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feat: localize tankopedia chars
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@@ -973,6 +973,119 @@
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"miscellaneous": {
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"title": "Miscellaneous"
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}
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},
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"characteristics": {
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"title": "Characteristics",
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"compare": {
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"label": "Compare against",
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"class": "Tier %s1 %s2",
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"tier": "All of tier %s1",
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"all": "All tanks"
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},
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"values": {
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"shell_index": "Shell %s1",
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"at_distance": "At %s1m",
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"at_distance_slider_label": "Distance",
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"dispersion_at_distance": "Dispersion at %s1m",
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"gun_flexibility": "Gun flexibility",
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"speed": "Speed",
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"terrain_coefficients": "Terrain coefficients",
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"raw_terrain_coefficients": "Raw terrain coefficients",
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"power_to_weight_ratio": "Power to weight ratio",
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"hull_traverse_speed": "Hull traverse speed",
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"camouflage": "Camouflage",
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"crewCount": "Crew count",
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"shellNormalization": "Normalization",
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"shellRicochet": "Ricochet",
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"dpm": "DPM",
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"dpmEffective": "Effective at 60s",
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"shells": "Shells",
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"mostOptimalShellIndex": "Most optimal shell",
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"shellReloads": "Shell reloads",
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"shellReload": "Shell reload",
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"intraClip": "Intra-clip",
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"caliber": "Caliber",
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"penetration": "Penetration",
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"damage": "Damage",
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"clipDamage": "Clipping potential",
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"moduleDamage": "Module damage",
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"explosionRadius": "Explosion radius",
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"shellVelocity": "Shell velocity",
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"aimTime": "Aim time",
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"dispersion": "Still",
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"dispersionMoving": "Moving",
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"dispersionHullTraversing": "Hull traversing",
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"dispersionTurretTraversing": "Turret traversing",
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"dispersionShooting": "Shooting",
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"dispersionGunDamaged": "Gun damaged",
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"gunDepression": "Depression",
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"gunElevation": "Elevation",
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"gunFrontalDepression": "Frontal depression",
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"gunFrontalElevation": "Frontal elevation",
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"gunRearDepression": "Rear depression",
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"gunRearElevation": "Rear elevation",
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"azimuthLeft": "Azimuth left",
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"azimuthRight": "Azimuth right",
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"speedForwards": "Forwards",
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"speedBackwards": "Backwards",
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"hardTerrainCoefficient": "Hard",
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"hardTerrainCoefficientRaw": "Hard",
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"mediumTerrainCoefficient": "Medium",
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"mediumTerrainCoefficientRaw": "Medium",
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"softTerrainCoefficient": "Soft",
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"softTerrainCoefficientRaw": "Soft",
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"enginePower": "Engine power",
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"powerToWeightRatioHardTerrain": "Hard",
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"powerToWeightRatioMediumTerrain": "Medium",
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"powerToWeightRatioSoftTerrain": "Soft",
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"weight": "Weight",
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"turretTraverseSpeed": "Turret traverse speed",
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"gunTraverseSpeed": "Gun traverse speed",
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"hullTraverseHardTerrain": "Hard",
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"hullTraverseMediumTerrain": "Medium",
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"hullTraverseSoftTerrain": "Soft",
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"health": "Health",
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"fireChance": "Fire chance",
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"viewRange": "View range",
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"camouflageStill": "Still",
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"camouflageMoving": "Moving",
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"camouflageShootingStill": "Still",
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"camouflageShootingMoving": "Moving",
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"camouflageCaughtOnFire": "Caught on fire",
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"width": "Width",
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"height": "Height",
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"length": "Length",
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"volume": "Volume",
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"shellRange": "Shell range",
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"shellCapacity": "Shell capacity",
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"gunType": "Gun type",
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"penetrationAt250m": "Penetration at 250m"
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}
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},
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"firepower": {
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"title": "Firepower"
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},
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"crew": {
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"title": "Crew training",
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"info": "represents the other roles a crew member can take.",
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"count": "Crew count",
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"commander": "Commander",
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"gunner": "Gunner",
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"driver": "Driver",
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"radioman": "Radioman",
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"loader": "Loader"
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},
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"maneuverability": {
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"title": "Maneuverability"
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},
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"survivability": {
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"title": "Survivability"
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}
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},
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"compare": {
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