||||||
|
import { clamp } from 'three/src/math/MathUtils.js';
|
||||||
|
import {
|
||||||
|
fakeLogSquishyHigh,
|
||||||
|
fakeLogSquishyLow,
|
||||||
|
} from '../../../../../../../core/blitzkit/fakeLog';
|
||||||
|
import type { TankCharacteristics } from '../../../../../../../core/blitzkit/tankCharacteristics';
|
||||||
|
import { Var } from '../../../../../../../core/radix/var';
|
||||||
|
import { useLocale } from '../../../../../../../hooks/useLocale';
|
||||||
|
import { AssaultCursor } from './components/Cursor';
|
||||||
|
|
||||||
|
interface Props {
|
||||||
|
ranges: AssaultRanges;
|
||||||
|
stats: TankCharacteristics;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function AssaultRangesVisualizer({ ranges: _ranges, stats }: Props) {
|
||||||
|
const maxDistance = _ranges.ranges.at(-1)!.distance;
|
||||||
|
const ranges = _ranges.ranges.map((range) => ({
|
||||||
|
factor: range.factor,
|
||||||
|
distance: range.distance,
|
||||||
|
fakeDistance: fakeLogSquishyHigh(range.distance / maxDistance),
|
||||||
|
}));
|
||||||
|
const maxFakeDistance = ranges.at(-1)!.fakeDistance;
|
||||||
|
const maxFactor = ranges[0].factor;
|
||||||
|
|
||||||
|
const { strings } = useLocale();
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Card mb="6" variant="classic" style={{ aspectRatio: '1 / 1' }}>
|
||||||
|
<Flex
|
||||||
|
position="absolute"
|
||||||
|
top="0"
|
||||||
|
left="0"
|
||||||
|
width="100%"
|
||||||
|
height="100%"
|
||||||
|
direction="column"
|
||||||
|
>
|
||||||
|
<Text m="3" size="2" color="gray">
|
||||||
|
{strings.website.tools.tankopedia.visualizers.assault.title}
|
||||||
|
</Text>
|
||||||
|
|
||||||
|
<Flex
|
||||||
|
direction="column"
|
||||||
|
p="3"
|
||||||
|
pt="8"
|
||||||
|
pr="5"
|
||||||
|
style={{ backgroundColor: Var('gray-1') }}
|
||||||
|
flexGrow="1"
|
||||||
|
>
|
||||||
|
<Flex flexGrow="1">
|
||||||
|
<Box position="relative" width={Var('space-8')}>
|
||||||
|
{ranges.map((range, index) => (
|
||||||
|
<Text
|
||||||
|
key={index}
|
||||||
|
style={{
|
||||||
|
position: 'absolute',
|
||||||
|
left: 0,
|
||||||
|
bottom: `${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`,
|
||||||
|
transform: 'translateY(50%)',
|
||||||
|
}}
|
||||||
|
color="gray"
|
||||||
|
size="1"
|
||||||
|
wrap="nowrap"
|
||||||
|
>
|
||||||
|
{literals(strings.common.units.hp, [
|
||||||
|
`${Math.round(stats.damageWithoutAssault * range.factor)}`,
|
||||||
|
])}
|
||||||
|
</Text>
|
||||||
|
))}
|
||||||
|
</Box>
|
||||||
|
|
||||||
|
<Flex flexGrow="1" align="end" position="relative">
|
||||||
|
{ranges.map((range, index) => {
|
||||||
|
const mix =
|
||||||
|
clamp(2 * (range.factor / maxFactor - 1) + 1, 0, 1) * 100;
|
||||||
|
const color0 = `color-mix(in hsl, ${Var('tomato-9')}, ${Var('jade-9')} ${mix}%)`;
|
||||||
|
const color1 = `color-mix(in hsl, ${Var('tomato-7')}, ${Var('jade-7')} ${mix}%)`;
|
||||||
|
const last = ranges[index - 1];
|
||||||
|
const lastFakeDistance = last?.fakeDistance ?? 0;
|
||||||
|
const fakeWidth = range.fakeDistance - lastFakeDistance;
|
||||||
|
const fraction = fakeWidth / ranges.at(-1)!.fakeDistance;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Box
|
||||||
|
width={`${fraction * 100}%`}
|
||||||
|
height={`${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`}
|
||||||
|
style={{
|
||||||
|
background: `linear-gradient(45deg, ${color1}, ${color0})`,
|
||||||
|
}}
|
||||||
|
key={index}
|
||||||
|
/>
|
||||||
|
);
|
||||||
|
})}
|
||||||
|
|
||||||
|
{ranges.map((range, index) => (
|
||||||
|
<Box
|
||||||
|
key={index}
|
||||||
|
position="absolute"
|
||||||
|
left="0"
|
||||||
|
bottom={`${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`}
