mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
feat: upgrade tankopedia stores
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commit
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26 files changed
+345
-345
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+3
-5
@@ -12,15 +12,13 @@ import { use } from 'react';
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import { CrewSkillManager } from '../../../../../../../../components/CrewSkillManager';
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import { createDefaultSkills } from '../../../../../../../../core/blitzkit/createDefaultSkills';
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import { skillDefinitions } from '../../../../../../../../core/blitzkit/skillDefinitions';
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import {
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mutateTankopediaTemporary,
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useTankopediaTemporary,
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} from '../../../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../../../stores/tankopediaEphemeral';
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import { ConfigurationChildWrapper } from '../ConfigurationChildWrapper';
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export function Skills() {
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const awaitedSkillDefinitions = use(skillDefinitions);
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const skillLevels = useTankopediaTemporary((state) => state.skills);
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const skillLevels = TankopediaEphemeral.use((state) => state.skills);
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const mutateTankopediaTemporary = TankopediaEphemeral.useMutation();
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if (Object.keys(skillLevels).length === 0) {
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mutateTankopediaTemporary((draft) => {
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@@ -29,7 +29,7 @@ import {
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import { useAdExempt } from '../../../../../../hooks/useAdExempt';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import { useTankopediaTemporary } from '../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../stores/tankopediaEphemeral';
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import { Info } from './components/Info';
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import { InfoWithDelta } from './components/InfoWithDelta';
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@@ -38,7 +38,7 @@ export function Characteristics() {
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const awaitedEquipmentDefinitions = use(equipmentDefinitions);
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const awaitedModelDefinitions = use(modelDefinitions);
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const awaitedProvisionDefinitions = use(provisionDefinitions);
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const crewSkills = useTankopediaTemporary((state) => state.skills);
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const crewSkills = TankopediaEphemeral.use((state) => state.skills);
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const penetrationDistanceInput = useRef<HTMLInputElement>(null);
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const hasImprovedVentilation = useEquipment(102);
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const crewMastery = useDuel((state) => state.protagonist!.crewMastery);
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@@ -9,7 +9,7 @@ import { modelDefinitions } from '../../../../../core/blitzkit/modelDefinitions'
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import { Pose, poseEvent } from '../../../../../core/blitzkit/pose';
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import { useAwait } from '../../../../../hooks/useAwait';
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import { useDuel } from '../../../../../stores/duel';
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import { useTankopediaTemporary } from '../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../stores/tankopediaEphemeral';
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const poseDistances: Record<Pose, number> = {
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[Pose.HullDown]: 15,
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@@ -18,6 +18,7 @@ const poseDistances: Record<Pose, number> = {
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};
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export function Controls() {
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const tankopediaEphemeralStore = TankopediaEphemeral.useStore();
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const camera = useThree((state) => state.camera);
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const canvas = useThree((state) => state.gl.domElement);
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const orbitControls = useRef<OrbitControlsClass>(null);
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@@ -62,7 +63,7 @@ export function Controls() {
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}, [camera]);
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useEffect(() => {
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const unsubscribeTankopedia = useTankopediaTemporary.subscribe(
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const unsubscribeTankopediaEphemeral = tankopediaEphemeralStore.subscribe(
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(state) => state.controlsEnabled,
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(enabled) => {
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if (orbitControls.current) orbitControls.current.enabled = enabled;
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@@ -158,7 +159,7 @@ export function Controls() {
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poseEvent.on(handlePoseEvent);
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return () => {
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unsubscribeTankopedia();
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unsubscribeTankopediaEphemeral();
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poseEvent.off(handlePoseEvent);
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};
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}, [camera, protagonist.tank.id, antagonist.tank.id]);
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@@ -182,7 +183,7 @@ export function Controls() {
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maxDistance={20}
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minDistance={5}
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ref={orbitControls}
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enabled={useTankopediaTemporary.getState().controlsEnabled}
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enabled={tankopediaEphemeralStore.getState().controlsEnabled}
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rotateSpeed={0.25}
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enableDamping={false}
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autoRotate={autoRotate}
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@@ -1,7 +1,7 @@
