Merge branch 'main' into data-driven

This commit is contained in:
tresabhi committed 2026-10-25 18:49:49 -05:00
commit 89d272166f
89 files changed
+2018 -719

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@@ -253,6 +253,27 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
return this;
}
protected getTankFilterIds(
name: string,
definitionKey: string,
filter: "include" | "exclude",
) {
const keys = name.trim().split(/\s+/).filter(Boolean);
return keys.flatMap((key) => {
const id = this.tankStringIdMap[key];
if (id === undefined) {
console.warn(
`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
);
return [];
}
return [id];
});
}
protected getString(name: string) {
const collection: Record<string, string> = {
[locales.default]: this.stringsI18n[locales.default][name],
@@ -271,6 +292,8 @@ export abstract class ServerBlitzKitAPI0 extends AbstractBlitzKitAPI {
collection[locale] = localizedString;
}
collection[locales.default] = collection[locales.default] ?? name;
return { locales: collection } satisfies I18nString;
}
}
@@ -390,7 +390,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
: TankType.TANK_TYPE_RESEARCHABLE,
tier: tank.level,
class: tankClass,
testing: tankTags.includes("testTank"),
testing: tankTags.includes("testTank") || tank.level === 11,
deprecated: tankTags.includes("deprecated"),
price: tankPrice,
camouflage_still: tankDefinition.root.invisibility.still,
@@ -598,9 +598,25 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
for (const shellKey in gunListEntry.shots) {
const gunShellEntry = gunListEntry.shots[shellKey];
const shell = shellList.root[shellKey];
// Newer client data stores shot properties on the shell rather
// than repeating them under every gun's <shots> entry.
const speed =
typeof gunShellEntry === "string"
? shell.speed
: gunShellEntry.speed;
const maxDistance =
typeof gunShellEntry === "string"
? shell.maxDistance
: gunShellEntry.maxDistance;
const piercingPower =
typeof gunShellEntry === "string"
? shell.piercingPower
: gunShellEntry.piercingPower;
const shellId = toUniqueId(nation, shell.id);
const shellName = this.getString(shell.userString);
const penetrationRaw = gunShellEntry.piercingPower
const penetrationRaw = piercingPower
.split(" ")
.filter((penetrationString) => penetrationString !== "")
.map(Number);
@@ -610,7 +626,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
].shells.push({
id: shellId,
name: shellName,
velocity: gunShellEntry.speed,
velocity: speed,
armor_damage: shell.damage.armor,
module_damage: shell.damage.devices,
caliber: shell.caliber,
@@ -626,7 +642,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
near: penetrationRaw[0],
far: penetrationRaw[1],
},
range: gunShellEntry.maxDistance,
range: maxDistance,
});
}
@@ -1,15 +1,60 @@
import { CamouflageDefinitions } from "@blitzkit/protos";
import {
Sc2ReadStream,
type TankParameters,
} from "@blitzkit/core";
import { isEqual, times } from "lodash-es";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI1 } from "./1_tanks";
export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
private async skinPresets(vehicle: string) {
const [nation, tankKey] = vehicle.split(":");
const parameters = await this.vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const sc2 = new Sc2ReadStream(
(
await this.vfs.file(
`Data/3d/${parameters.resourcesPath.blitzModelPath}`,
)
).buffer as ArrayBuffer,
).sc2();
const presets = new Set<string>();
for (const node of sc2["#dataNodes"]) {
if (typeof node.configCount !== "number") continue;
times(node.configCount, (index) => node[`configArchive_${index}`])
.filter(
(archive) =>
!isEqual(archive.textures, node.configArchive_0.textures),
)
.forEach((archive) => presets.add(archive.configName));
