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https://github.com/blitzkit/blitzkit.git
synced 2026-11-10 11:16:10 +01:00
Merge branch 'main' into data-driven
This commit is contained in:
commit
89d272166f
89 files changed
+2018
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@@ -253,6 +253,27 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
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return this;
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}
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protected getTankFilterIds(
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name: string,
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definitionKey: string,
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filter: "include" | "exclude",
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) {
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const keys = name.trim().split(/\s+/).filter(Boolean);
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return keys.flatMap((key) => {
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const id = this.tankStringIdMap[key];
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if (id === undefined) {
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console.warn(
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`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
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);
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return [];
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}
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return [id];
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});
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}
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protected getString(name: string) {
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const collection: Record<string, string> = {
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[locales.default]: this.stringsI18n[locales.default][name],
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@@ -271,6 +292,8 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
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collection[locale] = localizedString;
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}
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collection[locales.default] = collection[locales.default] ?? name;
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return { locales: collection } satisfies I18nString;
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}
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}
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@@ -390,7 +390,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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: TankType.TANK_TYPE_RESEARCHABLE,
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tier: tank.level,
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class: tankClass,
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testing: tankTags.includes("testTank"),
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testing: tankTags.includes("testTank") || tank.level === 11,
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deprecated: tankTags.includes("deprecated"),
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price: tankPrice,
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camouflage_still: tankDefinition.root.invisibility.still,
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@@ -598,9 +598,25 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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for (const shellKey in gunListEntry.shots) {
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const gunShellEntry = gunListEntry.shots[shellKey];
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const shell = shellList.root[shellKey];
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// Newer client data stores shot properties on the shell rather
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// than repeating them under every gun's <shots> entry.
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const speed =
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typeof gunShellEntry === "string"
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? shell.speed
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: gunShellEntry.speed;
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const maxDistance =
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typeof gunShellEntry === "string"
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? shell.maxDistance
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: gunShellEntry.maxDistance;
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const piercingPower =
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typeof gunShellEntry === "string"
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? shell.piercingPower
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: gunShellEntry.piercingPower;
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const shellId = toUniqueId(nation, shell.id);
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const shellName = this.getString(shell.userString);
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const penetrationRaw = gunShellEntry.piercingPower
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const penetrationRaw = piercingPower
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.split(" ")
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.filter((penetrationString) => penetrationString !== "")