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import { Environment } from '@react-three/drei';
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import { useModel } from '../../../../../hooks/useModel';
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import { useDuel } from '../../../../../stores/duel';
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import { useTankopediaPersistent } from '../../../../../stores/tankopedia';
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import * as TankopediaPersistent from '../../../../../stores/tankopediaPersistent';
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export const ENVIRONMENTS = [
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'lobby',
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@@ -14,10 +14,10 @@ export const ENVIRONMENTS = [
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export function Lighting() {
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const protagonist = useDuel((state) => state.protagonist!);
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const { hasPbr } = useModel(protagonist.tank.id);
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const showEnvironment = useTankopediaPersistent(
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const showEnvironment = TankopediaPersistent.use(
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(state) => state.model.visual.showEnvironment,
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);
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const environment = useTankopediaPersistent(
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const environment = TankopediaPersistent.use(
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(state) => state.model.visual.environment,
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);
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@@ -8,7 +8,7 @@ import { modelTransformEvent } from '../../../../../../core/blitzkit/modelTransf
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import { Pose, poseEvent } from '../../../../../../core/blitzkit/pose';
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import { useEquipment } from '../../../../../../hooks/useEquipment';
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import { mutateDuel, useDuel } from '../../../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../stores/tankopediaEphemeral';
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import { Controls } from '../Control';
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import { Lighting } from '../Lighting';
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import { SceneProps } from '../SceneProps';
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@@ -16,6 +16,7 @@ import { ModelLoader } from './components/ModelLoader';
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import { TankModel } from './components/TankModel';
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export function TankSandbox() {
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const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
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const canvas = useRef<HTMLCanvasElement>(null);
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const hasImprovedVerticalStabilizer = useEquipment(122);
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const awaitedModelDefinitions = use(modelDefinitions);
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@@ -126,7 +127,7 @@ export function TankSandbox() {
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ref={canvas}
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onPointerDown={handlePointerDown}
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onPointerMissed={() => {
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}}
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@@ -33,36 +33,36 @@ import { useEquipment } from '../../../../../../../hooks/useEquipment';
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import { useFullScreen } from '../../../../../../../hooks/useFullScreen';
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import { useApp } from '../../../../../../../stores/app';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import mutateTankopediaPersistent, {
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mutateTankopediaTemporary,
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useTankopediaPersistent,
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} from '../../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../../stores/tankopediaEphemeral';
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import * as TankopediaPersistent from '../../../../../../../stores/tankopediaPersistent';
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import { TankSearch } from '../../../../components/TankSearch';
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import { ENVIRONMENTS } from '../../Lighting';
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import { RotationInputs } from '../../QuickInputs';
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export function Options() {
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const mode = useTankopediaPersistent((state) => state.mode);
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const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
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const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
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const mode = TankopediaPersistent.use((state) => state.mode);
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const isFullScreen = useFullScreen();
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const showGrid = useTankopediaPersistent(
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const showGrid = TankopediaPersistent.use(
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(state) => state.model.visual.showGrid,
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);
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const showEnvironment = useTankopediaPersistent(
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const showEnvironment = TankopediaPersistent.use(
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(state) => state.model.visual.showEnvironment,
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);
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const greenPenetration = useTankopediaPersistent(
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const greenPenetration = TankopediaPersistent.use(
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(state) => state.model.visual.greenPenetration,
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);
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const wireframe = useTankopediaPersistent(
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const wireframe = TankopediaPersistent.use(
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(state) => state.model.visual.wireframe,
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);
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const showSpacedArmor = useTankopediaPersistent(
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const showSpacedArmor = TankopediaPersistent.use(
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(state) => state.model.visual.showSpacedArmor,
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);
