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fix: some linting for new proto
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@@ -1,4 +1,4 @@
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syntax = "proto3";
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syntax = "proto2";
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package blitzkit;
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@@ -9,10 +9,10 @@ message ProvisionDefinitions {
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}
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message Provision {
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uint32 id = 1;
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string name = 2;
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required uint32 id = 1;
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required string name = 2;
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optional float crew = 3;
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bool game_mode_exclusive = 5;
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required bool game_mode_exclusive = 5;
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repeated ConsumableTankFilter include = 6;
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repeated ConsumableTankFilter exclude = 7;
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}
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