}
return presets;
}
@Cache()
async camouflages() {
const camouflageDefinitions = CamouflageDefinitions.create();
const customization = await this.vfs.yaml<
Record<string, { Name: string; Path: string }>
>("Data/3d/Customization.yaml");
const items = new Map(
Object.values(customization).map(({ Name, Path }) => [
Name,
Path.replace("~res:/", "Data/").replace(/\.sc2$/, ""),
]),
);
const skinPresets = new Map<string, Promise<Set<string>>>();
for (const camoKey in this.camouflagesXml!.root.camouflages) {
const camo = this.camouflagesXml!.root.camouflages[camoKey];
if (!(camoKey in this.camouflagesYaml!)) continue;
const yamlEntry = this.camouflagesYaml![camoKey];
const fullName = yamlEntry.userString
? this.getString(yamlEntry.userString)
@@ -20,12 +65,51 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
const resolvedTankName = shortName ?? fullName;
const resolvedTankNameFull =
resolvedTankName === fullName ? undefined : fullName;
const include = camo.vehicleFilter.include;
const vehicle =
include && !Array.isArray(include) && "vehicle" in include
? include.vehicle?.name
: undefined;
let tankId: number | undefined = undefined;
if (vehicle && vehicle in this.tankStringIdMap) {
const resolvedParts = await Promise.all(
Object.values(yamlEntry.customEntities ?? {}).map(
async ({ item }) => {
const path = items.get(item);
return (
path !== undefined &&
(await this.vfs.resolve(`${path}.sc2`)) &&
(await this.vfs.resolve(`${path}.scg`))
);
},
),
);
let hasPreset = false;
if (camo.group === "legendary" && yamlEntry.preset !== undefined) {
if (!skinPresets.has(vehicle)) {
skinPresets.set(vehicle, this.skinPresets(vehicle));
}
hasPreset = (await skinPresets.get(vehicle)!).has(yamlEntry.preset);
}
if (resolvedParts.some(Boolean) || hasPreset) {
tankId = this.tankStringIdMap[vehicle];
}
}
const name = this.getString(camo.userString);
camouflageDefinitions.camouflages[camo.id] = {
id: camo.id,
name: this.getString(camo.userString),
name,
tank_name: resolvedTankName,
tank_name_full: resolvedTankNameFull,
tank_id: tankId,
};
}
+115 -25
View File
@@ -2,15 +2,23 @@ import {
BlitzCrewType,
ChassisDefinitionsList,
GunDefinitionsList,
I_HAT,
J_HAT,
K_HAT,
parseHierarchies,
Sc2ReadStream,
ScgReadStream,
TankParameters,
toUniqueId,
TurretDefinitionsList,
VehicleDefinitionArmor,
VehicleDefinitionList,
VehicleDefinitions,
VertexAttribute,
} from "@blitzkit/core";
import { Armor, Crew, ModelDefinitions, Vector3 } from "@blitzkit/protos";
import { Vector3Tuple } from "three";
import { parse as parsePath } from "path";
import { MathUtils, Vector3 as THREEVector3, Vector3Tuple } from "three";
import { Cache } from "./0_base";
import { ServerBlitzKitAPI2 } from "./2_camouflages";
@@ -19,6 +27,81 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
return { x: tuple[0], y: tuple[1], z: -tuple[2] } satisfies Vector3;
}
private async collisionBoundingBoxes(
nation: string,
tankKey: string,
turretRotation?: { yaw: number; pitch: number; roll: number },
) {
const boundingBoxes: Record<
string,
{ min: Vector3Tuple; max: Vector3Tuple }
> = {};
const path = `Data/3d/Tanks/CollisionMeshes/${nation}-${tankKey}`;
if (!(await this.vfs.resolve(`${path}.sc2`))) {
throw new Error(`Missing collision mesh for ${nation}-${tankKey}`);
}
const sc2 = new Sc2ReadStream(
(await this.vfs.file(`${path}.sc2`)).buffer as ArrayBuffer,
).sc2();
const scg = new ScgReadStream(
(await this.vfs.file(`${path}.scg`)).buffer as ArrayBuffer,
).scg();
parseHierarchies(sc2["#hierarchy"], null, (hierarchy, components) => {
for (const component of components) {
if (component["comp.typename"] !== "RenderComponent") continue;
const polygonGroup = scg.get(
