mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-24 12:09:51 +02:00
feat: upgrade tankopedia stores
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commit
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26 files changed
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-356
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+3
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@@ -12,15 +12,13 @@ import { use } from 'react';
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import { CrewSkillManager } from '../../../../../../../../components/CrewSkillManager';
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import { CrewSkillManager } from '../../../../../../../../components/CrewSkillManager';
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import { createDefaultSkills } from '../../../../../../../../core/blitzkit/createDefaultSkills';
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import { createDefaultSkills } from '../../../../../../../../core/blitzkit/createDefaultSkills';
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import { skillDefinitions } from '../../../../../../../../core/blitzkit/skillDefinitions';
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import { skillDefinitions } from '../../../../../../../../core/blitzkit/skillDefinitions';
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import {
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import * as TankopediaEphemeral from '../../../../../../../../stores/tankopediaEphemeral';
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mutateTankopediaTemporary,
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useTankopediaTemporary,
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} from '../../../../../../../../stores/tankopedia';
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import { ConfigurationChildWrapper } from '../ConfigurationChildWrapper';
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import { ConfigurationChildWrapper } from '../ConfigurationChildWrapper';
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export function Skills() {
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export function Skills() {
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const awaitedSkillDefinitions = use(skillDefinitions);
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const awaitedSkillDefinitions = use(skillDefinitions);
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const skillLevels = useTankopediaTemporary((state) => state.skills);
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const skillLevels = TankopediaEphemeral.use((state) => state.skills);
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const mutateTankopediaTemporary = TankopediaEphemeral.useMutation();
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if (Object.keys(skillLevels).length === 0) {
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if (Object.keys(skillLevels).length === 0) {
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaTemporary((draft) => {
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@@ -29,7 +29,7 @@ import {
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import { useAdExempt } from '../../../../../../hooks/useAdExempt';
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import { useAdExempt } from '../../../../../../hooks/useAdExempt';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import { useTankopediaTemporary } from '../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../stores/tankopediaEphemeral';
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import { Info } from './components/Info';
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import { Info } from './components/Info';
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import { InfoWithDelta } from './components/InfoWithDelta';
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import { InfoWithDelta } from './components/InfoWithDelta';
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@@ -38,7 +38,7 @@ export function Characteristics() {
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const awaitedEquipmentDefinitions = use(equipmentDefinitions);
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const awaitedEquipmentDefinitions = use(equipmentDefinitions);
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const awaitedModelDefinitions = use(modelDefinitions);
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const awaitedModelDefinitions = use(modelDefinitions);
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const awaitedProvisionDefinitions = use(provisionDefinitions);
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const awaitedProvisionDefinitions = use(provisionDefinitions);
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const crewSkills = useTankopediaTemporary((state) => state.skills);
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const crewSkills = TankopediaEphemeral.use((state) => state.skills);
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const penetrationDistanceInput = useRef<HTMLInputElement>(null);
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const penetrationDistanceInput = useRef<HTMLInputElement>(null);
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const hasImprovedVentilation = useEquipment(102);
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const hasImprovedVentilation = useEquipment(102);
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const crewMastery = useDuel((state) => state.protagonist!.crewMastery);
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const crewMastery = useDuel((state) => state.protagonist!.crewMastery);
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@@ -9,7 +9,7 @@ import { modelDefinitions } from '../../../../../core/blitzkit/modelDefinitions'
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import { Pose, poseEvent } from '../../../../../core/blitzkit/pose';
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import { Pose, poseEvent } from '../../../../../core/blitzkit/pose';
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import { useAwait } from '../../../../../hooks/useAwait';
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import { useAwait } from '../../../../../hooks/useAwait';
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import { useDuel } from '../../../../../stores/duel';
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import { useDuel } from '../../../../../stores/duel';
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import { useTankopediaTemporary } from '../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../stores/tankopediaEphemeral';
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const poseDistances: Record<Pose, number> = {
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const poseDistances: Record<Pose, number> = {
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[Pose.HullDown]: 15,
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[Pose.HullDown]: 15,
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@@ -18,6 +18,7 @@ const poseDistances: Record<Pose, number> = {
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};
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};
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export function Controls() {
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export function Controls() {
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const tankopediaEphemeralStore = TankopediaEphemeral.useStore();
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const camera = useThree((state) => state.camera);
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const camera = useThree((state) => state.camera);
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const canvas = useThree((state) => state.gl.domElement);
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const canvas = useThree((state) => state.gl.domElement);
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const orbitControls = useRef<OrbitControlsClass>(null);
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const orbitControls = useRef<OrbitControlsClass>(null);
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@@ -62,7 +63,7 @@ export function Controls() {
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}, [camera]);
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}, [camera]);
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useEffect(() => {
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useEffect(() => {
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const unsubscribeTankopedia = useTankopediaTemporary.subscribe(
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const unsubscribeTankopediaEphemeral = tankopediaEphemeralStore.subscribe(
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(state) => state.controlsEnabled,
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(state) => state.controlsEnabled,
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(enabled) => {
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(enabled) => {
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if (orbitControls.current) orbitControls.current.enabled = enabled;
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if (orbitControls.current) orbitControls.current.enabled = enabled;
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@@ -158,7 +159,7 @@ export function Controls() {
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poseEvent.on(handlePoseEvent);
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poseEvent.on(handlePoseEvent);
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return () => {