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.map(Number);
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@@ -610,7 +626,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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].shells.push({
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id: shellId,
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name: shellName,
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velocity: gunShellEntry.speed,
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velocity: speed,
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armor_damage: shell.damage.armor,
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module_damage: shell.damage.devices,
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caliber: shell.caliber,
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@@ -626,7 +642,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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near: penetrationRaw[0],
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far: penetrationRaw[1],
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},
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range: gunShellEntry.maxDistance,
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range: maxDistance,
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});
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}
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@@ -1,15 +1,60 @@
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import { CamouflageDefinitions } from "@blitzkit/protos";
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import {
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Sc2ReadStream,
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type TankParameters,
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} from "@blitzkit/core";
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import { isEqual, times } from "lodash-es";
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import { Cache } from "./0_base";
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import { ServerBlitzKitAPI1 } from "./1_tanks";
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export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
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private async skinPresets(vehicle: string) {
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const [nation, tankKey] = vehicle.split(":");
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const parameters = await this.vfs.yaml<TankParameters>(
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`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
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);
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const sc2 = new Sc2ReadStream(
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(
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await this.vfs.file(
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`Data/3d/${parameters.resourcesPath.blitzModelPath}`,
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)
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).buffer as ArrayBuffer,
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).sc2();
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const presets = new Set<string>();
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for (const node of sc2["#dataNodes"]) {
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if (typeof node.configCount !== "number") continue;
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times(node.configCount, (index) => node[`configArchive_${index}`])
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.filter(
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(archive) =>
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!isEqual(archive.textures, node.configArchive_0.textures),
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)
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.forEach((archive) => presets.add(archive.configName));
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}
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return presets;
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}
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@Cache()
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async camouflages() {
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const camouflageDefinitions = CamouflageDefinitions.create();
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const customization = await this.vfs.yaml<
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Record<string, { Name: string; Path: string }>
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>("Data/3d/Customization.yaml");
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const items = new Map(
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Object.values(customization).map(({ Name, Path }) => [
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Name,
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Path.replace("~res:/", "Data/").replace(/\.sc2$/, ""),
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]),
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);
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const skinPresets = new Map<string, Promise<Set<string>>>();
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for (const camoKey in this.camouflagesXml!.root.camouflages) {
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const camo = this.camouflagesXml!.root.camouflages[camoKey];