component["rc.renderObj"]["ro.batches"]["0000"]["rb.datasource"],
);
if (!polygonGroup) continue;
const min: Vector3Tuple = [Infinity, Infinity, Infinity];
const max: Vector3Tuple = [-Infinity, -Infinity, -Infinity];
const rotate =
turretRotation && hierarchy.name.toLowerCase().startsWith("turret");
polygonGroup.vertices.forEach((vertex) => {
vertex.forEach(({ attribute, value }) => {
if (attribute !== VertexAttribute.VERTEX) return;
const position = new THREEVector3(...value);
if (rotate) {
position
.applyAxisAngle(
I_HAT,
-MathUtils.degToRad(turretRotation.pitch),
)
.applyAxisAngle(J_HAT, -MathUtils.degToRad(turretRotation.roll))
.applyAxisAngle(K_HAT, -MathUtils.degToRad(turretRotation.yaw));
}
const coordinates = position.toArray();
for (let axis = 0; axis < 3; axis++) {
min[axis] = Math.min(min[axis], coordinates[axis]);
max[axis] = Math.max(max[axis], coordinates[axis]);
}
});
});
boundingBoxes[hierarchy.name.toLowerCase()] = { min, max };
}
return null;
});
if (!boundingBoxes.hull) {
throw new Error(`Missing hull collision mesh for ${nation}-${tankKey}`);
}
return boundingBoxes;
}
private assignArmor(
raw: VehicleDefinitionArmor[string],
id: number,
@@ -63,6 +146,12 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
const tankParameters = await this.vfs.yaml<TankParameters>(
`Data/3d/Tanks/Parameters/${nation}/${tankKey}.yaml`,
);
const collisionBoundingBoxes = await this.collisionBoundingBoxes(
nation,
tankKey,
tankDefinition.root.hull.turretInitialRotation,
);
const hullBoundingBox = collisionBoundingBoxes.hull;
const turretOrigin = tankDefinition.root.hull.turretPositions.turret
.split(" ")
.map(Number) as Vector3Tuple;
@@ -137,12 +226,8 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
}
: undefined,
bounding_box: {
min: this.vector3TupleToBlitzkit(
tankParameters.collision.hull.bbox.min,
),
max: this.vector3TupleToBlitzkit(
tankParameters.collision.hull.bbox.max,
),
min: this.vector3TupleToBlitzkit(hullBoundingBox.min),
max: this.vector3TupleToBlitzkit(hullBoundingBox.max),
},
turrets: {},
tracks: {},
@@ -204,30 +289,35 @@ export abstract class ServerBlitzKitAPI3 extends ServerBlitzKitAPI2 {
turret.userString;
const turretCollisionName = parsePath(
turret.hitTester.collisionModel,
).name.toLowerCase();
const isFullYaw = -turretYaw[0] + turretYaw[1] === 360;
if (!collisionBoundingBoxes[turretCollisionName] && isFullYaw) {
throw new Error(
`Missing turret collision mesh for ${nation}-${tankKey} ${turretKey}`,
);
}
const turretBoundingBox = collisionBoundingBoxes[
turretCollisionName
] ?? {
min: [0, 0, 0] as Vector3Tuple,
max: [0, 0, 0] as Vector3Tuple,
};
modelDefinitions.models[tankId].turrets[turretId] = {
armor: turretArmor,
gun_origin: this.vector3TupleToBlitzkit(gunOrigin),
model_id: turretModel,
yaw:
-turretYaw[0] + turretYaw[1] === 360
? undefined
: { min: turretYaw[0], max: turretYaw[1] },
yaw: isFullYaw
? undefined
: { min: turretYaw[0], max: turretYaw[1] },
guns: {},
bounding_box: {
min: this.vector3TupleToBlitzkit(
tankParameters.collision[
this.parsePath!(
turret.hitTester.collisionModel,
).name.toLowerCase()
].bbox.min,
),
max: this.vector3TupleToBlitzkit(
tankParameters.collision[
this.parsePath!(
turret.hitTester.collisionModel,
).name.toLowerCase()
].bbox.max,
),
min: this.vector3TupleToBlitzkit(turretBoundingBox.min),
max: this.vector3TupleToBlitzkit(turretBoundingBox.max),
},
};
@@ -39,9 +39,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
},
},
});
@@ -67,9 +65,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
},
},
});
@@ -8,7 +8,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
async provisions() {
const provisionDefinitions = ProvisionDefinitions.create();
