mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 02:37:05 +02:00
Merge branch 'main' into ue4
This commit is contained in:
commit
8478930f2e
65 files changed
+3226
-1888
No files matched your search
Vendored
+2
@@ -88,6 +88,7 @@
|
||||
"gameplay",
|
||||
"glsl",
|
||||
"GLTF",
|
||||
"gtag",
|
||||
"haha",
|
||||
"highp",
|
||||
"iife",
|
||||
@@ -110,6 +111,7 @@
|
||||
"Maddoxkkm",
|
||||
"malum",
|
||||
"mantlets",
|
||||
"mediump",
|
||||
"metallicness",
|
||||
"metalness",
|
||||
"minitelrose",
|
||||
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
# BlitzKit License
|
||||
|
||||
Version 1.1, August 5th, 2025. Copyright (c) TrèsAbhi.
|
||||
|
||||
Permission is hereby granted to anyone to:
|
||||
|
||||
- Fork, clone, and download the contents of this repository.
|
||||
- Modify the code locally in private.
|
||||
- Use and run the code **only for personal, non-public testing, or educational purposes**.
|
||||
|
||||
The following restrictions apply:
|
||||
|
||||
- You may **not** deploy, host, or make this project or any derivative publicly accessible.
|
||||
- You may **not** share screenshots, recordings, or any form of media from this project unless you intend to merge your changes back into BlitzKit.
|
||||
- You may **not** use this project or its contents in any public or commercial product.
|
||||
- You may **not** redistribute modified or unmodified versions of this project.
|
||||
|
||||
Contributions:
|
||||
|
||||
- You are encouraged to propose changes or improvements via pull requests to the original BlitzKit repository.
|
||||
- Any such contributions will be considered under the same license terms unless explicitly stated otherwise.
|
||||
|
||||
Violations of this license may result in revocation of usage rights and takedown requests.
|
||||
|
||||
For questions or licensing inquiries, contact support@blitzkit.app.
|
||||
|
||||
## Notes on Existing Forks
|
||||
|
||||
All forks fall under these categories:
|
||||
|
||||
- If your fork was made from commit `8462901` (Apr 17, 2023) or between commits `2958124` (Jul 3, 2023) and `85e483e` (Jul 13, 2024), your fork falls under the **MIT license**.
|
||||
- If your fork was made from commits between `5646093` (Jul 13, 2024) and `e3f131c` (Aug 5, 2025), your fork falls under the **AGPL-3.0 license**.
|
||||
- If your fork was made between commit `f7c356d` (Apr 17, 2023) and `2958124` (Jul 3, 2023), your fork falls under **a default exclusive copyright**.
|
||||
- If your fork was made from commits between `e3f131c` (Aug 5, 2025) and today, your fork falls under **this license**.
|
||||
|
||||
MIT and AGPL-3.0 licensed fork owners:
|
||||
|
||||
- You may continue to use your fork of BlitzKit under the corresponding license.
|
||||
- You may upgrade your fork up to commit `5cab394` (Aug 4, 2025) and keep the AGPL-3.0 license.
|
||||
- You may upgrade to commit `e3f131c` (Aug 5, 2025) or beyond but have to **switch to this license** where all rules apply.
|
||||
- If you upgrade to commit `e3f131c` (Aug 5, 2025) or beyond, you must retract all public deployments of BlitzKit.
|
||||
- Existing screenshots, recordings, or any form of media can remain.
|
||||
|
||||
Default exclusive copyright fork owners:
|
||||
|
||||
- You may continue to use their forks under the AGPL-3.0 license as no license was applied to BlitzKit at the time of forking.
|
||||
|
||||
BlitzKit licensed fork owners:
|
||||
|
||||
- You may continue to upgrade to the latest commits only under the conditions of this license.
|
||||
@@ -0,0 +1,18 @@
|
||||
# BlitzKit 1.27.12
|
||||
|
||||
This update only affects the website.
|
||||
|
||||
## Features
|
||||
|
||||
- Added the ability to sort by HE shell penetration
|
||||
- The Tankopedia compare bars now account for equipment and selected shells
|
||||
- Made the hero section of the Tankopedia a bit shorter to show users that the page is scrollable
|
||||
|
||||
## Fixes
|
||||
|
||||
- The "Clear filters" button no longer shows up after clearing the search bar
|
||||
- Guns for some tanks no longer go transparent when far away from the camera
|
||||
- The dynamic armor tab no longer lags and flickers when rotating the turret of a tank
|
||||
- Reimplemented the missing tool backgrounds in the navigation bar hamburger menu
|
||||
- The navigation bar now properly goes transparent for pages that request like the Tankopedia pages
|
||||
- Removed the tank name text outline because it doesn't work on most devices
|
||||
@@ -0,0 +1,19 @@
|
||||
# BlitzKit 1.27.13
|
||||
|
||||
This update adds a feature for a future version of WoTB 👁️👃👁️
|
||||
|
||||
## Features
|
||||
|
||||
- Added compatibility for the new mechanic for the upcoming Polish Tank Destroyers
|
||||
- This code will remain dormant until the update for WoTB is released
|
||||
- Added a progress bar to the hero section of the Tankopedia to show that the model is loading
|
||||
- Reordered some Tankopedia statistics to bring important statistics like Damage to the very top
|
||||
|
||||
## Fixes
|
||||
|
||||
- The second column in the footer is now aligned on mobile devices
|
||||
- Fixed an issue that stopped the armor highlighting from working on the Kiwi browser and on older devices
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Removed permissions for robots to crawl non-blitzkit.app domains
|
||||
@@ -0,0 +1,8 @@
|
||||
# BlitzKit 1.27.14
|
||||
|
||||
This is the 14th patch for `1.27`, making it the new longest lasting version beating the previous record of `1.15.13`!
|
||||
|
||||
## Fixes
|
||||
|
||||
- Optimized the rendering of the shells in the Tankopedia search
|
||||
- The Assault Shells cursor now works on iOS devices
|
||||
@@ -0,0 +1,7 @@
|
||||
# BlitzKit 1.27.15
|
||||
|
||||
I did not see this coming
|
||||
|
||||
## Fixes
|
||||
|
||||
- The Assault Shell graph now supports damage factors of above 100% now
|
||||
+3
-2
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "blitzkit",
|
||||
"private": true,
|
||||
"version": "1.28.0-beta.1",
|
||||
"version": "1.27.15",
|
||||
"description": "🎉 Tools for everything World of Tanks Blitz",
|
||||
"type": "module",
|
||||
"types": "./types.d.ts",
|
||||
@@ -21,7 +21,8 @@
|
||||
"dev:bot": "bun run build:bot --dev && bun start:bot",
|
||||
"start:bot": "bun dist/bot/main.js",
|
||||
"dev:docs": "vitepress dev docs",
|
||||
"dev:website": "cd packages/website-ue && bun run dev",
|
||||
"dev:website": "cd packages/website && bun run dev",
|
||||
"dev": "bun run dev:website",
|
||||
"dev:api": "bun --filter=@blitzkit/api run dev",
|
||||
"setup:depotdownloader": "bun --filter=@blitzkit/scripts run setup:depotdownloader",
|
||||
"setup:patches": "bun --filter=@blitzkit/scripts run setup:patches",
|
||||
|
||||
@@ -4,4 +4,6 @@ export const youtubers = [
|
||||
{ id: 'UCxRpZqMElssTdPYDK3x7wyg', name: 'N90' },
|
||||
{ id: 'UC28Hc6p2MGoB5s78eHCYkQg', name: 'GuidesBlitz' },
|
||||
{ id: 'UCLMEfqtlwLDN-UXX21RiEww', name: 'WoT Blitz Best Replays' },
|
||||
{ id: 'UC3fZbetRUFoJL0IEN7IhG0Q', name: 'EconomicsMate' },
|
||||
{ id: 'UCtsUVwBlhEnUunAKLn2dtsg', name: 'Megalion69' },
|
||||
];
|
||||
@@ -5,10 +5,10 @@
|
||||
// source: packages/core/src/protos/camouflage_definitions.proto
|
||||
|
||||
/* eslint-disable */
|
||||
import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
|
||||
import { createBaseI18nString, I18nString } from "./i18n";
|
||||
import { BinaryReader, BinaryWriter } from '@bufbuild/protobuf/wire';
|
||||
import { createBaseI18nString, I18nString } from './i18n';
|
||||
|
||||
export const protobufPackage = "blitzkit";
|
||||
export const protobufPackage = 'blitzkit';
|
||||
|
||||
export interface CamouflageDefinitions {
|
||||
camouflages: { [key: number]: Camouflage };
|
||||
@@ -22,8 +22,8 @@ export interface CamouflageDefinitions_CamouflagesEntry {
|
||||
export interface Camouflage {
|
||||
id: number;
|
||||
name: I18nString;
|
||||
tank_name?: I18nString | undefined;
|
||||
tank_name_full?: I18nString | undefined;
|
||||
tank_name?: I18nString;
|
||||
tank_name_full?: I18nString;
|
||||
}
|
||||
|
||||
export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||
@@ -31,15 +31,25 @@ export function createBaseCamouflageDefinitions(): CamouflageDefinitions {
|
||||
}
|
||||
|
||||
export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
encode(message: CamouflageDefinitions, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
||||
encode(
|
||||
message: CamouflageDefinitions,
|
||||
writer: BinaryWriter = new BinaryWriter(),
|
||||
): BinaryWriter {
|
||||
Object.entries(message.camouflages).forEach(([key, value]) => {
|
||||
CamouflageDefinitions_CamouflagesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
|
||||
CamouflageDefinitions_CamouflagesEntry.encode(
|
||||
{ key: key as any, value },
|
||||
writer.uint32(10).fork(),
|
||||
).join();
|
||||
});
|
||||
return writer;
|
||||
},
|
||||
|
||||
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions {
|
||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
decode(
|
||||
input: BinaryReader | Uint8Array,
|
||||
length?: number,
|
||||
): CamouflageDefinitions {
|
||||
const reader =
|
||||
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflageDefinitions();
|
||||
while (reader.pos < end) {
|
||||
@@ -50,7 +60,10 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
break;
|
||||
}
|
||||
|
||||
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(reader, reader.uint32());
|
||||
const entry1 = CamouflageDefinitions_CamouflagesEntry.decode(
|
||||
reader,
|
||||
reader.uint32(),
|
||||
);
|
||||
if (entry1.value !== undefined) {
|
||||
message.camouflages[entry1.key] = entry1.value;
|
||||
}
|
||||
@@ -68,10 +81,12 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
fromJSON(object: any): CamouflageDefinitions {
|
||||
return {
|
||||
camouflages: isObject(object.camouflages)
|
||||
? Object.entries(object.camouflages).reduce<{ [key: number]: Camouflage }>((acc, [key, value]) => {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
|
||||
return acc;
|
||||
}, {})
|
||||
? Object.entries(object.camouflages).reduce<{
|
||||
[key: number]: Camouflage;
|
||||
