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feat: new clean code
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Collection = void 0;
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/**
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* A Map with additional utility methods. This is used throughout discord.js rather than Arrays for anything that has
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* an ID, for significantly improved performance and ease-of-use.
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* @extends {Map}
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* @property {number} size - The amount of elements in this collection.
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*/
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class Collection extends Map {
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constructor(entries) {
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super(entries);
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/**
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* Cached array for the `array()` method - will be reset to `null` whenever `set()` or `delete()` are called
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* @name Collection#_array
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* @type {?Array}
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* @private
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*/
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Object.defineProperty(this, '_array', { value: null, writable: true, configurable: true });
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/**
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* Cached array for the `keyArray()` method - will be reset to `null` whenever `set()` or `delete()` are called
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* @name Collection#_keyArray
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* @type {?Array}
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* @private
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*/
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Object.defineProperty(this, '_keyArray', { value: null, writable: true, configurable: true });
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}
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/**
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* Identical to [Map.get()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/get).
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* Gets an element with the specified key, and returns its value, or `undefined` if the element does not exist.
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* @param {*} key - The key to get from this collection
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* @returns {* | undefined}
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*/
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get(key) {
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return super.get(key);
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}
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/**
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* Identical to [Map.set()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/set).
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* Sets a new element in the collection with the specified key and value.
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* @param {*} key - The key of the element to add
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* @param {*} value - The value of the element to add
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* @returns {Collection}
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*/
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set(key, value) {
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this._array = null;
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this._keyArray = null;
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return super.set(key, value);
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}
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/**
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* Identical to [Map.has()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/has).
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* Checks if an element exists in the collection.
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* @param {*} key - The key of the element to check for
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* @returns {boolean} `true` if the element exists, `false` if it does not exist.
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*/
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has(key) {
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return super.has(key);
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}
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/**
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* Identical to [Map.delete()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/delete).
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* Deletes an element from the collection.
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* @param {*} key - The key to delete from the collection
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* @returns {boolean} `true` if the element was removed, `false` if the element does not exist.
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*/
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delete(key) {
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this._array = null;
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this._keyArray = null;
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return super.delete(key);
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}
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/**
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* Identical to [Map.clear()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map/clear).
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* Removes all elements from the collection.
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* @returns {undefined}
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*/
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clear() {
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return super.clear();
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}
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/**
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* Creates an ordered array of the values of this collection, and caches it internally. The array will only be
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* reconstructed if an item is added to or removed from the collection, or if you change the length of the array
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* itself. If you don't want this caching behavior, use `[...collection.values()]` or
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* `Array.from(collection.values())` instead.
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* @returns {Array}
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*/
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array() {
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if (!this._array || this._array.length !== this.size)
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this._array = [...this.values()];
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return this._array;
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}
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/**
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* Creates an ordered array of the keys of this collection, and caches it internally. The array will only be
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* reconstructed if an item is added to or removed from the collection, or if you change the length of the array
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* itself. If you don't want this caching behavior, use `[...collection.keys()]` or
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* `Array.from(collection.keys())` instead.
