feat: burst data

This commit is contained in:
TrèsAbhi committed 2025-08-18 12:06:14 -05:00
1 parent 79c450798c
commit c20f8c5040
37 files changed
+973 -1378

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+25 -24
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@@ -12,7 +12,6 @@ import {
EquipmentSlot,
GameDefinitions,
GunDefinition,
GunDefinitionBase,
I18nString,
MapDefinitions,
ModelDefinitions,
@@ -274,6 +273,7 @@ interface VehicleDefinitions {
pumpGunMode?: boolean;
pumpGunReloadTimes?: string;
clip?: { count: number; rate: number };
burst?: { count: number; rate: number };
models: { undamaged: string };
extras?: {
trayShell?: {
@@ -1304,7 +1304,12 @@ export async function definitions() {
}
});
const base = {
if (gun.burst) {
console.log(tankId);
console.log(gun.burst);
}
tankDefinitions.tanks[tankId].turrets[turretIndex].guns.push({
id: gunId,
weight: gunListEntry.weight,
rotation_speed: gunListEntry.rotationSpeed,
@@ -1324,41 +1329,39 @@ export async function definitions() {
unlocks: resolveUnlocks(gun.unlocks),
shell_capacity: gun.maxAmmo ?? gunListEntry.maxAmmo,
assault_ranges,
} satisfies GunDefinitionBase;
tankDefinitions.tanks[tankId].turrets[turretIndex].guns.push({
gun_type:
gunType === 'regular'
? {
$case: 'regular',
value: {
base,
extension: { reload: gun.reloadTime },
reload: gun.reloadTime,
},
}
: gunType === 'autoReloader'
? {
$case: 'auto_reloader',
value: {
base,
extension: {
intra_clip: 60 / gun.clip!.rate,
shell_count: gunClipCount,
shell_reloads: gun
.pumpGunReloadTimes!.split(' ')
.map(Number),
},
intra_clip: 60 / gun.clip!.rate,
shell_count: gunClipCount,
shell_reloads: gun
.pumpGunReloadTimes!.split(' ')
.map(Number),
},
}
: {
$case: 'auto_loader',
value: {
base,
extension: {
intra_clip: 60 / gun.clip!.rate,
clip_reload: gun.reloadTime,
shell_count: gunClipCount,
},
intra_clip: 60 / gun.clip!.rate,
clip_reload: gun.reloadTime,
shell_count: gunClipCount,
burst:
gun.burst && gun.burst.count > 1
? {
count: gun.burst.count,
interval: 60 / gun.burst.rate,
}
: undefined,
},
},
} satisfies GunDefinition);
@@ -1407,7 +1410,7 @@ export async function definitions() {
tankDefinitions.tanks[tankId].turrets[turretIndex].guns[
gunIndex
].gun_type!.value.base!.shells.push({
].shells.push({
id: shellId,
name: shellName,
velocity: gunShellEntry.speed,
@@ -1495,9 +1498,7 @@ export async function definitions() {
turret.research_cost = turretXps.get(turret.id);
Object.values(turret.guns).forEach((gunRaw) => {
gunRaw.gun_type!.value.base!.research_cost = gunXps.get(
gunRaw.gun_type!.value.base!.id,
);
gunRaw.research_cost = gunXps.get(gunRaw.id);
});
});