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const opaque = useTankopediaPersistent((state) => state.model.visual.opaque);
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const opaque = TankopediaPersistent.use((state) => state.model.visual.opaque);
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const fullScreenAvailable =
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typeof document !== 'undefined' && document.fullscreenEnabled;
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const environment = useTankopediaPersistent(
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const environment = TankopediaPersistent.use(
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(state) => state.model.visual.environment,
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);
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const developerMode = useApp((state) => state.developerMode);
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@@ -152,7 +152,7 @@ export function Options() {
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mutateDuel((draft) => {
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draft.antagonist!.shell = thisShell;
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}}
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@@ -186,7 +186,7 @@ export function Options() {
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? 0
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: 1;
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}}
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@@ -218,7 +218,7 @@ export function Options() {
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? 0
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: -1;
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}}
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@@ -337,7 +337,7 @@ export function Options() {
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draft.antagonist!.shell =
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draft.antagonist!.gun.shells[0];
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}}
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@@ -466,7 +466,7 @@ export function Options() {
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mutateTankopediaPersistent((draft) => {
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draft.model.visual.showSpacedArmor = checked;
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});
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}}
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@@ -22,7 +22,7 @@ import { normalizeAngleRad } from '../../../../../../../core/math/normalizeAngle
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import { useAwait } from '../../../../../../../hooks/useAwait';
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import { useModel } from '../../../../../../../hooks/useModel';
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import { mutateDuel, useDuel } from '../../../../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../../../../stores/tankopediaEphemeral';
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export const TankModel = memo(() => {
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const awaitedModelDefinitions = useAwait(modelDefinitions);
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@@ -31,6 +31,7 @@ export const TankModel = memo(() => {
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const hullContainer = useRef<Group>(null);
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const turretContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const mutateTankopediaTemporary = TankopediaEphemeral.useMutation();
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useEffect(() => {
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const hullOrigin = new Vector3(
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@@ -2,10 +2,10 @@ import { useFrame, useLoader } from '@react-three/fiber';
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import { clamp } from 'lodash';
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import { useRef } from 'react';
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import { MeshStandardMaterial, TextureLoader } from 'three';
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import { useTankopediaPersistent } from '../../../../../stores/tankopedia';
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import * as TankopediaPersistent from '../../../../../stores/tankopediaPersistent';
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export function SceneProps() {
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const show = useTankopediaPersistent(
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const show = TankopediaPersistent.use(
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(state) =>
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state.model.visual.showGrid && !state.model.visual.showEnvironment,
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);
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@@ -6,7 +6,7 @@ import PageWrapper from '../../../../components/PageWrapper';
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import { assignDuelMember } from '../../../../core/blitzkit/assignDuelMember';
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import { useAdExempt } from '../../../../hooks/useAdExempt';
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import { mutateDuel, useDuel } from '../../../../stores/duel';
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import { mutateTankopediaTemporary } from '../../../../stores/tankopedia';
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import * as TankopediaEphemeral from '../../../../stores/tankopediaEphemeral';
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import { HistorySection } from './components/HistorySection';
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import { CharacteristicsSection } from './components/Model/CharacteristicsSection';
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import { HeroSection } from './components/Model/HeroSection';
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@@ -18,6 +18,7 @@ export default function Page({ params }: { params: { id: string } }) {
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const initialId = parseInt(params.id);
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const assigned = useDuel((state) => state.assigned);
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const exempt = useAdExempt();
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const mutateTankopediaEphemeral = TankopediaEphemeral.useMutation();
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useEffect(() => {
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assignDuelMember('both', initialId);
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@@ -26,7 +27,7 @@ export default function Page({ params }: { params: { id: string } }) {
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if (document.activeElement instanceof HTMLInputElement) return;
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function wipeShot() {
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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}
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@@ -64,7 +65,7 @@ export default function Page({ params }: { params: { id: string } }) {
