From c94a84222d3ac68c85c5418359742f91353b3d3c Mon Sep 17 00:00:00 2001 From: tresabhi <43380238+tresabhi@users.noreply.github.com> Date: Sat, 10 Oct 2026 17:05:36 -0500 Subject: [PATCH] add more --- docs/about/credits.md | 2 +- docs/changelogs/1.29.10.md | 6 +- docs/changelogs/1.29.8.md | 4 +- docs/changelogs/1.29.9.md | 6 +- docs/changelogs/1.30.7.md | 10 +-- docs/changelogs/1.32.0.md | 68 +++++++++---------- .../website/src/components/CreditsPromo.astro | 2 +- packages/website/src/config/credits.ts | 20 ++++++ 8 files changed, 69 insertions(+), 49 deletions(-) diff --git a/docs/about/credits.md b/docs/about/credits.md index ae2ac076a..7223178cc 100644 --- a/docs/about/credits.md +++ b/docs/about/credits.md @@ -42,6 +42,6 @@ Tankopedia pre-release testing. Redacted by request. -### Mark Greene +### HitJack GitHub contributor on bug fixes and feature additions. diff --git a/docs/changelogs/1.29.10.md b/docs/changelogs/1.29.10.md index d96d78fd8..8ba65ad99 100644 --- a/docs/changelogs/1.29.10.md +++ b/docs/changelogs/1.29.10.md @@ -1,14 +1,14 @@ # BlitzKit 1.29.10 -Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update. +Thank you to [HitJack](https://github.com/Hitjack007) for your contributions this update. ## Features - Combined game mode passive and active abilities into a single dropdown -- Added tier filters to the Guess game [Mark Greene] +- Added tier filters to the Guess game [HitJack] - Changing tiers will break your streak ## Fixes -- module damage is now properly shown when sorting with it in the tank search [Mark Greene] +- module damage is now properly shown when sorting with it in the tank search [HitJack] - Duplicate abilities in the tank filters are now removed diff --git a/docs/changelogs/1.29.8.md b/docs/changelogs/1.29.8.md index a32e7d558..8f18b3474 100644 --- a/docs/changelogs/1.29.8.md +++ b/docs/changelogs/1.29.8.md @@ -1,6 +1,6 @@ # BlitzKit 1.29.8 -Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update. +Thank you to [HitJack](https://github.com/Hitjack007) for your contributions this update. ## Features @@ -15,5 +15,5 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions ## Fixes - The Tankopedia now smoothly resizes when enlarging on interaction -- Stock turrets now correctly mount the corresponding stock gun [Mark Greene] +- Stock turrets now correctly mount the corresponding stock gun [HitJack] - The consumable and provision buttons in Compare are no longer tiny diff --git a/docs/changelogs/1.29.9.md b/docs/changelogs/1.29.9.md index c426194e1..3ec9b1333 100644 --- a/docs/changelogs/1.29.9.md +++ b/docs/changelogs/1.29.9.md @@ -1,14 +1,14 @@ # BlitzKit 1.29.9 -Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update. +Thank you to [HitJack](https://github.com/Hitjack007) for your contributions this update. ## Features - Reworked tank search filters to be far more compact to make way for new filters -- Added the ability to filter tanks by consumables [Mark Greene] +- Added the ability to filter tanks by consumables [HitJack] - Added the ability to filter tanks by provisions and game-mode abilities and powers ## Fixes - Consumable and provision icons in Compare are now properly sized -- Provisions now properly affect terrain resistances [Mark Greene] +- Provisions now properly affect terrain resistances [HitJack] diff --git a/docs/changelogs/1.30.7.md b/docs/changelogs/1.30.7.md index c42589bff..c045cf5a5 100644 --- a/docs/changelogs/1.30.7.md +++ b/docs/changelogs/1.30.7.md @@ -1,6 +1,6 @@ # BlitzKit 1.30.7 -Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update. +Thank you to [HitJack](https://github.com/Hitjack007) for your contributions this update. ## Features @@ -8,13 +8,13 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions ## Fixes -- Clicking on the armor multiple times with HE no longer crashes BlitzKit [Mark Greene] -- Ricochets that later intersect with external modules no longer falsely claim a successful damaging penetration [Mark Greene] +- Clicking on the armor multiple times with HE no longer crashes BlitzKit [HitJack] +- Ricochets that later intersect with external modules no longer falsely claim a successful damaging penetration [HitJack] - The lighting animation no longer stops prematurely when BlitzKit is unfocused - The spot light angle has been increased to more evenly light up larger tanks - BlitzKit once again uses soft shadows, reducing the pixelated shadows - Fixed the weird patterns that formed on the tracks of tanks under self-shadows - Increased the floor size and light decay to create the illusion that the floor is infinite -- Safari no longer crashes when unloading textures for unloaded tanks [Mark Greene] +- Safari no longer