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fix: log env before possible errors
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@@ -1,3 +1,5 @@
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console.log(process.env);
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export const discordToken = process.env.DISCORD_TOKEN!;
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export const wargamingApplicationId = process.env.WARGAMING_APPLICATION_ID!;
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@@ -14,5 +14,3 @@ export const client = new Client({
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registerErrorHandlers();
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client.login(discordToken);
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console.log(process.env);
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