feat: non-pbr tank lighting and model cache

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TrèsAbhi committed 2024-01-22 15:42:49 -06:00
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commit a32ee2a344
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@@ -1,7 +1,11 @@
import { useLoader } from '@react-three/fiber';
import { GLTFLoader } from 'three-stdlib';
import { ObjectMap, useLoader } from '@react-three/fiber';
import { GLTF, GLTFLoader } from 'three-stdlib';
import { asset } from '../core/blitzkrieg/asset';
const cache: Record<number, GLTF & ObjectMap> = {};
export function useArmor(id: number) {
return useLoader(GLTFLoader, asset(`3d/tanks/armor/${id}.glb`));
const gltf = useLoader(GLTFLoader, asset(`3d/tanks/armor/${id}.glb`));
if (!cache[id]) cache[id] = gltf;
return cache[id];
}