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Feature: track repair time in Tankopedia
Adds track repair time to the Tankopedia survivability stats, matching the value the game lists. - Added a required `repair_time` to track definitions, filled from each chassis's hysteresis health divided by its health regen per second - Applied the toolbox, the repair crew skill and the protective kit as multiplicative repair speed bonuses - Added a Track repair time row under fire chance; it appears once the definitions are regenerated on the next build Fixes #308
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@@ -434,6 +434,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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resistance_hard: terrainResistances[0],
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resistance_medium: terrainResistances[1],
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resistance_soft: terrainResistances[2],
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repair_time: track.hysteresisHealth / track.healthRegenPerSec,
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tier: track.level,
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unlocks: resolveUnlocks(
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this.blitzModuleTypeToBlitzkit,
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@@ -87,6 +87,7 @@ message TrackDefinition {
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required float resistance_medium = 10;
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required float resistance_soft = 11;
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repeated Unlock unlocks = 12;
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required float repair_time = 13;
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}
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message EngineDefinition {
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@@ -338,6 +338,7 @@ export interface TrackDefinition {
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resistance_medium: number;
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resistance_soft: number;
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unlocks: Unlock[];
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repair_time: number;
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}
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export interface EngineDefinition {
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@@ -1759,6 +1760,7 @@ function createBaseTrackDefinition(): TrackDefinition {
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resistance_medium: 0,
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resistance_soft: 0,
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unlocks: [],
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repair_time: 0,
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};
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}
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@@ -1800,6 +1802,9 @@ export const TrackDefinition: MessageFns<TrackDefinition> = {
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for (const v of message.unlocks) {
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Unlock.encode(v!, writer.uint32(98).fork()).join();
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}
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if (message.repair_time !== 0) {
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writer.uint32(109).float(message.repair_time);
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}
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return writer;
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},
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@@ -1906,6 +1911,14 @@ export const TrackDefinition: MessageFns<TrackDefinition> = {
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message.unlocks.push(Unlock.decode(reader, reader.uint32()));
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continue;
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}
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case 13: {
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if (tag !== 109) {
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break;
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}
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message.repair_time = reader.float();
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continue;
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}
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}
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if ((tag & 7) === 4 || tag === 0) {
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break;
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@@ -1929,6 +1942,7 @@ export const TrackDefinition: MessageFns<TrackDefinition> = {
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resistance_medium: isSet(object.resistance_medium) ? globalThis.Number(object.resistance_medium) : 0,
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resistance_soft: isSet(object.resistance_soft) ? globalThis.Number(object.resistance_soft) : 0,
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unlocks: globalThis.Array.isArray(object?.unlocks) ? object.unlocks.map((e: any) => Unlock.fromJSON(e)) : [],
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repair_time: isSet(object.repair_time) ? globalThis.Number(object.repair_time) : 0,
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};
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},
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@@ -1970,6 +1984,9 @@ export const TrackDefinition: MessageFns<TrackDefinition> = {
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if (message.unlocks?.length) {
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obj.unlocks = message.unlocks.map((e) => Unlock.toJSON(e));
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}
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if (message.repair_time !== 0) {
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obj.repair_time = message.repair_time;
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}
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return obj;
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},
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@@ -1994,6 +2011,7 @@ export const TrackDefinition: MessageFns<TrackDefinition> = {
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message.resistance_medium = object.resistance_medium ?? 0;
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message.resistance_soft = object.resistance_soft ?? 0;
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message.unlocks = object.unlocks?.map((e) => Unlock.fromPartial(e)) || [];
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message.repair_time = object.repair_time ?? 0;
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return message;
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},
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};
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@@ -34,6 +34,8 @@ export interface VehicleDefinitions {
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};
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level: number;
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hullPosition: string;
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hysteresisHealth: number;
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healthRegenPerSec: number;
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armor: {
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leftTrack:
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| number
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@@ -683,6 +683,7 @@
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"hullTraverseSoftTerrain": "Soft",
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"health": "Health",
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"fireChance": "Fire chance",
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"trackRepairTime": "Track repair time",
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"viewRange": "View range",
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"camouflageStill": "Camouflage still",
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"camouflageMoving": "Moving",
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+8
@@ -24,6 +24,14 @@ export function Survivability({ stats }: StatsAcceptorProps) {
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decimals={0}
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value={(stats) => stats.fireChance * 100}
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/>
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{stats.trackRepairTime !== undefined && (
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<InfoWithDelta
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value="trackRepairTime"
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stats={stats}
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deltaType="lowerIsBetter"
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decimals={2}
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/>
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)}
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<InfoWithDelta value="viewRange" stats={stats} decimals={0} />
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<ViewRangeVisualizer stats={stats} />
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<Info
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@@ -119,6 +119,7 @@ export function tankCharacteristics(
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const hasImprovedVerticalStabilizer = equipment(122);
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const hasDownImprovedVerticalStabilizer = equipment(124);
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const hasImprovedSuspension = equipment(123);
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const hasToolbox = equipment(113);
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const hasTungsten = consumable(45);
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const hasAdrenaline = consumable(18);
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@@ -518,6 +519,12 @@ export function tankCharacteristics(
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}
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const fireChance = engine.fire_chance * fireChanceCoefficient;
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const trackRepairTime = track.repair_time
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? track.repair_time /
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((hasToolbox ? 1.2 : 1) *
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(1 + (crewSkills.repair ?? 0) * 0.04) *
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(hasProtectiveKit ? 1.1 : 1))
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: undefined;
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const viewRange = turret.view_range * viewRangeCoefficient;
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const camouflageStill = tank.camouflage_still * camouflageCoefficientStill;
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const camouflageMoving =
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@@ -602,6 +609,7 @@ export function tankCharacteristics(
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hullTraverseSoftTerrain,
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health,
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fireChance,
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trackRepairTime,
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viewRange,
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camouflageStill,
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camouflageMoving,
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