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https://github.com/blitzkit/blitzkit.git
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fix: update errors
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@@ -1,7 +1,8 @@
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import type { GroupProps } from '@react-three/fiber';
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import { forwardRef } from 'react';
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import { Group } from 'three';
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import { forwardRef, type ComponentProps } from "react";
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import { Group } from "three";
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export const ModelTankWrapper = forwardRef<Group, GroupProps>((props, ref) => {
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return <group rotation={[-Math.PI / 2, 0, 0]} ref={ref} {...props} />;
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});
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export const ModelTankWrapper = forwardRef<Group, ComponentProps<"group">>(
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(props, ref) => {
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return <group rotation={[-Math.PI / 2, 0, 0]} ref={ref} {...props} />;
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}
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);
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@@ -1,19 +1,19 @@
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import { memo, useRef } from 'react';
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import { Group } from 'three';
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import { correctZYTuple } from '../../../core/blitz/correctZYTuple';
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import { nameToArmorId } from '../../../core/blitzkit/nameToArmorId';
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import { resolveArmor } from '../../../core/blitzkit/resolveThickness';
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import { useArmor } from '../../../hooks/useArmor';
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import { useTankModelDefinition } from '../../../hooks/useTankModelDefinition';
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import { useTankTransform } from '../../../hooks/useTankTransform';
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import { Duel } from '../../../stores/duel';
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import { ModelTankWrapper } from './ModelTankWrapper';
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import { PrimaryArmorSceneComponent } from './PrimaryArmorSceneComponent';
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import { memo, useRef } from "react";
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import { Group } from "three";
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import { correctZYTuple } from "../../../core/blitz/correctZYTuple";
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import { nameToArmorId } from "../../../core/blitzkit/nameToArmorId";
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import { resolveArmor } from "../../../core/blitzkit/resolveThickness";
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import { useArmor } from "../../../hooks/useArmor";
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import { useTankModelDefinition } from "../../../hooks/useTankModelDefinition";
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import { useTankTransform } from "../../../hooks/useTankTransform";
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import { Duel } from "../../../stores/duel";
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import { ModelTankWrapper } from "./ModelTankWrapper";
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import { PrimaryArmorSceneComponent } from "./PrimaryArmorSceneComponent";
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export const PrimaryArmorScene = memo(() => {
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const wrapper = useRef<Group>(null);
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const turretContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const turretContainer = useRef<Group>(null!);
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const gunContainer = useRef<Group>(null!);
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const tank = Duel.use((state) => state.protagonist.tank);
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const track = Duel.use((state) => state.protagonist.track);
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const turret = Duel.use((state) => state.protagonist.turret);
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@@ -28,7 +28,7 @@ export const PrimaryArmorScene = memo(() => {
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const turretOrigin = correctZYTuple(tankModelDefinition.turret_origin);
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const gunOrigin = correctZYTuple(turretModelDefinition.gun_origin);
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const isDynamicArmorActive = Duel.use((state) =>
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state.protagonist.consumables.includes(73),
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state.protagonist.consumables.includes(73)
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);
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useTankTransform(track, turret, turretContainer, gunContainer);
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@@ -37,20 +37,20 @@ export const PrimaryArmorScene = memo(() => {
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<ModelTankWrapper ref={wrapper}>
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<group position={hullOrigin}>
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{armorNodes.map((node) => {
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const isHull = node.name.startsWith('hull_');
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const isHull = node.name.startsWith("hull_");
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const isVisible = isHull;
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const armorId = nameToArmorId(node.name);
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const { spaced, thickness } = resolveArmor(
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tankModelDefinition.armor,
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armorId,
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armorId
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);
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if (
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!isVisible ||
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spaced ||
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thickness === undefined ||
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(isDynamicArmorActive && node.name.includes('state_01')) ||
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(!isDynamicArmorActive && node.name.includes('state_00'))
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(isDynamicArmorActive && node.name.includes("state_01")) ||
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(!isDynamicArmorActive && node.name.includes("state_00"))
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)
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return null;
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@@ -67,21 +67,21 @@ export const PrimaryArmorScene = memo(() => {
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<group ref={turretContainer}>
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{armorNodes.map((node) => {
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const isCurrentTurret = node.name.startsWith(
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`turret_${turretModelDefinition.model_id.toString().padStart(2, '0')}`,
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`turret_${turretModelDefinition.model_id.toString().padStart(2, "0")}`
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);
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const isVisible = isCurrentTurret;
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const armorId = nameToArmorId(node.name);
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const { spaced, thickness } = resolveArmor(
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turretModelDefinition.armor,
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armorId,
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armorId
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);
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if (
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!isVisible ||
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spaced ||
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thickness === undefined ||
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(isDynamicArmorActive && node.name.includes('state_01')) ||