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if (!(camoKey in this.camouflagesYaml!)) continue;
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const yamlEntry = this.camouflagesYaml![camoKey];
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const fullName = yamlEntry.userString
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? this.getString(yamlEntry.userString)
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@@ -20,12 +65,51 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
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const resolvedTankName = shortName ?? fullName;
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const resolvedTankNameFull =
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resolvedTankName === fullName ? undefined : fullName;
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const include = camo.vehicleFilter.include;
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const vehicle =
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include && !Array.isArray(include) && "vehicle" in include
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? include.vehicle?.name
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: undefined;
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let tankId: number | undefined = undefined;
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if (vehicle && vehicle in this.tankStringIdMap) {
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const resolvedParts = await Promise.all(
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Object.values(yamlEntry.customEntities ?? {}).map(
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async ({ item }) => {
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const path = items.get(item);
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return (
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||||
path !== undefined &&
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(await this.vfs.resolve(`${path}.sc2`)) &&
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(await this.vfs.resolve(`${path}.scg`))
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||||
);
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||||
},
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),
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||||
);
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let hasPreset = false;
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if (camo.group === "legendary" && yamlEntry.preset !== undefined) {
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if (!skinPresets.has(vehicle)) {
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skinPresets.set(vehicle, this.skinPresets(vehicle));
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}
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hasPreset = (await skinPresets.get(vehicle)!).has(yamlEntry.preset);
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}
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if (resolvedParts.some(Boolean) || hasPreset) {
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tankId = this.tankStringIdMap[vehicle];
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||||
}
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}
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||||
const name = this.getString(camo.userString);
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camouflageDefinitions.camouflages[camo.id] = {
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id: camo.id,
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name: this.getString(camo.userString),
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name,
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tank_name: resolvedTankName,
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tank_name_full: resolvedTankNameFull,
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tank_id: tankId,
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||||
};
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||||
}
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||||
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||||
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||||
@@ -2,15 +2,23 @@ import {
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||||
BlitzCrewType,
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||||
ChassisDefinitionsList,
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||||
GunDefinitionsList,
|
||||
I_HAT,
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||||
J_HAT,
|
||||
K_HAT,
|
||||
parseHierarchies,
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||||
Sc2ReadStream,
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||||
ScgReadStream,
|
||||
TankParameters,
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||||
toUniqueId,
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||||
TurretDefinitionsList,
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||||
VehicleDefinitionArmor,
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VehicleDefinitionList,
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||||
VehicleDefinitions,
|
||||
VertexAttribute,
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||||
} from "@blitzkit/core";
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||||
import { Armor, Crew, ModelDefinitions, Vector3 } from "@blitzkit/protos";
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||||
import { Vector3Tuple } from "three";
