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ranks
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@@ -15,11 +15,19 @@
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"bhp_t": "{value}bhp/t",
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"kN": "{value}kN",
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"hp_s": "{value}hp/s",
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"plus": "+{value}"
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"plus": "+{value}",
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"fraction": "{numerator} / {denominator}"
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},
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"tanks": {
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"characteristics": {
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"compare": {
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"label": "Compare against",
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"class": "Tier {tier} {class}",
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"tier": "All tier {tier}",
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"all": "All tanks"
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},
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"titles": {
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"gun": "Gun",
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"clip": "Clip",
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@@ -0,0 +1,54 @@
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.options {
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position: relative;
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display: grid;
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border-radius: var(--radius-max);
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background-color: var(--gray-3);
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.indicator {
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position: absolute;
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top: 0;
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height: 100%;
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background-color: var(--accent-3);
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outline: var(--outline-focus);
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border-radius: var(--radius-max);
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transition: var(--duration-brief);
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}
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.option {
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position: relative;
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display: flex;
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justify-content: center;
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padding: var(--space-3) var(--space-4);
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color: var(--gray-11);
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cursor: pointer;
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input {
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position: absolute;
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width: 1px;
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height: 1px;
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margin: 0;
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opacity: 0;
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}
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.label {
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white-space: nowrap;
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}
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&:has(input:checked) {
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color: var(--gray-12);
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}
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&:has(input:focus-visible) {
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outline: 2px solid var(--accent-8);
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outline-offset: 2px;
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border-radius: var(--radius-max);
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}
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}
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}
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@@ -0,0 +1,51 @@
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import { type ReactNode } from "react";
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import styles from "./index.module.css";
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export interface SegmentedControlOption<Value extends string | number> {
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value: Value;
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label: ReactNode;
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}
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export interface SegmentedControlProps<Value extends string | number> {
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options: readonly SegmentedControlOption<Value>[];
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value: Value;
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onValueChange(value: Value): void;
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}
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export function SegmentedControl<Value extends string | number>({
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options,
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value,
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onValueChange,
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}: SegmentedControlProps<Value>) {
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const selectedIndex = options.findIndex((option) => option.value === value);
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const segmentWidth = 100 / options.length;
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return (
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<div
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className={styles.options}
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role="radiogroup"
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style={{ gridTemplateColumns: `repeat(${options.length}, 1fr)` }}
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>
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<div
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className={styles.indicator}
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style={{
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left: `${Math.max(selectedIndex, 0) * segmentWidth}%`,
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width: `${segmentWidth}%`,
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}}
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aria-hidden="true"
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/>
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{options.map((option) => (
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<label className={styles.option} key={option.value}>
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<input
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type="radio"
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value={option.value}
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checked={option.value === value}
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onChange={() => onValueChange(option.value)}
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/>
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<span className={styles.label}>{option.label}</span>
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</label>
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))}
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</div>
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);
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}
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-60
@@ -1,60 +0,0 @@
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import { TIER_ROMAN_NUMERALS } from "@blitzkit/core";
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import { literals } from "@blitzkit/i18n/src/literals";
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import { Flex, SegmentedControl, Text, type FlexProps } from "@radix-ui/themes";
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import { useLocale } from "../../../../../../hooks/useLocale";
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import { Duel } from "../../../../../../stores/duel";
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import {
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Tankopedia,
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TankopediaRelativeAgainst,
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} from "../../../../../../stores/tankopedia";
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export function CompareOptions(props: FlexProps) {
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const relativeAgainst = Tankopedia.use((state) => state.relativeAgainst);
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const tank = Duel.use((state) => state.protagonist.tank);
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const { strings } = useLocale();
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return (
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<Flex
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align="center"
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gap="2"
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justify="center"
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direction={{ initial: "column", sm: "row" }}
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{...props}
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>
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<Text color="gray">
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{strings.website.tools.tankopedia.characteristics.compare.label}
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</Text>
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<SegmentedControl.Root
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variant="classic"
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size="1"
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value={`${relativeAgainst}`}
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onValueChange={(value) => {
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Tankopedia.mutate((draft) => {
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draft.relativeAgainst = Number(value) as TankopediaRelativeAgainst;
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});
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}}
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>
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<SegmentedControl.Item value={`${TankopediaRelativeAgainst.Class}`}>
