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https://github.com/blitzkit/blitzkit.git
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feat: compact search
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@@ -1,19 +1,8 @@
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import {
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CaretRightIcon,
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MagnifyingGlassIcon,
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TrashIcon,
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} from '@radix-ui/react-icons';
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import {
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AlertDialog,
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Button,
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Flex,
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Spinner,
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Text,
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TextField,
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} from '@radix-ui/themes';
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import { Callout, Flex, Text } from '@radix-ui/themes';
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import { go } from 'fuzzysort';
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import { use, useEffect, useMemo, useRef, useState } from 'react';
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import { isMobileOnly } from 'react-device-detect';
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import { times } from 'lodash';
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import { memo, use, useMemo } from 'react';
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import { ExperimentIcon } from '../../../../../components/ExperimentIcon';
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import { TANK_CLASSES } from '../../../../../components/Tanks/components/Item/constants';
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import { resolveNearPenetration } from '../../../../../core/blitz/resolveNearPenetration';
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import { gameDefinitions } from '../../../../../core/blitzkit/gameDefinitions';
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@@ -23,527 +12,400 @@ import { resolveDpm } from '../../../../../core/blitzkit/resolveDpm';
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import { resolveReload } from '../../../../../core/blitzkit/resolveReload';
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import {
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TankDefinition,
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tankDefinitions,
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tankNames,
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tanksDefinitionsArray,
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} from '../../../../../core/blitzkit/tankDefinitions';
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import { tankopediaFilterTank } from '../../../../../core/blitzkit/tankopediaFilterTank';
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import { unionBoundingBox } from '../../../../../core/blitzkit/unionBoundingBox';
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import mutateTankopediaPersistent, {
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SORT_NAMES,
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useTankopediaPersistent,
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} from '../../../../../stores/tankopedia';
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import { PageTurner } from '../PageTurner';
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import { Sort } from '../Sort';
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import { Options } from './components/Options';
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import { Results } from './components/Results';
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import { SORT_NAMES, SORT_UNITS } from '../../../../../stores/tankopedia';
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import { useTankopediaFilters } from '../../../../../stores/tankopediaFilters';
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import { FilterControl } from '../FilterControl';
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import { NoResults } from '../NoResults';
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import { SearchBar } from '../SearchBar';
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import { SkeletonTankCard } from '../SkeletonTankCard';
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import { TankCard } from '../TankCard';
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import { TankCardWrapper } from '../TankCardWrapper';
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import { treeTypeOrder } from './constants';
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interface TankSearchProps {
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compact?: boolean;
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onSelect?: (tank: TankDefinition) => void;
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onSelectAll?: (tanks: TankDefinition[]) => void;
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}
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export function TankSearch({
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compact,
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onSelect = () => {},
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onSelectAll,
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}: TankSearchProps) {
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const tanksPerPage = (compact ? 16 : 96) * (isMobileOnly ? 0.5 : 1);
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export const TankSearch = memo<TankSearchProps>(({ compact, onSelect }) => {
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const awaitedGameDefinitions = use(gameDefinitions);
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const filters = useTankopediaPersistent((state) => state.filters);
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const sort = useTankopediaPersistent((state) => state.sort);
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const awaitedTanks = use(tanksDefinitionsArray);
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const awaitedModelDefinitions = use(modelDefinitions);
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const [loaded, setLoaded] = useState(false);
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const defaultSortedTanks = useMemo(
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() =>
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awaitedTanks
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.sort(
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(a, b) =>
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(treeTypeOrder.indexOf(a.treeType) -
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treeTypeOrder.indexOf(b.treeType)) *
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(sort.direction === 'descending' ? -1 : 1),
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)
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.sort(
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(a, b) =>
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(TANK_CLASSES.indexOf(a.class) - TANK_CLASSES.indexOf(b.class)) *
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(sort.direction === 'descending' ? -1 : 1),
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)
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.sort(
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(a, b) =>
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(awaitedGameDefinitions.nations.indexOf(a.nation) -
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awaitedGameDefinitions.nations.indexOf(b.nation)) *
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(sort.direction === 'descending' ? -1 : 1),
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),
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[],
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);
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const input = useRef<HTMLInputElement>(null);
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const searchableTanks = useMemo(() => {
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const filtered = defaultSortedTanks.filter(
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(tank) =>
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(filters.tiers.length === 0
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? true
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: filters.tiers.includes(tank.tier)) &&
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(filters.types.length === 0
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? true
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: filters.types.includes(tank.class)) &&
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(filters.treeTypes.length === 0
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? true
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: filters.treeTypes.includes(tank.treeType)) &&
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(filters.nations.length === 0
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? true
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: filters.nations.includes(tank.nation)) &&
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(filters.test === 'include'
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? true
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: filters.test === 'exclude'
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? !tank.testing
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: tank.testing),