}>((acc, [key, value]) => {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromJSON(value);
|
||||
return acc;
|
||||
}, {})
|
||||
: {},
|
||||
};
|
||||
},
|
||||
@@ -90,20 +105,23 @@ export const CamouflageDefinitions: MessageFns<CamouflageDefinitions> = {
|
||||
return obj;
|
||||
},
|
||||
|
||||
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(base?: I): CamouflageDefinitions {
|
||||
create<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(
|
||||
base?: I,
|
||||
): CamouflageDefinitions {
|
||||
return CamouflageDefinitions.fromPartial(base ?? ({} as any));
|
||||
},
|
||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(object: I): CamouflageDefinitions {
|
||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions>, I>>(
|
||||
object: I,
|
||||
): CamouflageDefinitions {
|
||||
const message = createBaseCamouflageDefinitions();
|
||||
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{ [key: number]: Camouflage }>(
|
||||
(acc, [key, value]) => {
|
||||
if (value !== undefined) {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
|
||||
}
|
||||
return acc;
|
||||
},
|
||||
{},
|
||||
);
|
||||
message.camouflages = Object.entries(object.camouflages ?? {}).reduce<{
|
||||
[key: number]: Camouflage;
|
||||
}>((acc, [key, value]) => {
|
||||
if (value !== undefined) {
|
||||
acc[globalThis.Number(key)] = Camouflage.fromPartial(value);
|
||||
}
|
||||
return acc;
|
||||
}, {});
|
||||
return message;
|
||||
},
|
||||
};
|
||||
@@ -112,90 +130,116 @@ export function createBaseCamouflageDefinitions_CamouflagesEntry(): CamouflageDe
|
||||
return { key: 0, value: createBaseCamouflage() };
|
||||
}
|
||||
|
||||
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> = {
|
||||
encode(message: CamouflageDefinitions_CamouflagesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
||||
if (message.key !== undefined) {
|
||||
writer.uint32(8).uint32(message.key);
|
||||
}
|
||||
if (message.value !== undefined) {
|
||||
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
|
||||
}
|
||||
return writer;
|
||||
},
|
||||
|
||||
decode(input: BinaryReader | Uint8Array, length?: number): CamouflageDefinitions_CamouflagesEntry {
|
||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
while (reader.pos < end) {
|
||||
const tag = reader.uint32();
|
||||
switch (tag >>> 3) {
|
||||
case 1: {
|
||||
if (tag !== 8) {
|
||||
break;
|
||||
}
|
||||
|
||||
message.key = reader.uint32();
|
||||
continue;
|
||||
}
|
||||
case 2: {
|
||||
if (tag !== 18) {
|
||||
break;
|
||||
}
|
||||
|
||||
message.value = Camouflage.decode(reader, reader.uint32());
|
||||
continue;
|
||||
}
|
||||
export const CamouflageDefinitions_CamouflagesEntry: MessageFns<CamouflageDefinitions_CamouflagesEntry> =
|
||||
{
|
||||
encode(
|
||||
message: CamouflageDefinitions_CamouflagesEntry,
|
||||
writer: BinaryWriter = new BinaryWriter(),
|
||||
): BinaryWriter {
|
||||
if (message.key !== undefined) {
|
||||
writer.uint32(8).uint32(message.key);
|
||||
}
|
||||
if ((tag & 7) === 4 || tag === 0) {
|
||||
break;
|
||||
if (message.value !== undefined) {
|
||||
Camouflage.encode(message.value, writer.uint32(18).fork()).join();
|
||||
}
|
||||
reader.skip(tag & 7);
|
||||
}
|
||||
return message;
|
||||
},
|
||||
return writer;
|
||||
},
|
||||
|
||||
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
|
||||
return {
|
||||
key: globalThis.Number(assertSet("CamouflageDefinitions_CamouflagesEntry.key", object.key)),
|
||||
value: Camouflage.fromJSON(assertSet("CamouflageDefinitions_CamouflagesEntry.value", object.value)),
|
||||
};
|
||||
},
|
||||
decode(
|
||||
input: BinaryReader | Uint8Array,
|
||||
length?: number,
|
||||
): CamouflageDefinitions_CamouflagesEntry {
|
||||
const reader =
|
||||
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
while (reader.pos < end) {
|
||||
const tag = reader.uint32();
|
||||
switch (tag >>> 3) {
|
||||
case 1: {
|
||||
if (tag !== 8) {
|
||||
break;
|
||||
}
|
||||
|
||||
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
|
||||
const obj: any = {};
|
||||
if (message.key !== undefined) {
|
||||
obj.key = Math.round(message.key);
|
||||
}
|
||||
if (message.value !== undefined) {
|
||||
obj.value = Camouflage.toJSON(message.value);
|
||||
}
|
||||
return obj;
|
||||
},
|
||||
message.key = reader.uint32();
|
||||
continue;
|
||||
}
|
||||
case 2: {
|
||||
if (tag !== 18) {
|
||||
break;
|
||||
}
|
||||
|
||||
create<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
|
||||
base?: I,
|
||||
): CamouflageDefinitions_CamouflagesEntry {
|
||||
return CamouflageDefinitions_CamouflagesEntry.fromPartial(base ?? ({} as any));
|
||||
},
|
||||
fromPartial<I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>>(
|
||||
object: I,
|
||||
): CamouflageDefinitions_CamouflagesEntry {
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
message.key = object.key ?? 0;
|
||||
message.value = (object.value !== undefined && object.value !== null)
|
||||
? Camouflage.fromPartial(object.value)
|
||||
: createBaseCamouflage();
|
||||
return message;
|
||||
},
|
||||
};
|
||||
message.value = Camouflage.decode(reader, reader.uint32());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if ((tag & 7) === 4 || tag === 0) {
|
||||
break;
|
||||
}
|
||||
reader.skip(tag & 7);
|
||||
}
|
||||
return message;
|
||||
},
|
||||
|
||||
fromJSON(object: any): CamouflageDefinitions_CamouflagesEntry {
|
||||
return {
|
||||
key: globalThis.Number(
|
||||
assertSet('CamouflageDefinitions_CamouflagesEntry.key', object.key),
|
||||
),
|
||||
value: Camouflage.fromJSON(
|
||||
assertSet(
|
||||
'CamouflageDefinitions_CamouflagesEntry.value',
|
||||
object.value,
|
||||
),
|
||||
),
|
||||
};
|
||||
},
|
||||
|
||||
toJSON(message: CamouflageDefinitions_CamouflagesEntry): unknown {
|
||||
const obj: any = {};
|
||||
if (message.key !== undefined) {
|
||||
obj.key = Math.round(message.key);
|
||||
}
|
||||
if (message.value !== undefined) {
|
||||
obj.value = Camouflage.toJSON(message.value);
|
||||
}
|
||||
return obj;
|
||||
},
|
||||
|
||||
create<
|
||||
I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>,
|
||||
>(base?: I): CamouflageDefinitions_CamouflagesEntry {
|
||||
return CamouflageDefinitions_CamouflagesEntry.fromPartial(
|
||||
base ?? ({} as any),
|
||||
);
|
||||
},
|
||||
fromPartial<
|
||||
I extends Exact<DeepPartial<CamouflageDefinitions_CamouflagesEntry>, I>,
|
||||
>(object: I): CamouflageDefinitions_CamouflagesEntry {
|
||||
const message = createBaseCamouflageDefinitions_CamouflagesEntry();
|
||||
message.key = object.key ?? 0;
|
||||
message.value =
|
||||
object.value !== undefined && object.value !== null
|
||||
? Camouflage.fromPartial(object.value)
|
||||
: createBaseCamouflage();
|
||||
return message;
|
||||
},
|
||||
};
|
||||
|
||||
export function createBaseCamouflage(): Camouflage {
|
||||
return { id: 0, name: createBaseI18nString(), tank_name: undefined, tank_name_full: undefined };
|
||||
return {
|
||||
id: 0,
|
||||
name: createBaseI18nString(),
|
||||
tank_name: undefined,
|
||||
tank_name_full: undefined,
|
||||
};
|
||||
}
|
||||
|
||||
export const Camouflage: MessageFns<Camouflage> = {
|
||||
encode(message: Camouflage, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
|
||||
encode(
|
||||
message: Camouflage,
|
||||
writer: BinaryWriter = new BinaryWriter(),
|
||||
): BinaryWriter {
|
||||
if (message.id !== 0) {
|
||||
writer.uint32(8).uint32(message.id);
|
||||
}
|
||||
@@ -206,13 +250,17 @@ export const Camouflage: MessageFns<Camouflage> = {
|
||||
I18nString.encode(message.tank_name, writer.uint32(26).fork()).join();
|
||||
}
|
||||
if (message.tank_name_full !== undefined) {
|
||||
I18nString.encode(message.tank_name_full, writer.uint32(34).fork()).join();
|
||||
I18nString.encode(
|
||||
message.tank_name_full,
|
||||
writer.uint32(34).fork(),
|
||||
).join();
|
||||
}
|
||||
return writer;
|
||||
},
|
||||
|
||||
decode(input: BinaryReader | Uint8Array, length?: number): Camouflage {
|
||||
const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
const reader =
|
||||
input instanceof BinaryReader ? input : new BinaryReader(input);
|
||||
let end = length === undefined ? reader.len : reader.pos + length;
|
||||
const message = createBaseCamouflage();
|
||||
while (reader.pos < end) {
|
||||
@@ -261,10 +309,14 @@ export const Camouflage: MessageFns<Camouflage> = {
|
||||
|
||||
fromJSON(object: any): Camouflage {
|
||||
return {
|
||||
id: globalThis.Number(assertSet("Camouflage.id", object.id)),
|
||||
name: I18nString.fromJSON(assertSet("Camouflage.name", object.name)),
|
||||
tank_name: isSet(object.tank_name) ? I18nString.fromJSON(object.tank_name) : undefined,
|
||||
tank_name_full: isSet(object.tank_name_full) ? I18nString.fromJSON(object.tank_name_full) : undefined,
|
||||
id: globalThis.Number(assertSet('Camouflage.id', object.id)),
|
||||
name: I18nString.fromJSON(assertSet('Camouflage.name', object.name)),
|
||||
tank_name: isSet(object.tank_name)
|
||||
? I18nString.fromJSON(object.tank_name)
|
||||
: undefined,
|
||||
tank_name_full: isSet(object.tank_name_full)
|
||||
? I18nString.fromJSON(object.tank_name_full)
|
||||
: undefined,
|
||||
};
|
||||
},
|
||||
|
||||
@@ -288,37 +340,57 @@ export const Camouflage: MessageFns<Camouflage> = {
|
||||
create<I extends Exact<DeepPartial<Camouflage>, I>>(base?: I): Camouflage {
|
||||
return Camouflage.fromPartial(base ?? ({} as any));
|
||||
},
|
||||
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(object: I): Camouflage {
|
||||
fromPartial<I extends Exact<DeepPartial<Camouflage>, I>>(
|
||||
object: I,
|
||||
): Camouflage {
|
||||
const message = createBaseCamouflage();
|
||||
message.id = object.id ?? 0;
|
||||
message.name = (object.name !== undefined && object.name !== null)
|
||||
? I18nString.fromPartial(object.name)
|
||||
: createBaseI18nString();
|
||||
message.tank_name = (object.tank_name !== undefined && object.tank_name !== null)
|
||||
? I18nString.fromPartial(object.tank_name)
|
||||
: undefined;
|
||||
message.tank_name_full = (object.tank_name_full !== undefined && object.tank_name_full !== null)
|
||||
? I18nString.fromPartial(object.tank_name_full)
|
||||
: undefined;
|