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{literals(
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strings.website.tools.tankopedia.characteristics.compare.class,
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{
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tier: TIER_ROMAN_NUMERALS[tank.tier],
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class:
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strings.common.tank_class_short_plural_lowercase[tank.class],
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}
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)}
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</SegmentedControl.Item>
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<SegmentedControl.Item value={`${TankopediaRelativeAgainst.Tier}`}>
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{literals(
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strings.website.tools.tankopedia.characteristics.compare.tier,
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{ tier: TIER_ROMAN_NUMERALS[tank.tier] }
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)}
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</SegmentedControl.Item>
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<SegmentedControl.Item value={`${TankopediaRelativeAgainst.All}`}>
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{strings.website.tools.tankopedia.characteristics.compare.all}
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</SegmentedControl.Item>
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</SegmentedControl.Root>
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</Flex>
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);
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}
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-185
@@ -1,185 +0,0 @@
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import { createDefaultSkills } from "@blitzkit/core";
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import { Flex, Progress, Text } from "@radix-ui/themes";
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import { clamp } from "lodash-es";
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import { memo, useMemo, type ComponentProps, type ReactNode } from "react";
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import { api } from "../../../../../../api/dynamic";
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import {
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tankCharacteristics,
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type TankCharacteristics,
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} from "../../../../../../core/blitzkit/tankCharacteristics";
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import { tankToDuelMember } from "../../../../../../core/blitzkit/tankToDuelMember";
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import { useDelta } from "../../../../../../hooks/useDelta";
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import { useLocale } from "../../../../../../hooks/useLocale";
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import { Duel } from "../../../../../../stores/duel";
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import {
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Tankopedia,
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TankopediaRelativeAgainst,
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} from "../../../../../../stores/tankopedia";
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import { Info, type InfoProps } from "./Info";
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type InfoWithDeltaProps = Omit<InfoProps, "name"> & {
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stats: TankCharacteristics;
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noRanking?: boolean;
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} & (
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| {
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value: keyof TankCharacteristics;
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}
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| {
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value: (tank: TankCharacteristics) => number | undefined;
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name: ReactNode;
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}
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);
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const [
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tankDefinitions,
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provisionDefinitions,
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equipmentDefinitions,
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modelDefinitions,
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skillDefinitions,
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] = await Promise.all([
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api.tanks(),
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api.provisions(),
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api.equipment(),
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api.models(),
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api.skills(),
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]);
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export const InfoWithDelta = memo<InfoWithDeltaProps>(
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({ stats, indent, noRanking, deltaType, ...props }) => {
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const { strings } = useLocale();
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const relativeAgainst = Tankopedia.use((state) => state.relativeAgainst);
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const uhWhatDoICallThisVariable =
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typeof props.value === "function"
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? props.value(stats)!
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: (stats[props.value] as number);
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const delta = useDelta(uhWhatDoICallThisVariable);
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const protagonistTank = Duel.use((state) => state.protagonist.tank);
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const shellIndex = Duel.use((state) =>
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state.protagonist.gun.shells.indexOf(state.protagonist.shell),
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);
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const equipmentMatrix = Duel.use(
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(state) => state.protagonist.equipmentMatrix,
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);
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const equalize = Duel.use((state) => state.equalize);
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const others = useMemo(() => {
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const defaultSkills = createDefaultSkills(skillDefinitions);
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return Object.values(tankDefinitions.tanks)
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.filter(
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(tank) =>
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(relativeAgainst === TankopediaRelativeAgainst.Class &&
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tank.tier === protagonistTank.tier &&
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tank.class === protagonistTank.class) ||
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(relativeAgainst === TankopediaRelativeAgainst.Tier &&
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tank.tier === protagonistTank.tier) ||
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relativeAgainst === TankopediaRelativeAgainst.All,
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)
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.map((tank) => {
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const member = tankToDuelMember(tank, provisionDefinitions);
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if (member.gun.shells[shellIndex] === undefined) {
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return undefined;
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}
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return tankCharacteristics(
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{
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applyDynamicArmor: false,
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applyReactiveArmor: false,
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applySpallLiner: false,
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camouflage: member.camouflage,
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consumables: member.consumables,
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crewSkills: defaultSkills,
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provisions: member.provisions,
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engine: member.engine,
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gun: member.gun,
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equipmentMatrix: equipmentMatrix,
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shell: member.gun.shells[shellIndex],
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stockEngine: tank.engines[0],
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stockGun: tank.turrets[0].guns[0],
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stockTrack: tank.tracks[0],
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stockTurret: tank.turrets[0],
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tank,
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track: member.track,
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turret: member.turret,
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assaultDistance: member.assaultDistance,
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equalize,
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},
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{
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equipmentDefinitions,
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provisionDefinitions,
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tankModelDefinition: modelDefinitions.models[tank.id],
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},
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);
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})
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.filter((tank) => {
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if (tank === undefined) return false;
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const othersValue =
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typeof props.value === "function"
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? props.value(tank)!
