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feat: gamemode consumable and provisions
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94db2c9159
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14 files changed
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-216
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@@ -7,7 +7,7 @@ import { readXMLDVPL } from '../../src/core/blitz/readXMLDVPL';
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import { readYAMLDVPL } from '../../src/core/blitz/readYAMLDVPL';
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import { commitAssets } from '../../src/core/blitzkit/commitAssets';
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import { FileChange } from '../../src/core/blitzkit/commitMultipleFiles';
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import { DATA, POI } from './constants';
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import { DATA } from './constants';
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import { VehicleDefinitionList } from './definitions';
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export interface TankParameters {
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@@ -46,14 +46,14 @@ export async function tankIcons(production: boolean) {
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console.log('Building tank icons...');
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const changes: FileChange[] = [];
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const nations = await readdir(`${DATA}/${POI.vehicleDefinitions}`).then(
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const nations = await readdir(`${DATA}/XML/item_defs/vehicles`).then(
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(nations) => nations.filter((nation) => nation !== 'common'),
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);
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await Promise.all(
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nations.map(async (nation) => {
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const tanks = await readXMLDVPL<{ root: VehicleDefinitionList }>(
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`${DATA}/${POI.vehicleDefinitions}/${nation}/list.xml.dvpl`,
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`${DATA}/XML/item_defs/vehicles/${nation}/list.xml.dvpl`,
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);
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await Promise.all(
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@@ -63,7 +63,7 @@ export async function tankIcons(production: boolean) {
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const nationVehicleId = tank.id;
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const id = (nationVehicleId << 8) + (NATION_IDS[nation] << 4) + 1;
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const parameters = await readYAMLDVPL<TankParameters>(
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`${DATA}/${POI.tankParameters}/${nation}/${tankKey}.yaml.dvpl`,
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`${DATA}/3d/Tanks/Parameters/${nation}/${tankKey}.yaml.dvpl`,
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);
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const smallPath = `${DATA}/${parameters.resourcesPath.smallIconPath
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.replace(/~res:\//, '')
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