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feat: moved to astro
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import { TankopediaSortBy } from '.';
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export const SORT_UNITS: Record<TankopediaSortBy, string | undefined> = {
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'meta.none': undefined,
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'survivability.health': 'hp',
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'fire.aimTime': 's',
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'fire.caliber': 'mm',
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'fire.damage': 'hp',
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'fire.dispersionMoving': 'm',
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'fire.dispersionStill': 'm',
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'fire.dpm': undefined,
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'fire.dpmPremium': undefined,
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'fire.gunDepression': '°',
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'fire.gunElevation': '°',
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'fire.premiumPenetration': 'mm',
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'fire.reload': 's',
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'fire.shellVelocity': 'm/s',
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'fire.standardPenetration': 'mm',
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'maneuverability.backwardsSpeed': 'kph',
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'maneuverability.forwardsSpeed': 'kph',
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'maneuverability.power': 'hp',
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'maneuverability.powerToWeight': 'hp/tn',
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'maneuverability.traverseSpeed': '°/s',
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'maneuverability.weight': 'tn',
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'survivability.camouflageMoving': '%',
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'survivability.camouflageShooting': '%',
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'survivability.camouflageStill': '%',
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'survivability.length': 'm',
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'survivability.viewRange': 'm',
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'survivability.volume': 'm^3',
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};
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export const SORT_NAMES = {
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'meta.none': 'none',
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'survivability.health': 'health',
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'survivability.viewRange': 'view range',
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'survivability.camouflageStill': 'camouflage still',
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'survivability.camouflageMoving': 'camouflage moving',
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'survivability.camouflageShooting': 'camouflage shooting',
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'survivability.volume': 'volume',
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'survivability.length': 'length',
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'fire.dpm': 'standard DPM',
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'fire.dpmPremium': 'premium DPM',
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'fire.reload': 'reload',
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'fire.caliber': 'caliber',
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'fire.standardPenetration': 'standard penetration',
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'fire.premiumPenetration': 'premium penetration',
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'fire.damage': 'damage',
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'fire.shellVelocity': 'shell velocity',
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'fire.aimTime': 'aim time',
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'fire.dispersionStill': 'dispersion still',
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'fire.dispersionMoving': 'dispersion moving',
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'fire.gunDepression': 'gun depression',
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'fire.gunElevation': 'gun elevation',
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'maneuverability.forwardsSpeed': 'forwards speed',
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'maneuverability.backwardsSpeed': 'backwards speed',
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'maneuverability.power': 'power',
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'maneuverability.powerToWeight': 'power to weight',
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'maneuverability.weight': 'weight',
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'maneuverability.traverseSpeed': 'traverse speed',
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} as const;
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export enum TankopediaDisplay {
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Model,
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DynamicArmor,
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StaticArmor,
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}
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