okay, i swear, this is actually proper grouping

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tresabhi committed 2026-06-12 20:12:19 -05:00
1 parent c16ccc4b4c
commit 8a9b02e584
2 files changed
+82 -45

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@@ -249,8 +249,10 @@ public partial class GameInterface
var visualData = row.Get<UObject>("VisualData");
var meshSettings = visualData.Get<FStructFallback>("MeshSettings");
var meshes = CollectMeshes(meshSettings);
var gltf = new MonoGltf(meshes);
// var meshes = CollectMeshes(meshSettings);
// var gltf = new MonoGltf(meshes);
var gltf = new MonoGltf(meshSettings);
return gltf.Write($"{tag}/{part}");
}