|
||||||
|
width="100%"
|
||||||
|
height="1pt"
|
||||||
|
style={{
|
||||||
|
transform: 'translateY(50%)',
|
||||||
|
backgroundColor: Var('gray-11'),
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
))}
|
||||||
|
|
||||||
|
<AssaultCursor
|
||||||
|
maxDistance={maxDistance}
|
||||||
|
maxFakeDistance={maxFakeDistance}
|
||||||
|
/>
|
||||||
|
</Flex>
|
||||||
|
</Flex>
|
||||||
|
|
||||||
|
<Flex ml="8" height={Var('space-7')}>
|
||||||
|
{ranges.map((range, index) => {
|
||||||
|
const last = ranges[index - 1];
|
||||||
|
const lastFakeDistance = last?.fakeDistance ?? 0;
|
||||||
|
const fakeWidth = range.fakeDistance - lastFakeDistance;
|
||||||
|
const fraction = fakeWidth / ranges.at(-1)!.fakeDistance;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Box
|
||||||
|
position="relative"
|
||||||
|
key={index}
|
||||||
|
width={`${fraction * 100}%`}
|
||||||
|
height="100%"
|
||||||
|
>
|
||||||
|
<Text
|
||||||
|
size="1"
|
||||||
|
color="gray"
|
||||||
|
mt="2"
|
||||||
|
style={{
|
||||||
|
position: 'absolute',
|
||||||
|
right: 0,
|
||||||
|
transform: 'translateX(50%)',
|
||||||
|
writingMode: 'vertical-rl',
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
{literals(strings.common.units.m, [
|
||||||
|
`${Math.round(range.distance)}`,
|
||||||
|
])}
|
||||||
|
</Text>
|
||||||
|
</Box>
|
||||||
|
);
|
||||||
|
})}
|
||||||
|
</Flex>
|
||||||
|
</Flex>
|
||||||
|
</Flex>
|
||||||
|
</Card>
|
||||||
|
);
|
||||||
|
}
|
||||||
+15
-6
@@ -21,6 +21,7 @@ import { useEquipment } from '../../../../../../hooks/useEquipment';
|
|||||||
import { useLocale } from '../../../../../../hooks/useLocale';
|
import { useLocale } from '../../../../../../hooks/useLocale';
|
||||||
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
|
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
|
||||||
import { Duel } from '../../../../../../stores/duel';
|
import { Duel } from '../../../../../../stores/duel';
|
||||||
|
import { AssaultRangesVisualizer } from './AssaultRangesVisualizer';
|
||||||
import { Info } from './Info';
|
import { Info } from './Info';
|
||||||
import { InfoWithDelta } from './InfoWithDelta';
|
import { InfoWithDelta } from './InfoWithDelta';
|
||||||
import { RicochetVisualizer } from './RicochetVisualizer';
|
import { RicochetVisualizer } from './RicochetVisualizer';
|
||||||
@@ -112,6 +113,20 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
|||||||
{strings.common.gun_types[gun.gun_type!.$case]}
|
{strings.common.gun_types[gun.gun_type!.$case]}
|
||||||
</Info>
|
</Info>
|
||||||
<InfoWithDelta stats={stats} decimals={0} value="dpm" />
|
<InfoWithDelta stats={stats} decimals={0} value="dpm" />
|
||||||
|
<InfoWithDelta stats={stats} decimals={0} value="damage" />
|
||||||
|
{gun.gun_type!.$case !== 'regular' && (
|
||||||
|
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
|
||||||
|
)}
|
||||||
|
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
|
||||||
|
<InfoWithDelta stats={stats} decimals={0} value="penetration" />
|
||||||
|
|
||||||
|
{gun.gun_type!.value.base.assault_ranges?.types.includes(shell.type) && (
|
||||||
|
<AssaultRangesVisualizer
|
||||||
|
stats={stats}
|
||||||
|
ranges={gun.gun_type!.value.base.assault_ranges}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
|
|
||||||
{gun.gun_type!.$case === 'auto_reloader' && (
|
{gun.gun_type!.$case === 'auto_reloader' && (
|
||||||
<InfoWithDelta stats={stats} decimals={0} indent value="dpmEffective" />
|
<InfoWithDelta stats={stats} decimals={0} indent value="dpmEffective" />
|
||||||
)}
|
)}
|
||||||
@@ -172,7 +187,6 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