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(!isDynamicArmorActive && node.name.includes('state_00'))
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(isDynamicArmorActive && node.name.includes("state_01")) ||
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(!isDynamicArmorActive && node.name.includes("state_00"))
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)
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return null;
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@@ -101,21 +101,21 @@ export const PrimaryArmorScene = memo(() => {
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<group ref={gunContainer}>
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{armorNodes.map((node) => {
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const isCurrentGun = node.name.startsWith(
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`gun_${gunModelDefinition.model_id.toString().padStart(2, '0')}`,
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`gun_${gunModelDefinition.model_id.toString().padStart(2, "0")}`
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);
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const isVisible = isCurrentGun;
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const armorId = nameToArmorId(node.name);
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const { spaced, thickness } = resolveArmor(
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gunModelDefinition.armor,
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armorId,
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armorId
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);
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if (
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!isVisible ||
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spaced ||
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thickness === undefined ||
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(isDynamicArmorActive && node.name.includes('state_01')) ||
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(!isDynamicArmorActive && node.name.includes('state_00'))
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(isDynamicArmorActive && node.name.includes("state_01")) ||
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(!isDynamicArmorActive && node.name.includes("state_00"))
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)
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return null;
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@@ -1,15 +1,15 @@
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import { memo, useRef } from 'react';
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import { Group, Plane, Scene, Vector3 } from 'three';
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import { correctZYTuple } from '../../../core/blitz/correctZYTuple';
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import { nameToArmorId } from '../../../core/blitzkit/nameToArmorId';
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import { resolveArmor } from '../../../core/blitzkit/resolveThickness';
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import { useArmor } from '../../../hooks/useArmor';
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import { useModel } from '../../../hooks/useModel';
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import { useTankModelDefinition } from '../../../hooks/useTankModelDefinition';
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import { useTankTransform } from '../../../hooks/useTankTransform';
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import { Duel } from '../../../stores/duel';
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import { ModelTankWrapper } from './ModelTankWrapper';
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import { SpacedArmorSceneComponent } from './SpacedArmorSceneComponent';
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import { memo, useRef } from "react";
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import { Group, Plane, Scene, Vector3 } from "three";
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import { correctZYTuple } from "../../../core/blitz/correctZYTuple";
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import { nameToArmorId } from "../../../core/blitzkit/nameToArmorId";
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import { resolveArmor } from "../../../core/blitzkit/resolveThickness";
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import { useArmor } from "../../../hooks/useArmor";
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import { useModel } from "../../../hooks/useModel";
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import { useTankModelDefinition } from "../../../hooks/useTankModelDefinition";
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import { useTankTransform } from "../../../hooks/useTankTransform";
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import { Duel } from "../../../stores/duel";
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import { ModelTankWrapper } from "./ModelTankWrapper";
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import { SpacedArmorSceneComponent } from "./SpacedArmorSceneComponent";
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export enum ArmorType {
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Primary,
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@@ -23,8 +23,8 @@ interface SpacedArmorSceneProps {
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export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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const wrapper = useRef<Group>(null);
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const turretContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const turretContainer = useRef<Group>(null!);
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const gunContainer = useRef<Group>(null!);
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const tank = Duel.use((state) => state.protagonist.tank);
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const track = Duel.use((state) => state.protagonist.track);
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const turret = Duel.use((state) => state.protagonist.turret);
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@@ -45,7 +45,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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? undefined
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: gunModelDefinition.mask + hullOrigin.y + turretOrigin.y + gunOrigin.y;
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const isDynamicArmorActive = Duel.use((state) =>
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state.protagonist.consumables.includes(73),
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state.protagonist.consumables.includes(73)
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);
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useTankTransform(track, turret, turretContainer, gunContainer);
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@@ -54,19 +54,19 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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<ModelTankWrapper ref={wrapper}>
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<group position={hullOrigin}>
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{armorNodes.map((node) => {
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const isHull = node.name.startsWith('hull_');
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const isHull = node.name.startsWith("hull_");
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const isVisible = isHull;
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const armorId = nameToArmorId(node.name);
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const { spaced, thickness } = resolveArmor(
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tankModelDefinition.armor,
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armorId,
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armorId
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);
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if (
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!isVisible ||
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thickness === undefined ||
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(isDynamicArmorActive && node.name.includes('state_00')) ||
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(!isDynamicArmorActive && node.name.includes('state_01'))
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(isDynamicArmorActive && node.name.includes("state_00")) ||
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(!isDynamicArmorActive && node.name.includes("state_01"))
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)
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return null;
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@@ -83,8 +83,8 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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</group>
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{modelNodes.map((node) => {