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const unsubscribe = useDuel.subscribe(
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(state) => state.protagonist?.tank.id,
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() => {
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mutateTankopediaTemporary((draft) => {
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mutateTankopediaEphemeral((draft) => {
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draft.shot = undefined;
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});
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},
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@@ -2,9 +2,7 @@ import { CaretLeftIcon, CaretRightIcon } from '@radix-ui/react-icons';
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import { Flex, IconButton, TextField } from '@radix-ui/themes';
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import { useEffect, useRef } from 'react';
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import { TankDefinition } from '../../../../core/blitzkit/tankDefinitions';
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import mutateTankopediaPersistent, {
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useTankopediaPersistent,
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} from '../../../../stores/tankopedia';
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import * as TankopediaPersistent from '../../../../stores/tankopediaPersistent';
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interface PageTurnerProps {
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searchedList: TankDefinition[];
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@@ -12,7 +10,8 @@ interface PageTurnerProps {
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}
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export function PageTurner({ searchedList, tanksPerPage }: PageTurnerProps) {
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const page = useTankopediaPersistent((state) => state.filters.page);
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const page = TankopediaPersistent.use((state) => state.filters.page);
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const mutateTankopediaPersistent = TankopediaPersistent.useMutation();
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const pageInput = useRef<HTMLInputElement>(null);
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useEffect(() => {
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@@ -1,6 +1,6 @@
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import { CaretDownIcon } from '@radix-ui/react-icons';
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import { Button, DropdownMenu } from '@radix-ui/themes';
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import { TankopediaSortDirection } from '../../../../stores/tankopedia';
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import { TankopediaSortDirection } from '../../../../stores/tankopediaPersistent';
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import * as TankopediaSort from '../../../../stores/tankopediaSort';
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export function Sort() {
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@@ -21,7 +21,10 @@ import {
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import { unionBoundingBox } from '../../../../../core/blitzkit/unionBoundingBox';
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import { useAdExempt } from '../../../../../hooks/useAdExempt';
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import * as TankFilters from '../../../../../stores/tankFilters';
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import { SORT_NAMES, SORT_UNITS } from '../../../../../stores/tankopedia';
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import {
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SORT_NAMES,
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SORT_UNITS,
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} from '../../../../../stores/tankopediaPersistent/constants';
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import * as TankopediaSort from '../../../../../stores/tankopediaSort';
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import { FilterControl } from '../FilterControl';
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import { NoResults } from '../NoResults';
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@@ -11,7 +11,7 @@ import { resolveArmor } from '../../../core/blitzkit/resolveThickness';
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import { useArmor } from '../../../hooks/useArmor';
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import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
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import { useDuel } from '../../../stores/duel';
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import { useTankopediaPersistent } from '../../../stores/tankopedia';
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import * as TankopediaPersistent from '../../../stores/tankopediaPersistent';
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import { CoreArmorSceneComponent } from './CoreArmorSceneComponent';
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import { ShotDisplay } from './ShotDisplay';
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@@ -20,7 +20,8 @@ export const CoreArmorScene = memo(() => {
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const modelDefinitions = useModelDefinitions();
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const turretContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const initialTankopediaState = useTankopediaPersistent.getState();
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const tankopediaPersistentStore = TankopediaPersistent.useStore();
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const initialTankopediaState = tankopediaPersistentStore.getState();
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const protagonist = useDuel((draft) => draft.protagonist!);
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useEffect(() => {
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@@ -99,7 +100,7 @@ export const CoreArmorScene = memo(() => {
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});
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useEffect(() => {
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const unsubscribe = useTankopediaPersistent.subscribe(
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const unsubscribe = tankopediaPersistentStore.subscribe(
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(state) => state.mode,
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(mode) => {
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if (wrapper.current) wrapper.current.visible = mode === 'armor';
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@@ -10,10 +10,7 @@ import { hasEquipment } from '../../../../core/blitzkit/hasEquipment';
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import { jsxTree } from '../../../../core/blitzkit/jsxTree';
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import { ShellDefinition } from '../../../../core/blitzkit/tankDefinitions';
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import { EquipmentMatrix, useDuel } from '../../../../stores/duel';