||||
message.name =
|
||||
object.name !== undefined && object.name !== null
|
||||
? I18nString.fromPartial(object.name)
|
||||
: createBaseI18nString();
|
||||
message.tank_name =
|
||||
object.tank_name !== undefined && object.tank_name !== null
|
||||
? I18nString.fromPartial(object.tank_name)
|
||||
: undefined;
|
||||
message.tank_name_full =
|
||||
object.tank_name_full !== undefined && object.tank_name_full !== null
|
||||
? I18nString.fromPartial(object.tank_name_full)
|
||||
: undefined;
|
||||
return message;
|
||||
},
|
||||
};
|
||||
|
||||
type Builtin = Date | Function | Uint8Array | string | number | boolean | undefined;
|
||||
type Builtin =
|
||||
| Date
|
||||
| Function
|
||||
| Uint8Array
|
||||
| string
|
||||
| number
|
||||
| boolean
|
||||
| undefined;
|
||||
|
||||
export type DeepPartial<T> = T extends Builtin ? T
|
||||
: T extends globalThis.Array<infer U> ? globalThis.Array<DeepPartial<U>>
|
||||
: T extends ReadonlyArray<infer U> ? ReadonlyArray<DeepPartial<U>>
|
||||
: T extends { $case: string; value: unknown } ? { $case: T["$case"]; value?: DeepPartial<T["value"]> }
|
||||
: T extends {} ? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||
: Partial<T>;
|
||||
export type DeepPartial<T> = T extends Builtin
|
||||
? T
|
||||
: T extends globalThis.Array<infer U>
|
||||
? globalThis.Array<DeepPartial<U>>
|
||||
: T extends ReadonlyArray<infer U>
|
||||
? ReadonlyArray<DeepPartial<U>>
|
||||
: T extends { $case: string; value: unknown }
|
||||
? { $case: T['$case']; value?: DeepPartial<T['value']> }
|
||||
: T extends {}
|
||||
? { [K in keyof T]?: DeepPartial<T[K]> }
|
||||
: Partial<T>;
|
||||
|
||||
type KeysOfUnion<T> = T extends T ? keyof T : never;
|
||||
export type Exact<P, I extends P> = P extends Builtin ? P
|
||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & { [K in Exclude<keyof I, KeysOfUnion<P>>]: never };
|
||||
export type Exact<P, I extends P> = P extends Builtin
|
||||
? P
|
||||
: P & { [K in keyof P]: Exact<P[K], I[K]> } & {
|
||||
[K in Exclude<keyof I, KeysOfUnion<P>>]: never;
|
||||
};
|
||||
|
||||
function isObject(value: any): boolean {
|
||||
return typeof value === "object" && value !== null;
|
||||
return typeof value === 'object' && value !== null;
|
||||
}
|
||||
|
||||
function isSet(value: any): boolean {
|
||||
|
||||
@@ -157,6 +157,17 @@ message GunDefinitionBase {
|
||||
required float dispersion_damaged = 13;
|
||||
repeated Unlock unlocks = 14;
|
||||
required uint32 shell_capacity = 15;
|
||||
optional AssaultRanges assault_ranges = 16;
|
||||
}
|
||||
|
||||
message AssaultRanges {
|
||||
repeated AssaultRange ranges = 1;
|
||||
repeated ShellType types = 2;
|
||||
}
|
||||
|
||||
message AssaultRange {
|
||||
required float distance = 1;
|
||||
required float factor = 2;
|
||||
}
|
||||
|
||||
message ShellDefinition {
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -799,6 +799,7 @@
|
||||
"fire.caliber": "caliber",
|
||||
"fire.standardPenetration": "standard penetration",
|
||||
"fire.premiumPenetration": "premium penetration",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "damage",
|
||||
"fire.moduleDamage": "module damage",
|
||||
"fire.shellVelocity": "shell velocity",
|
||||
@@ -902,6 +903,10 @@
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -1094,7 +1099,6 @@
|
||||
"hull_traverse_speed": "Hull traverse speed",
|
||||
"camouflage": "Camouflage",
|
||||
"reload": "Reload",
|
||||
|
||||
"crewCount": "Crew count",
|
||||
"shellNormalization": "Normalization",
|
||||
"shellRicochet": "Ricochet",
|
||||
@@ -1108,6 +1112,7 @@
|
||||
"caliber": "Caliber",
|
||||
"penetration": "Penetration",
|
||||
"damage": "Damage",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Explosion radius",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "calibre",
|
||||
"fire.standardPenetration": "penetración estándar",
|
||||
"fire.premiumPenetration": "penetración prémium",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "daño",
|
||||
"fire.moduleDamage": "daño al módulo",
|
||||
"fire.shellVelocity": "velocidad del proyectil",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Nivel %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 blindaje, estadisticas, equipamiento, proviciones y mas.\n%s2 DPM, %3hp alfa, %s4mm penetracion, %s5kph velocidad maxima, %s6 hp salud",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Calibre",
|
||||
"penetration": "Penetración",
|
||||
"damage": "Daño",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Daño a módulos",
|
||||
"explosionRadius": "Radio de Explosión",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "caliber",
|
||||
"fire.standardPenetration": "standard penetration",
|
||||
"fire.premiumPenetration": "premium penetration",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "damage",
|
||||
"fire.moduleDamage": "module damage",
|
||||
"fire.shellVelocity": "shell velocity",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Caliber",
|
||||
"penetration": "Penetration",
|
||||
"damage": "Dégâts",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Explosion radius",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "砲口径",
|
||||
"fire.standardPenetration": "通常弾貫通力",
|
||||
"fire.premiumPenetration": "課金弾貫通力",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "ダメージ",
|
||||
"fire.moduleDamage": "モジュールダメージ",
|
||||
"fire.shellVelocity": "弾速",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "口径",
|
||||
"penetration": "貫通力",
|
||||
"damage": "ダメージ",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "弾倉火力",
|
||||
"moduleDamage": "モジュールダメージ",
|
||||
"explosionRadius": "爆風半径",
|
||||
|
||||
@@ -380,7 +380,7 @@
|
||||
},
|
||||
"embeds": {
|
||||
"name": "osadzenie",
|
||||
"description": "Jak działa osadzanie"
|
||||
"description": "Jak działają osadzone"
|
||||
},
|
||||
"introduction": {
|
||||
"name": "wprowadzenie",
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "caliber",
|
||||
"fire.standardPenetration": "standard penetration",
|
||||
"fire.premiumPenetration": "premium penetration",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "damage",
|
||||
"fire.moduleDamage": "module damage",
|
||||
"fire.shellVelocity": "shell velocity",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Tier %s2 %s3 %s4 | %s5 Tankopedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 armor, statistics, equipment, provisions, and more. %s2 DPM, %s3hp alpha, %s4mm penetration, %s5kph top speed, %s6hp health.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Caliber",
|
||||
"penetration": "Penetration",
|
||||
"damage": "Uszkodzenia",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Module damage",
|
||||
"explosionRadius": "Explosion radius",
|
||||
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "calibre",
|
||||
"fire.standardPenetration": "penetração padrão",
|
||||
"fire.premiumPenetration": "penetração premium",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "dano",
|
||||
"fire.moduleDamage": "dano a módulos",
|
||||
"fire.shellVelocity": "velocidade do projétil",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Nível %s2 %s3 %s4 | %s5 Tanquepedia | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 blindagem, estatísticas, equipamentos, provisões e mais. %s2 DPM, %s3hp alfa, %s4mm de penetração, %s5km/h velocidade máxima, %s6hp vida.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Calibre",
|
||||
"penetration": "Penetração",
|
||||
"damage": "Dano",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Potencial de clipe",
|
||||
"moduleDamage": "Dano a módulos",
|
||||
"explosionRadius": "Raio de Explosão",
|
||||
|
||||
@@ -697,7 +697,8 @@
|
||||
"fire.reload": "перезарядка",
|
||||
"fire.caliber": "калибр",
|
||||
"fire.standardPenetration": "базовое пробитие",
|
||||
"fire.premiumPenetration": "улучшенное пробитие ",
|
||||
"fire.premiumPenetration": "премиумное пробитие ",
|
||||
"fire.tertiaryPenetration": "пробитие третьего снаряда",
|
||||
"fire.damage": "урон",
|
||||
"fire.moduleDamage": "урон по модулям",
|
||||
"fire.shellVelocity": "скорость снаряда",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - %s4 %s3 %s2 уровня | Танкопедия %s5 | World of Tanks Blitz (WoTB)",
|
||||
"tank_seo_description": "%s1 броня, статистика, оборудование, снабжение и многое другое. %s2 УВМ, %s3hp альфа, %s4mm пробитие, %s5км/ч лучшая скорость, %s6hp здоровье.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Корпус",
|
||||
"turret": "Башня",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Калибр",
|
||||
"penetration": "Пробитие",
|
||||
"damage": "Урон",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Урон с барабана",
|
||||
"moduleDamage": "Урон по модулям",
|
||||
"explosionRadius": "Разлет осколков",
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"test": {
|
||||
"default": "тест",
|
||||
"long": "This is a long test string. You MUST NEVER see this in the UI. My favorite fruit is %s1 because it has the color of %s2. I like it so much that I will say its name 3 times! %s1! %s1! %s1! Once again, it's %s2, not %s3.",
|
||||
"fox": "The quick brown fox jumps over the lazy dog."
|
||||
"fox": "Швидка бура лисиця перестрибує через лінивого собаку."
|
||||
},
|
||||
"common": {
|
||||
"units": {
|
||||
@@ -12,7 +12,7 @@
|
||||
"hp": "%s1хп",
|
||||
"x": "х%s1",
|
||||
"percentage": "%s1%",
|
||||
"deg_s": "%s1°/s"
|
||||
"deg_s": "%s1°/с"
|
||||
},
|
||||
"gun_types": {
|
||||
"auto_loader": "Магазинна система заряджання",
|
||||
@@ -413,10 +413,10 @@
|
||||
}
|
||||
},
|
||||
"debug": {
|
||||
"name": "debug",
|
||||
"description": "Debug information about the bot",
|
||||
"name": "налагодження",
|
||||
"description": "Інформація про налагодження бота",
|
||||
"body": {
|
||||
"title": "# Debug\n\n",
|
||||
"title": "# Налагодження\n\n",
|
||||
"version": "Версія",
|
||||
"shard": {
|
||||
"label": "Уламок",
|
||||
@@ -499,7 +499,7 @@
|
||||
},
|
||||
"embed": {
|
||||
"title": "Невірний обліковий запис?",
|
||||
"description": "Use the command again and select a username from the search results."
|
||||
"description": "Використайте команду ще раз і виберіть ім'я користувача з результатів пошуку."