|||||||
)}
|
)}
|
||||||
{/* <ReloadVisualizer stats={stats} /> */}
|
{/* <ReloadVisualizer stats={stats} /> */}
|
||||||
|
|
||||||
<InfoWithDelta stats={stats} decimals={0} value="penetration" />
|
|
||||||
{typeof shell.penetration !== 'number' && (
|
{typeof shell.penetration !== 'number' && (
|
||||||
<>
|
<>
|
||||||
<InfoWithDelta
|
<InfoWithDelta
|
||||||
@@ -240,11 +254,6 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
|||||||
</Flex>
|
</Flex>
|
||||||
</>
|
</>
|
||||||
)}
|
)}
|
||||||
<InfoWithDelta stats={stats} decimals={0} value="damage" />
|
|
||||||
{gun.gun_type!.$case !== 'regular' && (
|
|
||||||
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
|
|
||||||
)}
|
|
||||||
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
|
|
||||||
{isExplosive(shell.type) && (
|
{isExplosive(shell.type) && (
|
||||||
<InfoWithDelta
|
<InfoWithDelta
|
||||||
stats={stats}
|
stats={stats}
|
||||||
|
|||||||
+19
-4
@@ -65,6 +65,14 @@ export function InfoWithDelta({
|
|||||||
: (stats[props.value] as number);
|
: (stats[props.value] as number);
|
||||||
const delta = useDelta(uhWhatDoICallThisVariable);
|
const delta = useDelta(uhWhatDoICallThisVariable);
|
||||||
const protagonistTank = Duel.use((state) => state.protagonist.tank);
|
const protagonistTank = Duel.use((state) => state.protagonist.tank);
|
||||||
|
const shellIndex = Duel.use((state) =>
|
||||||
|
state.protagonist.gun.gun_type!.value.base.shells.indexOf(
|
||||||
|
state.protagonist.shell,
|
||||||
|
),
|
||||||
|
);
|
||||||
|
const equipmentMatrix = Duel.use(
|
||||||
|
(state) => state.protagonist.equipmentMatrix,
|
||||||
|
);
|
||||||
const others = useMemo(() => {
|
const others = useMemo(() => {
|
||||||
const defaultSkills = createDefaultSkills(skillDefinitions);
|
const defaultSkills = createDefaultSkills(skillDefinitions);
|
||||||
|
|
||||||
@@ -86,6 +94,10 @@ export function InfoWithDelta({
|
|||||||
provisionDefinitions,
|
provisionDefinitions,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
if (member.gun.gun_type!.value.base.shells[shellIndex] === undefined) {
|
||||||
|
return undefined;
|
||||||
|
}
|
||||||
|
|
||||||
return tankCharacteristics(
|
return tankCharacteristics(
|
||||||
{
|
{
|
||||||
applyDynamicArmor: false,
|
applyDynamicArmor: false,
|
||||||
@@ -97,8 +109,8 @@ export function InfoWithDelta({
|
|||||||
provisions: member.provisions,
|
provisions: member.provisions,
|
||||||
engine: member.engine,
|
engine: member.engine,
|
||||||
gun: member.gun,
|
gun: member.gun,
|
||||||
equipmentMatrix: member.equipmentMatrix,
|
equipmentMatrix: equipmentMatrix,
|
||||||
shell: member.shell,
|
shell: member.gun.gun_type!.value.base.shells[shellIndex],
|
||||||
stockEngine: tank.engines[0],
|
stockEngine: tank.engines[0],
|
||||||
stockGun: tank.turrets[0].guns[0],
|
stockGun: tank.turrets[0].guns[0],
|
||||||
stockTrack: tank.tracks[0],
|
stockTrack: tank.tracks[0],
|
||||||
@@ -106,6 +118,7 @@ export function InfoWithDelta({
|
|||||||
tank,
|
tank,
|
||||||
track: member.track,
|
track: member.track,
|
||||||
turret: member.turret,
|
turret: member.turret,
|
||||||
|
assaultDistance: member.assaultDistance,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
equipmentDefinitions,
|
equipmentDefinitions,
|
||||||
@@ -115,14 +128,16 @@ export function InfoWithDelta({
|
|||||||
);
|
);
|
||||||
})
|
})
|
||||||
.filter((tank) => {
|
.filter((tank) => {
|
||||||
|
if (tank === undefined) return false;
|
||||||
|
|
||||||
const othersValue =
|
const othersValue =
|
||||||
typeof props.value === 'function'
|
typeof props.value === 'function'
|
||||||
? props.value(tank)!
|
? props.value(tank)!