crashes when unloading textures for unloaded tanks [HitJack] - The gun depression transition between two constraints (like often behind tanks) now uses a gentler zoned and can never be 0 -- Armor plate names in Static Armor are now properly capitalized in English and translated to other languages [Mark Greene] +- Armor plate names in Static Armor are now properly capitalized in English and translated to other languages [HitJack] diff --git a/docs/changelogs/1.32.0.md b/docs/changelogs/1.32.0.md index ce86475ee..9ffbce4ef 100644 --- a/docs/changelogs/1.32.0.md +++ b/docs/changelogs/1.32.0.md @@ -1,75 +1,75 @@ # BlitzKit 1.32.0 -Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions this update. +Thank you to [HitJack](https://github.com/Hitjack007) for your contributions this update. ## Features ### Tankopedia & Armor -- Added a spall liner button to the Tankopedia beside the other equipment [Mark Greene] -- Listed track repair times in the Tankopedia [Mark Greene] -- The penetration chance is now displayed when penetration testing armor [Mark Greene] -- Added a new setting to disable automatically loading tanks in Tankopedia [Mark Greene] +- Added a spall liner button to the Tankopedia beside the other equipment [HitJack] +- Listed track repair times in the Tankopedia [HitJack] +- The penetration chance is now displayed when penetration testing armor [HitJack] +- Added a new setting to disable automatically loading tanks in Tankopedia [HitJack] ### Tank Performance & Mechanics -- Added Peekaboo DPM [Mark Greene] +- Added Peekaboo DPM [HitJack] - Your Peekaboo DPM is lower than your normal DPM if your reload is faster than 10s as you'll have to wait for the remaining 10s for you to get unspotted before you can poke and shoot ### Tank Filters -- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene] +- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [HitJack] ### Game Compatibility -- Added compatibility for tier XI tanks [Mark Greene] +- Added compatibility for tier XI tanks [HitJack] ## Fixes ### Tankopedia & Armor -- The armor no longer disappears when you turn on Dynamic Armor System [Mark Greene] -- Camouflage values in Tankopedia are now more descriptive when shooting [Mark Greene] -- The penetration chance is now displayed when penetration testing armor [Mark Greene] -- Listed track repair times in the Tankopedia [Mark Greene] -- Added a spall liner button to the Tankopedia beside the other equipment [Mark Greene] -- The flags in the Tankopedia tech tree are no longer offset to the top left [Mark Greene] -- The loading bar below the name of the tanks in Tankopedia is now sufficiently spaced below [Mark Greene] +- The armor no longer disappears when you turn on Dynamic Armor System [HitJack] +- Camouflage values in Tankopedia are now more descriptive when shooting [HitJack] +- The penetration chance is now displayed when penetration testing armor [HitJack] +- Listed track repair times in the Tankopedia [HitJack] +- Added a spall liner button to the Tankopedia beside the other equipment [HitJack] +- The flags in the Tankopedia tech tree are no longer offset to the top left [HitJack] +- The loading bar below the name of the tanks in Tankopedia is now sufficiently spaced below [HitJack] - Removed the vertical sliver of pixels found to the right of the Equalizer toggle in Tankopedia ### Tank Search & Filters -- The search bar no longer redirects to a seemingly random tank when clicking enter when searching [Mark Greene] -- Tank search now properly handles the full names of tanks like the Super Pershing [Mark Greene] -- The tank search now remains consistent in order even when an added filter does not add/remove tanks from the list [Mark Greene] -- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [Mark Greene] +- The search bar no longer redirects to a seemingly random tank when clicking enter when searching [HitJack] +- Tank search now properly handles the full names of tanks like the Super Pershing [HitJack] +- The tank search now remains consistent in order even when an added filter does not add/remove tanks from the list [HitJack] +- The test and owned tank filters are now more intuitive as clicking on them now turns the clicked option on instead of off [HitJack] ### Visuals & UI -- Removed the Beta badge from the Equalizer button [Mark Greene] +- Removed the Beta badge from the Equalizer button [HitJack] - Updated the background image for the Equalizer button to the actual banner of the new game mode -- The contact shadows on the ground no longer grow & darken when switching between tabs [Mark Greene] -- Additionally, the contact shadows stays visible at low angles [Mark Greene] +- The contact