Object.entries(this.provisionsCommon).forEach(([, provision]) => {
Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
const entry = Provision.create({
id: provision.id,
exclude: [],
@@ -39,9 +39,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
filter_type: {
$case: "ids",
value: {
ids: includeRaw.name.split(/ +/).map((key) => {
return this.tankStringIdMap[key];
}),
ids: this.getTankFilterIds(includeRaw.name, key, "include"),
},
},
});
@@ -67,9 +65,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
filter_type: {
$case: "ids",
value: {
ids: excludeRaw.name
.split(/ +/)
.map((key) => this.tankStringIdMap[key]),
ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
},
},
});
+1
View File
@@ -26,6 +26,7 @@ export * from "./staticAsset";
export * from "./sum";
export * from "./tankDefinitions";
export * from "./tankEnvironment";
export * from "./tankBoundingBox";
export * from "./tankIcon";
export * from "./tankNames";
export * from "./unionBoundingBox";
@@ -0,0 +1,32 @@
import { ModelDefinition, TurretModelDefinition } from "../protos";
import { unionBoundingBox } from "./unionBoundingBox";
export function tankBoundingBox(
tankModelDefinition: ModelDefinition,
turretModelDefinition: TurretModelDefinition,
) {
const hull = tankModelDefinition.bounding_box!;
const turret = turretModelDefinition.bounding_box!;
const origin = tankModelDefinition.turret_origin!;
if (
turret.min!.x === turret.max!.x &&
turret.min!.y === turret.max!.y &&
turret.min!.z === turret.max!.z
) {
return unionBoundingBox(hull, hull);
}
return unionBoundingBox(hull, {
min: {
x: turret.min!.x + origin.x,
y: turret.min!.y + origin.z,
z: turret.min!.z + origin.y,
},
max: {
x: turret.max!.x + origin.x,
y: turret.max!.y + origin.z,
z: turret.max!.z + origin.y,
},
});
}
@@ -1,4 +1,4 @@
import { CrewType, ShellType, TankClass, TankType } from "@blitzkit/protos";
import { CrewType, ShellType } from "@blitzkit/protos";
import { times } from "lodash-es";
export const SHELL_NAMES: Record<ShellType, string> = {
@@ -15,33 +15,6 @@ export const CREW_MEMBER_NAMES = {
[CrewType.CREW_TYPE_RADIOMAN]: "radioman",
} as const;
/**
* @deprecated use svg
*/
export const TANK_ICONS: Record<TankClass, string> = {
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/BIHSEH0.png",
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/CSNha5V.png",
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/wvf3ltm.png",
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/ECeqlZa.png",
};
/**
* @deprecated use svg
*/
export const TANK_ICONS_PREMIUM: Record<TankClass, string> = {
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/TCu3EdR.png",
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/zdkpTRb.png",
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/3z7eHX6.png",
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/P3vbmyA.png",
};
/**
* @deprecated use svg
*/
export const TANK_ICONS_COLLECTOR: Record<TankClass, string> = {
[TankClass.TANK_CLASS_TANK_DESTROYER]: "https://i.imgur.com/WTjeirB.png",
[TankClass.TANK_CLASS_LIGHT]: "https://i.imgur.com/EwhtKkU.png",
[TankClass.TANK_CLASS_MEDIUM]: "https://i.imgur.com/u8YDMBh.png",
[TankClass.TANK_CLASS_HEAVY]: "https://i.imgur.com/8xRf3nc.png",
};
export const TIERS = times(10, (index) => index + 1);
export const flags: Record<string, string> = {
@@ -55,8 +28,3 @@ export const flags: Record<string, string> = {
european: "🇪🇺",
other: "<:other:1218421572243558482>",
};
export const TREE_TYPE_ICONS: Record<TankType, Record<TankClass, string>> = {
[TankType.TANK_TYPE_RESEARCHABLE]: TANK_ICONS,
[TankType.TANK_TYPE_PREMIUM]: TANK_ICONS_PREMIUM,
[TankType.TANK_TYPE_COLLECTOR]: TANK_ICONS_COLLECTOR,
};
-50
View File
@@ -1,50 +0,0 @@
export enum ImgurSize {
/**