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: (tank[props.value] as number);
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return othersValue !== undefined;
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}) as TankCharacteristics[];
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}, [relativeAgainst, shellIndex, equipmentMatrix, equalize]);
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const betterTanks = others.filter((tank) => {
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const othersValue =
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typeof props.value === "function"
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? props.value(tank)!
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: (tank[props.value] as number);
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if (othersValue === undefined) return false;
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return deltaType === "lowerIsBetter"
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? othersValue < uhWhatDoICallThisVariable
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: othersValue > uhWhatDoICallThisVariable;
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});
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const goodness = (others.length - betterTanks.length) / others.length;
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let color: ComponentProps<typeof Progress>["color"];
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if (goodness <= 0.25) color = "red";
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else if (goodness <= 0.5) color = "orange";
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else if (goodness <= 0.75) color = "yellow";
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else color = "green";
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return (
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<Flex direction="column">
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<Info
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deltaType={deltaType}
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indent={indent}
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name={
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"name" in props
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? props.name
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: strings.website.tools.tankopedia.characteristics.values[
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props.value
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]
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}
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delta={delta}
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{...props}
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>
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{uhWhatDoICallThisVariable}
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</Info>
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{!noRanking && (
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<Flex pl={indent ? "2" : "0"} align="center" gap="2">
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<Progress
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variant="soft"
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size="1"
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value={goodness * 100}
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color={color}
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style={{ height: "0.125rem", opacity: 0.5 }}
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/>
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<Text color="gray" size="1">
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{clamp(betterTanks.length + 1, 1, others.length)} /{" "}
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{others.length}
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</Text>
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</Flex>
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)}
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</Flex>
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);
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},