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);
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let sorted: TankDefinition[] = [];
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const awaitedTankDefinitions = use(tankDefinitions);
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const awaitedTanksDefinitionsArray = use(tanksDefinitionsArray);
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const awaitedTankNames = use(tankNames);
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const filters = useTankopediaFilters();
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const tanks = useMemo(() => {
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if (filters.search === undefined) {
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const filtered = awaitedTanksDefinitionsArray.filter((tank) =>
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tankopediaFilterTank(filters, tank),
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);
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let sorted: TankDefinition[];
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switch (sort.by) {
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case 'meta.none':
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sorted = filtered.sort((a, b) => a.tier - b.tier);
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break;
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switch (filters.sort.by) {
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case 'meta.none':
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sorted = filtered
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.sort(
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(a, b) =>
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treeTypeOrder.indexOf(b.treeType) -
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treeTypeOrder.indexOf(a.treeType),
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)
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.sort(
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(a, b) =>
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TANK_CLASSES.indexOf(b.class) - TANK_CLASSES.indexOf(a.class),
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)
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.sort(
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(a, b) =>
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awaitedGameDefinitions.nations.indexOf(b.nation) -
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awaitedGameDefinitions.nations.indexOf(a.nation),
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);
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break;
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case 'survivability.health': {
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sorted = filtered.sort((a, b) => {
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const aHealth = a.health + a.turrets.at(-1)!.health;
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const bHealth = b.health + b.turrets.at(-1)!.health;
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case 'survivability.health': {
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sorted = filtered.sort((a, b) => {
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const aHealth = a.health + a.turrets.at(-1)!.health;
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const bHealth = b.health + b.turrets.at(-1)!.health;
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return aHealth - bHealth;
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});
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break;
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}
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return aHealth - bHealth;
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});
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break;
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}
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case 'survivability.viewRange':
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sorted = filtered.sort(
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(a, b) => a.turrets.at(-1)!.viewRange - b.turrets.at(-1)!.viewRange,
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);
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break;
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case 'survivability.camouflageStill':
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sorted = filtered.sort(
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(a, b) => a.camouflage.still - b.camouflage.still,
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);
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break;
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case 'survivability.camouflageMoving':
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sorted = filtered.sort(
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(a, b) => a.camouflage.moving - b.camouflage.moving,
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);
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break;
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case 'survivability.camouflageShooting':
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sorted = filtered.sort(
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(a, b) =>
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a.turrets.at(-1)!.guns.at(-1)!.camouflageLoss -
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b.turrets.at(-1)!.guns.at(-1)!.camouflageLoss,
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);
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break;
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case 'survivability.volume':
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sorted = filtered.sort((a, b) => {
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const aTankModelDefinition = awaitedModelDefinitions[a.id];
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const bTankModelDefinition = awaitedModelDefinitions[b.id];
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const aTurretModelDefinition =
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aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
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const bTurretModelDefinition =
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bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
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const aSize = normalizeBoundingBox(
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unionBoundingBox(
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aTankModelDefinition.boundingBox,
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aTurretModelDefinition.boundingBox,
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),
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case 'survivability.viewRange':
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sorted = filtered.sort(
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(a, b) => a.turrets.at(-1)!.viewRange - b.turrets.at(-1)!.viewRange,
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);
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const bSize = normalizeBoundingBox(
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unionBoundingBox(
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bTankModelDefinition.boundingBox,
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bTurretModelDefinition.boundingBox,
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),
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break;
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case 'survivability.camouflageStill':
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sorted = filtered.sort(
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(a, b) => a.camouflage.still - b.camouflage.still,
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);
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const aVolume = aSize[0] * aSize[1] * aSize[2];
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const bVolume = bSize[0] * bSize[1] * bSize[2];
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break;
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return aVolume - bVolume;
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});
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break;
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case 'survivability.length':
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sorted = filtered.sort((a, b) => {
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const aTankModelDefinition = awaitedModelDefinitions[a.id];
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const bTankModelDefinition = awaitedModelDefinitions[b.id];
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const aTurretModelDefinition =
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aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
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const bTurretModelDefinition =
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bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
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const aSize = normalizeBoundingBox(
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unionBoundingBox(
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aTankModelDefinition.boundingBox,
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aTurretModelDefinition.boundingBox,
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),
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case 'survivability.camouflageMoving':
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sorted = filtered.sort(
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(a, b) => a.camouflage.moving - b.camouflage.moving,
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);
