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feat: gamemode consumable and provisions
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94db2c9159
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14 files changed
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-216
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@@ -5,7 +5,7 @@ import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
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import { toUniqueId } from '../../src/core/blitz/toUniqueId';
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import { commitAssets } from '../../src/core/blitzkit/commitAssets';
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import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
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import { DATA, POI } from './constants';
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import { DATA } from './constants';
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import { VehicleDefinitionList } from './definitions';
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export async function tankArmors(production: boolean) {
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@@ -13,14 +13,14 @@ export async function tankArmors(production: boolean) {
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const changes: FileChange[] = [];
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const nodeIO = new NodeIO();
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const nations = await readdir(`${DATA}/${POI.vehicleDefinitions}`).then(
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const nations = await readdir(`${DATA}/XML/item_defs/vehicles`).then(
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(nations) => nations.filter((nation) => nation !== 'common'),
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);
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await Promise.all(
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nations.map(async (nation) => {
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const tanks = await readXMLDVPL<{ root: VehicleDefinitionList }>(
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`${DATA}/${POI.vehicleDefinitions}/${nation}/list.xml.dvpl`,
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`${DATA}/XML/item_defs/vehicles/${nation}/list.xml.dvpl`,
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);
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await Promise.all(
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