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(a, b) =>
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(typeof a.value === "function" ? a.value(a.stats) : a.stats[a.value]) ===
|
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(typeof b.value === "function" ? b.value(b.stats) : b.stats[b.value]),
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);
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@@ -1,16 +1,27 @@
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.characteristics-wrapper {
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display: flex;
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flex-direction: column;
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gap: var(--space-4);
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margin: var(--space-4);
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--base-cell-width: 20rem;
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--group-span: 7;
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container-type: inline-size;
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.compare-options {
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display: flex;
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align-items: center;
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justify-content: center;
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gap: var(--space-4);
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}
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|
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.characteristics {
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--N: round(down, 100cqw / var(--base-cell-width));
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--cell-width: calc(100cqw / var(--N));
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--cell-height: calc(var(--cell-width) / var(--group-span));
|
||||
|
||||
margin-bottom: calc(-1 * var(--cell-height));
|
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|
||||
display: grid;
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grid-template-columns: repeat(
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auto-fill,
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|
||||
@@ -1,13 +1,22 @@
|
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import { TIER_ROMAN_NUMERALS } from "@blitzkit/core";
|
||||
import { literals } from "@blitzkit/i18n/src/literals";
|
||||
import { useRef } from "react";
|
||||
import { characteristicsGroups } from "../../config/characteristicsGroups";
|
||||
import { useCharacteristicRenderer } from "../../hooks/useCharacteristicRenderer";
|
||||
import { DuelModule, useDuel } from "../../hooks/useDuel";
|
||||
import { useRankings } from "../../hooks/useRankings";
|
||||
import { useStrings } from "../../hooks/useStrings";
|
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import { Tankopedia, TankopediaRelativeAgainst } from "../../stores/tankopedia";
|
||||
import type { CharacteristicRank } from "../../tankopedia/calculateRankings";
|
||||
import type {
|
||||
CharacteristicName,
|
||||
CharacteristicRenderConfig,
|
||||
CharacteristicReturnType,
|
||||
CharacteristicsGroup,
|
||||
ComputedCharacteristics,
|
||||
} from "../../types/characteristics";
|
||||
import { Heading } from "../Heading";
|
||||
import { SegmentedControl } from "../SegmentedControl";
|
||||
import { Text } from "../Text";
|
||||
import styles from "./index.module.css";
|
||||
|
||||
@@ -18,8 +27,12 @@ interface TankopediaCharacteristicsProps {
|
||||
export function TankopediaCharacteristics({
|
||||
characteristics,
|
||||
}: TankopediaCharacteristicsProps) {
|
||||
const rankings = useRankings(characteristics);
|
||||
|
||||
return (
|
||||
<div className={styles["characteristics-wrapper"]}>
|
||||
<CompareOptions />
|
||||
|
||||
<div className={styles.characteristics}>
|
||||
{characteristicsGroups.map((group) => {
|
||||
const items = group.order.filter(
|
||||
@@ -34,6 +47,7 @@ export function TankopediaCharacteristics({
|
||||
key={group.name}
|
||||
group={group}
|
||||
characteristics={characteristics}
|
||||
rankings={rankings}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