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const bSize = normalizeBoundingBox(
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unionBoundingBox(
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bTankModelDefinition.boundingBox,
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bTurretModelDefinition.boundingBox,
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),
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break;
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case 'survivability.camouflageShooting':
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sorted = filtered.sort(
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(a, b) =>
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a.camouflage.still *
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a.turrets.at(-1)!.guns.at(-1)!.camouflageLoss -
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b.camouflage.still *
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b.turrets.at(-1)!.guns.at(-1)!.camouflageLoss,
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);
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const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
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const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
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break;
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return aLength - bLength;
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});
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break;
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case 'survivability.volume':
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sorted = filtered.sort((a, b) => {
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const aTankModelDefinition = awaitedModelDefinitions[a.id];
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const bTankModelDefinition = awaitedModelDefinitions[b.id];
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const aTurretModelDefinition =
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aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
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const bTurretModelDefinition =
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bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
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const aSize = normalizeBoundingBox(
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unionBoundingBox(
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aTankModelDefinition.boundingBox,
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aTurretModelDefinition.boundingBox,
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),
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);
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const bSize = normalizeBoundingBox(
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unionBoundingBox(
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bTankModelDefinition.boundingBox,
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bTurretModelDefinition.boundingBox,
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),
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);
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const aVolume = aSize[0] * aSize[1] * aSize[2];
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const bVolume = bSize[0] * bSize[1] * bSize[2];
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case 'fire.dpm':
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sorted = filtered.sort(
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(a, b) =>
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resolveDpm(
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a.turrets.at(-1)!.guns.at(-1)!,
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a.turrets.at(-1)!.guns.at(-1)!.shells[0],
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) -
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resolveDpm(
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b.turrets.at(-1)!.guns.at(-1)!,
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b.turrets.at(-1)!.guns.at(-1)!.shells[0],
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),
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);
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break;
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return aVolume - bVolume;
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});
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break;
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case 'fire.reload':
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sorted = filtered.sort(
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(a, b) =>
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resolveReload(a.turrets.at(-1)!.guns.at(-1)!) -
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resolveReload(b.turrets.at(-1)!.guns.at(-1)!),
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);
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break;
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case 'survivability.length':
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sorted = filtered.sort((a, b) => {
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const aTankModelDefinition = awaitedModelDefinitions[a.id];
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const bTankModelDefinition = awaitedModelDefinitions[b.id];
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const aTurretModelDefinition =
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aTankModelDefinition.turrets[a.turrets.at(-1)!.id];
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const bTurretModelDefinition =
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bTankModelDefinition.turrets[b.turrets.at(-1)!.id];
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const aSize = normalizeBoundingBox(
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unionBoundingBox(
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aTankModelDefinition.boundingBox,
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aTurretModelDefinition.boundingBox,
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),
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);
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const bSize = normalizeBoundingBox(
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unionBoundingBox(
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bTankModelDefinition.boundingBox,
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bTurretModelDefinition.boundingBox,
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),
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);
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const aLength = Math.max(aSize[0], aSize[1], aSize[2]);
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const bLength = Math.max(bSize[0], bSize[1], bSize[2]);
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case 'fire.caliber':
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sorted = filtered.sort(
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(a, b) =>
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a.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber -
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b.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber,
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);
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break;
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return aLength - bLength;
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});
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break;
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case 'fire.standardPenetration':
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sorted = filtered.sort(
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(a, b) =>
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resolveNearPenetration(
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a.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
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) -
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resolveNearPenetration(
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b.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
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),
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);
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break;
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case 'fire.dpm':
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sorted = filtered.sort(
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(a, b) =>
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resolveDpm(
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a.turrets.at(-1)!.guns.at(-1)!,
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a.turrets.at(-1)!.guns.at(-1)!.shells[0],
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) -
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resolveDpm(
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b.turrets.at(-1)!.guns.at(-1)!,
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b.turrets.at(-1)!.guns.at(-1)!.shells[0],
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),
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);
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break;
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case 'fire.premiumPenetration':
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sorted = filtered.sort(
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(a, b) =>
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resolveNearPenetration(
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(
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a.turrets.at(-1)!.guns.at(-1)!.shells[1] ??