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import {
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TankopediaPersistent,
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useTankopediaPersistent,
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} from '../../../../stores/tankopedia';
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import * as TankopediaPersistent from '../../../../stores/tankopediaPersistent';
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import fragmentShader from './shaders/fragment.glsl';
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import vertexShader from './shaders/vertex.glsl';
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import { spacedArmorRenderTarget } from './target';
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@@ -31,6 +28,7 @@ export function CoreArmorSceneComponent({
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node,
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thickness,
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}: CoreArmorSceneComponentProps) {
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const tankopediaPersistentStore = TankopediaPersistent.useStore();
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const material = new ShaderMaterial({
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||||
fragmentShader,
|
||||
vertexShader,
|
||||
@@ -77,7 +75,7 @@ export function CoreArmorSceneComponent({
|
||||
await handleAntagonistEquipmentChange(duel.antagonist!.equipmentMatrix);
|
||||
}
|
||||
function handleVisualChange(
|
||||
visual: TankopediaPersistent['model']['visual'],
|
||||
visual: TankopediaPersistent.TankopediaPersistent['model']['visual'],
|
||||
) {
|
||||
material.uniforms.greenPenetration.value = visual.greenPenetration;
|
||||
material.uniforms.opaque.value = visual.opaque || visual.wireframe;
|
||||
@@ -113,7 +111,7 @@ export function CoreArmorSceneComponent({
|
||||
}
|
||||
|
||||
handleShellChange(useDuel.getState().antagonist!.shell);
|
||||
handleVisualChange(useTankopediaPersistent.getState().model.visual);
|
||||
handleVisualChange(tankopediaPersistentStore.getState().model.visual);
|
||||
handleProtagonistEquipmentChange(
|
||||
useDuel.getState().protagonist!.equipmentMatrix,
|
||||
);
|
||||
@@ -123,7 +121,7 @@ export function CoreArmorSceneComponent({
|
||||
|
||||
const unsubscribes = [
|
||||
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
|
||||
useTankopediaPersistent.subscribe(
|
||||
tankopediaPersistentStore.subscribe(
|
||||
(state) => state.model.visual,
|
||||
handleVisualChange,
|
||||
),
|
||||
|
||||
@@ -4,15 +4,11 @@ import { useFrame } from '@react-three/fiber';
|
||||
import { ComponentProps, useRef } from 'react';
|
||||
import { Euler, Mesh, Quaternion } from 'three';
|
||||
import { J_HAT } from '../../../constants/axis';
|
||||
import {
|
||||
ShotLayerNonExternal,
|
||||
ShotStatus,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../stores/tankopedia';
|
||||
import * as TankopediaEphemeral from '../../../stores/tankopediaEphemeral';
|
||||
import { ShotDisplayCard } from './ShotDisplayCard';
|
||||
|
||||
export const shotStatusColors: Record<
|
||||
ShotStatus,
|
||||
TankopediaEphemeral.ShotStatus,
|
||||
ComponentProps<typeof Text>['color']
|
||||
> = {
|
||||
blocked: 'red',
|
||||
@@ -27,7 +23,7 @@ const TRACER_THICK = 1 / 32;
|
||||
const TRACER_THIN = TRACER_THICK / 2;
|
||||
|
||||
export function ShotDisplay() {
|
||||
const shot = useTankopediaTemporary((state) => state.shot);
|
||||
const shot = TankopediaEphemeral.use((state) => state.shot);
|
||||
const inTracer = useRef<Mesh>(null);
|
||||
const outTracer = useRef<Mesh>(null);
|
||||
|
||||
@@ -55,13 +51,16 @@ export function ShotDisplay() {
|
||||
}, 0) + SHOT_DISPLAY_LENGTH_INFINITY;
|
||||
const outLength =
|
||||
shot.out && shot.out.layers.length > 0
|
||||
? (shot.in.layers.at(-1) as ShotLayerNonExternal).point.distanceTo(
|
||||
(shot.out.layers.at(-1) as ShotLayerNonExternal).point,
|
||||
? (
|
||||
shot.in.layers.at(-1) as TankopediaEphemeral.ShotLayerNonExternal
|
||||
).point.distanceTo(
|
||||
(shot.out.layers.at(-1) as TankopediaEphemeral.ShotLayerNonExternal)
|
||||
.point,
|
||||
)
|
||||
: SHOT_DISPLAY_LENGTH_INFINITY;
|
||||
const inLast = shot.in.layers.findLast(
|
||||
(layer) => layer.type !== null,
|
||||
) as ShotLayerNonExternal;
|
||||
) as TankopediaEphemeral.ShotLayerNonExternal;
|
||||
const outTitleColor = shot.out
|
||||
? shotStatusColors[shot.out.status]
|
||||
: undefined;
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
import { Card, Flex, Inset, Separator, Text } from '@radix-ui/themes';
|
||||
import { ComponentProps } from 'react';
|
||||
import { radToDeg } from 'three/src/math/MathUtils';
|
||||
import {
|
||||
ShotLayer,
|
||||
ShotStatus,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../stores/tankopedia';
|
||||
import * as TankopediaEphemeral from '../../../stores/tankopediaEphemeral';
|
||||
import { shotStatusColors } from './ShotDisplay';
|
||||
import { ArmorType } from './SpacedArmorScene';
|
||||
import { ExternalModuleVariant } from './SpacedArmorSceneComponent';
|
||||
@@ -22,7 +18,7 @@ const externalLayerNames: Record<ExternalModuleVariant, string> = {
|
||||
track: 'Tracks',
|
||||
};
|
||||
|
||||
const shotStatusNames: Record<ShotStatus, string> = {
|
||||
const shotStatusNames: Record<TankopediaEphemeral.ShotStatus, string> = {
|
||||
blocked: 'Blocked',
|
||||
ricochet: 'Ricochet',
|
||||
penetration: 'penetration',
|
||||
@@ -39,7 +35,7 @@ function LayerEntry({
|
||||
layerIndex?: string;
|
||||
shotStatusColor: ComponentProps<typeof Text>['color'];
|
||||
layerName: string;
|
||||
layer: ShotLayer;
|
||||
layer: TankopediaEphemeral.ShotLayer;
|
||||
angle?: number;
|
||||
}) {
|
||||
return (
|
||||
@@ -113,7 +109,7 @@ function LayerEntry({
|
||||
}
|
||||
|
||||
export function ShotDisplayCard() {
|
||||
const shot = useTankopediaTemporary((state) => state.shot);
|
||||
const shot = TankopediaEphemeral.use((state) => state.shot);
|
||||
|
||||
if (!shot) return null;
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ import { useArmor } from '../../../hooks/useArmor';
|
||||
import { useModel } from '../../../hooks/useModel';
|
||||
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
|
||||
import { useDuel } from '../../../stores/duel';
|
||||
import { useTankopediaPersistent } from '../../../stores/tankopedia';
|
||||
import * as TankopediaPersistent from '../../../stores/tankopediaPersistent';
|
||||
import { SpacedArmorSceneComponent } from './SpacedArmorSceneComponent';
|
||||
|
||||
export enum ArmorType {
|
||||
@@ -30,7 +30,8 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
||||
const modelDefinitions = useModelDefinitions();
|
||||
const turretContainer = useRef<Group>(null);
|
||||
const gunContainer = useRef<Group>(null);
|
||||
const initialTankopediaState = useTankopediaPersistent.getState();
|
||||
const tankopediaPersistentStore = TankopediaPersistent.useStore();
|
||||
const initialTankopediaState = tankopediaPersistentStore.getState();
|
||||
const protagonist = useDuel((draft) => draft.protagonist!);
|
||||
|
||||
useEffect(() => {
|
||||
@@ -109,7 +110,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
|
||||
});
|
||||
|
||||
useEffect(() => {
|
||||
const unsubscribe = useTankopediaPersistent.subscribe(
|
||||
const unsubscribe = tankopediaPersistentStore.subscribe(
