fix: some linting for new proto

This commit is contained in:
TrèsAbhi committed 2024-10-05 15:24:54 -05:00
1 parent 78dce028d9
commit 94f67e30f1
21 files changed
+372 -327

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@@ -1,47 +1,47 @@
syntax = "proto3";
syntax = "proto2";
package blitzkit;
message AverageDefinitions {
map<uint32, AverageDefinitionsEntry> averages = 1;
Samples samples = 2;
uint64 time = 3;
required Samples samples = 2;
required uint64 time = 3;
}
message AverageDefinitionsEntry {
AverageDefinitionsAllStats mu = 1;
AverageDefinitionsAllStats sigma = 2;
AverageDefinitionsAllStats r = 3;
Samples samples = 4;
required AverageDefinitionsAllStats mu = 1;
required AverageDefinitionsAllStats sigma = 2;
required AverageDefinitionsAllStats r = 3;
required Samples samples = 4;
}
message AverageDefinitionsAllStats {
float battles = 1;
float capture_points = 2;
float damage_dealt = 3;
float damage_received = 4;
float dropped_capture_points = 5;
float frags = 6;
float frags8p = 7;
float hits = 8;
float losses = 9;
float max_frags = 10;
float max_xp = 11;
float shots = 12;
float spotted = 13;
float survived_battles = 14;
float win_and_survived = 15;
float wins = 16;
float xp = 17;
float battle_life_time = 18;
required float battles = 1;
required float capture_points = 2;
required float damage_dealt = 3;
required float damage_received = 4;
required float dropped_capture_points = 5;
required float frags = 6;
required float frags8p = 7;
required float hits = 8;
required float losses = 9;
required float max_frags = 10;
required float max_xp = 11;
required float shots = 12;
required float spotted = 13;
required float survived_battles = 14;
required float win_and_survived = 15;
required float wins = 16;
required float xp = 17;
required float battle_life_time = 18;
}
message Samples {
uint32 d_1 = 1;
uint32 d_7 = 2;
uint32 d_30 = 3;
uint32 d_60 = 4;
uint32 d_90 = 5;
uint32 d_120 = 6;
uint32 total = 7;
required uint32 d_1 = 1;
required uint32 d_7 = 2;
required uint32 d_30 = 3;
required uint32 d_60 = 4;
required uint32 d_90 = 5;
required uint32 d_120 = 6;
required uint32 total = 7;
}