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||||
import { parse as parsePath } from "path";
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||||
import { MathUtils, Vector3 as THREEVector3, Vector3Tuple } from "three";
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||||
import { Cache } from "./0_base";
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||||
import { ServerBlitzKitAPI2 } from "./2_camouflages";
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||||
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||||
@@ -19,6 +27,81 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
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||||
return { x: tuple[0], y: tuple[1], z: -tuple[2] } satisfies Vector3;
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||||
}
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||||
|
||||
private async collisionBoundingBoxes(
|
||||
nation: string,
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||||
tankKey: string,
|
||||
turretRotation?: { yaw: number; pitch: number; roll: number },
|
||||
) {
|
||||
const boundingBoxes: Record<
|
||||
string,
|
||||
{ min: Vector3Tuple; max: Vector3Tuple }
|
||||
> = {};
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||||
const path = `Data/3d/Tanks/CollisionMeshes/${nation}-${tankKey}`;
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||||
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||||
if (!(await this.vfs.resolve(`${path}.sc2`))) {
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||||
throw new Error(`Missing collision mesh for ${nation}-${tankKey}`);
|
||||
}
|
||||
|
||||
const sc2 = new Sc2ReadStream(
|
||||
(await this.vfs.file(`${path}.sc2`)).buffer as ArrayBuffer,
|
||||
).sc2();
|
||||
const scg = new ScgReadStream(
|
||||
(await this.vfs.file(`${path}.scg`)).buffer as ArrayBuffer,
|
||||
).scg();
|
||||
|
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parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
|
||||
for (const component of components) {
|
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if (component["comp.typename"] !== "RenderComponent") continue;
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|
||||
const polygonGroup = scg.get(
|
||||
component["rc.renderObj"]["ro.batches"]["0000"]["rb.datasource"],
|
||||
);
|
||||
|
||||
if (!polygonGroup) continue;
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||||
|
||||
const min: Vector3Tuple = [Infinity, Infinity, Infinity];
|
||||
const max: Vector3Tuple = [-Infinity, -Infinity, -Infinity];
|
||||
const rotate =
|
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turretRotation && hierarchy.name.toLowerCase().startsWith("turret");
|
||||
|
||||
polygonGroup.vertices.forEach((vertex) => {
|
||||
vertex.forEach(({ attribute, value }) => {
|
||||
if (attribute !== VertexAttribute.VERTEX) return;
|
||||
|
||||
const position = new THREEVector3(...value);
|
||||
|
||||
if (rotate) {
|
||||
position
|
||||
.applyAxisAngle(
|
||||
I_HAT,
|
||||
-MathUtils.degToRad(turretRotation.pitch),
|
||||
)
|
||||
.applyAxisAngle(J_HAT, -MathUtils.degToRad(turretRotation.roll))
|
||||
.applyAxisAngle(K_HAT, -MathUtils.degToRad(turretRotation.yaw));
|
||||
}
|
||||
|
||||
const coordinates = position.toArray();
|
||||
|
||||
for (let axis = 0; axis < 3; axis++) {
|
||||
min[axis] = Math.min(min[axis], coordinates[axis]);
|
||||
max[axis] = Math.max(max[axis], coordinates[axis]);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
boundingBoxes[hierarchy.name.toLowerCase()] = { min, max };
|
||||
}
|
||||
|
||||
return null;
|
||||
});
|
||||
|
||||
if (!boundingBoxes.hull) {
|
||||
throw new Error(`Missing hull collision mesh for ${nation}-${tankKey}`);
|
||||
}
|
||||
|
||||
return boundingBoxes;
|
||||
}
|
||||
|
||||
private assignArmor(
|
||||
raw: VehicleDefinitionArmor[string],
|
||||
id: number,
|
||||
@@ -63,6 +146,12 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
||||
const tankParameters = await this.vfs.yaml<TankParameters>(
|
||||
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
|
||||
);
|
||||
const collisionBoundingBoxes = await this.collisionBoundingBoxes(
|
||||
nation,
|
||||
tankKey,
|
||||
tankDefinition.root.hull.turretInitialRotation,
|
||||
);
|
||||
const hullBoundingBox = collisionBoundingBoxes.hull;
|
||||
const turretOrigin = tankDefinition.root.hull.turretPositions.turret
|
||||
.split(" ")
|
||||
.map(Number) as Vector3Tuple;
|
||||
@@ -137,12 +226,8 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
||||
}
|
||||
: undefined,
|
||||
bounding_box: {
|
||||
min: this.vector3TupleToBlitzkit(
|
||||
tankParameters.collision.hull.bbox.min,
|
||||
),
|
||||
max: this.vector3TupleToBlitzkit(
|
||||
tankParameters.collision.hull.bbox.max,
|
||||
),
|
||||
min: this.vector3TupleToBlitzkit(hullBoundingBox.min),
|
||||
max: this.vector3TupleToBlitzkit(hullBoundingBox.max),
|
||||
},
|
||||
turrets: {},
|
||||
tracks: {},
|
||||
@@ -204,30 +289,35 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
|
||||
|
||||
turret.userString;
|
||||
|
||||
const turretCollisionName = parsePath(
|
||||
turret.hitTester.collisionModel,
|
||||
).name.toLowerCase();
|
||||
const isFullYaw = -turretYaw[0] + turretYaw[1] === 360;
|
||||
|
||||
if (!collisionBoundingBoxes[turretCollisionName] && isFullYaw) {
|
||||
throw new Error(
|
||||
`Missing turret collision mesh for ${nation}-${tankKey} ${turretKey}`,
|
||||
);
|
||||
}
|
||||
|
||||
const turretBoundingBox = collisionBoundingBoxes[
|
||||
turretCollisionName
|
||||
] ?? {
|
||||
