mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-24 03:59:50 +02:00
feat: burst data
This commit is contained in:
1 parent
79c450798c
commit
c20f8c5040
37 files changed
+973
-1378
No files matched your search
@@ -1,6 +1,6 @@
|
||||
import {
|
||||
GunDefinition,
|
||||
GunDefinitionAutoReloaderProperties,
|
||||
GunDefinitionAutoReloader,
|
||||
ShellDefinition,
|
||||
} from '../protos';
|
||||
|
||||
@@ -15,34 +15,31 @@ export function resolveDpm(
|
||||
let dps: number;
|
||||
|
||||
if (gun.gun_type!.$case === 'regular') {
|
||||
dps = alpha / (reloadCoefficient * gun.gun_type!.value.extension.reload);
|
||||
dps = alpha / (reloadCoefficient * gun.gun_type!.value.reload);
|
||||
} else if (gun.gun_type!.$case === 'auto_loader') {
|
||||
dps =
|
||||
(alpha * gun.gun_type!.value.extension.shell_count) /
|
||||
(gun.gun_type!.value.extension.clip_reload * reloadCoefficient +
|
||||
(gun.gun_type!.value.extension.shell_count - 1) *
|
||||
gun.gun_type!.value.extension.intra_clip *
|
||||
(alpha * gun.gun_type!.value.shell_count) /
|
||||
(gun.gun_type!.value.clip_reload * reloadCoefficient +
|
||||
(gun.gun_type!.value.shell_count - 1) *
|
||||
gun.gun_type!.value.intra_clip *
|
||||
intraClipCoefficient);
|
||||
} else {
|
||||
const mostOptimalShell =
|
||||
gun.gun_type!.value.extension.shell_reloads.reduce<null | {
|
||||
index: number;
|
||||
reload: number;
|
||||
}>((current, reloadRaw, index) => {
|
||||
const reload =
|
||||
reloadRaw * reloadCoefficient +
|
||||
(index > 0
|
||||
? (
|
||||
gun.gun_type!.value
|
||||
.extension as GunDefinitionAutoReloaderProperties
|
||||
).intra_clip * intraClipCoefficient
|
||||
: 0);
|
||||
const mostOptimalShell = gun.gun_type!.value.shell_reloads.reduce<null | {
|
||||
index: number;
|
||||
reload: number;
|
||||
}>((current, reloadRaw, index) => {
|
||||
const reload =
|
||||
reloadRaw * reloadCoefficient +
|
||||
(index > 0
|
||||
? (gun.gun_type!.value as GunDefinitionAutoReloader).intra_clip *
|
||||
intraClipCoefficient
|
||||
: 0);
|
||||
|
||||
if (current === null || reload < current.reload) {
|
||||
return { index, reload };
|
||||
}
|
||||
return current;
|
||||
}, null)!;
|
||||
if (current === null || reload < current.reload) {
|
||||
return { index, reload };
|
||||
}
|
||||
return current;
|
||||
}, null)!;
|
||||
|
||||
dps = alpha / mostOptimalShell?.reload;
|
||||
}
|
||||
|
||||
@@ -7,8 +7,8 @@ export function uniqueGuns(turrets: TurretDefinition[]) {
|
||||
|
||||
forEachRight(turrets, (turret) => {
|
||||
forEachRight(turret.guns, (gun) => {
|
||||
if (!gunIds.has(gun.gun_type!.value.base.id)) {
|
||||
gunIds.add(gun.gun_type!.value.base.id);
|
||||
if (!gunIds.has(gun.id)) {
|
||||
gunIds.add(gun.id);
|
||||
guns.push({ turret, gun });
|
||||
}
|
||||
});
|
||||
|
||||
@@ -108,58 +108,48 @@ message GunDefinition {
|
||||
GunDefinitionAutoLoader auto_loader = 2;
|
||||
GunDefinitionAutoReloader auto_reloader = 3;
|
||||
}
|
||||
|
||||
required uint32 id = 4;
|
||||
required float rotation_speed = 5;
|
||||
optional ResearchCost research_cost = 6;
|
||||
required uint32 weight = 7;
|
||||
required I18nString name = 8;
|
||||
required uint32 tier = 9;
|
||||
repeated ShellDefinition shells = 10;
|
||||
required float camouflage_loss = 11;
|
||||
required float aim_time = 12;
|
||||
required float dispersion_base = 13;
|
||||
required float dispersion_traverse = 14;
|
||||
required float dispersion_shot = 15;
|
||||
required float dispersion_damaged = 16;
|
||||
repeated Unlock unlocks = 17;
|
||||
required uint32 shell_capacity = 18;
|
||||
optional AssaultRanges assault_ranges = 19;
|
||||
optional Burst burst = 20;
|
||||
}
|
||||
|
||||
message GunDefinitionRegular {
|
||||
required GunDefinitionBase base = 1;
|
||||
required GunDefinitionRegularProperties extension = 2;
|
||||
}
|
||||
|
||||
message GunDefinitionRegularProperties {
|
||||
required float reload = 1;
|
||||
}
|
||||
|
||||
message GunDefinitionAutoLoader {
|
||||
required GunDefinitionBase base = 1;
|
||||
required GunDefinitionAutoLoaderProperties extension = 2;
|
||||
}
|
||||
|
||||
message GunDefinitionAutoLoaderProperties {
|
||||
required float clip_reload = 1;
|
||||
required float intra_clip = 2;
|
||||
required float shell_count = 3;
|
||||
optional Burst burst = 4;
|
||||
}
|
||||
|
||||
message Burst {
|
||||
required uint32 count = 1;
|
||||
required float interval = 2;
|
||||
}
|
||||
|
||||
message GunDefinitionAutoReloader {
|
||||
required GunDefinitionBase base = 1;
|
||||
required GunDefinitionAutoReloaderProperties extension = 2;
|
||||
}
|
||||
|
||||
message GunDefinitionAutoReloaderProperties {
|
||||
repeated float shell_reloads = 1;
|
||||
required float intra_clip = 2;
|
||||
required float shell_count = 3;
|
||||
}
|
||||
|
||||
message GunDefinitionBase {
|
||||
required uint32 id = 1;
|
||||
required float rotation_speed = 2;
|
||||
optional ResearchCost research_cost = 3;
|
||||
required uint32 weight = 4;
|
||||
required I18nString name = 5;
|
||||
required uint32 tier = 6;
|
||||
repeated ShellDefinition shells = 7;
|
||||
required float camouflage_loss = 8;
|
||||
required float aim_time = 9;
|
||||
required float dispersion_base = 10;
|
||||
required float dispersion_traverse = 11;
|
||||
required float dispersion_shot = 12;
|
||||
required float dispersion_damaged = 13;
|
||||
repeated Unlock unlocks = 14;
|
||||
required uint32 shell_capacity = 15;
|
||||
optional AssaultRanges assault_ranges = 16;
|
||||
}
|
||||
|
||||
message AssaultRanges {
|
||||
repeated AssaultRange ranges = 1;
|
||||
repeated ShellType types = 2;
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
Reference in new issue
Block a user