feat: enhanced armor

This commit is contained in:
TrèsAbhi committed 2024-02-27 18:08:50 -06:00
1 parent d377067441
commit cc4177bf14
4 files changed
+71 -19

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@@ -11,9 +11,10 @@ import { degToRad } from 'three/src/math/MathUtils';
import { canSplash } from '../../../../core/blitz/canSplash';
import { isExplosive } from '../../../../core/blitz/isExplosive';
import { resolveNearPenetration } from '../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../core/blitzkrieg/jsxTree';
import { ShellDefinition } from '../../../../core/blitzkrieg/tankDefinitions';
import { useDuel } from '../../../../stores/duel';
import { EquipmentMatrix, useDuel } from '../../../../stores/duel';
import {
TankopediaPersistent,
useTankopediaPersistent,
@@ -40,7 +41,7 @@ export function CoreArmor({ node, thickness }: CoreArmorProps) {
transparent: true,
uniforms: {
thickness: { value: thickness },
thickness: { value: null },
penetration: { value: null },
caliber: { value: null },
ricochet: { value: null },
@@ -82,9 +83,16 @@ export function CoreArmor({ node, thickness }: CoreArmorProps) {
material.uniforms.opaque.value = visual.opaque || visual.wireframe;
material.wireframe = visual.wireframe;
}
async function handleEquipmentChange(equipment: EquipmentMatrix) {
const hasEnhancedArmor = await hasEquipment(110, false, equipment);
material.uniforms.thickness.value = hasEnhancedArmor
? thickness * 1.04
: thickness;
}
handleShellChange(useDuel.getState().antagonist!.shell);
handleVisualChange(useTankopediaPersistent.getState().model.visual);
handleEquipmentChange(useDuel.getState().protagonist!.equipment);
const unsubscribes = [
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
@@ -92,6 +100,10 @@ export function CoreArmor({ node, thickness }: CoreArmorProps) {
(state) => state.model.visual,
handleVisualChange,
),
useDuel.subscribe(
(state) => state.protagonist!.equipment,
handleEquipmentChange,
),
];
return () => {
@@ -6,9 +6,10 @@ import {
ShaderMaterial,
} from 'three';
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../../../core/blitzkrieg/jsxTree';
import { ShellDefinition } from '../../../../../../core/blitzkrieg/tankDefinitions';
import { useDuel } from '../../../../../../stores/duel';
import { EquipmentMatrix, useDuel } from '../../../../../../stores/duel';
import fragmentShader from './shaders/fragment.glsl';
import vertexShader from './shaders/vertex.glsl';
@@ -30,20 +31,38 @@ export function SpacedArmorSubExternal({
blending: AdditiveBlending,
uniforms: {
thickness: { value: thickness },
thickness: { value: null },
penetration: { value: null },
},
});
useEffect(() => {
function handleChange(shell: ShellDefinition) {
function handleShellChange(shell: ShellDefinition) {
material.uniforms.penetration.value = resolveNearPenetration(
shell.penetration,
);
}
async function handleEquipmentChange(equipment: EquipmentMatrix) {
const hasEnhancedArmor = await hasEquipment(110, false, equipment);
material.uniforms.thickness.value = hasEnhancedArmor
? thickness * 1.04
: thickness;
}
handleChange(useDuel.getState().antagonist!.shell);
return useDuel.subscribe((state) => state.antagonist!.shell, handleChange);
handleShellChange(useDuel.getState().antagonist!.shell);
handleEquipmentChange(useDuel.getState().protagonist!.equipment);
const unsubscribes = [
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
useDuel.subscribe(
(state) => state.protagonist!.equipment,
handleEquipmentChange,
),
];
return () => {
unsubscribes.forEach((unsubscribe) => unsubscribe());
};
}, []);
return (
@@ -7,9 +7,10 @@ import {
} from 'three';
import { degToRad } from 'three/src/math/MathUtils';
import { resolveNearPenetration } from '../../../../../../core/blitz/resolveNearPenetration';
import { hasEquipment } from '../../../../../../core/blitzkrieg/hasEquipment';
import { jsxTree } from '../../../../../../core/blitzkrieg/jsxTree';
import { ShellDefinition } from '../../../../../../core/blitzkrieg/tankDefinitions';
import { useDuel } from '../../../../../../stores/duel';
import { EquipmentMatrix, useDuel } from '../../../../../../stores/duel';
import fragmentShader from './shaders/fragment.glsl';
import vertexShader from './shaders/vertex.glsl';
@@ -36,7 +37,7 @@ export function SpacedArmorSubSpaced({
blending: AdditiveBlending,
uniforms: {
thickness: { value: thickness },
thickness: { value: null },
penetration: { value: null },
caliber: { value: null },
ricochet: { value: null },
@@ -45,7 +46,7 @@ export function SpacedArmorSubSpaced({
});
useEffect(() => {
function handleChange(shell: ShellDefinition) {
function handleShellChange(shell: ShellDefinition) {
material.uniforms.penetration.value = resolveNearPenetration(
shell.penetration,
);
@@ -55,9 +56,27 @@ export function SpacedArmorSubSpaced({
shell.normalization ?? 0,
);
}
async function handleEquipmentChange(equipment: EquipmentMatrix) {
const hasEnhancedArmor = await hasEquipment(110, false, equipment);
material.uniforms.thickness.value = hasEnhancedArmor
? thickness * 1.04
: thickness;
}
handleChange(useDuel.getState().antagonist!.shell);
return useDuel.subscribe((state) => state.antagonist!.shell, handleChange);
handleShellChange(useDuel.getState().antagonist!.shell);
handleEquipmentChange(useDuel.getState().protagonist!.equipment);
const unsubscribes = [
useDuel.subscribe((state) => state.antagonist!.shell, handleShellChange),
useDuel.subscribe(
(state) => state.protagonist!.equipment,
handleEquipmentChange,
),
];
return () => {
unsubscribes.forEach((unsubscribe) => unsubscribe());
};
}, []);
return (