|
||||
}
|
||||
},
|
||||
"search_clans": {
|
||||
@@ -508,7 +508,7 @@
|
||||
"options": {
|
||||
"limit": {
|
||||
"name": "ліміт",
|
||||
"description": "The max number of clan results (default: %s1)"
|
||||
"description": "Максимальна кількість результатів клану (за замовчуванням: %s1)"
|
||||
}
|
||||
},
|
||||
"body": {
|
||||
@@ -531,16 +531,16 @@
|
||||
}
|
||||
},
|
||||
"rating_leaderboard": {
|
||||
"name": "rating-leaderboard",
|
||||
"description": "Rating battles statistics",
|
||||
"name": "таблиця рейтингу",
|
||||
"description": "Статистика рейтингових боїв",
|
||||
"subcommands": {
|
||||
"neighbors": {
|
||||
"name": "neighbors",
|
||||
"description": "Neighboring players on the leaderboard"
|
||||
},
|
||||
"league": {
|
||||
"name": "league",
|
||||
"description": "Top players of a league"
|
||||
"name": "ліга",
|
||||
"description": "Найкращий гравець ліги"
|
||||
}
|
||||
},
|
||||
"options": {
|
||||
@@ -549,8 +549,8 @@
|
||||
"description": ""
|
||||
},
|
||||
"season": {
|
||||
"name": "season",
|
||||
"description": "Season number (default: current)",
|
||||
"name": "сезон",
|
||||
"description": "Базова інформація про гравця",
|
||||
"choices": {
|
||||
"current": "%s1 (current)"
|
||||
}
|
||||
@@ -578,14 +578,14 @@
|
||||
"description": "Коротка статистика за період"
|
||||
},
|
||||
"owned_tanks": {
|
||||
"name": "owned-tanks",
|
||||
"description": "Shows all own tanks in a tier",
|
||||
"name": "отримані танки",
|
||||
"description": "Показує всі ваші танки даного рівня",
|
||||
"body": {
|
||||
"title": "# %s1's owned tier %s2 tanks\n\n"
|
||||
}
|
||||
},
|
||||
"permissions": {
|
||||
"name": "permissions",
|
||||
"name": "дозволи",
|
||||
"description": "Checks wether the bot has the required permissions to function",
|
||||
"body": {
|
||||
"title": "# Permissions\n\n%s1",
|
||||
@@ -615,7 +615,7 @@
|
||||
},
|
||||
"player_info": {
|
||||
"name": "player-info",
|
||||
"description": "Basic information about a player",
|
||||
"description": "Базова інформація про гравця",
|
||||
"body": {
|
||||
"title": "%s1's information",
|
||||
"nickname": "Нік",
|
||||
@@ -635,7 +635,7 @@
|
||||
"description": "Today's rating statistics"
|
||||
},
|
||||
"season": {
|
||||
"name": "season",
|
||||
"name": "сезон",
|
||||
"description": "This season's rating statistics"
|
||||
}
|
||||
},
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "калібр",
|
||||
"fire.standardPenetration": "базове пробиття",
|
||||
"fire.premiumPenetration": "преміум пробиття",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "шкода",
|
||||
"fire.moduleDamage": "шкода по модулях",
|
||||
"fire.shellVelocity": "швидкість польоту снаряда",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - Рівень %s2 %s3 %s4 | %s5 Танкопедія | WoT Blitz",
|
||||
"tank_seo_description": "%s1 броня, характеристики, обладнання, амуніція та більше. %s2 шкода на хвилину, %s3 разова шкода, %s4 мм пробиття, %s5 км/год максимальна швидкість, %s6 міцність.",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "Hull",
|
||||
"turret": "Turret",
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "Калібр",
|
||||
"penetration": "Бронепробиття",
|
||||
"damage": "Шкода",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "Clipping potential",
|
||||
"moduleDamage": "Шкода по модулях",
|
||||
"explosionRadius": "Радіус розльоту уламків",
|
||||
|
||||
@@ -41,15 +41,15 @@
|
||||
"preview": "预览"
|
||||
},
|
||||
"locales": {
|
||||
"en": "英文",
|
||||
"es": "西班牙文",
|
||||
"pt": "葡萄牙文",
|
||||
"ru": "俄文",
|
||||
"uk": "乌克兰文",
|
||||
"en": "英语",
|
||||
"es": "西班牙语",
|
||||
"pt": "葡萄牙语",
|
||||
"ru": "俄语",
|
||||
"uk": "乌克兰语",
|
||||
"zh": "中文",
|
||||
"ja": "日文",
|
||||
"fr": "法文",
|
||||
"pl": "波兰文"
|
||||
"ja": "日语",
|
||||
"fr": "法语",
|
||||
"pl": "波兰语"
|
||||
},
|
||||
"wn8_percentile": {
|
||||
"0": "非常差",
|
||||
@@ -283,7 +283,7 @@
|
||||
"name": "阶级",
|
||||
"description": "阶级",
|
||||
"choices": {
|
||||
"tier": "%s1- %s2 级"
|
||||
"tier": "%s1阶 - %s2"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -494,7 +494,7 @@
|
||||
"accounts_linked": "帐号已绑定",
|
||||
"no_role_permissions": {
|
||||
"title": "%s1 验证失败",
|
||||
"description": "我没有管理角色的权限。"
|
||||
"description": "我没有管理身份的权限。"
|
||||
}
|
||||
},
|
||||
"embed": {
|
||||
@@ -517,7 +517,7 @@
|
||||
}
|
||||
},
|
||||
"search_players": {
|
||||
"name": "搜索玩家",
|
||||
"name": "搜索-玩家",
|
||||
"description": "搜索玩家",
|
||||
"options": {
|
||||
"limit": {
|
||||
@@ -578,7 +578,7 @@
|
||||
"description": "一段时间内的快速统计"
|
||||
},
|
||||
"owned_tanks": {
|
||||
"name": "已擁有的戰車",
|
||||
"name": "已拥有的战车",
|
||||
"description": "显示该阶级中所有您已拥有的战车",
|
||||
"body": {
|
||||
"title": "# %s1 所拥有的 %s2 阶战车\n\n"
|
||||
@@ -589,8 +589,8 @@
|
||||
"description": "检查机器人是否拥有运行所需的权限",
|
||||
"body": {
|
||||
"title": "# 权限\n\n%s1",
|
||||
"view_channels": "查看頻道:需要找到重新整理按鈕使用的訊息",
|
||||
"read_message_history": "讀取歷史訊息: 需要找到訊息以重新整理",
|
||||
"view_channels": "查看频道:需要找到重新整理按钮使用的讯息",
|
||||
"read_message_history": "读取消息历史: 需要找到消息以刷新",
|
||||
"attach_files": "附加文件:需要将图像添加到基于图像的命令",
|
||||
"external_emojis": "外部表情符号:需要添加国家旗帜和战车类别"
|
||||
}
|
||||
@@ -698,6 +698,7 @@
|
||||
"fire.caliber": "口径",
|
||||
"fire.standardPenetration": "标准炮弹穿透力",
|
||||
"fire.premiumPenetration": "加值炮弹穿透力",
|
||||
"fire.tertiaryPenetration": "tertiary penetration",
|
||||
"fire.damage": "炮弹伤害值",
|
||||
"fire.moduleDamage": "模组伤害值",
|
||||
"fire.shellVelocity": "炮弹飞行速度",
|
||||
@@ -786,6 +787,9 @@
|
||||
"tank_seo_title": "%s1 - %s2 阶 %s3 %s4 | %s5 战车百科 | 战车世界闪击战 (WoTB)",
|
||||
"tank_seo_description": "%s1 装甲,统计设备,装备,供给等。 %s2 每分钟伤害, %s3生命值, %s4毫米穿透, %s5kph 最高速度, %s6hp 生命值。",
|
||||
"visualizers": {
|
||||
"assault": {
|
||||
"title": "Assault shells"
|
||||
},
|
||||
"rotator": {
|
||||
"hull": "车体",
|
||||
"turret": "炮塔",
|
||||
@@ -796,9 +800,9 @@
|
||||
},
|
||||
"ricochet": {
|
||||
"angle": "角度",
|
||||
"normalization": "轉正",
|
||||
"normalization": "转正",
|
||||
"effective_angle": "有效角度",
|
||||
"armor": "裝甲",
|
||||
"armor": "装甲",
|
||||
"no_ricochet": "高爆弹不会跳弹"
|
||||
},
|
||||
"view_range": {
|
||||
@@ -854,7 +858,7 @@
|
||||
"track": "履带"
|
||||
},
|
||||
"status": {
|
||||
"penetration": "%s1生命值 擊穿",
|
||||
"penetration": "%s1生命值 击穿",
|
||||
"blocked": "抵挡伤害",
|
||||
"ricochet": "跳弹",
|
||||
"splash": "%s1生命值 溅射"
|
||||
@@ -975,6 +979,7 @@
|
||||
"caliber": "口径",
|
||||
"penetration": "穿深",
|
||||
"damage": "伤害",
|
||||
"damageWithoutAssault": "Damage without assault shells",
|
||||
"clipDamage": "弹匣伤害期望值",
|
||||
"moduleDamage": "模组伤害",
|
||||
"explosionRadius": "溅射半径",
|
||||
|
||||
@@ -7,7 +7,6 @@ import { FileChange } from '../core/github/commitMultipleFiles';
|
||||
export async function blitzkitTankIcons() {
|
||||
console.log('Building blitzkit tank icons...');
|
||||
|
||||
console.log('Starting website dev server...');
|
||||
const browser = await launch();
|
||||
const page = await browser.newPage();
|
||||
const tanks = Object.values((await fetchTankDefinitions()).tanks);
|
||||
@@ -19,12 +18,14 @@ export async function blitzkitTankIcons() {
|
||||
width: BLITZKIT_TANK_ICON_SIZE.width - 1,
|
||||
height: BLITZKIT_TANK_ICON_SIZE.height,
|
||||
});
|
||||
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
||||
waitUntil: 'networkidle0',
|
||||
});
|
||||
|
||||
if (index === 0) {
|
||||
console.log('Dev server started!');
|
||||
try {
|
||||
await page.goto(`http://localhost:4321/api/tankopedia/tank-icon/${id}/`, {
|
||||
waitUntil: 'networkidle0',
|
||||
});
|
||||
} catch (error) {
|
||||
console.error(`${id} ${name} time out`, error);
|
||||
continue;
|
||||
}
|
||||
|
||||
const screenshot = await page.screenshot({
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -21,7 +21,6 @@ import { gameModeBanners } from './gameModeBanners';
|
||||
import { glossary } from './glossary';
|
||||
import { migration } from './migration';
|
||||
import { moduleIcons } from './moduleIcons';
|
||||
import { popularTanks } from './popularTanks';
|
||||
import { shellIcons } from './shellIcons';
|
||||
import { skillIcons } from './skillIcons';
|
||||
import { tankArmors } from './tankArmors';
|
||||
@@ -47,7 +46,7 @@ const methods = [
|
||||
boosterIcons,
|
||||
tankIcons,
|
||||
blitzkitTankIcons,
|
||||
popularTanks,
|
||||
// popularTanks,
|
||||
glossary,
|
||||
];
|
||||
|
||||
|
||||
@@ -32,9 +32,6 @@ export async function tankModels() {
|
||||
if (tankKey.includes('tutorial_bot')) continue;
|
||||
|
||||
const id = toUniqueId(nation, tank.id);
|
||||
|
||||
if (id !== 21777) continue;
|
||||
|
||||
const parameters = await readYAMLDVPL<TankParameters>(
|
||||
`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||
);
|
||||
@@ -43,8 +40,6 @@ export async function tankModels() {
|
||||
parameters.resourcesPath.blitzModelPath.replace(/\.sc2$/, ''),
|
||||
);
|
||||
|
||||
await writeFile('../../temp/model.glb', await nodeIO.writeBinary(model));
|
||||
|
||||
changes.push({
|
||||
path: `3d/tanks/models/${id}.glb`,
|
||||
content: Buffer.from(await nodeIO.writeBinary(model)),
|
||||
|
||||
@@ -73,12 +73,13 @@ export async function commitMultipleFiles(
|
||||
}
|
||||
|
||||
if (diff.status === DiffStatus.Unchanged) {
|
||||
console.log(`🔵 (${diff.change.toLocaleString()}B) ${change.path}`);
|
||||
// just don't bother
|
||||
// console.log(`🔵 (${diff.change.toLocaleString()}B) ${change.path}`);