|
||||||
: (tank[props.value] as number);
|
: (tank[props.value] as number);
|
||||||
|
|
||||||
return othersValue !== undefined;
|
return othersValue !== undefined;
|
||||||
});
|
}) as TankCharacteristics[];
|
||||||
}, [relativeAgainst]);
|
}, [relativeAgainst, shellIndex, equipmentMatrix]);
|
||||||
const betterTanks = others.filter((tank) => {
|
const betterTanks = others.filter((tank) => {
|
||||||
const othersValue =
|
const othersValue =
|
||||||
typeof props.value === 'function'
|
typeof props.value === 'function'
|
||||||
|
|||||||
+4
@@ -24,6 +24,9 @@ export function Characteristics() {
|
|||||||
const provisions = Duel.use((state) => state.protagonist.provisions);
|
const provisions = Duel.use((state) => state.protagonist.provisions);
|
||||||
const consumables = Duel.use((state) => state.protagonist.consumables);
|
const consumables = Duel.use((state) => state.protagonist.consumables);
|
||||||
const camouflage = Duel.use((state) => state.protagonist.camouflage);
|
const camouflage = Duel.use((state) => state.protagonist.camouflage);
|
||||||
|
const assaultDistance = Duel.use(
|
||||||
|
(state) => state.protagonist.assaultDistance,
|
||||||
|
);
|
||||||
const equipmentMatrix = Duel.use(
|
const equipmentMatrix = Duel.use(
|
||||||
(state) => state.protagonist.equipmentMatrix,
|
(state) => state.protagonist.equipmentMatrix,
|
||||||
);
|
);
|
||||||
@@ -58,6 +61,7 @@ export function Characteristics() {
|
|||||||
applyReactiveArmor: false,
|
applyReactiveArmor: false,
|
||||||
applyDynamicArmor: false,
|
applyDynamicArmor: false,
|
||||||
applySpallLiner: false,
|
applySpallLiner: false,
|
||||||
|
assaultDistance,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
tankModelDefinition,
|
tankModelDefinition,
|
||||||
|
|||||||
+25
@@ -0,0 +1,25 @@
|
|||||||
|
import { Box, Progress } from '@radix-ui/themes';
|
||||||
|
import { useProgress } from '@react-three/drei';
|
||||||
|
|
||||||
|
interface Props {
|
||||||
|
fontSize?: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function Tracker({ fontSize }: Props) {
|
||||||
|
const { loaded, total } = useProgress();
|
||||||
|
const progress = total === 0 ? 0 : (loaded / total) * 100;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<Box
|
||||||
|
position="absolute"
|
||||||
|
left="50%"
|
||||||
|
bottom="0"
|
||||||
|
width="min(100%, 16rem)"
|
||||||
|
style={{
|
||||||
|
transform: `translate(-50%, calc(${fontSize} / 2))`,
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<Progress color="gray" value={progress} />
|
||||||
|
</Box>
|
||||||
|
);
|
||||||
|
}
|
||||||
+18
-17
@@ -1,13 +1,14 @@
|
|||||||
import { TankType } from '@blitzkit/core';
|
import { TankType } from '@blitzkit/core';
|
||||||
import { Box, Heading } from '@radix-ui/themes';
|
import { Box, Heading } from '@radix-ui/themes';
|
||||||
import { Var } from '../../../../../core/radix/var';
|
import { Var } from '../../../../../../core/radix/var';
|
||||||
import { useLocale } from '../../../../../hooks/useLocale';
|
import { useLocale } from '../../../../../../hooks/useLocale';
|
||||||
import { Duel } from '../../../../../stores/duel';
|
import { Duel } from '../../../../../../stores/duel';
|
||||||
import type { RadixColor } from '../../../../../stores/embedState';
|
import type { RadixColor } from '../../../../../../stores/embedState';
|
||||||
import { TankopediaEphemeral } from '../../../../../stores/tankopediaEphemeral';
|
import { TankopediaEphemeral } from '../../../../../../stores/tankopediaEphemeral';
|
||||||
|
import { Tracker } from './components/Tracker';
|
||||||
|
|
||||||
interface TitleProps {
|
interface TitleProps {
|
||||||
outline?: boolean;
|
foreground?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const NATION_COLORS: Record<
|
export const NATION_COLORS: Record<
|
||||||
@@ -65,7 +66,7 @@ export const NATION_COLORS: Record<
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
export function Title({ outline }: TitleProps) {
|
export function Title({ foreground }: TitleProps) {
|
||||||
const { unwrap } = useLocale();
|
const { unwrap } = useLocale();
