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feat: use buffers
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@@ -37,16 +37,15 @@ export async function gameModeBanners() {
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path = `/Gfx/UI/Hangar/GameTypes/battle-type_${name.toLowerCase()}`;
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}
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const content = (
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await sharp(await readDVPLFile(`${DATA}${path}.packed.webp.dvpl`))
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.trim({ background: { r: 0, g: 0, b: 0, alpha: 0 } })
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.toBuffer()
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).toString('base64');
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const content = await sharp(
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await readDVPLFile(`${DATA}${path}.packed.webp.dvpl`),
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)
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.trim({ background: { r: 0, g: 0, b: 0, alpha: 0 } })
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.toBuffer();
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changes.push({
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path: `icons/game_mode_banners/${id}.webp`,
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content,
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encoding: 'base64',
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});
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}
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