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const isWheel = node.name.startsWith('chassis_wheel_');
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const isTrack = node.name.startsWith('chassis_track_');
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const isWheel = node.name.startsWith("chassis_wheel_");
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const isTrack = node.name.startsWith("chassis_track_");
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const isVisible = isWheel || isTrack;
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if (!isVisible) return null;
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@@ -104,20 +104,20 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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<group ref={turretContainer}>
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{armorNodes.map((node) => {
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const isCurrentTurret = node.name.startsWith(
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`turret_${turretModelDefinition.model_id.toString().padStart(2, '0')}`,
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`turret_${turretModelDefinition.model_id.toString().padStart(2, "0")}`
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);
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const isVisible = isCurrentTurret;
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const armorId = nameToArmorId(node.name);
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const { spaced, thickness } = resolveArmor(
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turretModelDefinition.armor,
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armorId,
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armorId
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);
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if (
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!isVisible ||
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thickness === undefined ||
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(isDynamicArmorActive && node.name.includes('state_00')) ||
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(!isDynamicArmorActive && node.name.includes('state_01'))
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(isDynamicArmorActive && node.name.includes("state_00")) ||
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(!isDynamicArmorActive && node.name.includes("state_01"))
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)
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return null;
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@@ -139,20 +139,20 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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<group ref={gunContainer}>
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{armorNodes.map((node) => {
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const isCurrentGun = node.name.startsWith(
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`gun_${gunModelDefinition.model_id.toString().padStart(2, '0')}`,
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`gun_${gunModelDefinition.model_id.toString().padStart(2, "0")}`
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);
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const isVisible = isCurrentGun;
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const armorId = nameToArmorId(node.name);
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const { spaced, thickness } = resolveArmor(
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gunModelDefinition.armor,
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armorId,
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armorId
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);
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if (
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!isVisible ||
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thickness === undefined ||
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(isDynamicArmorActive && node.name.includes('state_00')) ||
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(!isDynamicArmorActive && node.name.includes('state_01'))
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(isDynamicArmorActive && node.name.includes("state_00")) ||
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(!isDynamicArmorActive && node.name.includes("state_01"))
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)
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return null;
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@@ -173,7 +173,7 @@ export const SpacedArmorScene = memo<SpacedArmorSceneProps>(({ scene }) => {
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{modelNodes.map((node) => {
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const gunString = `gun_${gunModelDefinition.model_id
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.toString()
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.padStart(2, '0')}`;
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.padStart(2, "0")}`;
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const isCurrentGun = gunModelDefinition.mask
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? node.name.startsWith(gunString)
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: node.name === gunString;
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@@ -28,8 +28,8 @@ export interface ThicknessRange {
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export const StaticArmor = memo<ArmorSceneProps>(({ thicknessRange }) => {
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const wrapper = useRef<Group>(null);
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const turretContainer = useRef<Group>(null);
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const gunContainer = useRef<Group>(null);
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const turretContainer = useRef<Group>(null!);
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const gunContainer = useRef<Group>(null!);
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const tank = Duel.use((state) => state.protagonist.tank);
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const track = Duel.use((state) => state.protagonist.track);
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const turret = Duel.use((state) => state.protagonist.turret);
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@@ -1,8 +1,8 @@
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import { I_HAT, J_HAT } from "@blitzkit/core";
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import { type MeshProps, useThree } from "@react-three/fiber";
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import { useThree } from "@react-three/fiber";
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import { clamp } from "lodash-es";
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import type { QuicklimeEvent } from "quicklime";
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import { useEffect, useMemo } from "react";
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import { useEffect, useMemo, type ComponentProps } from "react";
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import {
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Box3,
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Color,
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@@ -19,8 +19,8 @@ import {
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import { unrotateDavaVector } from "../../../core/blitz/unrotateDavaVector";
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import { jsxTree } from "../../../core/blitzkit/jsxTree";
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import {
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type ModelTransformEventData,
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modelTransformEvent,
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type ModelTransformEventData,
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} from "../../../core/blitzkit/modelTransform";
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import { discardClippingPlane } from "../../../core/three/discardClippingPlane";
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import { Tankopedia } from "../../../stores/tankopedia";
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@@ -36,7 +36,7 @@ type StaticArmorSceneComponentProps = {
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thickness: number;
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thicknessRange: ThicknessRange;
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node: Object3D;
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onPointerDown?: MeshProps["onPointerDown"];
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onPointerDown?: ComponentProps<"mesh">["onPointerDown"];
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} & (
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| {
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type: Exclude<ArmorType, ArmorType.External>;
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