@@ -45,9 +59,10 @@ export function TankopediaCharacteristics({
|
||||
interface GroupProps {
|
||||
group: CharacteristicsGroup;
|
||||
characteristics: ComputedCharacteristics;
|
||||
rankings: Map<CharacteristicName, CharacteristicRank>;
|
||||
}
|
||||
|
||||
function Group({ group, characteristics }: GroupProps) {
|
||||
function Group({ group, characteristics, rankings }: GroupProps) {
|
||||
const strings = useStrings();
|
||||
const toys = group.order.filter((item) => "toy" in item).length;
|
||||
const characteristicsCount = group.order.filter(
|
||||
@@ -95,7 +110,11 @@ function Group({ group, characteristics }: GroupProps) {
|
||||
{"toy" in item && <Toy {...item} />}
|
||||
{"label" in item && <Label {...item} />}
|
||||
{"name" in item && characteristics.has(item.name) && (
|
||||
<Item config={item} value={characteristics.get(item.name)!} />
|
||||
<Item
|
||||
config={item}
|
||||
value={characteristics.get(item.name)!}
|
||||
ranking={rankings.get(item.name)}
|
||||
/>
|
||||
)}
|
||||
</>
|
||||
))}
|
||||
@@ -125,9 +144,10 @@ function Label({ label }: LabelProps) {
|
||||
interface ItemProps {
|
||||
config: CharacteristicRenderConfig;
|
||||
value: CharacteristicReturnType;
|
||||
ranking?: CharacteristicRank;
|
||||
}
|
||||
|
||||
function Item({ config, value }: ItemProps) {
|
||||
function Item({ config, value, ranking }: ItemProps) {
|
||||
const strings = useStrings();
|
||||
const renderCharacteristic = useCharacteristicRenderer();
|
||||
const hasUnits = config.units !== undefined;
|
||||
@@ -150,17 +170,64 @@ function Item({ config, value }: ItemProps) {
|
||||
</Text>
|
||||
</div>
|
||||
|
||||
<div className={styles.ranking}>
|
||||
<Bar value={Math.random()} />
|
||||
{ranking && (
|
||||
<div className={styles.ranking}>
|
||||
<Bar value={ranking.score} />
|
||||
|
||||
<Text lowContrast size="minor" className={styles.number}>
|
||||
1 / 132
|
||||
</Text>
|
||||
</div>
|
||||
<Text lowContrast size="minor" className={styles.number}>
|
||||
{literals(strings.units.fraction, {
|
||||
numerator: ranking.rank,
|
||||
denominator: ranking.total,
|
||||
})}
|
||||
</Text>
|
||||
</div>
|
||||
)}
|
||||
</span>
|
||||
);
|
||||
}
|
||||
|
||||
function CompareOptions() {
|
||||
const tank = useDuel("protagonist", DuelModule.Tank);
|
||||
const relativeAgainst = Tankopedia.use((state) => state.relative_against);
|
||||
|
||||
const strings = useStrings();
|
||||
|
||||
const options = useRef([
|
||||
{
|
||||
value: TankopediaRelativeAgainst.ClassAndTier,
|
||||
label: literals(strings.tanks.characteristics.compare.class, {
|
||||
tier: TIER_ROMAN_NUMERALS[tank.tier],
|
||||
class: strings.common.tank_class_short_plural_lowercase[tank.class],
|
||||
}),
|
||||
},
|
||||
{
|
||||
value: TankopediaRelativeAgainst.Tier,
|
||||
label: literals(strings.tanks.characteristics.compare.tier, {
|
||||
tier: TIER_ROMAN_NUMERALS[tank.tier],
|
||||
}),
|
||||
},
|
||||
{
|
||||
value: TankopediaRelativeAgainst.All,
|
||||
label: strings.tanks.characteristics.compare.all,
|
||||
},
|
||||
]);
|
||||
|
||||
return (
|
||||
<div className={styles["compare-options"]}>
|
||||
<Text lowContrast>{strings.tanks.characteristics.compare.label}</Text>
|
||||
<SegmentedControl
|
||||
options={options.current}
|
||||
value={relativeAgainst}
|
||||
onValueChange={(value) => {
|
||||
Tankopedia.mutate((draft) => {
|
||||
draft.relative_against = value;
|
||||
});
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
interface BarProps {
|
||||
value: number;
|
||||
}
|
||||
|
||||
@@ -661,13 +661,6 @@ export const characteristics = {
|
||||
},
|
||||
},
|
||||
|
||||
hull_traverse_speed: {
|
||||
type: CharacteristicType.Number,
|
||||
compute({ track, progressive }) {
|
||||
return track.traverse_speed * progressive("driver");
|
||||
},
|
||||
},
|
||||
|
||||
hull_traverse_speed_hard: {
|
||||
type: CharacteristicType.Number,
|
||||
compute(context): number {
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
import type { CaseType } from "@blitzkit/core";
|
||||
import type { GunDefinition } from "@blitzkit/protos";
|
||||
import { CharacteristicRanking } from "../types/characteristics";
|
||||
import type { CharacteristicsGroup } from "../types/characteristics";
