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fix: onPointerDown
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@@ -221,6 +221,7 @@ export function StaticArmorSceneComponent({
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{...meshProps}
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{...meshProps}
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key={key}
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key={key}
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material={surfaceMaterial}
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material={surfaceMaterial}
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onPointerDown={onPointerDown}
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userData={
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userData={
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{
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{
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type: props.type,
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type: props.type,
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