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return () => {
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unsubscribeTankopedia();
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unsubscribeTankopediaEphemeral();
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poseEvent.off(handlePoseEvent);
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poseEvent.off(handlePoseEvent);
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};
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};
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}, [camera, protagonist.tank.id, antagonist.tank.id]);
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}, [camera, protagonist.tank.id, antagonist.tank.id]);
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@@ -182,7 +183,7 @@ export function Controls() {
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maxDistance={20}
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maxDistance={20}
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minDistance={5}
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minDistance={5}
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ref={orbitControls}
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ref={orbitControls}
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enabled={useTankopediaTemporary.getState().controlsEnabled}
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enabled={tankopediaEphemeralStore.getState().controlsEnabled}
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rotateSpeed={0.25}
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rotateSpeed={0.25}
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enableDamping={false}
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enableDamping={false}
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autoRotate={autoRotate}
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autoRotate={autoRotate}
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@@ -1,7 +1,7 @@
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import { Environment } from '@react-three/drei';
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import { Environment } from '@react-three/drei';
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import { useModel } from '../../../../../hooks/useModel';
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import { useModel } from '../../../../../hooks/useModel';
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import { useDuel } from '../../../../../stores/duel';
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import { useDuel } from '../../../../../stores/duel';
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import { useTankopediaPersistent } from '../../../../../stores/tankopedia';
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import * as TankopediaPersistent from '../../../../../stores/tankopediaPersistent';
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export const ENVIRONMENTS = [
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export const ENVIRONMENTS = [
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'lobby',
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'lobby',
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@@ -14,10 +14,10 @@ export const ENVIRONMENTS = [
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export function Lighting() {
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export function Lighting() {
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const protagonist = useDuel((state) => state.protagonist!);
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const protagonist = useDuel((state) => state.protagonist!);
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const { hasPbr } = useModel(protagonist.tank.id);
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const { hasPbr } = useModel(protagonist.tank.id);
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const showEnvironment = useTankopediaPersistent(
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const showEnvironment = TankopediaPersistent.use(
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(state) => state.model.visual.showEnvironment,
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(state) => state.model.visual.showEnvironment,
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);
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);
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const environment = useTankopediaPersistent(
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const environment = TankopediaPersistent.use(
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(state) => state.model.visual.environment,
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(state) => state.model.visual.environment,
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);
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);
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@@ -8,7 +8,7 @@ import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransf
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import { Pose, poseEvent } from '../../../../../../core/blitzkit/pose';
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import { Pose, poseEvent } from '../../../../../../core/blitzkit/pose';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../stores/tankopediaEphemeral';
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import { Controls } from '../Control';
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import { Controls } from '../Control';
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import { Lighting } from '../Lighting';
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import { Lighting } from '../Lighting';
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import { SceneProps } from '../SceneProps';
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import { SceneProps } from '../SceneProps';
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@@ -16,6 +16,7 @@ import { ModelLoader } from './components/ModelLoader';
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import { TankModel } from './components/TankModel';
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import { TankModel } from './components/TankModel';
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export function TankSandbox() {
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export function TankSandbox() {
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const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
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const canvas = useRef<HTMLCanvasElement>(null);
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const canvas = useRef<HTMLCanvasElement>(null);
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const hasImprovedVerticalStabilizer = useEquipment(122);
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const hasImprovedVerticalStabilizer = useEquipment(122);
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const awaitedModelDefinitions = use(modelDefinitions);
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const awaitedModelDefinitions = use(modelDefinitions);
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@@ -126,7 +127,7 @@ export function TankSandbox() {
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ref={canvas}
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ref={canvas}
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onPointerDown={handlePointerDown}
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onPointerDown={handlePointerDown}
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onPointerMissed={() => {
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onPointerMissed={() => {
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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draft.shot = undefined;
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});
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});
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}}
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}}
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@@ -33,36 +33,36 @@ import { useEquipment } from '../../../../../../../hooks/useEquipment';
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import { useFullScreen } from '../../../../../../../hooks/useFullScreen';
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import { useFullScreen } from '../../../../../../../hooks/useFullScreen';
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import { useApp } from '../../../../../../../stores/app';
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import { useApp } from '../../../../../../../stores/app';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import mutateTankopediaPersistent, {
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import * as TankopediaEphemeral from '../../../../../../../stores/tankopediaEphemeral';
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mutateTankopediaTemporary,
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import * as TankopediaPersistent from '../../../../../../../stores/tankopediaPersistent';
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useTankopediaPersistent,
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} from '../../../../../../../stores/tankopedia';
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import { TankSearch } from '../../../../components/TankSearch';
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import { TankSearch } from '../../../../components/TankSearch';
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import { ENVIRONMENTS } from '../../Lighting';