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* @returns {Array}
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*/
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keyArray() {
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if (!this._keyArray || this._keyArray.length !== this.size)
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this._keyArray = [...this.keys()];
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return this._keyArray;
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}
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first(amount) {
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if (typeof amount === 'undefined')
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return this.values().next().value;
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if (amount < 0)
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return this.last(amount * -1);
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amount = Math.min(this.size, amount);
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const iter = this.values();
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return Array.from({ length: amount }, () => iter.next().value);
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}
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firstKey(amount) {
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if (typeof amount === 'undefined')
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return this.keys().next().value;
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if (amount < 0)
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return this.lastKey(amount * -1);
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amount = Math.min(this.size, amount);
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const iter = this.keys();
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return Array.from({ length: amount }, () => iter.next().value);
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}
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last(amount) {
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const arr = this.array();
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if (typeof amount === 'undefined')
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return arr[arr.length - 1];
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if (amount < 0)
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return this.first(amount * -1);
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if (!amount)
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return [];
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return arr.slice(-amount);
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}
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lastKey(amount) {
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const arr = this.keyArray();
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if (typeof amount === 'undefined')
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return arr[arr.length - 1];
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if (amount < 0)
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return this.firstKey(amount * -1);
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if (!amount)
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return [];
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return arr.slice(-amount);
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}
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random(amount) {
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let arr = this.array();
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if (typeof amount === 'undefined')
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return arr[Math.floor(Math.random() * arr.length)];
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if (arr.length === 0 || !amount)
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return [];
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arr = arr.slice();
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return Array.from({ length: amount }, () => arr.splice(Math.floor(Math.random() * arr.length), 1)[0]);
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}
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randomKey(amount) {
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let arr = this.keyArray();
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if (typeof amount === 'undefined')
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return arr[Math.floor(Math.random() * arr.length)];
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if (arr.length === 0 || !amount)
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return [];
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arr = arr.slice();
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return Array.from({ length: amount }, () => arr.splice(Math.floor(Math.random() * arr.length), 1)[0]);
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}
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find(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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for (const [key, val] of this) {
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if (fn(val, key, this))
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return val;
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}
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return undefined;
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}
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findKey(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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for (const [key, val] of this) {
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if (fn(val, key, this))
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return key;
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}
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return undefined;
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}
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sweep(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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const previousSize = this.size;
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for (const [key, val] of this) {
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if (fn(val, key, this))
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this.delete(key);
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}
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return previousSize - this.size;
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}
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filter(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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const results = new this.constructor[Symbol.species]();
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for (const [key, val] of this) {
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if (fn(val, key, this))
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results.set(key, val);
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}
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return results;
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}
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partition(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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// TODO: consider removing the <K, V> from the constructors after TS 3.7.0 is released, as it infers it
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const results = [new this.constructor[Symbol.species](), new this.constructor[Symbol.species]()];
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for (const [key, val] of this) {
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if (fn(val, key, this)) {
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results[0].set(key, val);
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}
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else {
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results[1].set(key, val);
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}
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}
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return results;
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}
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flatMap(fn, thisArg) {
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const collections = this.map(fn, thisArg);
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return new this.constructor[Symbol.species]().concat(...collections);
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}
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map(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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const iter = this.entries();
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return Array.from({ length: this.size }, () => {
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const [key, value] = iter.next().value;
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return fn(value, key, this);
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});
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}
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mapValues(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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const coll = new this.constructor[Symbol.species]();
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for (const [key, val] of this)
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coll.set(key, fn(val, key, this));
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return coll;
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}
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some(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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for (const [key, val] of this) {
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if (fn(val, key, this))
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return true;
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}
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return false;
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}
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every(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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for (const [key, val] of this) {
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if (!fn(val, key, this))
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return false;
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}
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return true;
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}
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/**
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* Applies a function to produce a single value. Identical in behavior to
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* [Array.reduce()](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/reduce).
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* @param {Function} fn Function used to reduce, taking four arguments; `accumulator`, `currentValue`, `currentKey`,
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* and `collection`
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* @param {*} [initialValue] Starting value for the accumulator
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* @returns {*}
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* @example collection.reduce((acc, guild) => acc + guild.memberCount, 0);
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*/
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reduce(fn, initialValue) {
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let accumulator;
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if (typeof initialValue !== 'undefined') {
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accumulator = initialValue;
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for (const [key, val] of this)
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accumulator = fn(accumulator, val, key, this);
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return accumulator;
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}
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let first = true;
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for (const [key, val] of this) {
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if (first) {
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accumulator = val;
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first = false;
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continue;
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}
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accumulator = fn(accumulator, val, key, this);
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}
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// No items iterated.