|
||||
(state) => state.mode,
|
||||
(mode) => {
|
||||
if (wrapper.current) wrapper.current.visible = mode === 'armor';
|
||||
|
||||
@@ -17,12 +17,7 @@ import { hasEquipment } from '../../../../core/blitzkit/hasEquipment';
|
||||
import { jsxTree } from '../../../../core/blitzkit/jsxTree';
|
||||
import { ShellType } from '../../../../core/blitzkit/tankDefinitions';
|
||||
import { useDuel } from '../../../../stores/duel';
|
||||
import {
|
||||
Shot,
|
||||
ShotLayerBase,
|
||||
ShotLayerNonExternal,
|
||||
useTankopediaTemporary,
|
||||
} from '../../../../stores/tankopedia';
|
||||
import * as TankopediaEphemeral from '../../../../stores/tankopediaEphemeral';
|
||||
import { ArmorType } from '../SpacedArmorScene';
|
||||
import { SpacedArmorSubExternal } from './components/SpacedArmorSubExternal';
|
||||
import { SpacedArmorSubSpaced } from './components/SpacedArmorSubSpaced';
|
||||
@@ -77,6 +72,7 @@ export function SpacedArmorSceneComponent({
|
||||
clip,
|
||||
...props
|
||||
}: SpacedArmorSceneComponentProps) {
|
||||
const tankopediaEphemeralStore = TankopediaEphemeral.useStore();
|
||||
const camera = useThree((state) => state.camera);
|
||||
|
||||
async function shoot(
|
||||
@@ -88,7 +84,7 @@ export function SpacedArmorSceneComponent({
|
||||
const { antagonist, protagonist } = useDuel.getState();
|
||||
const shell = antagonist!.shell;
|
||||
const cameraNormal = camera.position.clone().sub(point).normalize();
|
||||
const shot: Shot = {
|
||||
const shot: TankopediaEphemeral.Shot = {
|
||||
damage: -1,
|
||||
containsGaps: shell.type === ShellType.HEAT,
|
||||
in: {
|
||||
@@ -150,7 +146,9 @@ export function SpacedArmorSceneComponent({
|
||||
);
|
||||
|
||||
if (shell.type === ShellType.HEAT && index > 0) {
|
||||
const lastLayer = shot.in.layers.at(-1) as ShotLayerBase;
|
||||
const lastLayer = shot.in.layers.at(
|
||||
-1,
|
||||
) as TankopediaEphemeral.ShotLayerBase;
|
||||
const distance = lastLayer.point.distanceTo(intersection.point);
|
||||
remainingPenetration -= 0.5 * remainingPenetration * distance;
|
||||
const blocked = remainingPenetration <= 0;
|
||||
@@ -244,8 +242,12 @@ export function SpacedArmorSceneComponent({
|
||||
index++;
|
||||
}
|
||||
|
||||
const lastLayer = shot.in.layers.at(-1) as ShotLayerNonExternal | undefined;
|
||||
const firstLayer = shot.in.layers[0] as ShotLayerBase | undefined;
|
||||
const lastLayer = shot.in.layers.at(-1) as
|
||||
| TankopediaEphemeral.ShotLayerNonExternal
|
||||
| undefined;
|
||||
const firstLayer = shot.in.layers[0] as
|
||||
| TankopediaEphemeral.ShotLayerBase
|
||||
| undefined;
|
||||
|
||||
if (!lastLayer || !firstLayer) {
|
||||
return null;
|
||||
@@ -370,7 +372,7 @@ export function SpacedArmorSceneComponent({
|
||||
true,
|
||||
))!;
|
||||
|
||||
useTankopediaTemporary.setState({ shot });
|
||||
tankopediaEphemeralStore.setState({ shot });
|
||||
},
|
||||
},
|
||||
node.uuid,
|
||||
|
||||
@@ -1,39 +1,28 @@
|
||||
import { Draft, produce } from 'immer';
|
||||
import { Context, createContext, ReactNode, useContext, useRef } from 'react';
|
||||
import { createStore, StoreApi, useStore as useStoreZustand } from 'zustand';
|
||||
import { createContext, ReactNode, useContext, useRef } from 'react';
|
||||
import { StoreApi, useStore as useStoreZustand } from 'zustand';
|
||||
|
||||
interface StoreProviderProps {
|
||||
children: ReactNode;
|
||||
}
|
||||
|
||||
export function createStoreContext<Type>() {
|
||||
return createContext<StoreApi<Type> | undefined>(undefined);
|
||||
// idk why zustand doesn't export this
|
||||
type ExtractState<S> = S extends {
|
||||
getState: () => infer T;
|
||||
}
|
||||
? T
|
||||
: never;
|
||||
|
||||
export function createStoreProvider<Type>(
|
||||
initialState: Type,
|
||||
Context: Context<StoreApi<Type> | undefined>,
|
||||
export function createNextSafeStore<Store extends StoreApi<unknown>>(
|
||||
initial: () => Store,
|
||||
) {
|
||||
return function Provider({ children }: StoreProviderProps) {
|
||||
const storeRef = useRef<StoreApi<Type>>();
|
||||
if (!storeRef.current) {
|
||||
storeRef.current = createStore<Type>()(() => ({ ...initialState }));
|
||||
}
|
||||
type Type = Store extends StoreApi<infer T> ? T : never;
|
||||
|
||||
return (
|
||||
<Context.Provider value={storeRef.current}>{children}</Context.Provider>
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
export function createNextSafeStore<Type>(initialState: Type) {
|
||||
const Context = createContext<StoreApi<Type> | undefined>(undefined);
|
||||
const Context = createContext<Store | undefined>(undefined);
|
||||
|
||||
function Provider({ children }: StoreProviderProps) {
|
||||
const storeRef = useRef<StoreApi<Type>>();
|
||||
if (!storeRef.current) {
|
||||
storeRef.current = createStore<Type>()(() => ({ ...initialState }));
|
||||
}
|
||||
const storeRef = useRef<Store>();
|
||||
if (!storeRef.current) storeRef.current = initial() as Store;
|
||||
|
||||
return (
|
||||
<Context.Provider value={storeRef.current}>{children}</Context.Provider>
|
||||
@@ -42,17 +31,18 @@ export function createNextSafeStore<Type>(initialState: Type) {
|
||||
|
||||
function useStore() {
|
||||
const store = useContext(Context);
|
||||
|
||||
if (!store) throw new Error('useStore must be used within Provider');
|
||||
|
||||
return store;
|
||||
return store as Store;
|
||||
}
|
||||
|
||||
function use<Slice = Type>(
|
||||
selector: (store: Type) => Slice = (state) => state as unknown as Slice,
|
||||
): Slice {
|
||||
selector: (store: Type) => Slice = (state) => state as Slice,
|
||||
) {
|
||||
const store = useStore();
|
||||
return useStoreZustand(store, selector);
|
||||
return useStoreZustand(
|
||||
store,
|
||||
selector as (state: ExtractState<Store>) => Slice,
|
||||
);
|
||||
}
|
||||
|
||||
function useMutation() {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
'use client';
|
||||
|
||||
import { create } from 'zustand';
|
||||
import { TankClass, TreeType } from '../components/Tanks';
|
||||
import { Tier } from '../core/blitzkit/tankDefinitions';
|
||||
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
||||
@@ -14,8 +15,9 @@ export interface TankFilters {
|
||||
searching: boolean;
|
||||
}
|
||||
|
||||
export const { Provider, use, useMutation, useStore } =
|
||||
createNextSafeStore<TankFilters>({
|
||||
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||
() =>
|
||||
create<TankFilters>()(() => ({
|
||||
tiers: [],
|
||||
nations: [],
|
||||
classes: [],
|
||||
@@ -23,4 +25,5 @@ export const { Provider, use, useMutation, useStore } =
|
||||
testing: 'include',
|
||||
search: undefined,
|
||||
searching: false,
|
||||
});
|
||||
})),
|
||||
);
|
||||
@@ -1,5 +1,6 @@
|
||||
'use client';
|
||||
|
||||
import { create } from 'zustand';
|
||||
import { createNextSafeStore } from '../../core/zustand/createNextSafeStore';
|
||||
import { tankPerformanceSortTypeNames } from './constants';
|
||||
|
||||
@@ -10,8 +11,10 @@ export interface TankPerformanceSort {
|
||||
direction: -1 | 1;
|
||||
}
|
||||
|
||||
export const { Provider, use, useMutation, useStore } =
|
||||
createNextSafeStore<TankPerformanceSort>({
|
||||
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||
() =>
|
||||
create<TankPerformanceSort>()(() => ({
|
||||
type: 'winrate',
|
||||
direction: -1,
|
||||
});
|
||||
})),
|
||||
);
|
||||
@@ -1,218 +0,0 @@
|
||||
import { produce } from 'immer';
|
||||
import { merge } from 'lodash';