|
||||
} else {
|
||||
console.log(
|
||||
`${
|
||||
diff.status === DiffStatus.New ? '🟢' : '🟡'
|
||||
} (+${diff.change.toLocaleString()}B) ${change.path}`,
|
||||
} (${diff.change > 0 ? '+' : ''}${diff.change.toLocaleString()}B) ${change.path}`,
|
||||
);
|
||||
changes.push(change);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
// @ts-check
|
||||
|
||||
import partytown from '@astrojs/partytown';
|
||||
import react from '@astrojs/react';
|
||||
import sitemap from '@astrojs/sitemap';
|
||||
import { SUPPORTED_LOCALES } from '@blitzkit/i18n';
|
||||
@@ -21,7 +20,7 @@ export default defineConfig({
|
||||
outDir: '../../dist/website',
|
||||
prefetch: true,
|
||||
|
||||
integrations: [react(), sitemap(), partytown()],
|
||||
integrations: [react(), sitemap()],
|
||||
vite: {
|
||||
resolve: {
|
||||
alias: {
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_fragment>
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_vertex>
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
uniform float thickness;
|
||||
uniform float penetration;
|
||||
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#include <clipping_planes_pars_vertex>
|
||||
|
||||
void main() {
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
varying vec3 vNormal;
|
||||
varying vec3 vViewPosition;
|
||||
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
varying vec3 vNormal;
|
||||
varying vec3 vViewPosition;
|
||||
|
||||
|
||||
@@ -79,6 +79,12 @@ export function Body({ stats }: BodyProps) {
|
||||
|
||||
<Table.Body>
|
||||
<CompareRow stats={stats} value="dpm" decimals={0} />
|
||||
<CompareRow stats={stats} value="damage" decimals={0} />
|
||||
{hasNonRegularGun && (
|
||||
<CompareRow stats={stats} indent value="clipDamage" decimals={0} />
|
||||
)}
|
||||
<CompareRow stats={stats} value="moduleDamage" decimals={0} />
|
||||
<CompareRow stats={stats} value="penetration" decimals={0} />
|
||||
<CompareRow
|
||||
stats={stats}
|
||||
name={strings.website.tools.tankopedia.characteristics.values.reload}
|
||||
@@ -105,12 +111,6 @@ export function Body({ stats }: BodyProps) {
|
||||
<CompareRow stats={stats} value="shells" decimals={0} />
|
||||
</>
|
||||
)}
|
||||
<CompareRow stats={stats} value="penetration" decimals={0} />
|
||||
<CompareRow stats={stats} value="damage" decimals={0} />
|
||||
{hasNonRegularGun && (
|
||||
<CompareRow stats={stats} indent value="clipDamage" decimals={0} />
|
||||
)}
|
||||
<CompareRow stats={stats} value="moduleDamage" decimals={0} />
|
||||
<CompareRow stats={stats} value="caliber" decimals={0} />
|
||||
<CompareRow stats={stats} value="shellNormalization" decimals={0} />
|
||||
<CompareRow
|
||||
|
||||
@@ -127,8 +127,8 @@ const strings = getStrings(locale);
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex gap="5" display={{ initial: 'flex', sm: 'none' }}>
|
||||
<Flex direction="column" justify="between" align="end">
|
||||
<Flex gap="5" display={{ initial: 'flex', sm: 'none' }} width="100%">
|
||||
<Flex direction="column" gap="1" flexGrow="1" flexBasis="0" align="end">
|
||||
<Text size="2" color="gray">BlitzKit</Text>
|
||||
{
|
||||
PUBLIC_ASSET_BRANCH !== 'preview' && (
|
||||
@@ -140,7 +140,7 @@ const strings = getStrings(locale);
|
||||
<Text size="2" color="gray">CDN</Text>
|
||||
</Flex>
|
||||
|
||||
<Flex direction="column" justify="between" align="start">
|
||||
<Flex direction="column" gap="1" flexGrow="1" flexBasis="0" align="start">
|
||||
<Code size="2" color="gray">
|
||||
{packageJson.version}
|
||||
</Code>
|
||||
|
||||
@@ -17,7 +17,7 @@ export interface Props {
|
||||
integrated?: boolean;
|
||||
}
|
||||
|
||||
const { integrated } = Astro.props;
|
||||
const { integrated = false } = Astro.props;
|
||||
const toolsFiltered = TOOLS.filter((tool) => !('href' in tool));
|
||||
const { locale } = Astro.params;
|
||||
const branchName = resolveBranchName(locale);
|
||||
@@ -47,7 +47,7 @@ const strings = getStrings(locale);
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.navbar[data-expanded='false'] .content {
|
||||
.navbar[data-expanded='false'][data-integrated='false'] .content {
|
||||
background-color: var(--black-a8);
|
||||
backdrop-filter: blur(4rem);
|
||||
box-shadow: var(--shadow-3);
|
||||
@@ -87,6 +87,7 @@ const strings = getStrings(locale);
|
||||
direction="column"
|
||||
align="center"
|
||||
data-expanded="false"
|
||||
data-integrated={`${integrated}`}
|
||||
className="navbar"
|
||||
width="100%"
|
||||
top="0"
|
||||
@@ -232,7 +233,7 @@ const strings = getStrings(locale);
|
||||
<Box
|
||||
style={{
|
||||
borderRadius: Var('radius-2'),
|
||||
backgroundImage: `url(/assets/images/${tool.id}.webp)`,
|
||||
backgroundImage: `url(/assets/images/tools/${tool.id}.webp)`,
|
||||
backgroundSize: '200%',
|
||||
backgroundPosition: 'right center',
|
||||
}}
|
||||
|
||||
@@ -6,42 +6,20 @@ const PUBLIC_GOOGLE_TAG_MANAGER_ID = assertSecret(
|
||||
);
|
||||
---
|
||||
|
||||
{/* google analytics */}
|
||||
<script
|
||||
is:inline
|
||||
async
|
||||
type="text/partytown"
|
||||
src={`https://www.googletagmanager.com/gtag/js?id=${PUBLIC_GOOGLE_TAG_MANAGER_ID}`}
|
||||
></script>
|
||||
<script
|
||||
is:inline
|
||||
define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}
|
||||
type="text/partytown"
|
||||
>
|
||||
|
||||
<script is:inline define:vars={{ PUBLIC_GOOGLE_TAG_MANAGER_ID }}>
|
||||
window.dataLayer = window.dataLayer || [];
|
||||
|
||||
function gtag() {
|
||||
dataLayer.push(arguments);
|
||||
}
|
||||
|
||||
gtag('js', new Date());
|
||||
|
||||
gtag('config', PUBLIC_GOOGLE_TAG_MANAGER_ID);
|
||||
</script>
|
||||
|
||||
{/* nitro ads */}
|
||||
{
|
||||
/*
|
||||
<script is:inline data-cfasync="false">
|
||||
window.nitroAds = window.nitroAds || {
|
||||
createAd: function () {
|
||||
return new Promise((e) => {
|
||||
window.nitroAds.queue.push(['createAd', arguments, e]);
|
||||
});
|
||||
},
|
||||
addUserToken: function () {
|
||||
window.nitroAds.queue.push(['addUserToken', arguments]);
|
||||
},
|
||||
queue: [],
|
||||
};
|
||||
</script>
|
||||
*/
|
||||
}
|
||||
@@ -80,7 +80,7 @@ export const TankCard = forwardRef<HTMLSpanElement, TankCardProps>(
|
||||
>
|
||||
<img
|
||||
alt={unwrap(tank.name)}
|
||||
src={asset(`icons/tanks/blitzkit/${tank.id}.webp`)}
|
||||
src={asset(`icons/tanks/big/${tank.id}.webp`)}
|
||||
className="image"
|
||||
draggable={false}
|
||||
/>
|
||||
|
||||
@@ -27,6 +27,7 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
||||
const gun = turret.guns.at(-1)!;
|
||||
const shell0 = gun.gun_type!.value.base.shells[0];
|
||||
const shell1 = gun.gun_type!.value.base.shells[1];
|
||||
const shell2 = gun.gun_type!.value.base.shells[2];
|
||||
const tracks = tank.tracks.at(-1)!;
|
||||
const engine = tank.engines.at(-1)!;
|
||||
const tankModelDefinition = modelDefinitions.models[tank.id];
|
||||
@@ -57,6 +58,8 @@ export function TankSearchCard({ tank, onSelect }: TankSearchCardProps) {
|
||||
return shell0.penetration.near.toFixed(0);
|
||||
case 'fire.premiumPenetration':
|
||||
return shell1 ? shell1.penetration.near.toFixed(0) : '--';
|
||||
case 'fire.tertiaryPenetration':
|
||||
return shell1 ? shell2.penetration.near.toFixed(0) : '--';
|
||||
case 'fire.shellVelocity':
|
||||
return shell0.velocity.toFixed(0);
|
||||
case 'fire.shellCapacity':
|
||||
|
||||
@@ -84,6 +84,7 @@ function ShellFilter({ index, premium }: { index: number; premium?: boolean }) {
|
||||
|
||||
return (
|
||||
<IconButton
|
||||
key={shellType}
|
||||
value={`${shellType}`}
|
||||
radius="none"
|
||||
variant={selected ? 'solid' : 'soft'}
|
||||
|
||||
@@ -21,27 +21,17 @@ export function SearchBar({ topResult, skeleton, onSelect }: SearchBarProps) {
|
||||
const input = useRef<HTMLInputElement>(null);
|
||||
const performSearch = useCallback(
|
||||
debounce(() => {
|
||||
// tankFiltersStore.setState({ searching: false });
|
||||
$tankFilters.setKey('searching', false);
|
||||
|
||||
if (!input.current) return;
|
||||
|
||||
const sanitized = input.current.value.trim();
|
||||
|
||||
// tankFiltersStore.setState({
|
||||
// search: sanitized.length === 0 ? undefined : sanitized,
|
||||
// });
|
||||
$tankFilters.setKey(
|
||||
'search',
|
||||
sanitized.length === 0 ? undefined : sanitized,
|
||||
);
|
||||
$tankFilters.setKey('search', sanitized.length === 0 ? null : sanitized);
|
||||
}, 500),
|
||||
[],
|
||||
);
|
||||
const handleChange = useCallback(() => {
|
||||
// if (!tankFiltersStore.getState().searching) {
|
||||
// tankFiltersStore.setState({ searching: true });
|
||||
// }
|
||||
if (!tankFilters.searching) {
|
||||
$tankFilters.setKey('searching', true);
|
||||
}
|
||||
@@ -69,7 +59,7 @@ export function SearchBar({ topResult, skeleton, onSelect }: SearchBarProps) {
|
||||
<TextField.Root
|
||||
variant="classic"
|
||||
disabled={skeleton}
|
||||
defaultValue={tankFilters.search}
|
||||
defaultValue={tankFilters.search ?? undefined}
|
||||
style={{ flex: 1 }}
|
||||
ref={input}
|
||||
placeholder={strings.website.common.tank_search.search_bar_hint}
|
||||
|
||||
@@ -63,6 +63,7 @@ export function Sort() {
|
||||
<Item by="fire.caliber" />
|
||||
<Item by="fire.standardPenetration" />
|
||||
<Item by="fire.premiumPenetration" />
|
||||
<Item by="fire.tertiaryPenetration" />
|
||||
<Item by="fire.damage" />
|
||||
<Item by="fire.moduleDamage" />
|
||||
