reduce ground brightness in static mode

This commit is contained in:
tresabhi committed 2026-07-05 14:04:09 -05:00
1 parent f2f6d4ff49
commit b4d5d4c16e
1 file changed
+1
@@ -264,6 +264,7 @@ export function StaticArmorSceneComponent({
<mesh
{...meshProps}
key={key}
castShadow
material={surfaceMaterial}
onPointerDown={onPointerDown}
userData={