|
||||
import { Vector3 } from 'three';
|
||||
import { create } from 'zustand';
|
||||
import { persist, subscribeWithSelector } from 'zustand/middleware';
|
||||
import { ENVIRONMENTS } from '../app/tools/tankopedia/[id]/components/Lighting';
|
||||
import { ArmorType } from '../components/Armor/components/SpacedArmorScene';
|
||||
import { ExternalModuleVariant } from '../components/Armor/components/SpacedArmorSceneComponent';
|
||||
import { TankClass, TreeType } from '../components/Tanks';
|
||||
import { Tier } from '../core/blitzkit/tankDefinitions';
|
||||
|
||||
export type TankopediaSortBy = keyof typeof SORT_NAMES;
|
||||
export type TankopediaSortDirection = 'ascending' | 'descending';
|
||||
export type TankopediaTestTankDisplay = 'include' | 'exclude' | 'only';
|
||||
export type TankopediaMode = 'model' | 'armor';
|
||||
|
||||
export interface TankopediaPersistent {
|
||||
model: {
|
||||
visual: {
|
||||
wireframe: boolean;
|
||||
opaque: boolean;
|
||||
environment: (typeof ENVIRONMENTS)[number];
|
||||
showGrid: boolean;
|
||||
greenPenetration: boolean;
|
||||
showEnvironment: boolean;
|
||||
showSpacedArmor: boolean;
|
||||
};
|
||||
};
|
||||
sort: {
|
||||
by: TankopediaSortBy;
|
||||
direction: TankopediaSortDirection;
|
||||
};
|
||||
filters: {
|
||||
tiers: Tier[];
|
||||
types: TankClass[];
|
||||
treeTypes: TreeType[];
|
||||
nations: string[];
|
||||
test: TankopediaTestTankDisplay;
|
||||
page: number;
|
||||
};
|
||||
mode: TankopediaMode;
|
||||
}
|
||||
|
||||
interface TankopediaTemporary {
|
||||
shot?: Shot;
|
||||
skills: Record<string, number>;
|
||||
controlsEnabled: boolean;
|
||||
}
|
||||
|
||||
export interface ShotLayerBase {
|
||||
index: number;
|
||||
thickness: number;
|
||||
point: Vector3;
|
||||
surfaceNormal: Vector3;
|
||||
status: 'blocked' | 'penetration' | 'ricochet';
|
||||
}
|
||||
|
||||
interface ShotLayerExternal extends ShotLayerBase {
|
||||
type: ArmorType.External;
|
||||
variant: ExternalModuleVariant;
|
||||
}
|
||||
|
||||
export interface ShotLayerNonExternal extends ShotLayerBase {
|
||||
type: Exclude<ArmorType, ArmorType.External>;
|
||||
angle: number;
|
||||
thicknessAngled: number;
|
||||
}
|
||||
|
||||
export interface ShotLayerGap {
|
||||
type: null;
|
||||
status: 'penetration' | 'blocked';
|
||||
distance: number;
|
||||
}
|
||||
|
||||
export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
|
||||
|
||||
export type Shot = {
|
||||
containsGaps: boolean;
|
||||
damage: number;
|
||||
|
||||
in: {
|
||||
surfaceNormal: Vector3;
|
||||
status: ShotStatus;
|
||||
layers: ShotLayer[];
|
||||
};
|
||||
out?: {
|
||||
surfaceNormal: Vector3;
|
||||
status: ShotStatus;
|
||||
layers: ShotLayer[];
|
||||
};
|
||||
};
|
||||
|
||||
export type ShotStatus = 'penetration' | 'blocked' | 'ricochet' | 'splash';
|
||||
|
||||
export type ArmorPiercingLayer =
|
||||
| {
|
||||
distance: number;
|
||||
nominal: number;
|
||||
angled: number;
|
||||
ricochet: boolean;
|
||||
type: 'core' | 'spaced' | 'external';
|
||||
}
|
||||
| {
|
||||
type: 'gap';
|
||||
gap: number;
|
||||
};
|
||||
|
||||
export const SORT_NAMES = {
|
||||
'meta.none': 'none',
|
||||
'survivability.health': 'health',
|
||||
'survivability.viewRange': 'view range',
|
||||
'survivability.camouflageStill': 'camouflage still',
|
||||
'survivability.camouflageMoving': 'camouflage moving',
|
||||
'survivability.camouflageShooting': 'camouflage shooting',
|
||||
'survivability.volume': 'volume',
|
||||
'survivability.length': 'length',
|
||||
'fire.dpm': 'standard DPM',
|
||||
'fire.dpmPremium': 'premium DPM',
|
||||
'fire.reload': 'reload',
|
||||
'fire.caliber': 'caliber',
|
||||
'fire.standardPenetration': 'standard penetration',
|
||||
'fire.premiumPenetration': 'premium penetration',
|
||||
'fire.damage': 'damage',
|
||||
'fire.shellVelocity': 'shell velocity',
|
||||
'fire.aimTime': 'aim time',
|
||||
'fire.dispersionStill': 'dispersion still',
|
||||
'fire.dispersionMoving': 'dispersion moving',
|
||||
'fire.gunDepression': 'gun depression',
|
||||
'fire.gunElevation': 'gun elevation',
|
||||
'maneuverability.forwardsSpeed': 'forwards speed',
|
||||
'maneuverability.backwardsSpeed': 'backwards speed',
|
||||
'maneuverability.power': 'power',
|
||||
'maneuverability.powerToWeight': 'power to weight',
|
||||
'maneuverability.weight': 'weight',
|
||||
'maneuverability.traverseSpeed': 'traverse speed',
|
||||
} as const;
|
||||
|
||||
export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
||||
'meta.none': undefined,
|
||||
'survivability.health': 'hp',
|
||||
'fire.aimTime': 's',
|
||||
'fire.caliber': 'mm',
|
||||
'fire.damage': 'hp',
|
||||
'fire.dispersionMoving': 'm',
|
||||
'fire.dispersionStill': 'm',
|
||||
'fire.dpm': undefined,
|
||||
'fire.dpmPremium': undefined,
|
||||
'fire.gunDepression': '°',
|
||||
'fire.gunElevation': '°',
|
||||
'fire.premiumPenetration': 'mm',
|
||||
'fire.reload': 's',
|
||||
'fire.shellVelocity': 'm/s',
|
||||
'fire.standardPenetration': 'mm',
|
||||
'maneuverability.backwardsSpeed': 'kph',
|
||||
'maneuverability.forwardsSpeed': 'kph',
|
||||
'maneuverability.power': 'hp',
|
||||
'maneuverability.powerToWeight': 'hp/tn',
|
||||
'maneuverability.traverseSpeed': '°/s',
|
||||
'maneuverability.weight': 'tn',
|
||||
'survivability.camouflageMoving': '%',
|
||||
'survivability.camouflageShooting': '%',
|
||||
'survivability.camouflageStill': '%',
|
||||
'survivability.length': 'm',
|
||||
'survivability.viewRange': 'm',
|
||||
'survivability.volume': 'm^3',
|
||||
};
|
||||
|
||||
export const useTankopediaPersistent = create<TankopediaPersistent>()(
|
||||
persist(
|
||||
subscribeWithSelector<TankopediaPersistent>(() => ({
|
||||
model: {
|
||||
visual: {
|
||||
showSpacedArmor: true,
|
||||
wireframe: false,
|
||||
opaque: false,
|
||||
environment: ENVIRONMENTS[0],
|
||||
controlsEnabled: true,
|
||||
showGrid: true,
|
||||
greenPenetration: false,
|
||||
showEnvironment: false,
|
||||
},
|
||||
},
|
||||
sort: {
|
||||
by: 'meta.none',
|
||||
direction: 'descending',
|
||||
},
|
||||
filters: {
|
||||
tiers: [],
|
||||
types: [],
|
||||
treeTypes: [],
|
||||
nations: [],
|
||||
test: 'include',
|
||||
page: 0,
|
||||
},
|
||||
mode: 'model',
|
||||
})),
|
||||
{ name: 'tankopedia', merge: (a, b) => merge(b, a) },
|
||||
),
|
||||
);
|
||||
|
||||
export const useTankopediaTemporary = create<TankopediaTemporary>()(
|
||||
subscribeWithSelector<TankopediaTemporary>(() => ({
|
||||
skills: {},
|
||||
controlsEnabled: true,
|
||||
})),
|
||||
);
|
||||
|
||||
export default function mutateTankopediaPersistent(
|
||||
recipe: (draft: TankopediaPersistent) => void,
|
||||
) {
|
||||
useTankopediaPersistent.setState(produce(recipe));
|
||||
}
|
||||
|
||||
export function mutateTankopediaTemporary(
|
||||
recipe: (draft: TankopediaTemporary) => void,
|
||||
) {
|
||||
useTankopediaTemporary.setState(produce(recipe));
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
import { Vector3 } from 'three';
|
||||
import { create } from 'zustand';
|
||||
import { subscribeWithSelector } from 'zustand/middleware';
|
||||
import { ArmorType } from '../components/Armor/components/SpacedArmorScene';
|
||||
import { ExternalModuleVariant } from '../components/Armor/components/SpacedArmorSceneComponent';
|
||||
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
||||
|
||||
interface TankopediaEphemeral {
|
||||
shot?: Shot;
|
||||