|
||||||
const protagonist = Duel.use((state) => state.protagonist.tank);
|
const protagonist = Duel.use((state) => state.protagonist.tank);
|
||||||
const disturbed = TankopediaEphemeral.use((state) => state.disturbed);
|
const disturbed = TankopediaEphemeral.use((state) => state.disturbed);
|
||||||
@@ -81,6 +82,11 @@ export function Title({ outline }: TitleProps) {
|
|||||||
: `${nationColors.text}-12`,
|
: `${nationColors.text}-12`,
|
||||||
);
|
);
|
||||||
const name = unwrap(protagonist.name);
|
const name = unwrap(protagonist.name);
|
||||||
|
const fontSize = revealed
|
||||||
|
? disturbed
|
||||||
|
? '2rem'
|
||||||
|
: `min(65vh, ${125 / name.length}vw)`
|
||||||
|
: `min(48vh, ${75 / name.length}vw)`;
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Box
|
<Box
|
||||||
@@ -97,17 +103,10 @@ export function Title({ outline }: TitleProps) {
|
|||||||
fontWeight: 900,
|
fontWeight: 900,
|
||||||
userSelect: 'none',
|
userSelect: 'none',
|
||||||
pointerEvents: 'none',
|
pointerEvents: 'none',
|
||||||
fontSize: revealed
|
fontSize,
|
||||||
? disturbed
|
|
||||||
? '2rem'
|
|
||||||
: `min(65vh, ${125 / name.length}vw)`
|
|
||||||
: `min(48vh, ${75 / name.length}vw)`,
|
|
||||||
whiteSpace: 'nowrap',
|
whiteSpace: 'nowrap',
|
||||||
color: outline ? Var(`${nationColors.tint}-a2`) : color,
|
color: foreground ? Var('gray-a10') : color,
|
||||||
opacity: outline && disturbed ? 0 : 1,
|
opacity: foreground && disturbed ? 0 : 1,
|
||||||
WebkitTextStroke: outline
|
|
||||||
? `${revealed ? (disturbed ? '1px' : 'min(2px, 0.2vw)') : 0} ${color}`
|
|
||||||
: undefined,
|
|
||||||
letterSpacing: disturbed || !revealed ? 0 : '-0.03em',
|
letterSpacing: disturbed || !revealed ? 0 : '-0.03em',
|
||||||
transition: `
|
transition: `
|
||||||
letter-spacing 1.5s ${disturbed ? '' : 'cubic-bezier(.81,-2,.68,1)'},
|
letter-spacing 1.5s ${disturbed ? '' : 'cubic-bezier(.81,-2,.68,1)'},
|
||||||
@@ -120,6 +119,8 @@ export function Title({ outline }: TitleProps) {
|
|||||||
>
|
>
|
||||||
{name}
|
{name}
|
||||||
</Heading>
|
</Heading>
|
||||||
|
|
||||||
|
{!revealed && <Tracker fontSize={fontSize} />}
|
||||||
</Box>
|
</Box>
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
+4
@@ -73,6 +73,9 @@ export function SceneProps() {
|
|||||||
const crewSkills = TankopediaEphemeral.use((state) => state.skills);
|
const crewSkills = TankopediaEphemeral.use((state) => state.skills);
|
||||||
const consumables = Duel.use((state) => state.protagonist.consumables);
|
const consumables = Duel.use((state) => state.protagonist.consumables);
|
||||||
const provisions = Duel.use((state) => state.protagonist.provisions);
|
const provisions = Duel.use((state) => state.protagonist.provisions);
|
||||||
|
const assaultDistance = Duel.use(
|
||||||
|
(state) => state.protagonist.assaultDistance,
|
||||||
|
);
|
||||||
const equipmentMatrix = Duel.use(
|
const equipmentMatrix = Duel.use(
|
||||||
(state) => state.protagonist.equipmentMatrix,
|
(state) => state.protagonist.equipmentMatrix,
|
||||||
);
|
);
|
||||||
@@ -96,6 +99,7 @@ export function SceneProps() {
|
|||||||
stockTurret: tank.turrets[0],
|
stockTurret: tank.turrets[0],
|
||||||
stockTrack: tank.tracks[0],
|
stockTrack: tank.tracks[0],
|
||||||
track,
|
track,
|
||||||
|
assaultDistance,
|
||||||
},
|
},
|
||||||
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
||||||
);
|
);
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
#define USE_FOG
|
#define USE_FOG
|
||||||
|
|
||||||
#include <fog_pars_fragment>
|
#include <fog_pars_fragment>
|
||||||
|
|||||||
+2
@@ -1,3 +1,5 @@
|
|||||||
|
precision mediump float;
|
||||||
|
|
||||||
#define USE_FOG
|
#define USE_FOG
|
||||||
|
|
||||||
#include <fog_pars_vertex>
|
#include <fog_pars_vertex>
|
||||||
|
|||||||
+4
-4
@@ -39,11 +39,11 @@ interface TankSandboxProps {
|
|||||||
naked?: boolean;
|
naked?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const forNear0 = 20;
|
export const forNear0 = 30;
|
||||||
export const fogFar0 = 25;
|
export const fogFar0 = 50;
|
||||||
export const forNear1 = 0;
|
export const forNear1 = 0;
