mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-21 10:47:04 +02:00
feat: logs
This commit is contained in:
1 parent
5e0d0a3d6d
commit
b4f8340f49
3 files changed
+24
-1
No files matched your search
@@ -0,0 +1,22 @@
|
||||
# BlitzKit 1.26.2
|
||||
|
||||
Two updates in a day! Why? Well, these two updates were being cooked separately in parallel and happened to have matured on the same day. Merry early Christmas!
|
||||
|
||||
## Features
|
||||
|
||||
- Highly optimized the component rerenders of the Tank Sandbox
|
||||
- Implemented Google Analytics into the homepage to more accurately show the most popular tanks
|
||||
- Optimized page load speeds and memory consumption by loading all data in parallel instead of sequentially
|
||||
|
||||
## Fixes
|
||||
|
||||
- Dynamic armor is now loaded in React Suspense to avoid race conditions
|
||||
- Re-ordered cards on the home page so that it makes a little bit more sense
|
||||
- The warnings section of the Tankopedia pages are now padded on the sides
|
||||
- The calibers in the antagonist gun selector are now rounded correctly
|
||||
- Tank class icons are now colored and sized properly again in the header
|
||||
|
||||
## Technical Changes
|
||||
|
||||
- Removed the extreme JPEG compression for the tank textures
|
||||
- Buffers of the same length are now assumed to be identical when diffing lmao I hope this doesn't go wrong
|
||||
Reference in new issue
Block a user