|
||||
|
||||
export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
@@ -80,7 +81,12 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
{ name: "damage_range", decimals: 0, units: "hp", localize: true },
|
||||
{ name: "module_damage", decimals: 0, units: "hp", localize: true },
|
||||
{ name: "module_damage_range", decimals: 0, units: "hp", localize: true },
|
||||
{ name: "reload", decimals: 1, units: "s" },
|
||||
{
|
||||
name: "reload",
|
||||
decimals: 1,
|
||||
units: "s",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{ name: "reloads", decimals: 1, units: "s" },
|
||||
|
||||
{ toy: "reload" },
|
||||
@@ -94,7 +100,12 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
{ name: "clipping_potential", localize: true, units: "hp" },
|
||||
{ name: "clip_size" },
|
||||
{ name: "optimal_shell" },
|
||||
{ name: "intra_clip", decimals: 2, units: "s" },
|
||||
{
|
||||
name: "intra_clip",
|
||||
decimals: 2,
|
||||
units: "s",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{ name: "burst_size" },
|
||||
{ name: "intra_burst", decimals: 2, units: "s" },
|
||||
|
||||
@@ -114,18 +125,28 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
name: "penetration_loss_by_distance",
|
||||
units: "percentage",
|
||||
indent: true,
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{
|
||||
name: "penetration_loss_after_ricochet",
|
||||
units: "percentage",
|
||||
indent: true,
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{ name: "shell_velocity", units: "m_s" },
|
||||
{ name: "shell_range", units: "m" },
|
||||
{ name: "shell_capacity" },
|
||||
{ name: "caliber", units: "mm" },
|
||||
{ name: "ricochet", units: "deg" },
|
||||
{ name: "normalization", units: "deg" },
|
||||
{
|
||||
name: "ricochet",
|
||||
units: "deg",
|
||||
ranking: CharacteristicRanking.None,
|
||||
},
|
||||
{
|
||||
name: "normalization",
|
||||
units: "deg",
|
||||
ranking: CharacteristicRanking.None,
|
||||
},
|
||||
|
||||
{ toy: "ricochet" },
|
||||
],
|
||||
@@ -135,8 +156,18 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
name: "accuracy",
|
||||
// render: CharacteristicsGroupRender.Statistical,
|
||||
order: [
|
||||
{ name: "aim_time", decimals: 2, units: "s" },
|
||||
{ name: "dispersion", decimals: 3, units: "m" },
|
||||
{
|
||||
name: "aim_time",
|
||||
decimals: 2,
|
||||
units: "s",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{
|
||||
name: "dispersion",
|
||||
decimals: 3,
|
||||
units: "m",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{ name: "dispersion_angle", decimals: 3, units: "deg" },
|
||||
{ toy: "aim_time" },
|
||||
],
|
||||
@@ -167,7 +198,12 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
{ name: "speed_forward", units: "km_h", indent: true },
|
||||
{ name: "speed_backward", units: "km_h", indent: true },
|
||||
|
||||
{ name: "weight", decimals: 1, units: "t" },
|
||||
{
|
||||
name: "weight",
|
||||
decimals: 1,
|
||||
units: "t",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{ name: "engine_power", units: "bhp" },
|
||||
{ name: "power_to_weight", decimals: 1, units: "bhp_t" },
|
||||
// { name: "brake_force", decimals: 1, units: "kN" },
|
||||
@@ -185,9 +221,24 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
{ name: "soft_terrain_coefficient", decimals: 0, indent: true },
|
||||
|
||||
{ label: "raw_terrain_coefficient" },
|
||||
{ name: "hard_terrain_coefficient_raw", decimals: 2, indent: true },
|
||||
{ name: "medium_terrain_coefficient_raw", decimals: 2, indent: true },
|
||||
{ name: "soft_terrain_coefficient_raw", decimals: 2, indent: true },
|
||||
{
|
||||
name: "hard_terrain_coefficient_raw",
|
||||
decimals: 2,
|
||||
indent: true,
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{
|
||||
name: "medium_terrain_coefficient_raw",
|
||||
decimals: 2,
|
||||
indent: true,
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{
|
||||
name: "soft_terrain_coefficient_raw",
|
||||
decimals: 2,
|
||||
indent: true,
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
|
||||
{ toy: "traverse" },
|
||||
|
||||
@@ -202,7 +253,11 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
// render: CharacteristicsGroupRender.Statistical,
|
||||
order: [
|
||||
