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https://github.com/blitzkit/blitzkit.git
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add basic xi compatibility
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05648ea040
commit
b9388cc544
9 files changed
+73
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@@ -246,6 +246,27 @@ export abstract class ServerBlitzKitAPI0 extends BlitzKitAPI {
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return this;
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}
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protected getTankFilterIds(
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name: string,
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definitionKey: string,
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filter: "include" | "exclude",
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) {
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const keys = name.trim().split(/\s+/).filter(Boolean);
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return keys.flatMap((key) => {
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const id = this.tankStringIdMap[key];
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if (id === undefined) {
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console.warn(
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`Skipping unavailable tank "${key}" in ${filter} vehicle filter for "${definitionKey}"`,
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);
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return [];
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}
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return [id];
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});
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}
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protected getString(name: string) {
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const collection: Record<string, string> = {
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[locales.default]: this.stringsI18n[locales.default][name],
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@@ -595,9 +595,25 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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for (const shellKey in gunListEntry.shots) {
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const gunShellEntry = gunListEntry.shots[shellKey];
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const shell = shellList.root[shellKey];
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// Newer client data stores shot properties on the shell rather
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// than repeating them under every gun's <shots> entry.
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const speed =
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typeof gunShellEntry === "string"
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? shell.speed
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: gunShellEntry.speed;
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const maxDistance =
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typeof gunShellEntry === "string"
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? shell.maxDistance
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: gunShellEntry.maxDistance;
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const piercingPower =
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typeof gunShellEntry === "string"
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? shell.piercingPower
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: gunShellEntry.piercingPower;
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const shellId = toUniqueId(nation, shell.id);
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const shellName = this.getString(shell.userString);
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const penetrationRaw = gunShellEntry.piercingPower
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const penetrationRaw = piercingPower
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.split(" ")
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.filter((penetrationString) => penetrationString !== "")
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.map(Number);
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@@ -607,7 +623,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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].shells.push({
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id: shellId,
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name: shellName,
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velocity: gunShellEntry.speed,
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velocity: speed,
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armor_damage: shell.damage.armor,
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module_damage: shell.damage.devices,
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caliber: shell.caliber,
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@@ -623,7 +639,7 @@ export abstract class ServerBlitzKitAPI1 extends ServerBlitzKitAPI0 {
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near: penetrationRaw[0],
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far: penetrationRaw[1],
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},
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range: gunShellEntry.maxDistance,
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range: maxDistance,
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});
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}
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@@ -10,6 +10,8 @@ export abstract class ServerBlitzKitAPI2 extends ServerBlitzKitAPI1 {
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for (const camoKey in this.camouflagesXml!.root.camouflages) {
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const camo = this.camouflagesXml!.root.camouflages[camoKey];
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if (!(camoKey in this.camouflagesYaml!)) continue;
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const yamlEntry = this.camouflagesYaml![camoKey];
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const fullName = yamlEntry.userString
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? this.getString(yamlEntry.userString)
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@@ -44,9 +44,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
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filter_type: {
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$case: "ids",
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value: {
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ids: includeRaw.name.split(/ +/).map((key) => {
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return this.tankStringIdMap[key];
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}),
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ids: this.getTankFilterIds(includeRaw.name, key, "include"),
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},
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},
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});
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@@ -72,9 +70,7 @@ export abstract class ServerBlitzKitAPI6 extends ServerBlitzKitAPI5 {
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filter_type: {
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$case: "ids",
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value: {
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ids: excludeRaw.name.split(/ +/).map((key) => {
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return this.tankStringIdMap[key];
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}),
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ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
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},
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},
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});
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@@ -11,7 +11,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
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async provisionDefinitions() {
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const provisionDefinitions = ProvisionDefinitions.create();
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Object.entries(this.provisionsCommon).forEach(([, provision]) => {
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Object.entries(this.provisionsCommon).forEach(([key, provision]) => {
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const entry: Provision = {
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id: provision.id,
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exclude: [],
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@@ -42,9 +42,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
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filter_type: {
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$case: "ids",
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value: {
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ids: includeRaw.name.split(/ +/).map((key) => {
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return this.tankStringIdMap[key];
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}),
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ids: this.getTankFilterIds(includeRaw.name, key, "include"),
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},
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},
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});
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@@ -70,9 +68,7 @@ export abstract class ServerBlitzKitAPI7 extends ServerBlitzKitAPI6 {
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filter_type: {
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$case: "ids",
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value: {
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ids: excludeRaw.name
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.split(/ +/)
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.map((key) => this.tankStringIdMap[key]),
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ids: this.getTankFilterIds(excludeRaw.name, key, "exclude"),
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},
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},
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});
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@@ -20,11 +20,13 @@ export interface GunDefinitionsList {
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burst?: { count: number; rate: number };
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clip?: { count: number; rate: number };
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shots: {
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[key: string]: {
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speed: number;
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piercingPower: string;
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maxDistance: number;
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};
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[key: string]:
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| ""
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| {
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speed: number;
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piercingPower: string;
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maxDistance: number;
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};
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};
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};
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};
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@@ -10,6 +10,9 @@ export type ShellDefinitionsList = Record<
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normalizationAngle?: number;
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ricochetAngle?: number;
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explosionRadius?: number;
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speed: number;
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maxDistance?: number;
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piercingPower: string;
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}
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> & {
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icons: Record<string, string>;
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