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Merge branch 'main' into dev
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@@ -65,59 +65,59 @@
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"0": "轻型坦克",
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"1": "Medium",
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"2": "Heavy",
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"3": "Tank destroyer"
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"3": "坦克歼击车"
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},
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"tree_type": {
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"-1": "unrecognized",
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"0": "Tech tree",
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"1": "Premium",
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"2": "Collector"
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"0": "科技树",
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"1": "加值",
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"2": "收藏"
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},
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"regions": {
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"normal": {
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"com": "North America",
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"eu": "Europe",
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"asia": "Asia-Pacific"
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"com": "北美",
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"eu": "欧洲",
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"asia": "亚太"
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},
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"short": {
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"com": "NA",
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"eu": "EU",
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"com": "北美",
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"eu": "欧洲",
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"asia": "APAC"
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}
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},
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"leagues": {
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"diamond": "Diamond",
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"platinum": "Platinum",
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"gold": "Gold",
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"silver": "Silver",
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"bronze": "Bronze"
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"diamond": "钻石",
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"platinum": "白金",
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"gold": "黃金",
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"silver": "白银",
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"bronze": "青铜"
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},
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"composite_stats": {
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"normalized_damage_dealt": "Damage",
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"normalized_damage_received": "Damage received",
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"normalized_deaths": "Deathrate",
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"normalized_frags": "Kills",
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"normalized_hits": "Hits",
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"normalized_losses": "Lossrate",
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"normalized_misses": "Misses",
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"normalized_shots": "Shots",
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"normalized_spotted": "Spots",
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"normalized_survived_battles": "Survival rate",
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"normalized_win_and_survived": "Winning and surviving rate",
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"normalized_wins": "Winrate",
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"normalized_xp": "XP",
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"normalized_battle_life_time": "Battle time",
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"cumulative_accuracy": "Accuracy",
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"cumulative_battles": "Battles",
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"cumulative_capture_points": "Total capture points",
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"cumulative_damage_dealt": "Total damage",
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"cumulative_damage_ratio": "Damage ratio",
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"cumulative_damage_received": "Total damage received",
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"cumulative_deaths": "Total deaths",
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"cumulative_dropped_capture_points": "Total dropped capture points",
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"cumulative_frags": "Total kills",
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"cumulative_hits": "Total hits",
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"cumulative_inaccuracy": "Inaccuracy",
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"normalized_damage_dealt": "伤害",
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"normalized_damage_received": "受到的伤害",
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"normalized_deaths": "阵亡率",
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"normalized_frags": "击杀数",
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"normalized_hits": "命中数",
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"normalized_losses": "战败率",
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"normalized_misses": "未命中数",
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"normalized_shots": "开火次数",
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"normalized_spotted": "点亮次数",
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"normalized_survived_battles": "存活率",
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"normalized_win_and_survived": "胜利并存活率",
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"normalized_wins": "胜率",
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"normalized_xp": "经验值",
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"normalized_battle_life_time": "战斗时间",
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"cumulative_accuracy": "命中率",
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"cumulative_battles": "战斗场次",
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"cumulative_capture_points": "总占领点数",
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"cumulative_damage_dealt": "总伤害",
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"cumulative_damage_ratio": "伤害比率",
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"cumulative_damage_received": "总承受伤害",
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"cumulative_deaths": "总阵亡数",
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"cumulative_dropped_capture_points": "总阻止的占领点数",
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"cumulative_frags": "总击杀数",
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"cumulative_hits": "总命中数",
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"cumulative_inaccuracy": "未命中率",
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"cumulative_kills_to_death_ratio": "战损比",
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"cumulative_losses": "失败",
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"cumulative_misses": "总射击失误数",
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@@ -257,11 +257,11 @@
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"battles": "Battles",
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"winrate": "Winrate",
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"damage": "Damage",
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"damage_ratio": "Damage ratio",
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"tier": "Tier",
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"survival": "Survival",
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"damage_ratio": "伤害比率",
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"tier": "等级",
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"survival": "生存性",
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"accuracy": "Accuracy",
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"kills": "Kills"
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"kills": "击杀数"
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}
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},
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"commands": {
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