diff --git a/src/app/tools/tankopedia/[id]/components/Characteristics/index.tsx b/src/app/tools/tankopedia/[id]/components/Characteristics/index.tsx index a1cf8a3f6..d8677a4f7 100644 --- a/src/app/tools/tankopedia/[id]/components/Characteristics/index.tsx +++ b/src/app/tools/tankopedia/[id]/components/Characteristics/index.tsx @@ -397,7 +397,6 @@ export function Characteristics() { decimals={3} indent name="Moving" - unit="s" deltaType="lowerIsBetter" > {track.dispersion.move * dispersionMovingCoefficient} @@ -407,7 +406,6 @@ export function Characteristics() { prefix="+ " indent name="Hull traversing" - unit="°" deltaType="lowerIsBetter" > {track.dispersion.traverse * dispersionMovingCoefficient} @@ -417,7 +415,6 @@ export function Characteristics() { prefix="+ " indent name="Turret traversing" - unit="°" deltaType="lowerIsBetter" > {gun.dispersion.traverse * dispersionMovingCoefficient} @@ -427,7 +424,6 @@ export function Characteristics() { prefix="+ " indent name="After shooting" - unit="m" deltaType="lowerIsBetter" > {gun.dispersion.shot * dispersionMovingCoefficient} diff --git a/src/app/tools/tankopedia/[id]/page.tsx b/src/app/tools/tankopedia/[id]/page.tsx index 75b836469..936ce286d 100644 --- a/src/app/tools/tankopedia/[id]/page.tsx +++ b/src/app/tools/tankopedia/[id]/page.tsx @@ -41,15 +41,8 @@ export default function Page({ params }: { params: { id: string } }) { mutateTankopediaTemporary((draft) => { draft.model.pose.yaw = 0; draft.model.pose.pitch = 0; - draft.mode = 'model'; draft.consumables = []; draft.provisions = []; - draft.camouflage = false; - draft.equipmentMatrix = [ - [0, 0, 0], - [0, 0, 0], - [0, 0, 0], - ]; draft.shot = undefined; }); @@ -119,10 +112,10 @@ export default function Page({ params }: { params: { id: string } }) { - - + + diff --git a/src/stores/tankopedia.ts b/src/stores/tankopedia.ts index d8c05c63c..c8253aebc 100644 --- a/src/stores/tankopedia.ts +++ b/src/stores/tankopedia.ts @@ -176,11 +176,11 @@ export const useTankopediaTemporary = create()( [0, 0, 0], [0, 0, 0], ], - crewMastery: 0.75, + crewMastery: 1, mode: 'model', consumables: [], provisions: [], - camouflage: false, + camouflage: true, cooldownBooster: 0, })), );