* The default size
*/
Default = '',
/**
* Unknown size but really really small
*/
UltraSmall = 'ss',
/**
* 90x90
*/
SmallSquare = 's',
/**
* 160x160
*/
BigSquare = 'b',
/**
* 160x160
*/
SmallThumbnail = 't',
/**
* 320x320
*/
MediumThumbnail = 'm',
/**
* 640x640
*/
LargeThumbnail = 'l',
/**
* 1024x1024
*/
HugeThumbnail = 'h',
}
interface ImgurOptions {
format: 'jpeg' | 'png';
size: ImgurSize;
}
const defaultImgurOptions: ImgurOptions = {
format: 'png',
size: ImgurSize.Default,
};
export function imgur(id: string, imgurOptions?: Partial<ImgurOptions>) {
const options = { ...defaultImgurOptions, ...imgurOptions };
return `https://i.imgur.com/${id}${options.size}.${options.format}`;
}
-1
View File
@@ -1 +0,0 @@
export * from './imgur';
-2
View File
@@ -1,8 +1,6 @@
export * from "./api";
export * from "./blitz";
export * from "./blitzkit";
export * from "./config";
export * from "./imgur";
export * from "./math";
export * from "./patreon";
export * from "./statistics";
+26 -1
View File
@@ -88,6 +88,7 @@ enum PvrChannelType {
enum ResolvedBitRatePixelFormat {
R4G4B4A4,
R8G8B8A8,
R5G6B5A0,
}
@@ -137,6 +138,27 @@ export class PvrReadStream extends ReadStream {
};
}
case ResolvedBitRatePixelFormat.R8G8B8A8: {
const data = Buffer.alloc(pixelCount * 4);
times(pixelCount, (index) => {
const buffer = this.consumeUint8Array(4);
const bufferIndex = index * 4;
data[bufferIndex] = buffer[0]; // R
data[bufferIndex + 1] = buffer[1]; // G
data[bufferIndex + 2] = buffer[2]; // B
data[bufferIndex + 3] = buffer[3]; // A
});
return {
data,
width: header.width,
height: header.height,
channels: 4 as const,
};
}
case ResolvedBitRatePixelFormat.R5G6B5A0: {
const data = Buffer.alloc(pixelCount * 3);
@@ -208,10 +230,13 @@ export class PvrReadStream extends ReadStream {
if (pixelFormat.order === "rgba") {
if (isEqual(pixelFormat.bitRates, [4, 4, 4, 4])) {
return ResolvedBitRatePixelFormat.R4G4B4A4;
} else
} else if (isEqual(pixelFormat.bitRates, [8, 8, 8, 8])) {
return ResolvedBitRatePixelFormat.R8G8B8A8;
} else {
throw new TypeError(
`Unhandled rgba bit rate ${pixelFormat.bitRates.join(", ")}`,
);
}
} else if (pixelFormat.order === "rgb\0") {
if (isEqual(pixelFormat.bitRates, [5, 6, 5, 0])) {
return ResolvedBitRatePixelFormat.R5G6B5A0;
+22
View File
@@ -90,6 +90,28 @@ export interface Hierarchy {
name: string;
}
export function parseHierarchies<Parent>(
hierarchies: Hierarchy[],
parent: Parent,
parseHierarchy: (
hierarchy: Hierarchy,
components: Component[],
parent: Parent,
) => Parent | undefined,
) {
for (const hierarchy of hierarchies) {
const components = Array.from(
{ length: hierarchy.components.count },
(_, index) => hierarchy.components[index.toString().padStart(4, "0")],
);
const child = parseHierarchy(hierarchy, components, parent);
if (child !== undefined && hierarchy["#hierarchy"]) {
parseHierarchies(hierarchy["#hierarchy"], child, parseHierarchy);
}
}
}
// 0001, 0002, 0003...: Component
type Components = {
count: number;
@@ -3,5 +3,7 @@ export type CamouflagesYaml = Record<
{
userString?: string;
shortUserString?: string;
preset?: string;
customEntities?: Record<string, { item: string }>;
}
>;
@@ -20,11 +20,13 @@ export interface GunDefinitionsList {
burst?: { count: number; rate: number };
clip?: { count: number; rate: number };
shots: {
[key: string]: {
speed: number;
piercingPower: string;
maxDistance: number;
};
[key: string]:
| ""
| {
speed: number;
piercingPower: string;
maxDistance: number;
};
};
};
};
@@ -10,6 +10,9 @@ export type ShellDefinitionsList = Record<
normalizationAngle?: number;
ricochetAngle?: number;
explosionRadius?: number;
speed: number;
maxDistance?: number;
piercingPower: string;
}
> & {
icons: Record<string, string>;