|
||||||
export const fogFar1 = 0;
|
export const fogFar1 = 0;
|
||||||
export const fogAnimationTime = 1.5;
|
export const fogAnimationTime = 2.5;
|
||||||
|
|
||||||
export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||||
({ thicknessRange, naked }, ref) => {
|
({ thicknessRange, naked }, ref) => {
|
||||||
@@ -74,7 +74,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
|||||||
const interval = setInterval(() => {
|
const interval = setInterval(() => {
|
||||||
const t = (Date.now() - t0) / 1000;
|
const t = (Date.now() - t0) / 1000;
|
||||||
const x = t / fogAnimationTime;
|
const x = t / fogAnimationTime;
|
||||||
const y = Math.cbrt(-2 * Math.abs(x - 0.5)) + 1;
|
const y = Math.sin(Math.PI * x);
|
||||||
|
|
||||||
const near = forNear0 + (forNear1 - forNear0) * y;
|
const near = forNear0 + (forNear1 - forNear0) * y;
|
||||||
const far = fogFar0 + (fogFar1 - fogFar0) * y;
|
const far = fogFar0 + (fogFar1 - fogFar0) * y;
|
||||||
|
|||||||
@@ -103,7 +103,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
transitionDuration: '1s',
|
transitionDuration: '1s',
|
||||||
background: isFullScreen ? 'black' : undefined,
|
background: isFullScreen ? 'black' : undefined,
|
||||||
}}
|
}}
|
||||||
height={disturbed && !isFullScreen ? 'calc(100svh - 6rem)' : '100vh'}
|
height={!isFullScreen ? 'calc(100svh - 6rem)' : '100vh'}
|
||||||
maxHeight={isFullScreen ? undefined : '60rem'}
|
maxHeight={isFullScreen ? undefined : '60rem'}
|
||||||
maxWidth={isFullScreen ? undefined : '120rem'}
|
maxWidth={isFullScreen ? undefined : '120rem'}
|
||||||
flexGrow="1"
|
flexGrow="1"
|
||||||
@@ -136,7 +136,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
height: '100%',
|
height: '100%',
|
||||||
transitionDuration: '2s',
|
transitionDuration: '2s',
|
||||||
opacity: revealed ? 1 : 0,
|
opacity: revealed ? 1 : 0,
|
||||||
filter: disturbed ? undefined : `drop-shadow(0 0 2rem black)`,
|
filter: disturbed ? undefined : `drop-shadow(0 0 1rem black)`,
|
||||||
}}
|
}}
|
||||||
>
|
>
|
||||||
<Suspense>
|
<Suspense>
|
||||||
@@ -153,7 +153,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
|||||||
</Box>
|
</Box>
|
||||||
</Box>
|
</Box>
|
||||||
|
|
||||||
<Title outline />
|
<Title foreground />
|
||||||
</Flex>
|
</Flex>
|
||||||
</Flex>
|
</Flex>
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -0,0 +1,17 @@
|
|||||||
|
const GAMMA = 1.2;
|
||||||
|
|
||||||
|
export function fakeLogSquishyHigh(x: number) {
|
||||||
|
return Math.sin((Math.PI / 2) * x) ** (1 / GAMMA);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function fakeLogSquishyHighInverse(y: number) {
|
||||||
|
return (2 / Math.PI) * Math.asin(y ** GAMMA);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function fakeLogSquishyLow(x: number) {
|
||||||
|
return x ** 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function fakeLogSquishyLowInverse(y: number) {
|
||||||
|
return y ** (1 / 2);
|
||||||
|
}
|
||||||
@@ -1,12 +1,12 @@
|
|||||||
import { fetchEquipmentDefinitions } from '@blitzkit/core';
|
|
||||||
import type { EquipmentMatrix } from '../../stores/duel';
|
import type { EquipmentMatrix } from '../../stores/duel';
|
||||||
|
import { awaitableEquipmentDefinitions } from '../awaitables/equipmentDefinitions';
|
||||||
|
|
||||||
export async function hasEquipment(
|
export async function hasEquipment(
|
||||||
id: number,
|
id: number,
|
||||||
equipmentPreset: string,
|
equipmentPreset: string,
|
||||||
equipmentMatrix: EquipmentMatrix,
|
equipmentMatrix: EquipmentMatrix,
|
||||||
) {
|
) {
|
||||||
const equipmentDefinitions = await fetchEquipmentDefinitions();
|
const equipmentDefinitions = await awaitableEquipmentDefinitions;
|
||||||
const preset = equipmentDefinitions.presets[equipmentPreset];
|
const preset = equipmentDefinitions.presets[equipmentPreset];
|
||||||
return preset.slots.some((slot, index) => {
|
return preset.slots.some((slot, index) => {
|
||||||
const row = Math.floor(index / 3);
|
const row = Math.floor(index / 3);
|
||||||
|
|||||||
@@ -46,6 +46,7 @@ export function tankCharacteristics(
|
|||||||
applyReactiveArmor,
|
