diff --git a/packages/i18n/strings/zh.json b/packages/i18n/strings/zh.json index 31c8cd519..9eb6184ff 100644 --- a/packages/i18n/strings/zh.json +++ b/packages/i18n/strings/zh.json @@ -13,18 +13,18 @@ "hp": "{value} 生命值", "x": "x{value}", "percentage": "{value}%", - "deg_s": "{value}度°/秒", + "deg_s": "{value}度每秒", "plus": "+{value}" }, "gun_types": { "auto_loader": "弹夹型坦克", - "auto_reloader": "自动装填型坦克", + "auto_reloader": "弹鼓型坦克", "regular": "单发" }, "shells": { "ap": "穿甲弹", - "ap_cr": "硬式复合穿甲弹", - "hc": "反战车高爆弹", + "ap_cr": "复合穿甲弹", + "hc": "破甲弹", "he": "高爆弹" }, "player_count_period": { @@ -60,23 +60,23 @@ "3": "平均", "4": "高于平均", "5": "好", - "6": "非常好", + "6": "好", "7": "很好", - "8": "极品", - "9": "超级强势玩家" + "8": "非常好", + "9": "极品" }, "bkni_percentile": { - "0": "Super malum", - "1": "Malum", - "2": "非常差", + "0": "垃圾", + "1": "非常差", + "2": "很差", "3": "差", "4": "低于平均", "5": "平均", - "6": "高于平均", + "6": "较好", "7": "好", - "8": "非常好", - "9": "極品", - "10": "超级强势玩家" + "8": "很好", + "9": "非常好", + "10": "极品" }, "nations": { "ussr": "苏联", @@ -101,7 +101,7 @@ "other": "X系" }, "tank_class_short": { - "-1": "未识别", + "-1": "未知", "0": "轻型坦克", "1": "中型坦克", "2": "重型战车", @@ -114,14 +114,14 @@ "3": "坦克歼击车" }, "tank_class_medium": { - "-1": "未识别", + "-1": "未知", "0": "轻型坦克", "1": "中型坦克", "2": "重型坦克", "3": "坦克歼击车" }, "tree_type": { - "-1": "未识别", + "-1": "未知", "0": "科技树", "1": "金币车", "2": "收藏车" @@ -156,7 +156,7 @@ "normalized_shots": "开火次数", "normalized_spotted": "侦查次数", "normalized_survived_battles": "存活率", - "normalized_win_and_survived": "存活胜利率", + "normalized_win_and_survived": "胜利并幸存的概率", "normalized_wins": "胜率", "normalized_xp": "经验值", "normalized_battle_life_time": "战斗时间", @@ -194,7 +194,7 @@ "tank_id_not_found": "# 找不到坦克\n无法找到ID为 “{search}” 的坦克。 请尝试输入坦克的名称而不是数字。", "no_tank_stats": "# 没有这辆战车的数据\n这个玩家没有可用资料。 这可能不是你要找的玩家。", "get_help": "Discord的协助服务器", - "uncaught_error": "# BlitzKit 发生错误!\n我们对此感到抱歉。 欢迎加入[官方Discord](https://discord.gg/nDt7AjGJQH),以方便帮助你解决问题。", + "uncaught_error": "# BlitzKit 发生错误!\n我们对此感到抱歉。 欢迎加入[【官方Discord】](https://discord.gg/nDt7AjGJQH),以方便帮助你解决问题。", "preview": "# 此命令处于预览\n\n您只能在[官方Discord服务器](https://discord.gg/nDt7AjGJQH)访问此命令。该命令将很快可用。", "query_too_small": "# 搜寻内容过短\n您的搜寻必需至少包含 3 个字元。", "query_too_long": "# 搜索内容过长\n您搜索的内容必须少于 100 个字符。" @@ -293,11 +293,11 @@ "career": "玩家资料", "today": "今日:", "days": "{days} 天", - "custom": "{day_1} - {day_2} 天" + "custom": "天数 {day_1} 至 {day_2}" }, "filters": { "none": "无筛选器", - "tier": "{tier} 阶" + "tier": "{tier} 级" }, "no_data": { "battles_in_period": "在这段时间里没有参与任何战斗", @@ -320,7 +320,7 @@ } }, "commands": { - "dead": "# 统计指令现已停用\nBlitzKit Discord 机器人此前依赖 BlitzStars 获取周期性的统计数据。由于 BlitzStars 已启用严格的 Cloudflare 防护,导致 BlitzKit 无法继续使用其 API。这已导致以下指令失效:\n/统计\n/今日\n/损坏\n/演变\n/完整统计\n请使用 [Aftermath]() \n作为完全独立于 BlitzStars 的替代方案。由 BlitzKit 托管的统计指令将在近期内恢复。", + "dead": "# 统计指令现已停用\nBlitzKit Discord 机器人此前依赖 BlitzStars 获取周期性的统计数据。由于 BlitzStars 已启用严格的 Cloudflare 防护,导致 BlitzKit 无法继续使用其 API。