shadows on the ground no longer grow & darken when switching between tabs [HitJack] +- Additionally, the contact shadows stays visible at low angles [HitJack] - The "Help Translate BlitzKit" text on the home page is now properly centered vertically -- The footer now says "Branch" instead of "CDN" [Mark Greene] -- The game version in the footer now displays a shorthand version instead of the entire version number [Mark Greene] -- The reload visualizer now displays just 1 decimal place [Mark Greene] -- Plot controls for the Static armor tab no longer pokes in from the right on non-Static armor tabs in some languages [Mark Greene] -- Mixer's controllers now scale better on smaller screens [Mark Greene] -- The list of available tanks in the Playlist is no longer excessively wide [Mark Greene] +- The footer now says "Branch" instead of "CDN" [HitJack] +- The game version in the footer now displays a shorthand version instead of the entire version number [HitJack] +- The reload visualizer now displays just 1 decimal place [HitJack] +- Plot controls for the Static armor tab no longer pokes in from the right on non-Static armor tabs in some languages [HitJack] +- Mixer's controllers now scale better on smaller screens [HitJack] +- The list of available tanks in the Playlist is no longer excessively wide [HitJack] ### Tank Mechanics & Models -- The gun depression visualizer now properly handles the inherent tilt of tanks like the Minotauro [Mark Greene] -- When moving the tracks of tanks, the textures no longer move at different rates [Mark Greene] +- The gun depression visualizer now properly handles the inherent tilt of tanks like the Minotauro [HitJack] +- When moving the tracks of tanks, the textures no longer move at different rates [HitJack] ### Localization -- Users with a preference on a language are once again redirected to the correct localized pages [Mark Greene] +- Users with a preference on a language are once again redirected to the correct localized pages [HitJack] ### Session & Game Compatibility -- BlitzKit Session now properly handles tanks removed from the game [Mark Greene] +- BlitzKit Session now properly handles tanks removed from the game [HitJack] ## Technical Fixes @@ -78,7 +78,7 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions - This was the last bug standing in the way of BlitzKit Previews - Welcome back, BlitzKit Previews! - Removed some dead code from the BlitzKit model mangler -- The player discovery loop now persists for longer than 1 iteration [Mark Greene] +- The player discovery loop now persists for longer than 1 iteration [HitJack] - Bun is now forced to run scripts with the `--bun` flag ## Technical Features @@ -94,5 +94,5 @@ Thank you to [Mark Greene](https://github.com/Hitjack007) for your contributions - This was the last bug standing in the way of BlitzKit Previews - Welcome back, BlitzKit Previews! - Removed some dead code from the BlitzKit model mangler -- The player discovery loop now persists for longer than 1 iteration [Mark Greene] +- The player discovery loop now persists for longer than 1 iteration [HitJack] - Bun is now forced to run scripts with the `--bun` flag diff --git a/packages/website/src/components/CreditsPromo.astro b/packages/website/src/components/CreditsPromo.astro index 76fa470d1..5297a71a0 100644 --- a/packages/website/src/components/CreditsPromo.astro +++ b/packages/website/src/components/CreditsPromo.astro @@ -32,7 +32,7 @@ const strings = getStrings(locale); display: flex; flex-direction: column; - gap: var(--space-4); + gap: var(--space-5); .person { display: flex; diff --git a/packages/website/src/config/credits.ts b/packages/website/src/config/credits.ts index 5191d8846..2e76548e5 100644 --- a/packages/website/src/config/credits.ts +++ b/packages/website/src/config/credits.ts @@ -1,5 +1,6 @@ enum CreditType { Primary = "primary", + Active = "active", } interface CreditGroup { @@ -9,6 +10,7 @@ interface CreditGroup { interface CreditPeople { name: string; + description: string; url: string; image: string; } @@ -19,9 +21,27 @@ export const credits: CreditGroup[] = [ people: [ { name: "TrèsAbhi", + description: "Founder and lead developer of BlitzKit", url: "https://abhi-deep.com/", image: "https://github.com/tresabhi.png", }, ], }, + { + type: CreditType.Active, + people: [ + { + name: "HitJack", + description: "Active developer of BlitzKit features", + url: "https://github.com/Hitjack007", + image: "https://github.com/Hitjack007.png", + }, + { + name: "GonnaHetzMe", + description: "Developer & advisor on BlitzKit and World of Tanks Blitz", + url: "https://github.com/karelpak1", + image: "https://github.com/karelpak1.png", + }, + ], + }, ];