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import { ENVIRONMENTS } from '../../Lighting';
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import { RotationInputs } from '../../QuickInputs';
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import { RotationInputs } from '../../QuickInputs';
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export function Options() {
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export function Options() {
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const mode = useTankopediaPersistent((state) => state.mode);
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const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
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const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
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const mode = TankopediaPersistent.use((state) => state.mode);
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const isFullScreen = useFullScreen();
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const isFullScreen = useFullScreen();
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const showGrid = useTankopediaPersistent(
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const showGrid = TankopediaPersistent.use(
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(state) => state.model.visual.showGrid,
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(state) => state.model.visual.showGrid,
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);
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);
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const showEnvironment = useTankopediaPersistent(
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const showEnvironment = TankopediaPersistent.use(
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(state) => state.model.visual.showEnvironment,
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(state) => state.model.visual.showEnvironment,
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);
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);
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const greenPenetration = useTankopediaPersistent(
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const greenPenetration = TankopediaPersistent.use(
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(state) => state.model.visual.greenPenetration,
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(state) => state.model.visual.greenPenetration,
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);
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);
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const wireframe = useTankopediaPersistent(
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const wireframe = TankopediaPersistent.use(
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(state) => state.model.visual.wireframe,
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(state) => state.model.visual.wireframe,
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);
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);
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const showSpacedArmor = useTankopediaPersistent(
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const showSpacedArmor = TankopediaPersistent.use(
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(state) => state.model.visual.showSpacedArmor,
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(state) => state.model.visual.showSpacedArmor,
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);
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);
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const opaque = useTankopediaPersistent((state) => state.model.visual.opaque);
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const opaque = TankopediaPersistent.use((state) => state.model.visual.opaque);
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const fullScreenAvailable =
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const fullScreenAvailable =
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typeof document !== 'undefined' && document.fullscreenEnabled;
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typeof document !== 'undefined' && document.fullscreenEnabled;
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const environment = useTankopediaPersistent(
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const environment = TankopediaPersistent.use(
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(state) => state.model.visual.environment,
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(state) => state.model.visual.environment,
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);
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);
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const developerMode = useApp((state) => state.developerMode);
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const developerMode = useApp((state) => state.developerMode);
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@@ -152,7 +152,7 @@ export function Options() {
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mutateDuel((draft) => {
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mutateDuel((draft) => {
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draft.antagonist!.shell = thisShell;
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draft.antagonist!.shell = thisShell;
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});
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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draft.shot = undefined;
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});
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});
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}}
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}}
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@@ -186,7 +186,7 @@ export function Options() {
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? 0
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? 0
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: 1;
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: 1;
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});
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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draft.shot = undefined;
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});
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});
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}}
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}}
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@@ -218,7 +218,7 @@ export function Options() {
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? 0
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? 0
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: -1;
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: -1;
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});
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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draft.shot = undefined;
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});
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});
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}}
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}}
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@@ -337,7 +337,7 @@ export function Options() {
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draft.antagonist!.shell =
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draft.antagonist!.shell =
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draft.antagonist!.gun.shells[0];
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draft.antagonist!.gun.shells[0];
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});
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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draft.shot = undefined;
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});
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});
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}}
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}}
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@@ -466,7 +466,7 @@ export function Options() {
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mutateTankopediaPersistent((draft) => {
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mutateTankopediaPersistent((draft) => {
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draft.model.visual.showSpacedArmor = checked;
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draft.model.visual.showSpacedArmor = checked;
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});
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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draft.shot = undefined;
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});
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});
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}}
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}}
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@@ -22,7 +22,7 @@ import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngle
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import { useAwait } from '../../../../../../../hooks/useAwait';
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import { useAwait } from '../../../../../../../hooks/useAwait';
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import { useModel } from '../../../../../../../hooks/useModel';
