feat: improved vertical stablizer model compat

This commit is contained in:
TrèsAbhi committed 2024-03-12 18:00:00 -05:00
1 parent 01c491aee0
commit caff7bb6d0
6 files changed
+51 -22

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@@ -26,6 +26,7 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
tankModelDefinition.turrets[protagonist.turret.id];
const gunModelDefinition = turretModelDefinition.guns[protagonist.gun.id];
const initialGunPitch = tankModelDefinition.turretRotation?.pitch ?? 0;
const hasImprovedVerticalStabilizer = useEquipment(122);
useEffect(() => {
turretYawInput.current!.value = radToDeg(protagonist.yaw).toFixed(1);
@@ -73,6 +74,7 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
degToRad(Number(turretYawInput.current!.value)),
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
mutateDuel((state) => {
@@ -122,6 +124,7 @@ export function RotationInputs({ isFullScreen }: RotationInputsProps) {
protagonist.yaw,
gunModelDefinition.pitch,
turretModelDefinition.yaw,
hasImprovedVerticalStabilizer,
);
modelTransformEvent.emit({ pitch, yaw });
mutateDuel((state) => {