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a.turrets.at(-1)!.guns.at(-1)!.shells[0]
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).penetration,
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) -
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resolveNearPenetration(
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(
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b.turrets.at(-1)!.guns.at(-1)!.shells[1] ??
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b.turrets.at(-1)!.guns.at(-1)!.shells[0]
|
||||
).penetration,
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),
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||||
);
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||||
break;
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case 'fire.reload':
|
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sorted = filtered.sort(
|
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(a, b) =>
|
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resolveReload(a.turrets.at(-1)!.guns.at(-1)!) -
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resolveReload(b.turrets.at(-1)!.guns.at(-1)!),
|
||||
);
|
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break;
|
||||
|
||||
case 'fire.damage':
|
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sorted = filtered.sort(
|
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(a, b) =>
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a.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor,
|
||||
);
|
||||
break;
|
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case 'fire.caliber':
|
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sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[0].caliber,
|
||||
);
|
||||
break;
|
||||
|
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case 'fire.shellVelocity':
|
||||
sorted = filtered.sort(
|
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(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.shells[0].speed -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[0].speed,
|
||||
);
|
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break;
|
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case 'fire.standardPenetration':
|
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sorted = filtered.sort(
|
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(a, b) =>
|
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resolveNearPenetration(
|
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a.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
|
||||
) -
|
||||
resolveNearPenetration(
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[0].penetration,
|
||||
),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.aimTime':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.aimTime -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.aimTime,
|
||||
);
|
||||
break;
|
||||
case 'fire.premiumPenetration':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
resolveNearPenetration(
|
||||
a.turrets.at(-1)!.guns.at(-1)!.shells[1]?.penetration ?? 0,
|
||||
) -
|
||||
resolveNearPenetration(
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[1]?.penetration ?? 0,
|
||||
),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.dispersionStill':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.dispersion.base -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.dispersion.base,
|
||||
);
|
||||
break;
|
||||
case 'fire.damage':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[0].damage.armor,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.dispersionMoving':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.tracks.at(-1)!.dispersion.move - b.tracks.at(-1)!.dispersion.move,
|
||||
);
|
||||
break;
|
||||
case 'fire.shellVelocity':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.shells[0].speed -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.shells[0].speed,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.gunDepression':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id].guns[
|
||||
a.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.max -
|
||||
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id].guns[
|
||||
b.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.max,
|
||||
);
|
||||
break;
|
||||
case 'fire.aimTime':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.aimTime -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.aimTime,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'fire.gunElevation':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