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import { useModel } from '../../../../../../../hooks/useModel';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../../stores/tankopediaEphemeral';
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|
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export const TankModel = memo(() => {
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export const TankModel = memo(() => {
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const awaitedModelDefinitions = useAwait(modelDefinitions);
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const awaitedModelDefinitions = useAwait(modelDefinitions);
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@@ -31,6 +31,7 @@ export const TankModel = memo(() => {
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const hullContainer = useRef<Group>(null);
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const hullContainer = useRef<Group>(null);
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const turretContainer = useRef<Group>(null);
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const turretContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const mutateTankopediaTemporary = TankopediaEphemeral.useMutation();
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|
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useEffect(() => {
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useEffect(() => {
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const hullOrigin = new Vector3(
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const hullOrigin = new Vector3(
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@@ -2,10 +2,10 @@ import { useFrame, useLoader } from '@react-three/fiber';
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import { clamp } from 'lodash';
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import { clamp } from 'lodash';
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import { useRef } from 'react';
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import { useRef } from 'react';
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import { MeshStandardMaterial, TextureLoader } from 'three';
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import { MeshStandardMaterial, TextureLoader } from 'three';
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import { useTankopediaPersistent } from '../../../../../stores/tankopedia';
|
import * as TankopediaPersistent from '../../../../../stores/tankopediaPersistent';
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|
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export function SceneProps() {
|
export function SceneProps() {
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const show = useTankopediaPersistent(
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const show = TankopediaPersistent.use(
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(state) =>
|
(state) =>
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state.model.visual.showGrid && !state.model.visual.showEnvironment,
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state.model.visual.showGrid && !state.model.visual.showEnvironment,
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);
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);
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@@ -6,7 +6,7 @@ import PageWrapper from '../../../../components/PageWrapper';
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import { assignDuelMember } from '../../../../core/blitzkit/assignDuelMember';
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import { assignDuelMember } from '../../../../core/blitzkit/assignDuelMember';
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import { useAdExempt } from '../../../../hooks/useAdExempt';
|
import { useAdExempt } from '../../../../hooks/useAdExempt';
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import { mutateDuel, useDuel } from '../../../../stores/duel';
|
import { mutateDuel, useDuel } from '../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../stores/tankopedia';
|
import * as TankopediaEphemeral from '../../../../stores/tankopediaEphemeral';
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||||||
import { HistorySection } from './components/HistorySection';
|
import { HistorySection } from './components/HistorySection';
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||||||
import { CharacteristicsSection } from './components/Model/CharacteristicsSection';
|
import { CharacteristicsSection } from './components/Model/CharacteristicsSection';
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||||||
import { HeroSection } from './components/Model/HeroSection';
|
import { HeroSection } from './components/Model/HeroSection';
|
||||||
@@ -18,6 +18,7 @@ export default function Page({ params }: { params: { id: string } }) {
|
|||||||
const initialId = parseInt(params.id);
|
const initialId = parseInt(params.id);
|
||||||
const assigned = useDuel((state) => state.assigned);
|
const assigned = useDuel((state) => state.assigned);
|
||||||
const exempt = useAdExempt();
|
const exempt = useAdExempt();
|
||||||
|
const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
assignDuelMember('both', initialId);
|
assignDuelMember('both', initialId);
|
||||||
@@ -26,7 +27,7 @@ export default function Page({ params }: { params: { id: string } }) {
|
|||||||
if (document.activeElement instanceof HTMLInputElement) return;
|
if (document.activeElement instanceof HTMLInputElement) return;
|
||||||
|
|
||||||
function wipeShot() {
|
function wipeShot() {
|
||||||
mutateTankopediaTemporary((draft) => {
|
mutateTankopediaEphemeral((draft) => {
|
||||||
draft.shot = undefined;
|
draft.shot = undefined;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -64,7 +65,7 @@ export default function Page({ params }: { params: { id: string } }) {
|
|||||||
const unsubscribe = useDuel.subscribe(
|
const unsubscribe = useDuel.subscribe(
|
||||||
(state) => state.protagonist?.tank.id,
|
(state) => state.protagonist?.tank.id,
|
||||||
() => {
|
() => {
|
||||||
mutateTankopediaTemporary((draft) => {
|
mutateTankopediaEphemeral((draft) => {
|
||||||
draft.shot = undefined;
|
draft.shot = undefined;
|
||||||
});
|
});
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -2,9 +2,7 @@ import { CaretLeftIcon, CaretRightIcon } from '@radix-ui/react-icons';
|
|||||||
import { Flex, IconButton, TextField } from '@radix-ui/themes';
|
import { Flex, IconButton, TextField } from '@radix-ui/themes';
|
||||||
import { useEffect, useRef } from 'react';
|
import { useEffect, useRef } from 'react';
|
||||||
import { TankDefinition } from '../../../../core/blitzkit/tankDefinitions';
|
import { TankDefinition } from '../../../../core/blitzkit/tankDefinitions';
|
||||||
import mutateTankopediaPersistent, {
|
import * as TankopediaPersistent from '../../../../stores/tankopediaPersistent';
|
||||||
useTankopediaPersistent,
|
|
||||||
} from '../../../../stores/tankopedia';
|
|
||||||
|
|
||||||
interface PageTurnerProps {
|
interface PageTurnerProps {
|
||||||
searchedList: TankDefinition[];
|
searchedList: TankDefinition[];
|
||||||
@@ -12,7 +10,8 @@ interface PageTurnerProps {
|
|||||||
}
|
}
|
||||||
|
|
||||||
export function PageTurner({ searchedList, tanksPerPage }: PageTurnerProps) {
|
export function PageTurner({ searchedList, tanksPerPage }: PageTurnerProps) {
|
||||||
const page = useTankopediaPersistent((state) => state.filters.page);
|
const page = TankopediaPersistent.use((state) => state.filters.page);
|
||||||
|
const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
|
||||||
const pageInput = useRef<HTMLInputElement>(null);
|
const pageInput = useRef<HTMLInputElement>(null);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
import { CaretDownIcon } from '@radix-ui/react-icons';
|
import { CaretDownIcon } from '@radix-ui/react-icons';
|
||||||
import { Button, DropdownMenu } from '@radix-ui/themes';
|
import { Button, DropdownMenu } from '@radix-ui/themes';
|
||||||
import { TankopediaSortDirection } from '../../../../stores/tankopedia';
|
import { TankopediaSortDirection } from '../../../../stores/tankopediaPersistent';
|
||||||
import * as TankopediaSort from '../../../../stores/tankopediaSort';
|
import * as TankopediaSort from '../../../../stores/tankopediaSort';
|
||||||
|
|
||||||
export function Sort() {
|
export function Sort() {
|
||||||
|
|||||||
@@ -21,7 +21,10 @@ import {
|
|||||||
import { unionBoundingBox } from '../../../../../core/blitzkit/unionBoundingBox';
|
import { unionBoundingBox } from '../../../../../core/blitzkit/unionBoundingBox';
|
||||||
import { useAdExempt } from '../../../../../hooks/useAdExempt';
|
import { useAdExempt } from '../../../../../hooks/useAdExempt';
|
||||||
import * as TankFilters from '../../../../../stores/tankFilters';
|
import * as TankFilters from '../../../../../stores/tankFilters';
|
||||||
import { SORT_NAMES, SORT_UNITS } from '../../../../../stores/tankopedia';
|
import {
|
||||||
|
SORT_NAMES,
|
||||||
|
SORT_UNITS,
|
||||||
|
} from '../../../../../stores/tankopediaPersistent/constants';
|
||||||
import * as TankopediaSort from '../../../../../stores/tankopediaSort';
|
import * as TankopediaSort from '../../../../../stores/tankopediaSort';
|
||||||
import { FilterControl } from '../FilterControl';
|
import { FilterControl } from '../FilterControl';
|
||||||
import { NoResults } from '../NoResults';
|
import { NoResults } from '../NoResults';
|
||||||
|
|||||||
@@ -11,7 +11,7 @@ import { resolveArmor } from '../../../core/blitzkit/resolveThickness';
|
|||||||
import { useArmor } from '../../../hooks/useArmor';
|
import { useArmor } from '../../../hooks/useArmor';