<Item by="fire.shellVelocity" />
|
||||
|
||||
@@ -60,7 +60,7 @@ export const TankSearch = memo<TankSearchProps>(
|
||||
const tankFilters = useStore($tankFilters);
|
||||
const tankopediaSort = useStore($tankopediaSort);
|
||||
const tanksFiltered = useMemo(() => {
|
||||
if (tankFilters.search === undefined) {
|
||||
if (tankFilters.search === null) {
|
||||
const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
|
||||
filterTank(tankFilters, tank),
|
||||
);
|
||||
@@ -238,6 +238,16 @@ export const TankSearch = memo<TankSearchProps>(
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.tertiaryPenetration':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
(a.turrets.at(-1)!.guns.at(-1)!.gun_type!.value.base.shells[2]
|
||||
?.penetration.near ?? 0) -
|
||||
(b.turrets.at(-1)!.guns.at(-1)!.gun_type!.value.base.shells[2]
|
||||
?.penetration.near ?? 0),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.damage':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
#assault-cursor {
|
||||
cursor: grab;
|
||||
}
|
||||
|
||||
#assault-cursor:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
+123
@@ -0,0 +1,123 @@
|
||||
import { DragHandleDots2Icon } from '@radix-ui/react-icons';
|
||||
import { Box, Flex, Text } from '@radix-ui/themes';
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
import { clamp } from 'three/src/math/MathUtils.js';
|
||||
import {
|
||||
fakeLogSquishyHigh,
|
||||
fakeLogSquishyHighInverse,
|
||||
} from '../../../../../../../../../core/blitzkit/fakeLog';
|
||||
import { Var } from '../../../../../../../../../core/radix/var';
|
||||
import { Duel } from '../../../../../../../../../stores/duel';
|
||||
import './index.css';
|
||||
|
||||
interface Props {
|
||||
maxDistance: number;
|
||||
maxFakeDistance: number;
|
||||
}
|
||||
|
||||
export function AssaultCursor({ maxDistance, maxFakeDistance }: Props) {
|
||||
const assaultDistance = Duel.use(
|
||||
(state) => state.protagonist.assaultDistance,
|
||||
);
|
||||
const [x, setX] = useState(fakeLogSquishyHigh(assaultDistance / maxDistance));
|
||||
const cursor = useRef<HTMLDivElement>(null);
|
||||
const mutateDuel = Duel.useMutation();
|
||||
|
||||
useEffect(() => {
|
||||
let localX = x;
|
||||
let lastX = 0;
|
||||
|
||||
function handlePointerDown(event: PointerEvent) {
|
||||
event.preventDefault();
|
||||
|
||||
lastX = event.clientX;
|
||||
|
||||
window.addEventListener('pointermove', handlePointerMove);
|
||||
window.addEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
function handlePointerMove(event: PointerEvent) {
|
||||
event.preventDefault();
|
||||
|
||||
const parent = cursor.current?.parentElement;
|
||||
|
||||
if (!parent) return;
|
||||
|
||||
const width = parent.clientWidth;
|
||||
const movementX = event.clientX - lastX;
|
||||
lastX = event.clientX;
|
||||
|
||||
setX((state) => {
|
||||
localX = clamp(state + movementX / width, 0, 1);
|
||||
return localX;
|
||||
});
|
||||
}
|
||||
|
||||
function handlePointerUp() {
|
||||
mutateDuel((draft) => {
|
||||
draft.protagonist.assaultDistance =
|
||||
fakeLogSquishyHighInverse(localX * maxFakeDistance) * maxDistance;
|
||||
});
|
||||
|
||||
window.removeEventListener('pointermove', handlePointerMove);
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
}
|
||||
|
||||
cursor.current?.addEventListener('pointerdown', handlePointerDown);
|
||||
|
||||
return () => {
|
||||
cursor.current?.removeEventListener('pointerdown', handlePointerDown);
|
||||
window.removeEventListener('pointermove', handlePointerMove);
|
||||
window.removeEventListener('pointerup', handlePointerUp);
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<Box
|
||||
ref={cursor}
|
||||
position="absolute"
|
||||
top="0"
|
||||
left={`${x * 100}%`}
|
||||
height="100%"
|
||||
width="2pt"
|
||||
id="assault-cursor"
|
||||
style={{
|
||||
touchAction: 'none',
|
||||
transform: 'translateX(-50%)',
|
||||
backgroundColor: Var('accent-11'),
|
||||
}}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
direction="column"
|
||||
position="absolute"
|
||||
left="50%"
|
||||
bottom="100%"
|
||||
style={{ transform: 'translateX(-50%)' }}
|
||||
>
|
||||
<Flex
|
||||
align="center"
|
||||
justify="center"
|
||||
style={{
|
||||
width: '1.5rem',
|
||||
height: '1.5rem',
|
||||
backgroundColor: Var('accent-9'),
|
||||
borderRadius: `50% 50% ${Var('radius-1')} ${Var('radius-1')}`,
|
||||
}}
|
||||
>
|
||||
<Text style={{ display: 'flex' }} highContrast color="purple">
|
||||
<DragHandleDots2Icon />
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Box
|
||||
height="0.5rem"
|
||||
width="2pt"
|
||||
style={{
|
||||
backgroundColor: Var('accent-11'),
|
||||
}}
|
||||
/>
|
||||
</Flex>
|
||||
</Box>
|
||||
);
|
||||
}
|
||||
+157
@@ -0,0 +1,157 @@
|
||||
import type { AssaultRanges } from '@blitzkit/core';
|
||||
import { literals } from '@blitzkit/i18n';
|
||||
import { Box, Card, Flex, Text } from '@radix-ui/themes';
|
||||
import { clamp } from 'three/src/math/MathUtils.js';
|
||||
import {
|
||||
fakeLogSquishyHigh,
|
||||
fakeLogSquishyLow,
|
||||
} from '../../../../../../../core/blitzkit/fakeLog';
|
||||
import type { TankCharacteristics } from '../../../../../../../core/blitzkit/tankCharacteristics';
|
||||
import { Var } from '../../../../../../../core/radix/var';
|
||||
import { useLocale } from '../../../../../../../hooks/useLocale';
|
||||
import { AssaultCursor } from './components/Cursor';
|
||||
|
||||
interface Props {
|
||||
ranges: AssaultRanges;
|
||||
stats: TankCharacteristics;
|
||||
}
|
||||
|
||||
export function AssaultRangesVisualizer({ ranges: _ranges, stats }: Props) {
|
||||
const maxDistance = _ranges.ranges.at(-1)!.distance;
|
||||
const ranges = _ranges.ranges.map((range) => ({
|
||||
factor: range.factor,
|
||||
distance: range.distance,
|
||||
fakeDistance: fakeLogSquishyHigh(range.distance / maxDistance),
|
||||
}));
|
||||
const maxFakeDistance = ranges.at(-1)!.fakeDistance;
|
||||
const maxFactor = ranges[0].factor;
|
||||
|
||||
const { strings } = useLocale();
|
||||
|
||||
return (
|
||||
<Card mb="6" variant="classic" style={{ aspectRatio: '1 / 1' }}>
|
||||
<Flex
|
||||
position="absolute"
|
||||
top="0"
|
||||
left="0"
|
||||
width="100%"
|
||||
height="100%"
|
||||
direction="column"
|
||||
>
|
||||
<Text m="3" size="2" color="gray">
|
||||
{strings.website.tools.tankopedia.visualizers.assault.title}
|
||||
</Text>
|
||||
|
||||
<Flex
|
||||
direction="column"
|
||||
p="3"
|
||||
pt="8"
|
||||
pr="5"
|
||||
style={{ backgroundColor: Var('gray-1') }}
|
||||
flexGrow="1"
|
||||
>
|
||||
<Flex flexGrow="1">
|
||||
<Box position="relative" width={Var('space-8')}>
|
||||
{ranges.map((range, index) => (
|
||||
<Text
|
||||
key={index}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: 0,
|
||||
bottom: `${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`,
|
||||
transform: 'translateY(50%)',
|
||||
}}
|
||||
color="gray"
|
||||
size="1"
|
||||
wrap="nowrap"
|
||||
>
|
||||
{literals(strings.common.units.hp, [
|
||||
`${Math.round(stats.damageWithoutAssault * range.factor)}`,
|
||||
])}
|
||||
</Text>
|
||||
))}
|
||||
</Box>
|
||||
|
||||
<Flex flexGrow="1" align="end" position="relative">
|
||||
{ranges.map((range, index) => {
|
||||
const mix =
|
||||
clamp(2 * (range.factor / maxFactor - 1) + 1, 0, 1) * 100;
|
||||
const color0 = `color-mix(in hsl, ${Var('tomato-9')}, ${Var('jade-9')} ${mix}%)`;
|
||||
const color1 = `color-mix(in hsl, ${Var('tomato-7')}, ${Var('jade-7')} ${mix}%)`;
|
||||
const last = ranges[index - 1];
|
||||
const lastFakeDistance = last?.fakeDistance ?? 0;
|
||||
const fakeWidth = range.fakeDistance - lastFakeDistance;
|
||||
const fraction = fakeWidth / ranges.at(-1)!.fakeDistance;
|
||||
|
||||
return (
|
||||
<Box
|
||||
width={`${fraction * 100}%`}
|
||||
height={`${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`}
|
||||
style={{
|
||||
background: `linear-gradient(45deg, ${color1}, ${color0})`,
|
||||
}}
|
||||
key={index}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
|
||||
{ranges.map((range, index) => (
|
||||
<Box
|
||||
key={index}
|
||||
position="absolute"
|
||||
left="0"
|
||||
bottom={`${fakeLogSquishyLow(range.factor / maxFactor) * 100}%`}
|
||||
width="100%"
|
||||
height="1pt"
|
||||
style={{
|
||||
transform: 'translateY(50%)',
|
||||
backgroundColor: Var('gray-11'),
|
||||
}}
|
||||
/>
|
||||
))}
|
||||
|
||||
<AssaultCursor
|
||||
maxDistance={maxDistance}
|
||||
maxFakeDistance={maxFakeDistance}
|
||||
/>
|
||||
</Flex>
|
||||
</Flex>
|
||||
|
||||
<Flex ml="8" height={Var('space-7')}>
|
||||
{ranges.map((range, index) => {
|
||||
const last = ranges[index - 1];
|
||||
const lastFakeDistance = last?.fakeDistance ?? 0;
|
||||
const fakeWidth = range.fakeDistance - lastFakeDistance;
|
||||
const fraction = fakeWidth / ranges.at(-1)!.fakeDistance;
|
||||
|
||||
return (
|
||||
<Box
|
||||
position="relative"
|
||||
key={index}
|
||||
width={`${fraction * 100}%`}
|
||||
height="100%"
|
||||
>
|
||||
<Text
|
||||
size="1"
|
||||
color="gray"
|
||||
mt="2"
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 0,
|
||||
transform: 'translateX(50%)',
|
||||
writingMode: 'vertical-rl',
|
||||
}}
|
||||
>
|
||||
{literals(strings.common.units.m, [
|
||||
`${Math.round(range.distance)}`,
|
||||
])}
|
||||
</Text>
|
||||
</Box>
|
||||
);
|
||||
})}