这已导致以下指令失效:\n\n/stats - 统计\n/today - 今日情况\n/breakdown - 被摧毁\n/evolution - 变化情况\n/full-stats - 完整统计\n\n请使用 [Aftermath]() 。\n作为完全独立于 BlitzStars 的替代方案,由 BlitzKit 托管的统计指令将在近期内恢复。", "replay": { "name": "回放", "description": "显示重播结果", @@ -337,7 +337,7 @@ "options": { "target_tank": { "name": "目标战车", - "description": "需要研发的目标(战车)" + "description": "科技线中的下一辆战车" }, "starting_tank": { "name": "起始战车", @@ -347,19 +347,19 @@ "body": { "subtitle": "研发", "total": "全部", - "research": "研发:{cost}", + "research": "研发费用:{cost}", "upgrades": "升级:{cost}", - "purchase": "购买:{cost}", + "purchase": "购买费用:{cost}", "equipment": "装备:{cost}", - "estimation": "# 这是一个估计值!\n\n这个列表可能包含已经研发过的战车,因为 Wargaming 提供了不正确的资料。 如果可以,请尝试在同一研发线路中提供一个 “起始战车” 。" + "estimation": "# 这是一个估算值!\n\n因为 Wargaming 提供了不正确的资料,所以该列表可能包含已经研发过的战车。 如果可以,请尝试在同一研发线路中提供一个 “起始战车” 。" }, "errors": { - "non_tech_tree": "# \"{tank}\" 不在科技树里\n\n你不能研发一个 加值/收藏家 坦克。", + "non_tech_tree": "# \"{tank}\" 不在科技树里\n\n你不能研发 金币车 和 收藏车。", "tier_1": "# {tank} 是一级坦克\n\n一级坦克一直是对所有玩家免费解锁的。", "already_researched": "# \"{tank}\" 已完成研发\n\n请尝试在同一研发线路上提供“起始坦克”, 以查看全部您已研发过的坦克。", - "start_end_equal": "# \"{tank}\" 重复提供了\n\n请确认 \"初始坦克\" 和 \"目标坦克\" 是不同的。", + "start_end_equal": "# \"{tank}\" 被重复提供\n\n请确认 \"初始坦克\" 和 \"目标坦克\" 是不同的。", "tanks_not_on_line": "# “{tank_1}” 和 “{tank_2}” 不在同一个研发线路上\n\n请确认“起始坦克” 和 “目标坦克” 在同一研发线路中。", - "unordered": "# “{tank_1}” 阶级比 “{tank_2}” 高\n\n请以提供 {tank_2} 作为起始坦克,因为它的阶级更低。" + "unordered": "# “{tank_1}” 等级比 “{tank_2}” 高\n\n请以提供 {tank_2} 作为起始坦克,因为它的等级更低。" } }, "about": { @@ -574,7 +574,7 @@ "name": "已拥有的坦克", "description": "在一个等级中显示所有已拥有的坦克", "body": { - "title": "# {name} 所拥有的 {tier} 阶坦克\n\n" + "title": "# {name} 所拥有的 {tier} 级坦克\n\n" } }, "permissions": { @@ -593,7 +593,7 @@ "description": "检查机器人是否处于活动状态。", "body": { "pong": "Pong 🏓", - "pong_with_time": "Pong 🏓 - {time} 微秒" + "pong_with_time": "Pong 🏓 - {time} 毫秒" }, "subcommands": { "blitzkit": { @@ -677,7 +677,7 @@ "count_plural": "{count} 辆坦克", "sorting_by": "按 {name} 排序", "clear": "清除", - "tier": "{tier} 阶", + "tier": "{tier} 级", "passive": "{name} (被动)", "active": "{name} (主动)", "no_tanks_found": { @@ -809,7 +809,7 @@ "mixer": { "name": "组装", "button": "混合搭配", - "description": "混合坦克模块", + "description": "混搭不同坦克间的模块", "seo_description": "《坦克世界:闪击战》的车体, 炮塔, 主炮混合搭配", "screenshot": "屏幕截图", "randomize": "随机搭配" @@ -984,7 +984,7 @@ "equalizer": { "title": "Equalizer", "equalize": "Equalize", - "beta": "Beta" + "beta": "测试版" }, "modules": { "title": "坦克模块", @@ -1018,8 +1018,8 @@ "title": "属性", "compare": { "label": "比较", - "class": "{tier} {class}", - "tier": "All tier {tier}", + "class": "{tier} 级的 {class}", + "tier": "所有{tier}级的", "all": "所有坦克" }, "values": { @@ -1102,8 +1102,8 @@ "shellCapacity": "携弹量", "gunType": "炮管类型", "penetrationAt250m": "两百五十米处的穿透力", - "burstShells": "Burst shell count", - "burstInterShell": "Burst inter-shell" + "burstShells": "爆破计数", + "burstInterShell": "爆破弹" } }, "firepower": { @@ -1156,7 +1156,7 @@ "skills": { "clear": "清除", "maximize": "最大化", - "equalize": "Equalize" + "equalize": "平衡" }, "modules": { "stock": "白板",