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feat: penetration testing
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@@ -181,11 +181,10 @@ export function tankCharacteristics(
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(coefficient([hasGunRammer, -0.05]) *
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coefficient([true, degressiveStat(loaderMastery)])) /
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coefficient([hasAdrenaline && gun.gun_type!.$case === "regular", 0.17]);
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const penetrationCoefficient =
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coefficient([
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hasCalibratedShells,
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resolvePenetrationCoefficient(true, shell.type) - 1,
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]) * equalizer.penetration;
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const penetrationCoefficient = coefficient([
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hasCalibratedShells,
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resolvePenetrationCoefficient(true, equalize, shell.type, equalizer) - 1,
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]);
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const healthCoefficient =
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coefficient(
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[hasSandbagArmor, 0.03],
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