applyReactiveArmor,
|
||||||
applyDynamicArmor,
|
applyDynamicArmor,
|
||||||
applySpallLiner,
|
applySpallLiner,
|
||||||
|
assaultDistance,
|
||||||
}: {
|
}: {
|
||||||
tank: TankDefinition;
|
tank: TankDefinition;
|
||||||
turret: TurretDefinition;
|
turret: TurretDefinition;
|
||||||
@@ -65,6 +66,7 @@ export function tankCharacteristics(
|
|||||||
applyReactiveArmor: boolean;
|
applyReactiveArmor: boolean;
|
||||||
applyDynamicArmor: boolean;
|
applyDynamicArmor: boolean;
|
||||||
applySpallLiner: boolean;
|
applySpallLiner: boolean;
|
||||||
|
assaultDistance: number;
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
tankModelDefinition,
|
tankModelDefinition,
|
||||||
@@ -157,7 +159,15 @@ export function tankCharacteristics(
|
|||||||
[applyDynamicArmor, -0.1],
|
[applyDynamicArmor, -0.1],
|
||||||
[applySpallLiner && shell.type === ShellType.HE, -0.2],
|
[applySpallLiner && shell.type === ShellType.HE, -0.2],
|
||||||
);
|
);
|
||||||
const moduleDamageCoefficient = coefficient([hasTungsten, 0.15]);
|
const assaultDamageCoefficient =
|
||||||
|
gun.gun_type!.value.base.assault_ranges &&
|
||||||
|
gun.gun_type!.value.base.assault_ranges.types.includes(shell.type)
|
||||||
|
? (gun.gun_type!.value.base.assault_ranges.ranges.find(
|
||||||
|
({ distance }) => distance >= assaultDistance,
|
||||||
|
)?.factor ?? 0)
|
||||||
|
: 1;
|
||||||
|
const moduleDamageCoefficient =
|
||||||
|
coefficient([hasTungsten, 0.15]) * assaultDamageCoefficient;
|
||||||
const reloadCoefficient =
|
const reloadCoefficient =
|
||||||
(coefficient([hasGunRammer, -0.05]) *
|
(coefficient([hasGunRammer, -0.05]) *
|
||||||
coefficient([true, degressiveStat(loaderMastery)])) /
|
coefficient([true, degressiveStat(loaderMastery)])) /
|
||||||
@@ -326,10 +336,13 @@ export function tankCharacteristics(
|
|||||||
stockTurret.weight +
|
stockTurret.weight +
|
||||||
stockGun.gun_type!.value.base.weight;
|
stockGun.gun_type!.value.base.weight;
|
||||||
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
||||||
|
const damageCoefficientWithoutAssault = armorDamageCoefficient;
|
||||||
|
const damageCoefficient =
|
||||||
|
damageCoefficientWithoutAssault * assaultDamageCoefficient;
|
||||||
const dpm = resolveDpm(
|
const dpm = resolveDpm(
|
||||||
gun,
|
gun,
|
||||||
shell,
|
shell,
|
||||||
armorDamageCoefficient,
|
damageCoefficient,
|
||||||
reloadCoefficient,
|
reloadCoefficient,
|
||||||
intraClipCoefficient,
|
intraClipCoefficient,
|
||||||
);
|
);
|
||||||
@@ -352,7 +365,9 @@ export function tankCharacteristics(
|
|||||||
return current;
|
return current;
|
||||||
}, null)!.index
|
}, null)!.index
|
||||||
: undefined;
|
: undefined;
|
||||||
const damage = shell.armor_damage * armorDamageCoefficient;
|
const damageWithoutAssault =
|
||||||
|
shell.armor_damage * damageCoefficientWithoutAssault;
|
||||||
|
const damage = shell.armor_damage * damageCoefficient;
|
||||||
const dpmEffective =
|
const dpmEffective =
|
||||||
gun.gun_type!.$case === 'auto_reloader'
|
gun.gun_type!.$case === 'auto_reloader'
|
||||||
? gun.gun_type!.value.extension.shell_reloads[0] >
|
? gun.gun_type!.value.extension.shell_reloads[0] >
|
||||||
@@ -533,6 +548,7 @@ export function tankCharacteristics(
|
|||||||
caliber,
|
caliber,
|
||||||
penetration,
|
penetration,
|
||||||
damage,
|
damage,
|
||||||
|
damageWithoutAssault,
|
||||||
clipDamage,
|
clipDamage,
|
||||||
moduleDamage,
|
moduleDamage,
|
||||||
explosionRadius,
|
explosionRadius,
|
||||||
|
|||||||
@@ -40,5 +40,7 @@ export function tankToDuelMember(
|
|||||||
yaw,
|
yaw,
|
||||||
pitch,
|
pitch,
|
||||||
turret,
|
turret,
|
||||||
|
assaultDistance:
|
||||||
|
(gun.gun_type!.value.base.assault_ranges?.ranges[0].distance ?? 0) / 2,
|
||||||
} satisfies DuelMember;
|
} satisfies DuelMember;
|
||||||
}
|
}
|
||||||
@@ -85,6 +85,7 @@ function Content() {
|
|||||||
member.key !== thisMember.key &&
|
member.key !== thisMember.key &&
|
||||||
member.provisions.includes(101),
|
member.provisions.includes(101),
|
||||||
),
|
),
|
||||||
|
assaultDistance: thisMember.assaultDistance,
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