min: [0, 0, 0] as Vector3Tuple,
|
||||
max: [0, 0, 0] as Vector3Tuple,
|
||||
};
|
||||
|
||||
modelDefinitions.models[tankId].turrets[turretId] = {
|
||||
armor: turretArmor,
|
||||
gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
|
||||
model_id: turretModel,
|
||||
yaw:
|
||||
-turretYaw[0] + turretYaw[1] === 360
|
||||
? undefined
|
||||
: { min: turretYaw[0], max: turretYaw[1] },
|
||||
yaw: isFullYaw
|
||||
? undefined
|
||||
: { min: turretYaw[0], max: turretYaw[1] },
|
||||
guns: {},
|
||||
bounding_box: {
|
||||
min: this.vector3TupleToBlitzkit(
|
||||
tankParameters.collision[
|
||||
this.parsePath!(
|
||||
turret.hitTester.collisionModel,
|
||||
).name.toLowerCase()
|
||||
].bbox.min,
|
||||
),
|
||||
max: this.vector3TupleToBlitzkit(
|
||||
tankParameters.collision[
|
||||
this.parsePath!(
|
||||
turret.hitTester.collisionModel,
|
||||
).name.toLowerCase()
|
||||
].bbox.max,
|
||||
),
|
||||
min: this.vector3TupleToBlitzkit(turretBoundingBox.min),
|
||||
max: this.vector3TupleToBlitzkit(turretBoundingBox.max),
|
||||
},
|
||||
};
|
||||
|
||||
|
||||
@@ -39,9 +39,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||
return this.tankStringIdMap[key];
|
||||
}),
|
||||
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
||||
},
|
||||
},
|
||||
});
|
||||
@@ -67,9 +65,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
|
||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: excludeRaw.name.split(/ +/).map((key) => {
|
||||
return this.tankStringIdMap[key];
|
||||
}),
|
||||
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
@@ -8,7 +8,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||
async provisions() {
|
||||
const provisionDefinitions = ProvisionDefinitions.create();
|
||||
|
||||
Object.entries(this.provisionsCommon).forEach(([, provision]) => {
|
||||
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
|
||||
const entry = Provision.create({
|
||||
id: provision.id,
|
||||
exclude: [],
|
||||
@@ -39,9 +39,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: includeRaw.name.split(/ +/).map((key) => {
|
||||
return this.tankStringIdMap[key];
|
||||
}),
|
||||
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
|
||||
},
|
||||
},
|
||||
});
|
||||
@@ -67,9 +65,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
|
||||
filter_type: {
|
||||
$case: "ids",
|
||||
value: {
|
||||
ids: excludeRaw.name
|
||||
.split(/ +/)
|
||||
.map((key) => this.tankStringIdMap[key]),
|
||||
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
@@ -26,6 +26,7 @@ export * from "./staticAsset";
|
||||
export * from "./sum";
|
||||
export * from "./tankDefinitions";
|
||||
export * from "./tankEnvironment";
|
||||
export * from "./tankBoundingBox";
|
||||
export * from "./tankIcon";
|
||||
export * from "./tankNames";
|
||||
export * from "./unionBoundingBox";
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
import { ModelDefinition, TurretModelDefinition } from "../protos";
|
||||
import { unionBoundingBox } from "./unionBoundingBox";
|
||||
|
||||
export function tankBoundingBox(
|
||||
tankModelDefinition: ModelDefinition,
|
||||
turretModelDefinition: TurretModelDefinition,
|
||||
) {
|
||||
const hull = tankModelDefinition.bounding_box!;
|
||||
const turret = turretModelDefinition.bounding_box!;
|
||||
const origin = tankModelDefinition.turret_origin!;
|
||||
|
||||
if (
|
||||
turret.min!.x === turret.max!.x &&
|
||||
turret.min!.y === turret.max!.y &&
|
||||
turret.min!.z === turret.max!.z
|
||||
) {
|
||||
return unionBoundingBox(hull, hull);
|
||||
}
|
||||
|
||||
return unionBoundingBox(hull, {
|
||||
min: {
|
||||
x: turret.min!.x + origin.x,
|
||||
y: turret.min!.y + origin.z,
|
||||
z: turret.min!.z + origin.y,
|
||||
},
|
||||
max: {
|
||||
x: turret.max!.x + origin.x,
|
||||
y: turret.max!.y + origin.z,
|
||||
z: turret.max!.z + origin.y,
|
||||
},
|
||||
});
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
import { CrewType, ShellType, TankClass, TankType } from "@blitzkit/protos";
|
||||
import { CrewType, ShellType } from "@blitzkit/protos";
|
||||
import { times } from "lodash-es";
|
||||
|
||||
export const SHELL_NAMES: Record<ShellType, string> = {
|
||||
@@ -15,33 +15,6 @@ export const CREW_MEMBER_NAMES = {
|
||||
[CrewType.CREW_TYPE_RADIOMAN]: "radioman",
|
||||
} as const;
|
||||
|
||||
/**
|
||||
* @deprecated use svg
|
||||
*/
|
||||
export const TANK_ICONS: Record<TankClass, string> = {
|
||||
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/BIHSEH0.png",
|
||||
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/CSNha5V.png",
|
||||
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/wvf3ltm.png",
|
||||
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/ECeqlZa.png",
|
||||
};
|
||||
/**
|
||||
* @deprecated use svg
|
||||
*/
|
||||
export const TANK_ICONS_PREMIUM: Record<TankClass, string> = {
|
||||
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/TCu3EdR.png",
|
||||
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/zdkpTRb.png",
|
||||
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/3z7eHX6.png",
|
||||
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/P3vbmyA.png",
|
||||
};
|
||||
/**
|
||||
* @deprecated use svg
|
||||
*/
|
||||
export const TANK_ICONS_COLLECTOR: Record<TankClass, string> = {
|
||||
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/WTjeirB.png",
|
||||
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/EwhtKkU.png",
|
||||
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/u8YDMBh.png",
|
||||
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/8xRf3nc.png",
|
||||