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if (first) {
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throw new TypeError('Reduce of empty collection with no initial value');
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}
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return accumulator;
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}
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each(fn, thisArg) {
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this.forEach(fn, thisArg);
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return this;
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}
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tap(fn, thisArg) {
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if (typeof thisArg !== 'undefined')
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fn = fn.bind(thisArg);
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fn(this);
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return this;
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}
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/**
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* Creates an identical shallow copy of this collection.
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* @returns {Collection}
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* @example const newColl = someColl.clone();
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*/
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clone() {
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return new this.constructor[Symbol.species](this);
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}
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/**
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* Combines this collection with others into a new collection. None of the source collections are modified.
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* @param {...Collection} collections Collections to merge
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* @returns {Collection}
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* @example const newColl = someColl.concat(someOtherColl, anotherColl, ohBoyAColl);
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*/
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concat(...collections) {
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const newColl = this.clone();
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for (const coll of collections) {
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for (const [key, val] of coll)
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newColl.set(key, val);
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}
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return newColl;
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}
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/**
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* Checks if this collection shares identical items with another.
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* This is different to checking for equality using equal-signs, because
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* the collections may be different objects, but contain the same data.
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* @param {Collection} collection Collection to compare with
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* @returns {boolean} Whether the collections have identical contents
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*/
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equals(collection) {
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if (!collection)
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return false;
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if (this === collection)
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return true;
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if (this.size !== collection.size)
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return false;
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for (const [key, value] of this) {
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if (!collection.has(key) || value !== collection.get(key)) {
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return false;
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}
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}
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return true;
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}
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/**
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* The sort method sorts the items of a collection in place and returns it.
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* The sort is not necessarily stable in Node 10 or older.
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* The default sort order is according to string Unicode code points.
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* @param {Function} [compareFunction] Specifies a function that defines the sort order.
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* If omitted, the collection is sorted according to each character's Unicode code point value,
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* according to the string conversion of each element.
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* @returns {Collection}
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* @example collection.sort((userA, userB) => userA.createdTimestamp - userB.createdTimestamp);
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*/
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sort(compareFunction = (x, y) => Number(x > y) || Number(x === y) - 1) {
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const entries = [...this.entries()];
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entries.sort((a, b) => compareFunction(a[1], b[1], a[0], b[0]));
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// Perform clean-up
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super.clear();
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this._array = null;
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this._keyArray = null;
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// Set the new entries
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for (const [k, v] of entries) {
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super.set(k, v);
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}
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return this;
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}
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/**
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* The intersect method returns a new structure containing items where the keys are present in both original structures.
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* @param {Collection} other The other Collection to filter against
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* @returns {Collection}
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*/
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intersect(other) {
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return other.filter((_, k) => this.has(k));
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}
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/**
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* The difference method returns a new structure containing items where the key is present in one of the original structures but not the other.
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* @param {Collection} other The other Collection to filter against
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* @returns {Collection}
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*/
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difference(other) {
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return other.filter((_, k) => !this.has(k)).concat(this.filter((_, k) => !other.has(k)));
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}
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/**
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* The sorted method sorts the items of a collection and returns it.
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* The sort is not necessarily stable in Node 10 or older.
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* The default sort order is according to string Unicode code points.
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* @param {Function} [compareFunction] Specifies a function that defines the sort order.
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* If omitted, the collection is sorted according to each character's Unicode code point value,
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* according to the string conversion of each element.
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* @returns {Collection}
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* @example collection.sorted((userA, userB) => userA.createdTimestamp - userB.createdTimestamp);
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*/
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sorted(compareFunction = (x, y) => Number(x > y) || Number(x === y) - 1) {
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return new this.constructor[Symbol.species]([...this.entries()])
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.sort((av, bv, ak, bk) => compareFunction(av, bv, ak, bk));
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}
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}
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exports.Collection = Collection;
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Collection.default = Collection;
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module.exports = Collection;
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exports.default = Collection;
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Reference in new issue
Block a user