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feat: added behaviors
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4 files changed
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@@ -0,0 +1,31 @@
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import { faker } from '@faker-js/faker';
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import { EmbedBuilder, GuildMember, TextChannel } from 'discord.js';
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import config from '../../config.json' assert { type: 'json' };
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export default async function (member: GuildMember) {
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console.log(`${member.user.tag} joined`);
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await (
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member.guild.channels.cache.get(
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config.discord_verify_channel,
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) as TextChannel
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).send({
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embeds: [
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new EmbedBuilder()
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.setColor('#8e3cf5')
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.setTitle(`Welcome ${member.user.username}`)
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.setDescription(
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`Welcome to the Skilled server, **${
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member.user.username
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}**! To continue, please use the \`/verify\` command.\n\nExample: \`/verify NA ${faker.name.firstName()}${faker.datatype.number(
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{ min: 1, max: 100 },
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)}\``,
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),
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],
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});
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await (
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member.guild.channels.cache.get(
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config.discord_verify_channel,
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) as TextChannel
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).send(member.toString());
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}
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@@ -0,0 +1,72 @@
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import {
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CacheType,
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Collection,
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Interaction,
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REST,
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RESTPostAPIChatInputApplicationCommandsJSONBody,
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Routes,
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SlashCommandBuilder,
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} from 'discord.js';
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import { readdirSync } from 'fs';
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import config from '../../config.json' assert { type: 'json' };
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export interface CommandRegistry {
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data: SlashCommandBuilder;
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execute: (interaction: Interaction) => void;
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}
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const commandCollection = new Collection<string, CommandRegistry>();
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const commands: RESTPostAPIChatInputApplicationCommandsJSONBody[] = [];
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const commandFolders = readdirSync('src/commands/');
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const rest = new REST().setToken(config.discord_token);
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for (const file of commandFolders) {
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const command = (await import(`../commands/${file}`)) as CommandRegistry;
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commands.push(command.data.toJSON());
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commandCollection.set(command.data.name, command);
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}
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try {
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console.log(`Started refreshing ${commands.length} command(s).`);
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const data = (await rest.put(
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Routes.applicationGuildCommands(
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config.discord_client_id,
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config.discord_guild_id,
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),
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{ body: commands },
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)) as { length: number };
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console.log(`Successfully reloaded ${data.length} command(s).`);
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} catch (error) {
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console.error(error);
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}
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export default async function interactionCreate(
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interaction: Interaction<CacheType>,
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) {
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if (!interaction.isChatInputCommand()) return;
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const command = commandCollection.get(interaction.commandName);
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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try {
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command.execute(interaction);
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} catch (error) {
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console.error(error);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({
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content: 'There was an error while executing this command!',
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ephemeral: true,
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});
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} else {
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await interaction.reply({
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content: 'There was an error while executing this command!',
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ephemeral: true,
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});
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}
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}
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}
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@@ -0,0 +1,5 @@
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import { Client } from "discord.js";
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export default function ready(client:Client<true>) {
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console.log(`Logged in as ${client.user.tag}!`);
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}
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+7
-108
@@ -1,116 +1,15 @@
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import { faker } from '@faker-js/faker';
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import { Client, GatewayIntentBits } from 'discord.js';
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import {
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Client,
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Collection,
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EmbedBuilder,
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GatewayIntentBits,
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Interaction,
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REST,
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Routes,
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SlashCommandBuilder,
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TextChannel,
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} from 'discord.js';
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import { readdirSync } from 'fs';
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import config from '../config.json' assert { type: 'json' };
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import config from '../config.json' assert { type: 'json' };
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import guildMemberAdd from './behaviors/guildMemberAdd.js';
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import interactionCreate from './behaviors/interactionCreate.js';
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import ready from './behaviors/ready.js';
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const client = new Client({
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const client = new Client({
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intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers],
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intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers],
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});
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});
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client.on('error', console.error);
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client.on('error', console.error);
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client.on('ready', (c) => {
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client.on('ready', ready);
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console.log(`Logged in as ${c.user.tag}!`);
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client.on('guildMemberAdd', guildMemberAdd);
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});
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client.on('interactionCreate', interactionCreate);
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client.on('guildMemberAdd', async (member) => {
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console.log(`${member.user.tag} joined`);
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await (
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member.guild.channels.cache.get(
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config.discord_verify_channel,
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) as TextChannel
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).send({
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embeds: [
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new EmbedBuilder()
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.setColor('#8e3cf5')
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.setTitle(`Welcome ${member.user.username}`)
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.setDescription(
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`Welcome to the Skilled server, **${
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member.user.username
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}**! To continue, please use the \`/verify\` command.\n\nExample: \`/verify NA ${faker.name.firstName()}${faker.datatype.number(
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{ min: 1, max: 100 },
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)}\``,
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),
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],
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});
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await (
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member.guild.channels.cache.get(
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config.discord_verify_channel,
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) as TextChannel
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).send(member.toString());
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});
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export interface CommandRegistry {
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data: SlashCommandBuilder;
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execute: (interaction: Interaction) => void;
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}
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const commandCollection = new Collection<string, CommandRegistry>();
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client.on('interactionCreate', async (interaction: Interaction) => {
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if (!interaction.isChatInputCommand()) return;
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const command = commandCollection.get(interaction.commandName);
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if (!command) {
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console.error(`No command matching ${interaction.commandName} was found.`);
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return;
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}
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try {
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command.execute(interaction);
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} catch (error) {
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console.error(error);
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if (interaction.replied || interaction.deferred) {
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await interaction.followUp({
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content: 'There was an error while executing this command!',
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ephemeral: true,
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});
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} else {
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await interaction.reply({
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content: 'There was an error while executing this command!',
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ephemeral: true,
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});
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}
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}
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});
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const commands = [];
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const foldersPath = 'src/commands/';
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const commandFolders = readdirSync(foldersPath);
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for (const file of commandFolders) {
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const command = await import(`./commands/${file}`);
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commands.push(command.data.toJSON());
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commandCollection.set(command.data.name, command);
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}
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// Construct and prepare an instance of the REST module
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const rest = new REST().setToken(config.discord_token);
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try {
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console.log(`Started refreshing ${commands.length} command(s).`);
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const data = (await rest.put(
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Routes.applicationGuildCommands(
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config.discord_client_id,
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config.discord_guild_id,
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),
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{ body: commands },
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)) as { length: number };
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console.log(`Successfully reloaded ${data.length} command(s).`);
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} catch (error) {
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console.error(error);
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}
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client.login(config.discord_token);
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client.login(config.discord_token);
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Reference in new issue
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