|
||||||
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
|
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
|
||||||
import { useDuel } from '../../../stores/duel';
|
import { useDuel } from '../../../stores/duel';
|
||||||
import { useTankopediaPersistent } from '../../../stores/tankopedia';
|
import * as TankopediaPersistent from '../../../stores/tankopediaPersistent';
|
||||||
import { CoreArmorSceneComponent } from './CoreArmorSceneComponent';
|
import { CoreArmorSceneComponent } from './CoreArmorSceneComponent';
|
||||||
import { ShotDisplay } from './ShotDisplay';
|
import { ShotDisplay } from './ShotDisplay';
|
||||||
|
|
||||||
@@ -20,7 +20,8 @@ export const CoreArmorScene = memo(() => {
|
|||||||
const modelDefinitions = useModelDefinitions();
|
const modelDefinitions = useModelDefinitions();
|
||||||
const turretContainer = useRef<Group>(null);
|
const turretContainer = useRef<Group>(null);
|
||||||
const gunContainer = useRef<Group>(null);
|
const gunContainer = useRef<Group>(null);
|
||||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
const tankopediaPersistentStore = TankopediaPersistent.useStore();
|
||||||
|
const initialTankopediaState = tankopediaPersistentStore.getState();
|
||||||
const protagonist = useDuel((draft) => draft.protagonist!);
|
const protagonist = useDuel((draft) => draft.protagonist!);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
@@ -99,7 +100,7 @@ export const CoreArmorScene = memo(() => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
const unsubscribe = useTankopediaPersistent.subscribe(
|
const unsubscribe = tankopediaPersistentStore.subscribe(
|
||||||
(state) => state.mode,
|
(state) => state.mode,
|
||||||
(mode) => {
|
(mode) => {
|
||||||
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
||||||
|
|||||||
@@ -10,10 +10,7 @@ import { hasEquipment } from '../../../../core/blitzkit/hasEquipment';
|
|||||||
import { jsxTree } from '../../../../core/blitzkit/jsxTree';
|
import { jsxTree } from '../../../../core/blitzkit/jsxTree';
|
||||||
import { ShellDefinition } from '../../../../core/blitzkit/tankDefinitions';
|
import { ShellDefinition } from '../../../../core/blitzkit/tankDefinitions';
|
||||||
import { EquipmentMatrix, useDuel } from '../../../../stores/duel';
|
import { EquipmentMatrix, useDuel } from '../../../../stores/duel';
|
||||||
import {
|
import * as TankopediaPersistent from '../../../../stores/tankopediaPersistent';
|
||||||
TankopediaPersistent,
|
|
||||||
useTankopediaPersistent,
|
|
||||||
} from '../../../../stores/tankopedia';
|
|
||||||
import fragmentShader from './shaders/fragment.glsl';
|
import fragmentShader from './shaders/fragment.glsl';
|
||||||
import vertexShader from './shaders/vertex.glsl';
|
import vertexShader from './shaders/vertex.glsl';
|
||||||
import { spacedArmorRenderTarget } from './target';
|
import { spacedArmorRenderTarget } from './target';
|
||||||
@@ -31,6 +28,7 @@ export function CoreArmorSceneComponent({
|
|||||||
node,
|
node,
|
||||||
thickness,
|
thickness,
|
||||||
}: CoreArmorSceneComponentProps) {
|
}: CoreArmorSceneComponentProps) {
|
||||||
|
const tankopediaPersistentStore = TankopediaPersistent.useStore();
|
||||||
const material = new ShaderMaterial({
|
const material = new ShaderMaterial({
|
||||||
fragmentShader,
|
fragmentShader,
|
||||||
vertexShader,
|
vertexShader,
|
||||||
@@ -77,7 +75,7 @@ export function CoreArmorSceneComponent({
|
|||||||
await handleAntagonistEquipmentChange(duel.antagonist!.equipmentMatrix);
|
await handleAntagonistEquipmentChange(duel.antagonist!.equipmentMatrix);
|
||||||
}
|
}
|
||||||
function handleVisualChange(
|
function handleVisualChange(
|
||||||
visual: TankopediaPersistent['model']['visual'],
|
visual: TankopediaPersistent.TankopediaPersistent['model']['visual'],
|
||||||
) {
|
) {
|
||||||
material.uniforms.greenPenetration.value = visual.greenPenetration;
|
material.uniforms.greenPenetration.value = visual.greenPenetration;
|
||||||
material.uniforms.opaque.value = visual.opaque || visual.wireframe;
|
material.uniforms.opaque.value = visual.opaque || visual.wireframe;
|
||||||
@@ -113,7 +111,7 @@ export function CoreArmorSceneComponent({
|
|||||||
}
|
}
|
||||||
|
|
||||||
handleShellChange(useDuel.getState().antagonist!.shell);
|
handleShellChange(useDuel.getState().antagonist!.shell);
|
||||||
handleVisualChange(useTankopediaPersistent.getState().model.visual);
|
handleVisualChange(tankopediaPersistentStore.getState().model.visual);
|
||||||
handleProtagonistEquipmentChange(
|
handleProtagonistEquipmentChange(
|
||||||
useDuel.getState().protagonist!.equipmentMatrix,
|
useDuel.getState().protagonist!.equipmentMatrix,
|
||||||
);
|
);
|
||||||
@@ -123,7 +121,7 @@ export function CoreArmorSceneComponent({
|
|||||||
|
|
||||||
const unsubscribes = [
|
const unsubscribes = [
|
||||||
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
|
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
|
||||||
useTankopediaPersistent.subscribe(
|
tankopediaPersistentStore.subscribe(
|
||||||
(state) => state.model.visual,
|
(state) => state.model.visual,
|
||||||
handleVisualChange,
|
handleVisualChange,
|
||||||
),
|
),
|
||||||
|
|||||||
@@ -4,15 +4,11 @@ import { useFrame } from '@react-three/fiber';
|
|||||||
import { ComponentProps, useRef } from 'react';
|
import { ComponentProps, useRef } from 'react';
|
||||||
import { Euler, Mesh, Quaternion } from 'three';
|
import { Euler, Mesh, Quaternion } from 'three';
|
||||||
import { J_HAT } from '../../../constants/axis';
|
import { J_HAT } from '../../../constants/axis';
|
||||||
import {
|
import * as TankopediaEphemeral from '../../../stores/tankopediaEphemeral';
|
||||||
ShotLayerNonExternal,
|
|
||||||
ShotStatus,
|
|
||||||
useTankopediaTemporary,
|
|
||||||
} from '../../../stores/tankopedia';
|
|
||||||
import { ShotDisplayCard } from './ShotDisplayCard';
|
import { ShotDisplayCard } from './ShotDisplayCard';
|
||||||
|
|
||||||
export const shotStatusColors: Record<
|
export const shotStatusColors: Record<
|
||||||
ShotStatus,
|
TankopediaEphemeral.ShotStatus,
|
||||||
ComponentProps<typeof Text>['color']
|
ComponentProps<typeof Text>['color']
|
||||||
> = {
|
> = {
|
||||||
blocked: 'red',
|
blocked: 'red',
|
||||||
@@ -27,7 +23,7 @@ const TRACER_THICK = 1 / 32;
|
|||||||
const TRACER_THIN = TRACER_THICK / 2;
|
const TRACER_THIN = TRACER_THICK / 2;
|
||||||
|
|
||||||
export function ShotDisplay() {
|
export function ShotDisplay() {
|
||||||
const shot = useTankopediaTemporary((state) => state.shot);
|
const shot = TankopediaEphemeral.use((state) => state.shot);
|
||||||
const inTracer = useRef<Mesh>(null);
|
const inTracer = useRef<Mesh>(null);
|
||||||
const outTracer = useRef<Mesh>(null);
|
const outTracer = useRef<Mesh>(null);
|
||||||
|
|
||||||
@@ -55,13 +51,16 @@ export function ShotDisplay() {
|
|||||||
}, 0) + SHOT_DISPLAY_LENGTH_INFINITY;
|
}, 0) + SHOT_DISPLAY_LENGTH_INFINITY;
|
||||||
const outLength =
|
const outLength =
|
||||||
shot.out && shot.out.layers.length > 0
|
shot.out && shot.out.layers.length > 0
|
||||||
? (shot.in.layers.at(-1) as ShotLayerNonExternal).point.distanceTo(
|
? (
|
||||||
(shot.out.layers.at(-1) as ShotLayerNonExternal).point,
|
shot.in.layers.at(-1) as TankopediaEphemeral.ShotLayerNonExternal
|
||||||
|
).point.distanceTo(
|
||||||
|
(shot.out.layers.at(-1) as TankopediaEphemeral.ShotLayerNonExternal)
|
||||||
|
.point,
|
||||||
)
|
)
|
||||||
: SHOT_DISPLAY_LENGTH_INFINITY;
|
: SHOT_DISPLAY_LENGTH_INFINITY;
|
||||||
const inLast = shot.in.layers.findLast(
|
const inLast = shot.in.layers.findLast(
|
||||||
(layer) => layer.type !== null,
|
(layer) => layer.type !== null,
|
||||||
) as ShotLayerNonExternal;
|
) as TankopediaEphemeral.ShotLayerNonExternal;
|
||||||
const outTitleColor = shot.out
|
const outTitleColor = shot.out
|
||||||
? shotStatusColors[shot.out.status]
|
? shotStatusColors[shot.out.status]
|
||||||
: undefined;
|
: undefined;
|
||||||
|
|||||||
@@ -1,11 +1,7 @@
|
|||||||
import { Card, Flex, Inset, Separator, Text } from '@radix-ui/themes';
|
import { Card, Flex, Inset, Separator, Text } from '@radix-ui/themes';
|
||||||
import { ComponentProps } from 'react';
|
import { ComponentProps } from 'react';
|
||||||
import { radToDeg } from 'three/src/math/MathUtils';
|
import { radToDeg } from 'three/src/math/MathUtils';
|
||||||
import {
|
import * as TankopediaEphemeral from '../../../stores/tankopediaEphemeral';
|
||||||
ShotLayer,
|
|
||||||
ShotStatus,
|
|
||||||
useTankopediaTemporary,
|
|
||||||
} from '../../../stores/tankopedia';
|
|
||||||
import { shotStatusColors } from './ShotDisplay';
|
import { shotStatusColors } from './ShotDisplay';
|
||||||
import { ArmorType } from './SpacedArmorScene';
|
import { ArmorType } from './SpacedArmorScene';
|
||||||
import { ExternalModuleVariant } from './SpacedArmorSceneComponent';
|
import { ExternalModuleVariant } from './SpacedArmorSceneComponent';
|
||||||
@@ -22,7 +18,7 @@ const externalLayerNames: Record<ExternalModuleVariant, string> = {
|
|||||||
track: 'Tracks',
|
track: 'Tracks',
|
||||||
};
|
};
|
||||||
|
|
||||||
const shotStatusNames: Record<ShotStatus, string> = {
|
const shotStatusNames: Record<TankopediaEphemeral.ShotStatus, string> = {
|
||||||
blocked: 'Blocked',
|
blocked: 'Blocked',
|
||||||
ricochet: 'Ricochet',
|
ricochet: 'Ricochet',
|
||||||
penetration: 'penetration',
|
penetration: 'penetration',
|
||||||
@@ -39,7 +35,7 @@ function LayerEntry({
|
|||||||
layerIndex?: string;
|
layerIndex?: string;
|
||||||
shotStatusColor: ComponentProps<typeof Text>['color'];
|
shotStatusColor: ComponentProps<typeof Text>['color'];
|
||||||
layerName: string;
|