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Flex>
|
||||
</Card>
|
||||
);
|
||||
}
|
||||
+15
-6
@@ -21,6 +21,7 @@ import { useEquipment } from '../../../../../../hooks/useEquipment';
|
||||
import { useLocale } from '../../../../../../hooks/useLocale';
|
||||
import { useTankModelDefinition } from '../../../../../../hooks/useTankModelDefinition';
|
||||
import { Duel } from '../../../../../../stores/duel';
|
||||
import { AssaultRangesVisualizer } from './AssaultRangesVisualizer';
|
||||
import { Info } from './Info';
|
||||
import { InfoWithDelta } from './InfoWithDelta';
|
||||
import { RicochetVisualizer } from './RicochetVisualizer';
|
||||
@@ -112,6 +113,20 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
||||
{strings.common.gun_types[gun.gun_type!.$case]}
|
||||
</Info>
|
||||
<InfoWithDelta stats={stats} decimals={0} value="dpm" />
|
||||
<InfoWithDelta stats={stats} decimals={0} value="damage" />
|
||||
{gun.gun_type!.$case !== 'regular' && (
|
||||
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
|
||||
)}
|
||||
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
|
||||
<InfoWithDelta stats={stats} decimals={0} value="penetration" />
|
||||
|
||||
{gun.gun_type!.value.base.assault_ranges?.types.includes(shell.type) && (
|
||||
<AssaultRangesVisualizer
|
||||
stats={stats}
|
||||
ranges={gun.gun_type!.value.base.assault_ranges}
|
||||
/>
|
||||
)}
|
||||
|
||||
{gun.gun_type!.$case === 'auto_reloader' && (
|
||||
<InfoWithDelta stats={stats} decimals={0} indent value="dpmEffective" />
|
||||
)}
|
||||
@@ -172,7 +187,6 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
||||
)}
|
||||
{/* <ReloadVisualizer stats={stats} /> */}
|
||||
|
||||
<InfoWithDelta stats={stats} decimals={0} value="penetration" />
|
||||
{typeof shell.penetration !== 'number' && (
|
||||
<>
|
||||
<InfoWithDelta
|
||||
@@ -240,11 +254,6 @@ export function Firepower({ stats }: StatsAcceptorProps) {
|
||||
</Flex>
|
||||
</>
|
||||
)}
|
||||
<InfoWithDelta stats={stats} decimals={0} value="damage" />
|
||||
{gun.gun_type!.$case !== 'regular' && (
|
||||
<InfoWithDelta stats={stats} indent decimals={0} value="clipDamage" />
|
||||
)}
|
||||
<InfoWithDelta stats={stats} decimals={0} value="moduleDamage" />
|
||||
{isExplosive(shell.type) && (
|
||||
<InfoWithDelta
|
||||
stats={stats}
|
||||
|
||||
+19
-4
@@ -65,6 +65,14 @@ export function InfoWithDelta({
|
||||
: (stats[props.value] as number);
|
||||
const delta = useDelta(uhWhatDoICallThisVariable);
|
||||
const protagonistTank = Duel.use((state) => state.protagonist.tank);
|
||||
const shellIndex = Duel.use((state) =>
|
||||
state.protagonist.gun.gun_type!.value.base.shells.indexOf(
|
||||
state.protagonist.shell,
|
||||
),
|
||||
);
|
||||
const equipmentMatrix = Duel.use(
|
||||
(state) => state.protagonist.equipmentMatrix,
|
||||
);
|
||||
const others = useMemo(() => {
|
||||
const defaultSkills = createDefaultSkills(skillDefinitions);
|
||||
|
||||
@@ -86,6 +94,10 @@ export function InfoWithDelta({
|
||||
provisionDefinitions,
|
||||
);
|
||||
|
||||
if (member.gun.gun_type!.value.base.shells[shellIndex] === undefined) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
return tankCharacteristics(
|
||||
{
|
||||
applyDynamicArmor: false,
|
||||
@@ -97,8 +109,8 @@ export function InfoWithDelta({
|
||||
provisions: member.provisions,
|
||||
engine: member.engine,
|
||||
gun: member.gun,
|
||||
equipmentMatrix: member.equipmentMatrix,
|
||||
shell: member.shell,
|
||||
equipmentMatrix: equipmentMatrix,
|
||||
shell: member.gun.gun_type!.value.base.shells[shellIndex],
|
||||
stockEngine: tank.engines[0],
|
||||
stockGun: tank.turrets[0].guns[0],
|
||||
stockTrack: tank.tracks[0],
|
||||
@@ -106,6 +118,7 @@ export function InfoWithDelta({
|
||||
tank,
|
||||
track: member.track,
|
||||
turret: member.turret,
|
||||
assaultDistance: member.assaultDistance,
|
||||
},
|
||||
{
|
||||
equipmentDefinitions,
|
||||
@@ -115,14 +128,16 @@ export function InfoWithDelta({
|
||||
);
|
||||
})
|
||||
.filter((tank) => {
|
||||
if (tank === undefined) return false;
|
||||
|
||||
const othersValue =
|
||||
typeof props.value === 'function'
|
||||
? props.value(tank)!
|
||||
: (tank[props.value] as number);
|
||||
|
||||
return othersValue !== undefined;
|
||||
});
|
||||
}, [relativeAgainst]);
|
||||
}) as TankCharacteristics[];
|
||||
}, [relativeAgainst, shellIndex, equipmentMatrix]);
|
||||
const betterTanks = others.filter((tank) => {
|
||||
const othersValue =
|
||||
typeof props.value === 'function'
|
||||
|
||||
+4
@@ -24,6 +24,9 @@ export function Characteristics() {
|
||||
const provisions = Duel.use((state) => state.protagonist.provisions);
|
||||
const consumables = Duel.use((state) => state.protagonist.consumables);
|
||||
const camouflage = Duel.use((state) => state.protagonist.camouflage);
|
||||
const assaultDistance = Duel.use(
|
||||
(state) => state.protagonist.assaultDistance,
|
||||
);
|
||||
const equipmentMatrix = Duel.use(
|
||||
(state) => state.protagonist.equipmentMatrix,
|
||||
);
|
||||
@@ -58,6 +61,7 @@ export function Characteristics() {
|
||||
applyReactiveArmor: false,
|
||||
applyDynamicArmor: false,
|
||||
applySpallLiner: false,
|
||||
assaultDistance,
|
||||
},
|
||||
{
|
||||
tankModelDefinition,
|
||||
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
import { Box, Progress } from '@radix-ui/themes';
|
||||
import { useProgress } from '@react-three/drei';
|
||||
|
||||
interface Props {
|
||||
fontSize?: string;
|
||||
}
|
||||
|
||||
export function Tracker({ fontSize }: Props) {
|
||||
const { loaded, total } = useProgress();
|
||||
const progress = total === 0 ? 0 : (loaded / total) * 100;
|
||||
|
||||
return (
|
||||
<Box
|
||||
position="absolute"
|
||||
left="50%"
|
||||
bottom="0"
|
||||
width="min(100%, 16rem)"
|
||||
style={{
|
||||
transform: `translate(-50%, calc(${fontSize} / 2))`,
|
||||
}}
|
||||
>
|
||||
<Progress color="gray" value={progress} />
|
||||
</Box>
|
||||
);
|
||||
}
|
||||
+18
-17
@@ -1,13 +1,14 @@
|
||||
import { TankType } from '@blitzkit/core';
|
||||
import { Box, Heading } from '@radix-ui/themes';
|
||||
import { Var } from '../../../../../core/radix/var';
|
||||
import { useLocale } from '../../../../../hooks/useLocale';
|
||||
import { Duel } from '../../../../../stores/duel';
|
||||
import type { RadixColor } from '../../../../../stores/embedState';
|
||||
import { TankopediaEphemeral } from '../../../../../stores/tankopediaEphemeral';
|
||||
import { Var } from '../../../../../../core/radix/var';
|
||||
import { useLocale } from '../../../../../../hooks/useLocale';
|
||||
import { Duel } from '../../../../../../stores/duel';
|
||||
import type { RadixColor } from '../../../../../../stores/embedState';
|
||||
import { TankopediaEphemeral } from '../../../../../../stores/tankopediaEphemeral';
|
||||
import { Tracker } from './components/Tracker';
|
||||
|
||||
interface TitleProps {
|
||||
outline?: boolean;
|
||||
foreground?: boolean;
|
||||
}
|
||||
|
||||
export const NATION_COLORS: Record<
|
||||
@@ -65,7 +66,7 @@ export const NATION_COLORS: Record<
|
||||
},
|
||||
};
|
||||
|
||||
export function Title({ outline }: TitleProps) {
|
||||
export function Title({ foreground }: TitleProps) {
|
||||
const { unwrap } = useLocale();
|
||||
const protagonist = Duel.use((state) => state.protagonist.tank);
|
||||
const disturbed = TankopediaEphemeral.use((state) => state.disturbed);
|
||||
@@ -81,6 +82,11 @@ export function Title({ outline }: TitleProps) {
|
||||
: `${nationColors.text}-12`,
|
||||
);
|
||||
const name = unwrap(protagonist.name);
|
||||
const fontSize = revealed
|
||||
? disturbed
|
||||
? '2rem'
|
||||
: `min(65vh, ${125 / name.length}vw)`
|
||||
: `min(48vh, ${75 / name.length}vw)`;
|
||||
|
||||
return (
|
||||
<Box
|
||||
@@ -97,17 +103,10 @@ export function Title({ outline }: TitleProps) {
|
||||
fontWeight: 900,
|
||||
userSelect: 'none',
|
||||
pointerEvents: 'none',
|
||||
fontSize: revealed
|
||||
? disturbed
|
||||
? '2rem'
|
||||
: `min(65vh, ${125 / name.length}vw)`
|
||||
: `min(48vh, ${75 / name.length}vw)`,
|
||||
fontSize,
|
||||
whiteSpace: 'nowrap',
|
||||
color: outline ? Var(`${nationColors.tint}-a2`) : color,
|
||||
opacity: outline && disturbed ? 0 : 1,
|
||||
WebkitTextStroke: outline
|
||||
? `${revealed ? (disturbed ? '1px' : 'min(2px, 0.2vw)') : 0} ${color}`
|
||||
: undefined,
|
||||
color: foreground ? Var('gray-a10') : color,
|
||||
opacity: foreground && disturbed ? 0 : 1,
|
||||
letterSpacing: disturbed || !revealed ? 0 : '-0.03em',
|
||||
transition: `
|
||||
letter-spacing 1.5s ${disturbed ? '' : 'cubic-bezier(.81,-2,.68,1)'},
|
||||
@@ -120,6 +119,8 @@ export function Title({ outline }: TitleProps) {
|
||||
>
|
||||
{name}
|
||||
</Heading>
|
||||
|
||||
{!revealed && <Tracker fontSize={fontSize} />}
|
||||
</Box>
|
||||
);
|
||||
}
|
||||
+4
@@ -73,6 +73,9 @@ export function SceneProps() {
|
||||
const crewSkills = TankopediaEphemeral.use((state) => state.skills);
|
||||
const consumables = Duel.use((state) => state.protagonist.consumables);
|
||||
const provisions = Duel.use((state) => state.protagonist.provisions);
|
||||
const assaultDistance = Duel.use(
|
||||
(state) => state.protagonist.assaultDistance,
|
||||
);
|
||||
const equipmentMatrix = Duel.use(
|
||||
(state) => state.protagonist.equipmentMatrix,
|
