mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-24 03:59:50 +02:00
fix: lower raw terrain coefficients are actually better
This commit is contained in:
1 parent
c51065e512
commit
a2685394fd
2 files changed
+18
-3
No files matched your search
@@ -266,6 +266,7 @@ export function Body({ stats }: BodyProps) {
|
||||
stats={stats}
|
||||
name="Raw terrain coefficient"
|
||||
value="hardTerrainCoefficientRaw"
|
||||
deltaType="lowerIsBetter"
|
||||
decimals={2}
|
||||
/>
|
||||
<CompareRow
|
||||
@@ -273,6 +274,7 @@ export function Body({ stats }: BodyProps) {
|
||||
name="medium terrain"
|
||||
indent
|
||||
value="mediumTerrainCoefficientRaw"
|
||||
deltaType="lowerIsBetter"
|
||||
decimals={2}
|
||||
/>
|
||||
<CompareRow
|
||||
@@ -280,6 +282,7 @@ export function Body({ stats }: BodyProps) {
|
||||
name="soft terrain"
|
||||
indent
|
||||
value="softTerrainCoefficientRaw"
|
||||
deltaType="lowerIsBetter"
|
||||
decimals={2}
|
||||
/>
|
||||
<CompareRow
|
||||
|
||||
Reference in new issue
Block a user