skills: Record<string, number>;
|
||||
controlsEnabled: boolean;
|
||||
}
|
||||
|
||||
export interface ShotLayerBase {
|
||||
index: number;
|
||||
thickness: number;
|
||||
point: Vector3;
|
||||
surfaceNormal: Vector3;
|
||||
status: 'blocked' | 'penetration' | 'ricochet';
|
||||
}
|
||||
|
||||
interface ShotLayerExternal extends ShotLayerBase {
|
||||
type: ArmorType.External;
|
||||
variant: ExternalModuleVariant;
|
||||
}
|
||||
|
||||
export interface ShotLayerNonExternal extends ShotLayerBase {
|
||||
type: Exclude<ArmorType, ArmorType.External>;
|
||||
angle: number;
|
||||
thicknessAngled: number;
|
||||
}
|
||||
|
||||
export interface ShotLayerGap {
|
||||
type: null;
|
||||
status: 'penetration' | 'blocked';
|
||||
distance: number;
|
||||
}
|
||||
|
||||
export type ShotLayer = ShotLayerExternal | ShotLayerNonExternal | ShotLayerGap;
|
||||
|
||||
export type Shot = {
|
||||
containsGaps: boolean;
|
||||
damage: number;
|
||||
|
||||
in: {
|
||||
surfaceNormal: Vector3;
|
||||
status: ShotStatus;
|
||||
layers: ShotLayer[];
|
||||
};
|
||||
out?: {
|
||||
surfaceNormal: Vector3;
|
||||
status: ShotStatus;
|
||||
layers: ShotLayer[];
|
||||
};
|
||||
};
|
||||
|
||||
export type ShotStatus = 'penetration' | 'blocked' | 'ricochet' | 'splash';
|
||||
|
||||
export type ArmorPiercingLayer =
|
||||
| {
|
||||
distance: number;
|
||||
nominal: number;
|
||||
angled: number;
|
||||
ricochet: boolean;
|
||||
type: 'core' | 'spaced' | 'external';
|
||||
}
|
||||
| {
|
||||
type: 'gap';
|
||||
gap: number;
|
||||
};
|
||||
|
||||
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||
() =>
|
||||
create<TankopediaEphemeral>()(
|
||||
subscribeWithSelector<TankopediaEphemeral>(() => ({
|
||||
skills: {},
|
||||
controlsEnabled: true,
|
||||
})),
|
||||
),
|
||||
);
|
||||
@@ -0,0 +1,60 @@
|
||||
import { TankopediaSortBy } from '.';
|
||||
|
||||
export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
|
||||
'meta.none': undefined,
|
||||
'survivability.health': 'hp',
|
||||
'fire.aimTime': 's',
|
||||
'fire.caliber': 'mm',
|
||||
'fire.damage': 'hp',
|
||||
'fire.dispersionMoving': 'm',
|
||||
'fire.dispersionStill': 'm',
|
||||
'fire.dpm': undefined,
|
||||
'fire.dpmPremium': undefined,
|
||||
'fire.gunDepression': '°',
|
||||
'fire.gunElevation': '°',
|
||||
'fire.premiumPenetration': 'mm',
|
||||
'fire.reload': 's',
|
||||
'fire.shellVelocity': 'm/s',
|
||||
'fire.standardPenetration': 'mm',
|
||||
'maneuverability.backwardsSpeed': 'kph',
|
||||
'maneuverability.forwardsSpeed': 'kph',
|
||||
'maneuverability.power': 'hp',
|
||||
'maneuverability.powerToWeight': 'hp/tn',
|
||||
'maneuverability.traverseSpeed': '°/s',
|
||||
'maneuverability.weight': 'tn',
|
||||
'survivability.camouflageMoving': '%',
|
||||
'survivability.camouflageShooting': '%',
|
||||
'survivability.camouflageStill': '%',
|
||||
'survivability.length': 'm',
|
||||
'survivability.viewRange': 'm',
|
||||
'survivability.volume': 'm^3',
|
||||
};
|
||||
export const SORT_NAMES = {
|
||||
'meta.none': 'none',
|
||||
'survivability.health': 'health',
|
||||
'survivability.viewRange': 'view range',
|
||||
'survivability.camouflageStill': 'camouflage still',
|
||||
'survivability.camouflageMoving': 'camouflage moving',
|
||||
'survivability.camouflageShooting': 'camouflage shooting',
|
||||
'survivability.volume': 'volume',
|
||||
'survivability.length': 'length',
|
||||
'fire.dpm': 'standard DPM',
|
||||
'fire.dpmPremium': 'premium DPM',
|
||||
'fire.reload': 'reload',
|
||||
'fire.caliber': 'caliber',
|
||||
'fire.standardPenetration': 'standard penetration',
|
||||
'fire.premiumPenetration': 'premium penetration',
|
||||
'fire.damage': 'damage',
|
||||
'fire.shellVelocity': 'shell velocity',
|
||||
'fire.aimTime': 'aim time',
|
||||
'fire.dispersionStill': 'dispersion still',
|
||||
'fire.dispersionMoving': 'dispersion moving',
|
||||
'fire.gunDepression': 'gun depression',
|
||||
'fire.gunElevation': 'gun elevation',
|
||||
'maneuverability.forwardsSpeed': 'forwards speed',
|
||||
'maneuverability.backwardsSpeed': 'backwards speed',
|
||||
'maneuverability.power': 'power',
|
||||
'maneuverability.powerToWeight': 'power to weight',
|
||||
'maneuverability.weight': 'weight',
|
||||
'maneuverability.traverseSpeed': 'traverse speed',
|
||||
} as const;
|
||||
@@ -0,0 +1,75 @@
|
||||
import { merge } from 'lodash';
|
||||
import { create } from 'zustand';
|
||||
import { persist, subscribeWithSelector } from 'zustand/middleware';
|
||||
import { ENVIRONMENTS } from '../../app/tools/tankopedia/[id]/components/Lighting';
|
||||
import { TankClass, TreeType } from '../../components/Tanks';
|
||||
import { Tier } from '../../core/blitzkit/tankDefinitions';
|
||||
import { createNextSafeStore } from '../../core/zustand/createNextSafeStore';
|
||||
import { SORT_NAMES } from './constants';
|
||||
|
||||
export type TankopediaSortBy = keyof typeof SORT_NAMES;
|
||||
export type TankopediaSortDirection = 'ascending' | 'descending';
|
||||
export type TankopediaTestTankDisplay = 'include' | 'exclude' | 'only';
|
||||
export type TankopediaMode = 'model' | 'armor';
|
||||
|
||||
export interface TankopediaPersistent {
|
||||
model: {
|
||||
visual: {
|
||||
wireframe: boolean;
|
||||
opaque: boolean;
|
||||
environment: (typeof ENVIRONMENTS)[number];
|
||||
showGrid: boolean;
|
||||
greenPenetration: boolean;
|
||||
showEnvironment: boolean;
|
||||
showSpacedArmor: boolean;
|
||||
};
|
||||
};
|
||||
sort: {
|
||||
by: TankopediaSortBy;
|
||||
direction: TankopediaSortDirection;
|
||||
};
|
||||
filters: {
|
||||
tiers: Tier[];
|
||||
types: TankClass[];
|
||||
treeTypes: TreeType[];
|
||||
nations: string[];
|
||||
test: TankopediaTestTankDisplay;
|
||||
page: number;
|
||||
};
|
||||
mode: TankopediaMode;
|
||||
}
|
||||
|
||||
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||
() =>
|
||||
create<TankopediaPersistent>()(
|
||||
persist(
|
||||
subscribeWithSelector<TankopediaPersistent>(() => ({
|
||||
model: {
|
||||
visual: {
|
||||
showSpacedArmor: true,
|
||||
wireframe: false,
|
||||
opaque: false,
|
||||
environment: ENVIRONMENTS[0],
|
||||
showGrid: true,
|
||||
greenPenetration: false,
|
||||
showEnvironment: false,
|
||||
},
|
||||
},
|
||||
sort: {
|
||||
by: 'meta.none',
|
||||
direction: 'descending',
|
||||
},
|
||||
filters: {
|
||||
tiers: [],
|
||||
types: [],
|
||||
treeTypes: [],
|
||||
nations: [],
|
||||
test: 'include',
|
||||
page: 0,
|
||||
},
|
||||
mode: 'model',
|
||||
})),
|
||||
{ name: 'tankopedia', merge: (a, b) => merge(b, a) },
|
||||
),
|
||||
),
|
||||
);
|
||||
@@ -1,15 +1,21 @@
|
||||
'use client';
|
||||
|
||||
import { create } from 'zustand';
|
||||
import { createNextSafeStore } from '../core/zustand/createNextSafeStore';
|
||||
import { TankopediaSortBy, TankopediaSortDirection } from './tankopedia';
|
||||
import {
|
||||
TankopediaSortBy,
|
||||
TankopediaSortDirection,
|
||||
} from './tankopediaPersistent';
|
||||
|
||||
export interface TankopediaSort {
|
||||
by: TankopediaSortBy;
|
||||
direction: TankopediaSortDirection;
|
||||
}
|
||||
|
||||
export const { Provider, use, useMutation, useStore } =
|
||||
createNextSafeStore<TankopediaSort>({
|
||||
export const { Provider, use, useMutation, useStore } = createNextSafeStore(
|
||||
() =>
|
||||
create<TankopediaSort>()(() => ({
|
||||
by: 'meta.none',
|
||||
direction: 'descending',
|
||||
});
|
||||
})),
|
||||
);
|
||||
Reference in new issue
Block a user