||||
);
|
||||
@@ -96,6 +99,7 @@ export function SceneProps() {
|
||||
stockTurret: tank.turrets[0],
|
||||
stockTrack: tank.tracks[0],
|
||||
track,
|
||||
assaultDistance,
|
||||
},
|
||||
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
||||
);
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_fragment>
|
||||
|
||||
+2
@@ -1,3 +1,5 @@
|
||||
precision mediump float;
|
||||
|
||||
#define USE_FOG
|
||||
|
||||
#include <fog_pars_vertex>
|
||||
|
||||
+4
-4
@@ -39,11 +39,11 @@ interface TankSandboxProps {
|
||||
naked?: boolean;
|
||||
}
|
||||
|
||||
export const forNear0 = 20;
|
||||
export const fogFar0 = 25;
|
||||
export const forNear0 = 30;
|
||||
export const fogFar0 = 50;
|
||||
export const forNear1 = 0;
|
||||
export const fogFar1 = 0;
|
||||
export const fogAnimationTime = 1.5;
|
||||
export const fogAnimationTime = 2.5;
|
||||
|
||||
export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
({ thicknessRange, naked }, ref) => {
|
||||
@@ -74,7 +74,7 @@ export const TankSandbox = forwardRef<HTMLCanvasElement, TankSandboxProps>(
|
||||
const interval = setInterval(() => {
|
||||
const t = (Date.now() - t0) / 1000;
|
||||
const x = t / fogAnimationTime;
|
||||
const y = Math.cbrt(-2 * Math.abs(x - 0.5)) + 1;
|
||||
const y = Math.sin(Math.PI * x);
|
||||
|
||||
const near = forNear0 + (forNear1 - forNear0) * y;
|
||||
const far = fogFar0 + (fogFar1 - fogFar0) * y;
|
||||
|
||||
@@ -103,7 +103,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
transitionDuration: '1s',
|
||||
background: isFullScreen ? 'black' : undefined,
|
||||
}}
|
||||
height={disturbed && !isFullScreen ? 'calc(100svh - 6rem)' : '100vh'}
|
||||
height={!isFullScreen ? 'calc(100svh - 6rem)' : '100vh'}
|
||||
maxHeight={isFullScreen ? undefined : '60rem'}
|
||||
maxWidth={isFullScreen ? undefined : '120rem'}
|
||||
flexGrow="1"
|
||||
@@ -136,7 +136,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
height: '100%',
|
||||
transitionDuration: '2s',
|
||||
opacity: revealed ? 1 : 0,
|
||||
filter: disturbed ? undefined : `drop-shadow(0 0 2rem black)`,
|
||||
filter: disturbed ? undefined : `drop-shadow(0 0 1rem black)`,
|
||||
}}
|
||||
>
|
||||
<Suspense>
|
||||
@@ -153,7 +153,7 @@ export function HeroSection({ skeleton }: MaybeSkeletonComponentProps) {
|
||||
</Box>
|
||||
</Box>
|
||||
|
||||
<Title outline />
|
||||
<Title foreground />
|
||||
</Flex>
|
||||
</Flex>
|
||||
);
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
const GAMMA = 1.2;
|
||||
|
||||
export function fakeLogSquishyHigh(x: number) {
|
||||
return Math.sin((Math.PI / 2) * x) ** (1 / GAMMA);
|
||||
}
|
||||
|
||||
export function fakeLogSquishyHighInverse(y: number) {
|
||||
return (2 / Math.PI) * Math.asin(y ** GAMMA);
|
||||
}
|
||||
|
||||
export function fakeLogSquishyLow(x: number) {
|
||||
return x ** 2;
|
||||
}
|
||||
|
||||
export function fakeLogSquishyLowInverse(y: number) {
|
||||
return y ** (1 / 2);
|
||||
}
|
||||
@@ -1,12 +1,12 @@
|
||||
import { fetchEquipmentDefinitions } from '@blitzkit/core';
|
||||
import type { EquipmentMatrix } from '../../stores/duel';
|
||||
import { awaitableEquipmentDefinitions } from '../awaitables/equipmentDefinitions';
|
||||
|
||||
export async function hasEquipment(
|
||||
id: number,
|
||||
equipmentPreset: string,
|
||||
equipmentMatrix: EquipmentMatrix,
|
||||
) {
|
||||
const equipmentDefinitions = await fetchEquipmentDefinitions();
|
||||
const equipmentDefinitions = await awaitableEquipmentDefinitions;
|
||||
const preset = equipmentDefinitions.presets[equipmentPreset];
|
||||
return preset.slots.some((slot, index) => {
|
||||
const row = Math.floor(index / 3);
|
||||
|
||||
@@ -46,6 +46,7 @@ export function tankCharacteristics(
|
||||
applyReactiveArmor,
|
||||
applyDynamicArmor,
|
||||
applySpallLiner,
|
||||
assaultDistance,
|
||||
}: {
|
||||
tank: TankDefinition;
|
||||
turret: TurretDefinition;
|
||||
@@ -65,6 +66,7 @@ export function tankCharacteristics(
|
||||
applyReactiveArmor: boolean;
|
||||
applyDynamicArmor: boolean;
|
||||
applySpallLiner: boolean;
|
||||
assaultDistance: number;
|
||||
},
|
||||
{
|
||||
tankModelDefinition,
|
||||
@@ -157,7 +159,15 @@ export function tankCharacteristics(
|
||||
[applyDynamicArmor, -0.1],
|
||||
[applySpallLiner && shell.type === ShellType.HE, -0.2],
|
||||
);
|
||||
const moduleDamageCoefficient = coefficient([hasTungsten, 0.15]);
|
||||
const assaultDamageCoefficient =
|
||||
gun.gun_type!.value.base.assault_ranges &&
|
||||
gun.gun_type!.value.base.assault_ranges.types.includes(shell.type)
|
||||
? (gun.gun_type!.value.base.assault_ranges.ranges.find(
|
||||
({ distance }) => distance >= assaultDistance,
|
||||
)?.factor ?? 0)
|
||||
: 1;
|
||||
const moduleDamageCoefficient =
|
||||
coefficient([hasTungsten, 0.15]) * assaultDamageCoefficient;
|
||||
const reloadCoefficient =
|
||||
(coefficient([hasGunRammer, -0.05]) *
|
||||
coefficient([true, degressiveStat(loaderMastery)])) /
|
||||
@@ -326,10 +336,13 @@ export function tankCharacteristics(
|
||||
stockTurret.weight +
|
||||
stockGun.gun_type!.value.base.weight;
|
||||
const resolvedEnginePower = engine.power * enginePowerCoefficient;
|
||||
const damageCoefficientWithoutAssault = armorDamageCoefficient;
|
||||
const damageCoefficient =
|
||||
damageCoefficientWithoutAssault * assaultDamageCoefficient;
|
||||
const dpm = resolveDpm(
|
||||
gun,
|
||||
shell,
|
||||
armorDamageCoefficient,
|
||||
damageCoefficient,
|
||||
reloadCoefficient,
|
||||
intraClipCoefficient,
|
||||
);
|
||||
@@ -352,7 +365,9 @@ export function tankCharacteristics(
|
||||
return current;
|
||||
}, null)!.index
|
||||
: undefined;
|
||||
const damage = shell.armor_damage * armorDamageCoefficient;
|
||||
const damageWithoutAssault =
|
||||
shell.armor_damage * damageCoefficientWithoutAssault;
|
||||
const damage = shell.armor_damage * damageCoefficient;
|
||||
const dpmEffective =
|
||||
gun.gun_type!.$case === 'auto_reloader'
|
||||
? gun.gun_type!.value.extension.shell_reloads[0] >
|
||||
@@ -533,6 +548,7 @@ export function tankCharacteristics(
|
||||
caliber,
|
||||
penetration,
|
||||
damage,
|
||||
damageWithoutAssault,
|
||||
clipDamage,
|
||||
moduleDamage,
|
||||
explosionRadius,
|
||||
|
||||
@@ -40,5 +40,7 @@ export function tankToDuelMember(
|
||||
yaw,
|
||||
pitch,
|
||||
turret,
|
||||
assaultDistance:
|
||||
(gun.gun_type!.value.base.assault_ranges?.ranges[0].distance ?? 0) / 2,
|
||||
} satisfies DuelMember;
|
||||
}
|
||||
@@ -85,6 +85,7 @@ function Content() {
|
||||
member.key !== thisMember.key &&
|
||||
member.provisions.includes(101),
|
||||
),
|
||||
assaultDistance: thisMember.assaultDistance,
|
||||
},
|
||||
{
|
||||
equipmentDefinitions: equipmentDefinitions,
|
||||
|
||||
@@ -60,6 +60,7 @@ const url = import.meta.env.SITE + Astro.url.pathname;
|
||||
const icon = asset(`icons/tanks/big/${id}.webp`);
|
||||
const turret = tank.turrets.at(-1)!;
|
||||
const gun = turret.guns.at(-1)!;
|
||||
const shell = gun.gun_type!.value.base.shells[0];
|
||||
const characteristics = tankCharacteristics(
|
||||
{
|
||||
tank,
|
||||
@@ -74,12 +75,13 @@ const characteristics = tankCharacteristics(
|
||||
turret,
|
||||
gun,
|
||||
provisions: createDefaultProvisions(tank, gun, provisionDefinitions),
|
||||
shell: gun.gun_type!.value.base.shells[0],
|
||||
shell,
|
||||
stockEngine: tank.engines[0],
|
||||
stockGun: tank.turrets[0].guns[0],
|
||||
stockTurret: tank.turrets[0],
|
||||
stockTrack: tank.tracks[0],
|
||||
track: tank.tracks.at(-1)!,
|
||||
assaultDistance: 0,
|
||||
},
|
||||
{ equipmentDefinitions, provisionDefinitions, tankModelDefinition },
|
||||
);
|
||||
|
||||
@@ -1,9 +1,12 @@
|
||||
import type { APIContext } from 'astro';
|
||||
|
||||
const ALLOW_ROBOTS = import.meta.env.ALLOW_ROBOTS;
|
||||
|
||||
export async function GET({ request }: APIContext) {
|
||||
const flags: Record<string, string | null> = {
|
||||
'User-agent': '*',
|
||||
Allow: '/',
|
||||
Allow: ALLOW_ROBOTS ? '/' : null,
|
||||
Disallow: ALLOW_ROBOTS ? null : '/',
|
||||
|
||||
space: null,
|
||||
Sitemap: `${new URL(request.url).origin}/sitemap-index.xml`,
|
||||
|
||||
@@ -39,6 +39,7 @@ export interface DuelMember {
|
||||
provisions: number[];
|
||||
camouflage: boolean;
|
||||
cooldownBooster: number;
|
||||
assaultDistance: number;
|
||||
}
|
||||
|
||||
export interface DuelStore {
|
||||
|
||||
@@ -18,7 +18,7 @@ export interface TankFilters {
|
||||
classes: TankClass[];
|
||||
types: TankType[];
|
||||
testing: 'include' | 'exclude' | 'only';
|
||||
search?: string;
|
||||
search: string | null;
|
||||
searching: boolean;
|
||||
gunType: CaseType<GunDefinition>[];
|
||||
shells: [ShellType | null, ShellType | null, ShellType | null];
|
||||
@@ -30,7 +30,7 @@ export const initialTankFilters: TankFilters = {
|
||||
classes: [],
|
||||
types: [],
|
||||
testing: 'include',
|
||||
search: undefined,
|
||||
search: null,
|
||||
searching: false,
|
||||
gunType: [],
|
||||
shells: [null, null, null],
|
||||
|
||||
@@ -14,6 +14,7 @@ export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
||||
'fire.gunDepression': '°',
|
||||
'fire.gunElevation': '°',
|
||||
'fire.premiumPenetration': 'mm',
|
||||
'fire.tertiaryPenetration': 'mm',
|
||||
'fire.reload': 's',
|
||||
'fire.shellVelocity': 'm/s',
|
||||
'fire.shellRange': 'm',
|
||||
|
||||
Reference in new issue
Block a user