layerName: string;
|
||||||
layer: ShotLayer;
|
layer: TankopediaEphemeral.ShotLayer;
|
||||||
angle?: number;
|
angle?: number;
|
||||||
}) {
|
}) {
|
||||||
return (
|
return (
|
||||||
@@ -113,7 +109,7 @@ function LayerEntry({
|
|||||||
}
|
}
|
||||||
|
|
||||||
export function ShotDisplayCard() {
|
export function ShotDisplayCard() {
|
||||||
const shot = useTankopediaTemporary((state) => state.shot);
|
const shot = TankopediaEphemeral.use((state) => state.shot);
|
||||||
|
|
||||||
if (!shot) return null;
|
if (!shot) return null;
|
||||||
|
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ import { useArmor } from '../../../hooks/useArmor';
|
|||||||
import { useModel } from '../../../hooks/useModel';
|
import { useModel } from '../../../hooks/useModel';
|
||||||
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
|
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
|
||||||
import { useDuel } from '../../../stores/duel';
|
import { useDuel } from '../../../stores/duel';
|
||||||
import { useTankopediaPersistent } from '../../../stores/tankopedia';
|
import * as TankopediaPersistent from '../../../stores/tankopediaPersistent';
|
||||||
import { SpacedArmorSceneComponent } from './SpacedArmorSceneComponent';
|
import { SpacedArmorSceneComponent } from './SpacedArmorSceneComponent';
|
||||||
|
|
||||||
export enum ArmorType {
|
export enum ArmorType {
|
||||||
@@ -30,7 +30,8 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
|||||||
const modelDefinitions = useModelDefinitions();
|
const modelDefinitions = useModelDefinitions();
|
||||||
const turretContainer = useRef<Group>(null);
|
const turretContainer = useRef<Group>(null);
|
||||||
const gunContainer = useRef<Group>(null);
|
const gunContainer = useRef<Group>(null);
|
||||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
const tankopediaPersistentStore = TankopediaPersistent.useStore();
|
||||||
|
const initialTankopediaState = tankopediaPersistentStore.getState();
|
||||||
const protagonist = useDuel((draft) => draft.protagonist!);
|
const protagonist = useDuel((draft) => draft.protagonist!);
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
@@ -109,7 +110,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
|||||||
});
|
});
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
const unsubscribe = useTankopediaPersistent.subscribe(
|
const unsubscribe = tankopediaPersistentStore.subscribe(
|
||||||
(state) => state.mode,
|
(state) => state.mode,
|
||||||
(mode) => {
|
(mode) => {
|
||||||
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
||||||
|
|||||||
@@ -17,12 +17,7 @@ import { hasEquipment } from '../../../../core/blitzkit/hasEquipment';
|
|||||||
import { jsxTree } from '../../../../core/blitzkit/jsxTree';
|
import { jsxTree } from '../../../../core/blitzkit/jsxTree';
|
||||||
import { ShellType } from '../../../../core/blitzkit/tankDefinitions';
|
import { ShellType } from '../../../../core/blitzkit/tankDefinitions';
|
||||||
import { useDuel } from '../../../../stores/duel';
|
import { useDuel } from '../../../../stores/duel';
|
||||||
import {
|
import * as TankopediaEphemeral from '../../../../stores/tankopediaEphemeral';
|
||||||
Shot,
|
|
||||||
ShotLayerBase,
|
|
||||||
ShotLayerNonExternal,
|
|
||||||
useTankopediaTemporary,
|
|
||||||
} from '../../../../stores/tankopedia';
|
|
||||||
import { ArmorType } from '../SpacedArmorScene';
|
import { ArmorType } from '../SpacedArmorScene';
|
||||||
import { SpacedArmorSubExternal } from './components/SpacedArmorSubExternal';
|
import { SpacedArmorSubExternal } from './components/SpacedArmorSubExternal';
|
||||||
import { SpacedArmorSubSpaced } from './components/SpacedArmorSubSpaced';
|
import { SpacedArmorSubSpaced } from './components/SpacedArmorSubSpaced';
|
||||||
@@ -77,6 +72,7 @@ export function SpacedArmorSceneComponent({
|
|||||||
clip,
|
clip,
|
||||||
...props
|
...props
|
||||||
}: SpacedArmorSceneComponentProps) {
|
}: SpacedArmorSceneComponentProps) {
|
||||||
|
const tankopediaEphemeralStore = TankopediaEphemeral.useStore();
|
||||||
const camera = useThree((state) => state.camera);
|
const camera = useThree((state) => state.camera);
|
||||||
|
|
||||||
async function shoot(
|
async function shoot(
|
||||||
@@ -88,7 +84,7 @@ export function SpacedArmorSceneComponent({
|
|||||||
const { antagonist, protagonist } = useDuel.getState();
|
const { antagonist, protagonist } = useDuel.getState();
|
||||||
const shell = antagonist!.shell;
|
const shell = antagonist!.shell;
|
||||||
const cameraNormal = camera.position.clone().sub(point).normalize();
|
const cameraNormal = camera.position.clone().sub(point).normalize();
|
||||||
const shot: Shot = {
|
const shot: TankopediaEphemeral.Shot = {
|
||||||
damage: -1,
|
damage: -1,
|
||||||
containsGaps: shell.type === ShellType.HEAT,
|
containsGaps: shell.type === ShellType.HEAT,
|
||||||
in: {
|
in: {
|
||||||
@@ -150,7 +146,9 @@ export function SpacedArmorSceneComponent({
|
|||||||
);
|
);
|
||||||
|
|
||||||
if (shell.type === ShellType.HEAT && index > 0) {
|
if (shell.type === ShellType.HEAT && index > 0) {
|
||||||
const lastLayer = shot.in.layers.at(-1) as ShotLayerBase;
|
const lastLayer = shot.in.layers.at(
|
||||||
|
-1,
|
||||||
|
) as TankopediaEphemeral.ShotLayerBase;
|
||||||
const distance = lastLayer.point.distanceTo(intersection.point);
|
const distance = lastLayer.point.distanceTo(intersection.point);
|
||||||
remainingPenetration -= 0.5 * remainingPenetration * distance;
|
remainingPenetration -= 0.5 * remainingPenetration * distance;
|
||||||
const blocked = remainingPenetration <= 0;
|
const blocked = remainingPenetration <= 0;
|
||||||
@@ -244,8 +242,12 @@ export function SpacedArmorSceneComponent({
|
|||||||
index++;
|
index++;
|
||||||
}
|
}
|
||||||
|
|
||||||
const lastLayer = shot.in.layers.at(-1) as ShotLayerNonExternal | undefined;
|
const lastLayer = shot.in.layers.at(-1) as
|
||||||
const firstLayer = shot.in.layers[0] as ShotLayerBase | undefined;
|
| TankopediaEphemeral.ShotLayerNonExternal
|
||||||
|
| undefined;
|
||||||
|
const firstLayer = shot.in.layers[0] as
|
||||||
|
| TankopediaEphemeral.ShotLayerBase
|
||||||
|
| undefined;
|
||||||
|
|
||||||
if (!lastLayer || !firstLayer) {
|
if (!lastLayer || !firstLayer) {
|
||||||
return null;
|
return null;
|
||||||
@@ -370,7 +372,7 @@ export function SpacedArmorSceneComponent({
|
|||||||
true,
|
true,
|
||||||
))!;
|
))!;
|
||||||
|
|
||||||
useTankopediaTemporary.setState({ shot });
|
tankopediaEphemeralStore.setState({ shot });
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
node.uuid,
|
node.uuid,
|
||||||
|
|||||||
@@ -1,39 +1,28 @@
|
|||||||
import { Draft, produce } from 'immer';
|
import { Draft, produce } from 'immer';
|
||||||
import { Context, createContext, ReactNode, useContext, useRef } from 'react';
|
import { createContext, ReactNode, useContext, useRef } from 'react';
|
||||||
import { createStore, StoreApi, useStore as useStoreZustand } from 'zustand';
|
import { StoreApi, useStore as useStoreZustand } from 'zustand';
|
||||||
|
|
||||||
interface StoreProviderProps {
|
interface StoreProviderProps {
|
||||||
children: ReactNode;
|
children: ReactNode;
|
||||||
}
|
}
|
||||||
|
|
||||||
export function createStoreContext<Type>() {
|
// idk why zustand doesn't export this
|
||||||
return createContext<StoreApi<Type> | undefined>(undefined);
|
type ExtractState<S> = S extends {
|
||||||
|
getState: () => infer T;
|
||||||
}
|
}
|
||||||
|
? T
|
||||||
|
: never;
|
||||||
|
|
||||||
export function createStoreProvider<Type>(
|
export function createNextSafeStore<Store extends StoreApi<unknown>>(
|
||||||
initialState: Type,
|
initial: () => Store,
|
||||||
Context: Context<StoreApi<Type> | undefined>,
|
|
||||||
) {
|
) {
|
||||||
return function Provider({ children }: StoreProviderProps) {
|
type Type = Store extends StoreApi<infer T> ? T : never;
|
||||||
const storeRef = useRef<StoreApi<Type>>();
|
|
||||||
if (!storeRef.current) {
|
|
||||||
storeRef.current = createStore<Type>()(() => ({ ...initialState }));
|
|
||||||
}
|
|
||||||
|
|
||||||
return (
|
const Context = createContext<Store | undefined>(undefined);
|
||||||
<Context.Provider value={storeRef.current}>{children}</Context.Provider>
|
|
||||||
);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
export function createNextSafeStore<Type>(initialState: Type) {
|
|
||||||
const Context = createContext<StoreApi<Type> | undefined>(undefined);
|
|
||||||
|
|
||||||
function Provider({ children }: StoreProviderProps) {
|
function Provider({ children }: StoreProviderProps) {
|
||||||
const storeRef = useRef<StoreApi<Type>>();
|
const storeRef = useRef<Store>();
|
||||||
if (!storeRef.current) {
|
if (!storeRef.current) storeRef.current = initial() as Store;
|
||||||
storeRef.current = createStore<Type>()(() => ({ ...initialState }));
|
|
||||||
}
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Context.Provider value={storeRef.current}>{children}</Context.Provider>
|
<Context.Provider value={storeRef.current}>{children}</Context.Provider>
|
||||||
@@ -42,17 +31,18 @@ export function createNextSafeStore<Type>(initialState: Type) {
|
|||||||
|
|
||||||
function useStore() {
|
function useStore() {
|
||||||
const store = useContext(Context);
|
const store = useContext(Context);
|
||||||
|
|
||||||
if (!store) throw new Error('useStore must be used within Provider');
|
if (!store) throw new Error('useStore must be used within Provider');
|
||||||
|
return store as Store;
|
||||||
return store;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function use<Slice = Type>(
|
function use<Slice = Type>(
|
||||||
selector: (store: Type) => Slice = (state) => state as unknown as Slice,
