fix: invalidated on quick equipments

This commit is contained in:
TrèsAbhi committed 2024-08-28 17:49:21 -05:00
1 parent 9566065160
commit bfb7928a74
1 file changed
+2
@@ -255,6 +255,7 @@ export function Options({ thicknessRange, canvas }: OptionsProps) {
size={{ initial: '2', sm: '3' }}
radius="none"
onClick={() => {
invalidate();
mutateDuel((draft) => {
draft.antagonist.equipmentMatrix[0][0] = hasCalibratedShells
? 0
@@ -281,6 +282,7 @@ export function Options({ thicknessRange, canvas }: OptionsProps) {
style={{ marginTop: -1 }}
radius="none"
onClick={() => {
invalidate();
mutateDuel((draft) => {
draft.protagonist.equipmentMatrix[1][1] = hasEnhancedArmor
? 0