{ name: "health", units: "hp" },
|
||||
{ name: "fire_chance", units: "percentage" },
|
||||
{
|
||||
name: "fire_chance",
|
||||
units: "percentage",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
// { name: "fire_rate", units: "hp_s" },
|
||||
// { name: "ramming_resistance", units: "percentage" },
|
||||
|
||||
@@ -221,9 +276,21 @@ export const characteristicsGroups: CharacteristicsGroup[] = [
|
||||
|
||||
{ toy: "view_range" },
|
||||
|
||||
{ name: "width", units: "m" },
|
||||
{ name: "height", units: "m" },
|
||||
{ name: "length", units: "m" },
|
||||
{
|
||||
name: "width",
|
||||
units: "m",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{
|
||||
name: "height",
|
||||
units: "m",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
{
|
||||
name: "length",
|
||||
units: "m",
|
||||
ranking: CharacteristicRanking.LowerIsBetter,
|
||||
},
|
||||
],
|
||||
},
|
||||
];
|
||||
@@ -0,0 +1,74 @@
|
||||
import { useMemo } from "react";
|
||||
import { api } from "../api/dynamic";
|
||||
import { Tankopedia, TankopediaRelativeAgainst } from "../stores/tankopedia";
|
||||
import { createTankState } from "../tankopedia/createTankState";
|
||||
import { computeCharacteristics } from "./useCharacteristics";
|
||||
import { DuelModule, useDuel } from "./useDuel";
|
||||
|
||||
const tankDefinitions = await api.tanks();
|
||||
|
||||
const candidateStates = new Map(
|
||||
Object.values(tankDefinitions.tanks).map((candidate) => {
|
||||
const state = createTankState(candidate);
|
||||
const turret = candidate.turrets.find((t) => t.id === state.turret)!;
|
||||
const gun = turret.guns.find((g) => g.id === state.gun)!;
|
||||
|
||||
return [
|
||||
candidate.id,
|
||||
{
|
||||
state,
|
||||
shells: gun.shells.map((shell) => shell.id),
|
||||
},
|
||||
];
|
||||
}),
|
||||
);
|
||||
|
||||
export function useComparisonCharacteristics() {
|
||||
const environment = Tankopedia.use((state) => state.environment);
|
||||
|
||||
const tank = useDuel("protagonist", DuelModule.Tank);
|
||||
const gun = useDuel("protagonist", DuelModule.Gun);
|
||||
const shell = useDuel("protagonist", DuelModule.Shell);
|
||||
const protagonistShellIndex = gun.shells.findIndex((s) => s.id === shell.id);
|
||||
|
||||
const relativeAgainst = Tankopedia.use((state) => state.relative_against);
|
||||
|
||||
const candidates = useMemo(() => {
|
||||
return Object.values(tankDefinitions.tanks).filter((candidate) => {
|
||||
switch (relativeAgainst) {
|
||||
case TankopediaRelativeAgainst.ClassAndTier:
|
||||
return candidate.tier === tank.tier && candidate.class === tank.class;
|
||||
|
||||
case TankopediaRelativeAgainst.Tier:
|
||||
return candidate.tier === tank.tier;
|
||||
|
||||
case TankopediaRelativeAgainst.All:
|
||||
return true;
|
||||
}
|
||||
});
|
||||
}, [tank, relativeAgainst]);
|
||||
|
||||
const characteristics = useMemo(() => {
|
||||
return candidates.flatMap((candidate) => {
|
||||
const { state: candidateState, shells } = candidateStates.get(
|
||||
candidate.id,
|
||||
)!;
|
||||
const maxStateShellIndex = shells.length - 1;
|
||||
const stateShellIndex = Math.min(
|
||||
maxStateShellIndex,
|
||||
protagonistShellIndex,
|
||||
);
|
||||
|
||||
const state = { ...candidateState, shell: shells[stateShellIndex] };
|
||||
|
||||
return [
|
||||
computeCharacteristics(
|
||||
{ protagonist: state, antagonist: state },
|
||||
environment,
|
||||
),
|
||||
];
|
||||
});
|
||||
}, [candidates, environment, protagonistShellIndex]);
|
||||
|
||||
return characteristics;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
import { useMemo } from "react";
|
||||
import {
|
||||
calculateRankings,
|
||||
type CharacteristicRank,
|
||||
} from "../tankopedia/calculateRankings";
|
||||
import type {
|
||||
CharacteristicName,
|
||||
ComputedCharacteristics,
|
||||
} from "../types/characteristics";
|
||||
import { useComparisonCharacteristics } from "./useComparisonCharacteristics";
|
||||
|
||||
export function useRankings(
|
||||
characteristics: ComputedCharacteristics,
|
||||
): Map<CharacteristicName, CharacteristicRank> {
|
||||
const comparisonCharacteristics = useComparisonCharacteristics();
|
||||
|
||||
return useMemo(
|
||||
