feat: exporting

This commit is contained in:
TrèsAbhi committed 2026-02-02 19:04:54 -06:00
1 parent d4f11fc52a
commit 99f41b9805
4 files changed
+35 -96

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+12 -48
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@@ -1,6 +1,8 @@
using System.Runtime.InteropServices;
using BlitzKit.Game.Models;
using CUE4Parse.Compression;
using BlitzKit.Game.Models;
using CUE4Parse_Conversion.Textures;
using CUE4Parse.UE4.Assets.Exports.Texture;
using CUE4Parse.UE4.Objects.Engine;
using CUE4Parse.UE4.Objects.UObject;
using Microsoft.JavaScript.NodeApi;
namespace BlitzKit.Game.JSExport;
@@ -17,40 +19,6 @@ public class GameInterface
{
provider = new(directory);
provider.Initialize();
provider.Mount();
Console.WriteLine("Mounted VFS:");
Console.WriteLine(provider.MountedVfs.Count);
foreach (var vfs in provider.MountedVfs)
{
Console.WriteLine(vfs.Path);
}
Console.WriteLine("Unloaded VFS:");
Console.WriteLine(provider.UnloadedVfs.Count);
foreach (var vfs in provider.UnloadedVfs)
{
Console.WriteLine(vfs.Path);
}
string libraryExtension;
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
libraryExtension = "dll";
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
libraryExtension = "so";
}
else
{
throw new Exception("Unsupported OS");
}
OodleHelper.DownloadOodleDll($"../../temp/oodle.{libraryExtension}");
OodleHelper.Initialize($"../../temp/oodle.{libraryExtension}");
files = [.. provider.Files.Keys];
var tanksBase = "Blitz/Content/Tanks/";
@@ -63,12 +31,6 @@ public class GameInterface
.Where(nation => !nation.EndsWith(".uasset") && nation != "TankStub")
.Distinct(),
];
var pda = provider.LoadPackageObject(
"Blitz/Content/Tanks/USA/A97_M41_Bulldog/PDA_A97_M41_Bulldog.PDA_A97_M41_Bulldog"
);
Console.WriteLine(pda);
}
public string[] Files => files;
@@ -80,12 +42,14 @@ public class GameInterface
{
var path = $"Blitz/Content/Tanks/{nation}/{tankId}/{pdaName}.{pdaName}";
Console.WriteLine(path);
if (provider.TryLoadPackageObject(path, out var pda))
if (provider.TryLoadPackageObject<UPrimaryDataAsset>(path, out var pda))
{
Console.WriteLine(pda);
Console.WriteLine(pda.GetType());
var bigIcon = pda.Get<FSoftObjectPath>("BigIcon").Load<UTexture2D>();
Console.WriteLine(bigIcon.Format);
Console.WriteLine(bigIcon.GetType());
bigIcon.Decode(ETexturePlatform.DesktopMobile);
return [];
}