};
|
||||
export const TIERS = times(10, (index) => index + 1);
|
||||
|
||||
export const flags: Record<string, string> = {
|
||||
@@ -55,8 +28,3 @@ export const flags: Record<string, string> = {
|
||||
european: "🇪🇺",
|
||||
other: "<:other:1218421572243558482>",
|
||||
};
|
||||
export const TREE_TYPE_ICONS: Record<TankType, Record<TankClass, string>> = {
|
||||
[TankType.TANK_TYPE_RESEARCHABLE]: TANK_ICONS,
|
||||
[TankType.TANK_TYPE_PREMIUM]: TANK_ICONS_PREMIUM,
|
||||
[TankType.TANK_TYPE_COLLECTOR]: TANK_ICONS_COLLECTOR,
|
||||
};
|
||||
@@ -1,50 +0,0 @@
|
||||
export enum ImgurSize {
|
||||
/**
|
||||
* The default size
|
||||
*/
|
||||
Default = '',
|
||||
/**
|
||||
* Unknown size but really really small
|
||||
*/
|
||||
UltraSmall = 'ss',
|
||||
/**
|
||||
* 90x90
|
||||
*/
|
||||
SmallSquare = 's',
|
||||
/**
|
||||
* 160x160
|
||||
*/
|
||||
BigSquare = 'b',
|
||||
/**
|
||||
* 160x160
|
||||
*/
|
||||
SmallThumbnail = 't',
|
||||
/**
|
||||
* 320x320
|
||||
*/
|
||||
MediumThumbnail = 'm',
|
||||
/**
|
||||
* 640x640
|
||||
*/
|
||||
LargeThumbnail = 'l',
|
||||
/**
|
||||
* 1024x1024
|
||||
*/
|
||||
HugeThumbnail = 'h',
|
||||
}
|
||||
|
||||
interface ImgurOptions {
|
||||
format: 'jpeg' | 'png';
|
||||
size: ImgurSize;
|
||||
}
|
||||
|
||||
const defaultImgurOptions: ImgurOptions = {
|
||||
format: 'png',
|
||||
size: ImgurSize.Default,
|
||||
};
|
||||
|
||||
export function imgur(id: string, imgurOptions?: Partial<ImgurOptions>) {
|
||||
const options = { ...defaultImgurOptions, ...imgurOptions };
|
||||
|
||||
return `https://i.imgur.com/${id}${options.size}.${options.format}`;
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
export * from './imgur';
|
||||
@@ -1,8 +1,6 @@
|
||||
export * from "./api";
|
||||
export * from "./blitz";
|
||||
export * from "./blitzkit";
|
||||
export * from "./config";
|
||||
export * from "./imgur";
|
||||
export * from "./math";
|
||||
export * from "./patreon";
|
||||
export * from "./statistics";
|
||||
|
||||
@@ -88,6 +88,7 @@ enum PvrChannelType {
|
||||
|
||||
enum ResolvedBitRatePixelFormat {
|
||||
R4G4B4A4,
|
||||
R8G8B8A8,
|
||||
R5G6B5A0,
|
||||
}
|
||||
|
||||
@@ -137,6 +138,27 @@ export class PvrReadStream extends ReadStream {
|
||||
};
|
||||
}
|
||||
|
||||
case ResolvedBitRatePixelFormat.R8G8B8A8: {
|
||||
const data = Buffer.alloc(pixelCount * 4);
|
||||
|
||||
times(pixelCount, (index) => {
|
||||
const buffer = this.consumeUint8Array(4);
|
||||
const bufferIndex = index * 4;
|
||||
|
||||
data[bufferIndex] = buffer[0]; // R
|
||||
data[bufferIndex + 1] = buffer[1]; // G
|
||||
data[bufferIndex + 2] = buffer[2]; // B
|
||||
data[bufferIndex + 3] = buffer[3]; // A
|
||||
});
|
||||
|
||||
return {
|
||||
data,
|
||||
width: header.width,
|
||||
height: header.height,
|
||||
channels: 4 as const,
|
||||
};
|
||||
}
|
||||
|
||||
case ResolvedBitRatePixelFormat.R5G6B5A0: {
|
||||
const data = Buffer.alloc(pixelCount * 3);
|
||||
|
||||
@@ -208,10 +230,13 @@ export class PvrReadStream extends ReadStream {
|
||||
if (pixelFormat.order === "rgba") {
|
||||
if (isEqual(pixelFormat.bitRates, [4, 4, 4, 4])) {
|
||||
return ResolvedBitRatePixelFormat.R4G4B4A4;
|
||||
} else
|
||||
} else if (isEqual(pixelFormat.bitRates, [8, 8, 8, 8])) {
|
||||
return ResolvedBitRatePixelFormat.R8G8B8A8;
|
||||
} else {
|
||||
throw new TypeError(
|
||||
`Unhandled rgba bit rate ${pixelFormat.bitRates.join(", ")}`,
|
||||
);
|
||||
}
|
||||
} else if (pixelFormat.order === "rgb\0") {
|
||||
if (isEqual(pixelFormat.bitRates, [5, 6, 5, 0])) {
|
||||
return ResolvedBitRatePixelFormat.R5G6B5A0;
|
||||
|
||||
@@ -90,6 +90,28 @@ export interface Hierarchy {
|
||||
name: string;
|
||||
}
|
||||
|
||||
export function parseHierarchies<Parent>(
|
||||
hierarchies: Hierarchy[],
|
||||
parent: Parent,
|
||||
parseHierarchy: (
|
||||
hierarchy: Hierarchy,
|
||||
components: Component[],
|
||||
parent: Parent,
|
||||
) => Parent | undefined,
|
||||
) {
|
||||
for (const hierarchy of hierarchies) {
|
||||
const components = Array.from(
|
||||
{ length: hierarchy.components.count },
|
||||
(_, index) => hierarchy.components[index.toString().padStart(4, "0")],
|
||||
);
|
||||
const child = parseHierarchy(hierarchy, components, parent);
|
||||
|
||||
if (child !== undefined && hierarchy["#hierarchy"]) {
|
||||
parseHierarchies(hierarchy["#hierarchy"], child, parseHierarchy);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 0001, 0002, 0003...: Component
|
||||
type Components = {
|
||||
count: number;
|
||||
|
||||
@@ -3,5 +3,7 @@ export type CamouflagesYaml = Record<
|
||||
{
|
||||
userString?: string;
|
||||
shortUserString?: string;
|
||||
preset?: string;
|
||||
customEntities?: Record<string, { item: string }>;
|
||||
}
|
||||
>;
|
||||
@@ -20,11 +20,13 @@ export interface GunDefinitionsList {
|
||||
burst?: { count: number; rate: number };
|
||||
clip?: { count: number; rate: number };
|
||||
shots: {
|
||||
[key: string]: {
|
||||
speed: number;
|
||||
piercingPower: string;
|
||||
maxDistance: number;
|
||||
};
|
||||
[key: string]:
|
||||
| ""
|
||||
| {
|
||||
speed: number;
|
||||
piercingPower: string;
|
||||
maxDistance: number;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -10,6 +10,9 @@ export type ShellDefinitionsList = Record<
|
||||
normalizationAngle?: number;
|
||||
ricochetAngle?: number;
|
||||
explosionRadius?: number;
|
||||
speed: number;
|
||||
maxDistance?: number;
|
||||
piercingPower: string;
|
||||
}
|
||||
> & {
|
||||
icons: Record<string, string>;
|
||||
|
||||
Reference in new issue
Block a user