() => calculateRankings(characteristics, comparisonCharacteristics),
|
||||
[characteristics, comparisonCharacteristics],
|
||||
);
|
||||
}
|
||||
@@ -71,7 +71,7 @@ export type ArmorPiercingLayer =
|
||||
};
|
||||
|
||||
export enum TankopediaRelativeAgainst {
|
||||
Class,
|
||||
ClassAndTier,
|
||||
Tier,
|
||||
All,
|
||||
}
|
||||
@@ -90,9 +90,10 @@ interface Tankopedia {
|
||||
antagonist: TankState;
|
||||
environment: TankEnvironment;
|
||||
|
||||
relative_against: TankopediaRelativeAgainst;
|
||||
|
||||
modelRequested: boolean;
|
||||
shot?: Shot;
|
||||
relativeAgainst: TankopediaRelativeAgainst;
|
||||
editStatic: boolean;
|
||||
highlightArmor?: {
|
||||
editingPlate: boolean;
|
||||
@@ -133,9 +134,10 @@ export const Tankopedia = new Soapstone<Tankopedia, [TankDefinition]>(
|
||||
skills: createDefaultSkills(skills),
|
||||
},
|
||||
|
||||
relative_against: TankopediaRelativeAgainst.ClassAndTier,
|
||||
|
||||
modelRequested: false,
|
||||
|
||||
relativeAgainst: TankopediaRelativeAgainst.Class,
|
||||
editStatic: false,
|
||||
xpMultiplier: 1,
|
||||
requestedDisplay: TankopediaDisplay.Model,
|
||||
|
||||
@@ -0,0 +1,61 @@
|
||||
import { characteristicsGroups } from "../config/characteristicsGroups";
|
||||
import {
|
||||
CharacteristicRanking as CharacteristicRankingDirection,
|
||||
type CharacteristicName,
|
||||
type CharacteristicRenderConfig,
|
||||
type ComputedCharacteristics,
|
||||
} from "../types/characteristics";
|
||||
|
||||
const characteristicConfigs = new Map<
|
||||
CharacteristicName,
|
||||
CharacteristicRenderConfig
|
||||
>();
|
||||
|
||||
for (const { order } of characteristicsGroups) {
|
||||
for (const item of order) {
|
||||
if (!("name" in item)) continue;
|
||||
characteristicConfigs.set(item.name, item);
|
||||
}
|
||||
}
|
||||
|
||||
export interface CharacteristicRank {
|
||||
rank: number;
|
||||
total: number;
|
||||
score: number;
|
||||
}
|
||||
|
||||
export function calculateRankings(
|
||||
characteristics: ComputedCharacteristics,
|
||||
comparisons: ComputedCharacteristics[],
|
||||
) {
|
||||
const rankings = new Map<CharacteristicName, CharacteristicRank>();
|
||||
|
||||
for (const [name, value] of characteristics) {
|
||||
if (typeof value !== "number" || name[0] !== "_") continue;
|
||||
|
||||
const config = characteristicConfigs.get(name)!;
|
||||
|
||||
if (config.ranking === CharacteristicRankingDirection.None) continue;
|
||||
|
||||
const lowerIsBetter =
|
||||
config.ranking === CharacteristicRankingDirection.LowerIsBetter;
|
||||
|
||||
const values = comparisons
|
||||
.map((comparison) => comparison.get(name))
|
||||
.filter((other) => typeof other === "number");
|
||||
|
||||
if (values.length === 0) continue;
|
||||
|
||||
const betterCount = values.filter((other) =>
|
||||
lowerIsBetter ? other < value : other > value,
|
||||
).length;
|
||||
|
||||
rankings.set(name, {
|
||||
rank: Math.min(betterCount + 1, values.length),
|
||||
total: values.length,
|
||||
score: (values.length - betterCount) / values.length,
|
||||
});
|
||||
}
|
||||
|
||||
return rankings;
|
||||
}
|
||||
@@ -10,7 +10,7 @@ import type {
|
||||
TurretDefinition,
|
||||
} from "@blitzkit/protos";
|
||||
import type { ReactNode } from "react";
|
||||
import { characteristics } from "../config/characteristics";
|
||||
import type { characteristics } from "../config/characteristics";
|
||||
import type { DuelSide } from "../hooks/useEquipment";
|
||||
import type { TankEnvironment } from "../stores/tankopedia";
|
||||
import type { TankState } from "../tankopedia/tankState";
|
||||
@@ -64,6 +64,12 @@ export enum CharacteristicType {
|
||||
Number,
|
||||
}
|
||||
|
||||
export enum CharacteristicRanking {
|
||||
HigherIsBetter,
|
||||
LowerIsBetter,
|
||||
None,
|
||||
}
|
||||
|
||||
export type CharacteristicName = keyof typeof characteristics;
|
||||
export type CharacteristicReturnType = ReturnType<Characteristic["compute"]>;
|
||||
|
||||
@@ -79,6 +85,7 @@ export interface CharacteristicRenderConfig {
|
||||
units?: keyof Strings["units"];
|
||||
localize?: boolean;
|
||||
indent?: boolean;
|
||||
ranking?: CharacteristicRanking;
|
||||
strings?: string;
|
||||
|
||||
render?: (data: {
|
||||
|
||||
Reference in new issue
Block a user