|
selector: (store: Type) => Slice = (state) => state as Slice,
|
||||||
): Slice {
|
) {
|
||||||
const store = useStore();
|
const store = useStore();
|
||||||
return useStoreZustand(store, selector);
|
return useStoreZustand(
|
||||||
|
store,
|
||||||
|
selector as (state: ExtractState<Store>) => Slice,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
function useMutation() {
|
function useMutation() {
|
||||||
|
|||||||
+13
-10
@@ -1,5 +1,6 @@
|
|||||||
'use client';
|
'use client';
|
||||||
|
|
||||||
|
import { create } from 'zustand';
|
||||||
import { TankClass, TreeType } from '../components/Tanks';
|
import { TankClass, TreeType } from '../components/Tanks';
|
||||||
import { Tier } from '../core/blitzkit/tankDefinitions';
|
import { Tier } from '../core/blitzkit/tankDefinitions';
|
||||||
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
||||||
@@ -14,13 +15,15 @@ export interface TankFilters {
|
|||||||
searching: boolean;
|
searching: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const { Provider, use, useMutation, useStore } =
|
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||||
createNextSafeStore<TankFilters>({
|
() =>
|
||||||
tiers: [],
|
create<TankFilters>()(() => ({
|
||||||
nations: [],
|
tiers: [],
|
||||||
classes: [],
|
nations: [],
|
||||||
types: [],
|
classes: [],
|
||||||
testing: 'include',
|
types: [],
|
||||||
search: undefined,
|
testing: 'include',
|
||||||
searching: false,
|
search: undefined,
|
||||||
});
|
searching: false,
|
||||||
|
})),
|
||||||
|
);
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
'use client';
|
'use client';
|
||||||
|
|
||||||
|
import { create } from 'zustand';
|
||||||
import { createNextSafeStore } from '../../core/zustand/createNextSafeStore';
|
import { createNextSafeStore } from '../../core/zustand/createNextSafeStore';
|
||||||
import { tankPerformanceSortTypeNames } from './constants';
|
import { tankPerformanceSortTypeNames } from './constants';
|
||||||
|
|
||||||
@@ -10,8 +11,10 @@ export interface TankPerformanceSort {
|
|||||||
direction: -1 | 1;
|
direction: -1 | 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const { Provider, use, useMutation, useStore } =
|
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||||
createNextSafeStore<TankPerformanceSort>({
|
() =>
|
||||||
type: 'winrate',
|
create<TankPerformanceSort>()(() => ({
|
||||||
direction: -1,
|
type: 'winrate',
|
||||||
});
|
direction: -1,
|
||||||
|
})),
|
||||||
|
);
|
||||||
@@ -1,218 +0,0 @@
|
|||||||
import { produce } from 'immer';
|
|
||||||
import { merge } from 'lodash';
|
|
||||||
import { Vector3 } from 'three';
|
|
||||||
import { create } from 'zustand';
|
|
||||||
import { persist, subscribeWithSelector } from 'zustand/middleware';
|
|
||||||
import { ENVIRONMENTS } from '../app/tools/tankopedia/[id]/components/Lighting';
|
|
||||||
import { ArmorType } from '../components/Armor/components/SpacedArmorScene';
|
|
||||||
import { ExternalModuleVariant } from '../components/Armor/components/SpacedArmorSceneComponent';
|
|
||||||
import { TankClass, TreeType } from '../components/Tanks';
|
|
||||||
import { Tier } from '../core/blitzkit/tankDefinitions';
|
|
||||||
|
|
||||||
export type TankopediaSortBy = keyof typeof SORT_NAMES;
|
|
||||||
export type TankopediaSortDirection = 'ascending' | 'descending';
|
|
||||||
export type TankopediaTestTankDisplay = 'include' | 'exclude' | 'only';
|
|
||||||
export type TankopediaMode = 'model' | 'armor';
|
|
||||||
|
|
||||||
export interface TankopediaPersistent {
|
|
||||||
model: {
|
|
||||||
visual: {
|
|
||||||
wireframe: boolean;
|
|
||||||
opaque: boolean;
|
|
||||||
environment: (typeof ENVIRONMENTS)[number];
|
|
||||||
showGrid: boolean;
|
|
||||||
greenPenetration: boolean;
|
|
||||||
showEnvironment: boolean;
|
|
||||||
showSpacedArmor: boolean;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
sort: {
|
|
||||||
by: TankopediaSortBy;
|
|
||||||
direction: TankopediaSortDirection;
|
|
||||||
};
|
|
||||||
filters: {
|
|
||||||
tiers: Tier[];
|
|
||||||
types: TankClass[];
|
|
||||||
treeTypes: TreeType[];
|
|
||||||
nations: string[];
|
|
||||||
test: TankopediaTestTankDisplay;
|
|
||||||
page: number;
|
|
||||||
};
|
|
||||||
mode: TankopediaMode;
|
|
||||||
}
|
|
||||||
|
|
||||||
interface TankopediaTemporary {
|
|
||||||
shot?: Shot;
|
|
||||||
skills: Record<string, number>;
|
|
||||||
controlsEnabled: boolean;
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface ShotLayerBase {
|
|
||||||
index: number;
|
|
||||||
thickness: number;
|
|
||||||
point: Vector3;
|
|
||||||
surfaceNormal: Vector3;
|
|
||||||
status: 'blocked' | 'penetration' | 'ricochet';
|
|
||||||
}
|
|
||||||
|
|
||||||
interface ShotLayerExternal extends ShotLayerBase {
|
|
||||||
type: ArmorType.External;
|
|
||||||
variant: ExternalModuleVariant;
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface ShotLayerNonExternal extends ShotLayerBase {
|
|
||||||
type: Exclude<ArmorType, ArmorType.External>;
|
|
||||||
angle: number;
|
|
||||||
thicknessAngled: number;
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface ShotLayerGap {
|
|
||||||
type: null;
|
|
||||||
status: 'penetration' | 'blocked';
|
|
||||||
distance: number;
|
|
||||||
}
|
|
||||||
|
|
||||||
export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
|
|
||||||
|
|
||||||
export type Shot = {
|
|
||||||
containsGaps: boolean;
|
|
||||||
damage: number;
|
|
||||||
|
|
||||||
in: {
|
|
||||||
surfaceNormal: Vector3;
|
|
||||||
status: ShotStatus;
|
|
||||||
layers: ShotLayer[];
|
|
||||||
};
|
|
||||||
out?: {
|
|
||||||
surfaceNormal: Vector3;
|
|
||||||
status: ShotStatus;
|
|
||||||
layers: ShotLayer[];
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
export type ShotStatus = 'penetration' | 'blocked' | 'ricochet' | 'splash';
|
|
||||||
|
|
||||||
export type ArmorPiercingLayer =
|
|
||||||
| {
|
|
||||||
distance: number;
|
|
||||||
nominal: number;
|
|
||||||
angled: number;
|
|
||||||
ricochet: boolean;
|
|
||||||
type: 'core' | 'spaced' | 'external';
|
|
||||||
}
|
|
||||||
| {
|
|
||||||
type: 'gap';
|
|
||||||
gap: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
export const SORT_NAMES = {
|
|
||||||
'meta.none': 'none',
|
|
||||||
'survivability.health': 'health',
|
|
||||||
'survivability.viewRange': 'view range',
|
|
||||||
'survivability.camouflageStill': 'camouflage still',
|
|
||||||
'survivability.camouflageMoving': 'camouflage moving',
|
|
||||||
'survivability.camouflageShooting': 'camouflage shooting',
|
|
||||||
'survivability.volume': 'volume',
|
|
||||||
'survivability.length': 'length',
|
|
||||||
'fire.dpm': 'standard DPM',
|
|
||||||
'fire.dpmPremium': 'premium DPM',
|
|
||||||
'fire.reload': 'reload',
|
|
||||||
'fire.caliber': 'caliber',
|
|
||||||
'fire.standardPenetration': 'standard penetration',
|
|
||||||
'fire.premiumPenetration': 'premium penetration',
|
|
||||||
'fire.damage': 'damage',
|
|
||||||
'fire.shellVelocity': 'shell velocity',
|
|
||||||
'fire.aimTime': 'aim time',
|
|
||||||
'fire.dispersionStill': 'dispersion still',
|
|
||||||
'fire.dispersionMoving': 'dispersion moving',
|
|
||||||
'fire.gunDepression': 'gun depression',
|
|
||||||
'fire.gunElevation': 'gun elevation',
|
|
||||||
'maneuverability.forwardsSpeed': 'forwards speed',
|
|
||||||
'maneuverability.backwardsSpeed': 'backwards speed',
|
|
||||||
'maneuverability.power': 'power',
|
|
||||||
'maneuverability.powerToWeight': 'power to weight',
|
|
||||||
'maneuverability.weight': 'weight',
|
|
||||||
'maneuverability.traverseSpeed': 'traverse speed',
|
|
||||||
} as const;
|
|
||||||
|
|
||||||
export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
|
||||||
'meta.none': undefined,
|
|
||||||
'survivability.health': 'hp',
|
|
||||||
'fire.aimTime': 's',
|
|
||||||
'fire.caliber': 'mm',
|
|
||||||
'fire.damage': 'hp',
|
|
||||||
'fire.dispersionMoving': 'm',
|
|
||||||
'fire.dispersionStill': 'm',
|
|
||||||
'fire.dpm': undefined,
|
|
||||||
'fire.dpmPremium': undefined,
|
|
||||||
'fire.gunDepression': '°',
|
|
||||||
'fire.gunElevation': '°',
|
|
||||||
'fire.premiumPenetration': 'mm',
|
|
||||||
'fire.reload': 's',
|
|
||||||
'fire.shellVelocity': 'm/s',
|
|
||||||
'fire.standardPenetration': 'mm',
|
|
||||||
'maneuverability.backwardsSpeed': 'kph',
|
|
||||||
'maneuverability.forwardsSpeed': 'kph',
|
|
||||||
'maneuverability.power': 'hp',
|
|
||||||
'maneuverability.powerToWeight': 'hp/tn',
|
|
||||||
'maneuverability.traverseSpeed': '°/s',
|
|
||||||
'maneuverability.weight': 'tn',
|
|
||||||
'survivability.camouflageMoving': '%',
|
|
||||||
'survivability.camouflageShooting': '%',
|
|
||||||
'survivability.camouflageStill': '%',
|
|
||||||
'survivability.length': 'm',
|
|
||||||
'survivability.viewRange': 'm',
|
|
||||||
'survivability.volume': 'm^3',
|
|
||||||
};
|
|
||||||
|
|
||||||
export const useTankopediaPersistent = create<TankopediaPersistent>()(
|
|
||||||
persist(
|
|
||||||
subscribeWithSelector<TankopediaPersistent>(() => ({
|
|
||||||
model: {
|
|
||||||
visual: {
|
|
||||||
showSpacedArmor: true,
|
|
||||||
wireframe: false,
|
|
||||||
opaque: false,
|
|
||||||
environment: ENVIRONMENTS[0],
|
|
||||||
controlsEnabled: true,
|
|
||||||
showGrid: true,
|
|
||||||
greenPenetration: false,
|
|
||||||
showEnvironment: false,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
sort: {
|
|
||||||
by: 'meta.none',
|
|
||||||
direction: 'descending',
|
|
||||||
},
|
|
||||||
filters: {
|
|
||||||
tiers: [],
|
|
||||||
types: [],
|
|
||||||
treeTypes: [],
|
|
||||||
nations: [],
|
|
||||||
test: 'include',
|
|
||||||
page: 0,
|
|
||||||
},
|
|
||||||
mode: 'model',
|
|
||||||
})),
