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feat: some healths
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6 files changed
+510
-425
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@@ -9,31 +9,31 @@ import { BinaryReader, BinaryWriter } from "@bufbuild/protobuf/wire";
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export const protobufPackage = "blitzkit";
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export interface I18nString {
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export interface I18n {
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locales: { [key: string]: string };
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}
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export interface I18nString_LocalesEntry {
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export interface I18n_LocalesEntry {
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key: string;
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value: string;
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}
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function createBaseI18nString(): I18nString {
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function createBaseI18n(): I18n {
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return { locales: {} };
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}
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export const I18nString: MessageFns<I18nString> = {
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encode(message: I18nString, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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export const I18n: MessageFns<I18n> = {
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encode(message: I18n, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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Object.entries(message.locales).forEach(([key, value]) => {
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I18nString_LocalesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
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I18n_LocalesEntry.encode({ key: key as any, value }, writer.uint32(10).fork()).join();
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});
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return writer;
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},
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decode(input: BinaryReader | Uint8Array, length?: number): I18nString {
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decode(input: BinaryReader | Uint8Array, length?: number): I18n {
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const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseI18nString();
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const message = createBaseI18n();
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while (reader.pos < end) {
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const tag = reader.uint32();
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switch (tag >>> 3) {
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@@ -42,7 +42,7 @@ export const I18nString: MessageFns<I18nString> = {
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break;
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}
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const entry1 = I18nString_LocalesEntry.decode(reader, reader.uint32());
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const entry1 = I18n_LocalesEntry.decode(reader, reader.uint32());
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if (entry1.value !== undefined) {
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message.locales[entry1.key] = entry1.value;
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}
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@@ -57,7 +57,7 @@ export const I18nString: MessageFns<I18nString> = {
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return message;
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},
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fromJSON(object: any): I18nString {
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fromJSON(object: any): I18n {
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return {
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locales: isObject(object.locales)
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? Object.entries(object.locales).reduce<{ [key: string]: string }>((acc, [key, value]) => {
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@@ -68,7 +68,7 @@ export const I18nString: MessageFns<I18nString> = {
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};
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},
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toJSON(message: I18nString): unknown {
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toJSON(message: I18n): unknown {
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const obj: any = {};
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if (message.locales) {
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const entries = Object.entries(message.locales);
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@@ -82,11 +82,11 @@ export const I18nString: MessageFns<I18nString> = {
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return obj;
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},
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create<I extends Exact<DeepPartial<I18nString>, I>>(base?: I): I18nString {
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return I18nString.fromPartial(base ?? ({} as any));
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create<I extends Exact<DeepPartial<I18n>, I>>(base?: I): I18n {
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return I18n.fromPartial(base ?? ({} as any));
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},
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fromPartial<I extends Exact<DeepPartial<I18nString>, I>>(object: I): I18nString {
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const message = createBaseI18nString();
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fromPartial<I extends Exact<DeepPartial<I18n>, I>>(object: I): I18n {
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const message = createBaseI18n();
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message.locales = Object.entries(object.locales ?? {}).reduce<{ [key: string]: string }>((acc, [key, value]) => {
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if (value !== undefined) {
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acc[key] = globalThis.String(value);
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@@ -97,12 +97,12 @@ export const I18nString: MessageFns<I18nString> = {
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},
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};
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function createBaseI18nString_LocalesEntry(): I18nString_LocalesEntry {
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function createBaseI18n_LocalesEntry(): I18n_LocalesEntry {
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return { key: "", value: "" };
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}
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export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
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encode(message: I18nString_LocalesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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export const I18n_LocalesEntry: MessageFns<I18n_LocalesEntry> = {
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encode(message: I18n_LocalesEntry, writer: BinaryWriter = new BinaryWriter()): BinaryWriter {
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if (message.key !== undefined) {
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writer.uint32(10).string(message.key);
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}
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@@ -112,10 +112,10 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
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return writer;
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},
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decode(input: BinaryReader | Uint8Array, length?: number): I18nString_LocalesEntry {
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decode(input: BinaryReader | Uint8Array, length?: number): I18n_LocalesEntry {
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const reader = input instanceof BinaryReader ? input : new BinaryReader(input);
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let end = length === undefined ? reader.len : reader.pos + length;
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const message = createBaseI18nString_LocalesEntry();
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const message = createBaseI18n_LocalesEntry();
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while (reader.pos < end) {
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const tag = reader.uint32();
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switch (tag >>> 3) {
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@@ -144,14 +144,14 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
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return message;
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},
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fromJSON(object: any): I18nString_LocalesEntry {
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fromJSON(object: any): I18n_LocalesEntry {
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return {
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key: globalThis.String(assertSet("I18nString_LocalesEntry.key", object.key)),
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value: globalThis.String(assertSet("I18nString_LocalesEntry.value", object.value)),
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key: globalThis.String(assertSet("I18n_LocalesEntry.key", object.key)),
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value: globalThis.String(assertSet("I18n_LocalesEntry.value", object.value)),
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};
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},
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toJSON(message: I18nString_LocalesEntry): unknown {
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toJSON(message: I18n_LocalesEntry): unknown {
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const obj: any = {};
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if (message.key !== undefined) {
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obj.key = message.key;
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@@ -162,11 +162,11 @@ export const I18nString_LocalesEntry: MessageFns<I18nString_LocalesEntry> = {
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return obj;
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},
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create<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(base?: I): I18nString_LocalesEntry {
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return I18nString_LocalesEntry.fromPartial(base ?? ({} as any));
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create<I extends Exact<DeepPartial<I18n_LocalesEntry>, I>>(base?: I): I18n_LocalesEntry {
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return I18n_LocalesEntry.fromPartial(base ?? ({} as any));
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},
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fromPartial<I extends Exact<DeepPartial<I18nString_LocalesEntry>, I>>(object: I): I18nString_LocalesEntry {
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const message = createBaseI18nString_LocalesEntry();
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fromPartial<I extends Exact<DeepPartial<I18n_LocalesEntry>, I>>(object: I): I18n_LocalesEntry {
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const message = createBaseI18n_LocalesEntry();
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message.key = object.key ?? "";
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message.value = object.value ?? "";
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return message;
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@@ -72,11 +72,12 @@ message ModuleHealth {
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required float max_regen_health = 2;
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// the range from 0 to this where the module is "red" and doesn't function
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// all the while healing; after surpassing this, the "yellow" phase is reached
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required float hysteresis_health = 3;
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// undefined for modules like ammo bays
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optional float hysteresis_health = 3;
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// the heal rate (per second); this won't apply if the health is at or above
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// max_regen hence always leaving it in the "yellow" phase until repaired
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required float health_regen_per_second = 4;
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required float health_regen_per_sec = 4;
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// damage received (per second) to the modules when caught on fire; this can
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// be undefined for some modules like the gun or chassis
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optional float health_burn_per_second = 5;
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optional float health_burn_per_sec = 5;
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}
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+406
-380
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