feat: rename to blitzrinth

This commit is contained in:
TrèsAbhi committed 2024-04-20 12:00:48 -05:00
1 parent 0fd17d9c96
commit c2b936c925
213 files changed
+314 -307

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@@ -5,9 +5,9 @@ import { I_HAT, J_HAT, K_HAT } from '../../../constants/axis';
import {
ModelTransformEventData,
modelTransformEvent,
} from '../../../core/blitzkrieg/modelTransform';
import { nameToArmorId } from '../../../core/blitzkrieg/nameToArmorId';
import { resolveArmor } from '../../../core/blitzkrieg/resolveThickness';
} from '../../../core/blitzrinth/modelTransform';
import { nameToArmorId } from '../../../core/blitzrinth/nameToArmorId';
import { resolveArmor } from '../../../core/blitzrinth/resolveThickness';
import { useArmor } from '../../../hooks/useArmor';
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
import { useDuel } from '../../../stores/duel';
@@ -5,9 +5,9 @@ import { degToRad } from 'three/src/math/MathUtils';
import { canSplash } from '../../../../core/blitz/canSplash';
import { isExplosive } from '../../../../core/blitz/isExplosive';
import { resolveNearPenetration } from '../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../core/blitzkrieg/jsxTree';
import { ShellDefinition } from '../../../../core/blitzkrieg/tankDefinitions';
import { hasEquipment } from '../../../../core/blitzrinth/hasEquipment';
import { jsxTree } from '../../../../core/blitzrinth/jsxTree';
import { ShellDefinition } from '../../../../core/blitzrinth/tankDefinitions';
import { EquipmentMatrix, useDuel } from '../../../../stores/duel';
import {
TankopediaPersistent,
@@ -5,9 +5,9 @@ import { I_HAT, J_HAT, K_HAT } from '../../../constants/axis';
import {
ModelTransformEventData,
modelTransformEvent,
} from '../../../core/blitzkrieg/modelTransform';
import { nameToArmorId } from '../../../core/blitzkrieg/nameToArmorId';
import { resolveArmor } from '../../../core/blitzkrieg/resolveThickness';
} from '../../../core/blitzrinth/modelTransform';
import { nameToArmorId } from '../../../core/blitzrinth/nameToArmorId';
import { resolveArmor } from '../../../core/blitzrinth/resolveThickness';
import { useArmor } from '../../../hooks/useArmor';
import { useModel } from '../../../hooks/useModel';
import { useModelDefinitions } from '../../../hooks/useModelDefinitions';
@@ -9,9 +9,9 @@ import {
import { ArmorUserData, ExternalModuleVariant } from '../..';
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../../../core/blitzkrieg/jsxTree';
import { ShellDefinition } from '../../../../../../core/blitzkrieg/tankDefinitions';
import { hasEquipment } from '../../../../../../core/blitzrinth/hasEquipment';
import { jsxTree } from '../../../../../../core/blitzrinth/jsxTree';
import { ShellDefinition } from '../../../../../../core/blitzrinth/tankDefinitions';
import { EquipmentMatrix, useDuel } from '../../../../../../stores/duel';
import { ArmorType } from '../../../SpacedArmorScene';
import fragmentShader from './shaders/fragment.glsl';
@@ -9,9 +9,9 @@ import { degToRad } from 'three/src/math/MathUtils';
import { ArmorUserData } from '../..';
import { isExplosive } from '../../../../../../core/blitz/isExplosive';
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../../../core/blitzkrieg/jsxTree';
import { ShellDefinition } from '../../../../../../core/blitzkrieg/tankDefinitions';
import { hasEquipment } from '../../../../../../core/blitzrinth/hasEquipment';
import { jsxTree } from '../../../../../../core/blitzrinth/jsxTree';
import { ShellDefinition } from '../../../../../../core/blitzrinth/tankDefinitions';
import { EquipmentMatrix, useDuel } from '../../../../../../stores/duel';
import { ArmorType } from '../../../SpacedArmorScene';
import fragmentShader from './shaders/fragment.glsl';
@@ -13,8 +13,8 @@ import { degToRad } from 'three/src/math/MathUtils';
import { canSplash } from '../../../../core/blitz/canSplash';
import { isExplosive } from '../../../../core/blitz/isExplosive';
import { resolveNearPenetration } from '../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../core/blitzkrieg/jsxTree';
import { hasEquipment } from '../../../../core/blitzrinth/hasEquipment';
import { jsxTree } from '../../../../core/blitzrinth/jsxTree';
import { useDuel } from '../../../../stores/duel';
import {
Shot,