fix: some linting for new proto 5

This commit is contained in:
TrèsAbhi committed 2024-10-05 23:20:04 -05:00
1 parent 53a9c5f2de
commit 96310a9d63
40 files changed
+409 -367

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@@ -0,0 +1,28 @@
import { compositeStatsKeys, fetchTankDefinitions } from '@blitzkit/core';
import strings from '@blitzkit/core/lang/en-US.json';
import { breakdownConfig } from '../../constants/embeds';
import { useEmbedStateCurry } from '../../stores/embedState/utilities';
import { BreakdownEmbedCard, BreakdownEmbedWrapper } from '../TanksEmbed';
export const compositeStatsKeysOptions = compositeStatsKeys.map((value) => ({
label: strings.common.composite_stats[value],
value,
}));
const tanks = await fetchTankDefinitions().then((tanks) =>
Object.values(tanks.tanks),
);
export function BreakdownPreview() {
const { useState } = useEmbedStateCurry<typeof breakdownConfig>();
return (
<BreakdownEmbedWrapper>
{useState('showTotal') && <BreakdownEmbedCard tank={null} />}
{tanks.slice(0, useState('listMaxTanks')).map((tank) => (
<BreakdownEmbedCard key={tank.id} tank={tank} />
))}
</BreakdownEmbedWrapper>
);
}
@@ -6,7 +6,6 @@ import {
fetchTankNames,
normalizeBoundingBox,
resolveDpm,
resolveGun,
unionBoundingBox,
type TankDefinition,
} from '@blitzkit/core';
@@ -115,10 +114,10 @@ export const TankSearch = memo<TankSearchProps>(
sorted = filtered.sort(
(a, b) =>
a.camouflageStill *
resolveGun(a.turrets.at(-1)!.guns.at(-1)!).gun!
a.turrets.at(-1)!.guns.at(-1)!.gunType!.value.base
.camouflageLoss -
b.camouflageStill *
resolveGun(b.turrets.at(-1)!.guns.at(-1)!).gun!
b.turrets.at(-1)!.guns.at(-1)!.gunType!.value.base
.camouflageLoss,
);
break;
@@ -143,8 +142,8 @@ export const TankSearch = memo<TankSearchProps>(
bTurretModelDefinition.boundingBox,
),
);
const aVolume = aSize[0] * aSize[1] * aSize[2];
const bVolume = bSize[0] * bSize[1] * bSize[2];
const aVolume = aSize.x * aSize.y * aSize.z;
const bVolume = bSize.x * bSize.y * bSize.z;
return aVolume - bVolume;
});
@@ -170,8 +169,8 @@ export const TankSearch = memo<TankSearchProps>(
bTurretModelDefinition.boundingBox,
),
);
const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
const aLength = Math.max(aSize.x, aSize.y, aSize.z);
const bLength = Math.max(bSize.x, bSize.y, bSize.z);
return aLength - bLength;
});
@@ -1,4 +1,4 @@
import { resolveNearPenetration, tankDefinitions } from '@blitzkit/core';
import { fetchTankDefinitions, TankType } from '@blitzkit/core';
import { Box, Flex, Heading, Text } from '@radix-ui/themes';
import { Suspense, useEffect, useMemo, useRef } from 'react';
import { NAVBAR_HEIGHT } from '../../../constants/navbar';
@@ -11,7 +11,7 @@ import { Options } from './components/Options';
import { TankSandbox } from './components/TankSandbox';
import { TankSandboxLoader } from './components/TankSandboxLoader';
const awaitedTankDefinitions = await tankDefinitions;
const tankDefinitions = await fetchTankDefinitions();
export function HeroSection() {
const canvas = useRef<HTMLCanvasElement>(null);
@@ -20,13 +20,13 @@ export function HeroSection() {
const Icon = classIcons[protagonist.class];
// const [dummyLoader, setDummyLoader] = useState(true);
const treeColor =
protagonist.treeType === 'collector'
protagonist.type === TankType.COLLECTOR
? 'blue'
: protagonist.treeType === 'premium'
: protagonist.type === TankType.PREMIUM
? 'amber'
: undefined;
const thicknessRange = useMemo(() => {
const entries = Object.values(awaitedTankDefinitions);
const entries = Object.values(tankDefinitions.tanks);
const filtered = entries.filter(
(thisTank) => thisTank.tier === protagonist.tier,
);
@@ -34,9 +34,8 @@ export function HeroSection() {
(filtered.reduce((accumulator, thisTank) => {
return (
accumulator +
resolveNearPenetration(
thisTank.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
)
thisTank.turrets.at(-1)!.guns.at(-1)!.gunType!.value.base.shells[0]
.penetration.near
);
}, 0) /
filtered.length) *