|
|
||||||
{ name: 'tankopedia', merge: (a, b) => merge(b, a) },
|
|
||||||
),
|
|
||||||
);
|
|
||||||
|
|
||||||
export const useTankopediaTemporary = create<TankopediaTemporary>()(
|
|
||||||
subscribeWithSelector<TankopediaTemporary>(() => ({
|
|
||||||
skills: {},
|
|
||||||
controlsEnabled: true,
|
|
||||||
})),
|
|
||||||
);
|
|
||||||
|
|
||||||
export default function mutateTankopediaPersistent(
|
|
||||||
recipe: (draft: TankopediaPersistent) => void,
|
|
||||||
) {
|
|
||||||
useTankopediaPersistent.setState(produce(recipe));
|
|
||||||
}
|
|
||||||
|
|
||||||
export function mutateTankopediaTemporary(
|
|
||||||
recipe: (draft: TankopediaTemporary) => void,
|
|
||||||
) {
|
|
||||||
useTankopediaTemporary.setState(produce(recipe));
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,80 @@
|
|||||||
|
import { Vector3 } from 'three';
|
||||||
|
import { create } from 'zustand';
|
||||||
|
import { subscribeWithSelector } from 'zustand/middleware';
|
||||||
|
import { ArmorType } from '../components/Armor/components/SpacedArmorScene';
|
||||||
|
import { ExternalModuleVariant } from '../components/Armor/components/SpacedArmorSceneComponent';
|
||||||
|
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
||||||
|
|
||||||
|
interface TankopediaEphemeral {
|
||||||
|
shot?: Shot;
|
||||||
|
skills: Record<string, number>;
|
||||||
|
controlsEnabled: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ShotLayerBase {
|
||||||
|
index: number;
|
||||||
|
thickness: number;
|
||||||
|
point: Vector3;
|
||||||
|
surfaceNormal: Vector3;
|
||||||
|
status: 'blocked' | 'penetration' | 'ricochet';
|
||||||
|
}
|
||||||
|
|
||||||
|
interface ShotLayerExternal extends ShotLayerBase {
|
||||||
|
type: ArmorType.External;
|
||||||
|
variant: ExternalModuleVariant;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ShotLayerNonExternal extends ShotLayerBase {
|
||||||
|
type: Exclude<ArmorType, ArmorType.External>;
|
||||||
|
angle: number;
|
||||||
|
thicknessAngled: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ShotLayerGap {
|
||||||
|
type: null;
|
||||||
|
status: 'penetration' | 'blocked';
|
||||||
|
distance: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
|
||||||
|
|
||||||
|
export type Shot = {
|
||||||
|
containsGaps: boolean;
|
||||||
|
damage: number;
|
||||||
|
|
||||||
|
in: {
|
||||||
|
surfaceNormal: Vector3;
|
||||||
|
status: ShotStatus;
|
||||||
|
layers: ShotLayer[];
|
||||||
|
};
|
||||||
|
out?: {
|
||||||
|
surfaceNormal: Vector3;
|
||||||
|
status: ShotStatus;
|
||||||
|
layers: ShotLayer[];
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
export type ShotStatus = 'penetration' | 'blocked' | 'ricochet' | 'splash';
|
||||||
|
|
||||||
|
export type ArmorPiercingLayer =
|
||||||
|
| {
|
||||||
|
distance: number;
|
||||||
|
nominal: number;
|
||||||
|
angled: number;
|
||||||
|
ricochet: boolean;
|
||||||
|
type: 'core' | 'spaced' | 'external';
|
||||||
|
}
|
||||||
|
| {
|
||||||
|
type: 'gap';
|
||||||
|
gap: number;
|
||||||
|
};
|
||||||
|
|
||||||
|
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||||
|
() =>
|
||||||
|
create<TankopediaEphemeral>()(
|
||||||
|
subscribeWithSelector<TankopediaEphemeral>(() => ({
|
||||||
|
skills: {},
|
||||||
|
controlsEnabled: true,
|
||||||
|
})),
|
||||||
|
),
|
||||||
|
);
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
import { TankopediaSortBy } from '.';
|
||||||
|
|
||||||
|
export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
||||||
|
'meta.none': undefined,
|
||||||
|
'survivability.health': 'hp',
|
||||||
|
'fire.aimTime': 's',
|
||||||
|
'fire.caliber': 'mm',
|
||||||
|
'fire.damage': 'hp',
|
||||||
|
'fire.dispersionMoving': 'm',
|
||||||
|
'fire.dispersionStill': 'm',
|
||||||
|
'fire.dpm': undefined,
|
||||||
|
'fire.dpmPremium': undefined,
|
||||||
|
'fire.gunDepression': '°',
|
||||||
|
'fire.gunElevation': '°',
|
||||||
|
'fire.premiumPenetration': 'mm',
|
||||||
|
'fire.reload': 's',
|
||||||
|
'fire.shellVelocity': 'm/s',
|
||||||
|
'fire.standardPenetration': 'mm',
|
||||||
|
'maneuverability.backwardsSpeed': 'kph',
|
||||||
|
'maneuverability.forwardsSpeed': 'kph',
|
||||||
|
'maneuverability.power': 'hp',
|
||||||
|
'maneuverability.powerToWeight': 'hp/tn',
|
||||||
|
'maneuverability.traverseSpeed': '°/s',
|
||||||
|
'maneuverability.weight': 'tn',
|
||||||
|
'survivability.camouflageMoving': '%',
|
||||||
|
'survivability.camouflageShooting': '%',
|
||||||
|
'survivability.camouflageStill': '%',
|
||||||
|
'survivability.length': 'm',
|
||||||
|
'survivability.viewRange': 'm',
|
||||||
|
'survivability.volume': 'm^3',
|
||||||
|
};
|
||||||
|
export const SORT_NAMES = {
|
||||||
|
'meta.none': 'none',
|
||||||
|
'survivability.health': 'health',
|
||||||
|
'survivability.viewRange': 'view range',
|
||||||
|
'survivability.camouflageStill': 'camouflage still',
|
||||||
|
'survivability.camouflageMoving': 'camouflage moving',
|
||||||
|
'survivability.camouflageShooting': 'camouflage shooting',
|
||||||
|
'survivability.volume': 'volume',
|
||||||
|
'survivability.length': 'length',
|
||||||
|
'fire.dpm': 'standard DPM',
|
||||||
|
'fire.dpmPremium': 'premium DPM',
|
||||||
|
'fire.reload': 'reload',
|
||||||
|
'fire.caliber': 'caliber',
|
||||||
|
'fire.standardPenetration': 'standard penetration',
|
||||||
|
'fire.premiumPenetration': 'premium penetration',
|
||||||
|
'fire.damage': 'damage',
|
||||||
|
'fire.shellVelocity': 'shell velocity',
|
||||||
|
'fire.aimTime': 'aim time',
|
||||||
|
'fire.dispersionStill': 'dispersion still',
|
||||||
|
'fire.dispersionMoving': 'dispersion moving',
|
||||||
|
'fire.gunDepression': 'gun depression',
|
||||||
|
'fire.gunElevation': 'gun elevation',
|
||||||
|
'maneuverability.forwardsSpeed': 'forwards speed',
|
||||||
|
'maneuverability.backwardsSpeed': 'backwards speed',
|
||||||
|
'maneuverability.power': 'power',
|
||||||
|
'maneuverability.powerToWeight': 'power to weight',
|
||||||
|
'maneuverability.weight': 'weight',
|
||||||
|
'maneuverability.traverseSpeed': 'traverse speed',
|
||||||
|
} as const;
|
||||||
@@ -0,0 +1,75 @@
|
|||||||
|
import { merge } from 'lodash';
|
||||||
|
import { create } from 'zustand';
|
||||||
|
import { persist, subscribeWithSelector } from 'zustand/middleware';
|
||||||
|
import { ENVIRONMENTS } from '../../app/tools/tankopedia/[id]/components/Lighting';
|
||||||
|
import { TankClass, TreeType } from '../../components/Tanks';
|
||||||
|
import { Tier } from '../../core/blitzkit/tankDefinitions';
|
||||||
|
import { createNextSafeStore } from '../../core/zustand/createNextSafeStore';
|
||||||
|
import { SORT_NAMES } from './constants';
|
||||||
|
|
||||||
|
export type TankopediaSortBy = keyof typeof SORT_NAMES;
|
||||||
|
export type TankopediaSortDirection = 'ascending' | 'descending';
|
||||||
|
export type TankopediaTestTankDisplay = 'include' | 'exclude' | 'only';
|
||||||
|
export type TankopediaMode = 'model' | 'armor';
|
||||||
|
|
||||||
|
export interface TankopediaPersistent {
|
||||||
|
model: {
|
||||||
|
visual: {
|
||||||
|
wireframe: boolean;
|
||||||
|
opaque: boolean;
|
||||||
|
environment: (typeof ENVIRONMENTS)[number];
|
||||||
|
showGrid: boolean;
|
||||||
|
greenPenetration: boolean;
|
||||||
|
showEnvironment: boolean;
|
||||||
|
showSpacedArmor: boolean;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
sort: {
|
||||||
|
by: TankopediaSortBy;
|
||||||
|
direction: TankopediaSortDirection;
|
||||||
|
};
|
||||||
|
filters: {
|
||||||
|
tiers: Tier[];
|
||||||
|
types: TankClass[];
|
||||||
|
treeTypes: TreeType[];
|
||||||
|
nations: string[];
|
||||||
|
test: TankopediaTestTankDisplay;
|
||||||
|
page: number;
|
||||||
|
};
|
||||||
|
mode: TankopediaMode;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||||
|
() =>
|
||||||
|
create<TankopediaPersistent>()(
|
||||||
|
persist(
|
||||||
|
subscribeWithSelector<TankopediaPersistent>(() => ({
|
||||||
|
model: {
|
||||||
|
visual: {
|
||||||
|
showSpacedArmor: true,
|
||||||
|
wireframe: false,
|
||||||
|
opaque: false,
|
||||||
|
environment: ENVIRONMENTS[0],
|
||||||
|
showGrid: true,
|
||||||
|
greenPenetration: false,
|
||||||
|
showEnvironment: false,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
sort: {
|
||||||
|
by: 'meta.none',
|
||||||
|
direction: 'descending',
|
||||||
|
},
|
||||||
|
filters: {
|
||||||
|
tiers: [],
|
||||||
|
types: [],
|
||||||
|
treeTypes: [],
|
||||||
|
nations: [],
|
||||||
|
test: 'include',
|
||||||
|
page: 0,
|
||||||
|
},
|
||||||
|
mode: 'model',
|
||||||
|
})),
|
||||||
|
{ name: 'tankopedia', merge: (a, b) => merge(b, a) },
|
||||||
|
),
|
||||||
|
),
|
||||||
|
);
|
||||||
@@ -1,15 +1,21 @@
|
|||||||
'use client';
|
'use client';
|
||||||
|
|
||||||
|
import { create } from 'zustand';
|
||||||
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
||||||
import { TankopediaSortBy, TankopediaSortDirection } from './tankopedia';
|
import {
|
||||||
|
TankopediaSortBy,
|
||||||
|
TankopediaSortDirection,
|
||||||
|
} from './tankopediaPersistent';
|
||||||
|
|
||||||
export interface TankopediaSort {
|
export interface TankopediaSort {
|
||||||
by: TankopediaSortBy;
|
by: TankopediaSortBy;
|
||||||
direction: TankopediaSortDirection;
|
direction: TankopediaSortDirection;
|
||||||
}
|
}
|
||||||
|
|
||||||
export const { Provider, use, useMutation, useStore } =
|
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||||
createNextSafeStore<TankopediaSort>({
|
() =>
|
||||||
by: 'meta.none',
|
create<TankopediaSort>()(() => ({
|
||||||
direction: 'descending',
|
by: 'meta.none',
|
||||||
});
|
direction: 'descending',
|
||||||
|
})),
|
||||||
|
);
|
||||||
Reference in new issue
Block a user