equipmentDefinitions: equipmentDefinitions,
|
equipmentDefinitions: equipmentDefinitions,
|
||||||
|
|||||||
@@ -60,6 +60,7 @@ const url = import.meta.env.SITE + Astro.url.pathname;
|
|||||||
const icon = asset(`icons/tanks/big/${id}.webp`);
|
const icon = asset(`icons/tanks/big/${id}.webp`);
|
||||||
const turret = tank.turrets.at(-1)!;
|
const turret = tank.turrets.at(-1)!;
|
||||||
const gun = turret.guns.at(-1)!;
|
const gun = turret.guns.at(-1)!;
|
||||||
|
const shell = gun.gun_type!.value.base.shells[0];
|
||||||
const characteristics = tankCharacteristics(
|
const characteristics = tankCharacteristics(
|
||||||
{
|
{
|
||||||
tank,
|
tank,
|
||||||
@@ -74,12 +75,13 @@ const characteristics = tankCharacteristics(
|
|||||||
turret,
|
turret,
|
||||||
gun,
|
gun,
|
||||||
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
||||||
shell: gun.gun_type!.value.base.shells[0],
|
shell,
|
||||||
stockEngine: tank.engines[0],
|
stockEngine: tank.engines[0],
|
||||||
stockGun: tank.turrets[0].guns[0],
|
stockGun: tank.turrets[0].guns[0],
|
||||||
stockTurret: tank.turrets[0],
|
stockTurret: tank.turrets[0],
|
||||||
stockTrack: tank.tracks[0],
|
stockTrack: tank.tracks[0],
|
||||||
track: tank.tracks.at(-1)!,
|
track: tank.tracks.at(-1)!,
|
||||||
|
assaultDistance: 0,
|
||||||
},
|
},
|
||||||
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -1,9 +1,12 @@
|
|||||||
import type { APIContext } from 'astro';
|
import type { APIContext } from 'astro';
|
||||||
|
|
||||||
|
const ALLOW_ROBOTS = import.meta.env.ALLOW_ROBOTS;
|
||||||
|
|
||||||
export async function GET({ request }: APIContext) {
|
export async function GET({ request }: APIContext) {
|
||||||
const flags: Record<string, string | null> = {
|
const flags: Record<string, string | null> = {
|
||||||
'User-agent': '*',
|
'User-agent': '*',
|
||||||
Allow: '/',
|
Allow: ALLOW_ROBOTS ? '/' : null,
|
||||||
|
Disallow: ALLOW_ROBOTS ? null : '/',
|
||||||
|
|
||||||
space: null,
|
space: null,
|
||||||
Sitemap: `${new URL(request.url).origin}/sitemap-index.xml`,
|
Sitemap: `${new URL(request.url).origin}/sitemap-index.xml`,
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ export interface DuelMember {
|
|||||||
provisions: number[];
|
provisions: number[];
|
||||||
camouflage: boolean;
|
camouflage: boolean;
|
||||||
cooldownBooster: number;
|
cooldownBooster: number;
|
||||||
|
assaultDistance: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface DuelStore {
|
export interface DuelStore {
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ export interface TankFilters {
|
|||||||
classes: TankClass[];
|
classes: TankClass[];
|
||||||
types: TankType[];
|
types: TankType[];
|
||||||
testing: 'include' | 'exclude' | 'only';
|
testing: 'include' | 'exclude' | 'only';
|
||||||
search?: string;
|
search: string | null;
|
||||||
searching: boolean;
|
searching: boolean;
|
||||||
gunType: CaseType<GunDefinition>[];
|
gunType: CaseType<GunDefinition>[];
|
||||||
shells: [ShellType | null, ShellType | null, ShellType | null];
|
shells: [ShellType | null, ShellType | null, ShellType | null];
|
||||||
@@ -30,7 +30,7 @@ export const initialTankFilters: TankFilters = {
|
|||||||
classes: [],
|
classes: [],
|
||||||
types: [],
|
types: [],
|
||||||
testing: 'include',
|
testing: 'include',
|
||||||
search: undefined,
|
search: null,
|
||||||
searching: false,
|
searching: false,
|
||||||
gunType: [],
|
gunType: [],
|
||||||
shells: [null, null, null],
|
shells: [null, null, null],
|
||||||
|
|||||||
@@ -14,6 +14,7 @@ export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
|||||||
'fire.gunDepression': '°',
|
'fire.gunDepression': '°',
|
||||||
'fire.gunElevation': '°',
|
'fire.gunElevation': '°',
|
||||||
'fire.premiumPenetration': 'mm',
|
'fire.premiumPenetration': 'mm',
|
||||||
|
'fire.tertiaryPenetration': 'mm',
|
||||||
'fire.reload': 's',
|
'fire.reload': 's',
|
||||||
'fire.shellVelocity': 'm/s',
|
'fire.shellVelocity': 'm/s',
|
||||||
'fire.shellRange': 'm',
|
'fire.shellRange': 'm',
|
||||||
|
|||||||
Reference in new issue
Block a user