// reversed because of negative values
|
||||
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id].guns[
|
||||
b.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.min -
|
||||
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id].guns[
|
||||
a.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.min,
|
||||
);
|
||||
break;
|
||||
case 'fire.dispersionStill':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.turrets.at(-1)!.guns.at(-1)!.dispersion.base -
|
||||
b.turrets.at(-1)!.guns.at(-1)!.dispersion.base,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.forwardsSpeed':
|
||||
sorted = filtered.sort((a, b) => a.speed.forwards - b.speed.forwards);
|
||||
break;
|
||||
case 'fire.dispersionMoving':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.tracks.at(-1)!.dispersion.move -
|
||||
b.tracks.at(-1)!.dispersion.move,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.backwardsSpeed':
|
||||
sorted = filtered.sort((a, b) => a.speed.backwards - b.speed.backwards);
|
||||
break;
|
||||
case 'fire.gunDepression':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id].guns[
|
||||
a.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.max +
|
||||
(awaitedModelDefinitions[a.id].turretRotation?.pitch ?? 0) -
|
||||
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id].guns[
|
||||
b.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.max -
|
||||
(awaitedModelDefinitions[b.id].turretRotation?.pitch ?? 0),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.power':
|
||||
sorted = filtered.sort(
|
||||
(a, b) => a.engines.at(-1)!.power - b.engines.at(-1)!.power,
|
||||
);
|
||||
break;
|
||||
case 'fire.gunElevation':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
awaitedModelDefinitions[b.id].turrets[b.turrets.at(-1)!.id].guns[
|
||||
b.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.min +
|
||||
(awaitedModelDefinitions[b.id].turretRotation?.pitch ?? 0) -
|
||||
awaitedModelDefinitions[a.id].turrets[a.turrets.at(-1)!.id].guns[
|
||||
a.turrets.at(-1)!.guns.at(-1)!.id
|
||||
].pitch.min -
|
||||
(awaitedModelDefinitions[a.id].turretRotation?.pitch ?? 0),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.powerToWeight':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.engines.at(-1)!.power /
|
||||
(a.weight +
|
||||
a.engines.at(-1)!.weight +
|
||||
a.tracks.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.guns.at(-1)!.weight) -
|
||||
b.engines.at(-1)!.power /
|
||||
case 'maneuverability.forwardsSpeed':
|
||||
sorted = filtered.sort((a, b) => a.speed.forwards - b.speed.forwards);
|
||||
break;
|
||||
|
||||
case 'maneuverability.backwardsSpeed':
|
||||
sorted = filtered.sort(
|
||||
(a, b) => a.speed.backwards - b.speed.backwards,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.power':
|
||||
sorted = filtered.sort(
|
||||
(a, b) => a.engines.at(-1)!.power - b.engines.at(-1)!.power,
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.powerToWeight':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.engines.at(-1)!.power /
|
||||
(a.weight +
|
||||
a.engines.at(-1)!.weight +
|
||||
a.tracks.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.guns.at(-1)!.weight) -
|
||||
b.engines.at(-1)!.power /
|
||||
(b.weight +
|
||||
b.engines.at(-1)!.weight +
|
||||
b.tracks.at(-1)!.weight +
|
||||
b.turrets.at(-1)!.weight +
|
||||
b.turrets.at(-1)!.guns.at(-1)!.weight),
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.weight':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.weight +
|
||||
a.engines.at(-1)!.weight +
|
||||
a.tracks.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.guns.at(-1)!.weight -
|
||||
(b.weight +
|
||||
b.engines.at(-1)!.weight +
|
||||
b.tracks.at(-1)!.weight +
|
||||
b.turrets.at(-1)!.weight +
|
||||
b.turrets.at(-1)!.guns.at(-1)!.weight),
|
||||
);
|
||||
break;
|
||||
);
|
||||
break;
|
||||
|
||||
case 'maneuverability.weight':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.weight +
|
||||
a.engines.at(-1)!.weight +
|
||||
a.tracks.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.weight +
|
||||
a.turrets.at(-1)!.guns.at(-1)!.weight -
|
||||
(b.weight +
|
||||
b.engines.at(-1)!.weight +
|
||||
b.tracks.at(-1)!.weight +
|
||||
b.turrets.at(-1)!.weight +
|
||||
b.turrets.at(-1)!.guns.at(-1)!.weight),
|
||||
);
|
||||
break;
|
||||
case 'maneuverability.traverseSpeed':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.tracks.at(-1)!.traverseSpeed - b.tracks.at(-1)!.traverseSpeed,
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'maneuverability.traverseSpeed':
|
||||
sorted = filtered.sort(
|
||||
(a, b) =>
|
||||
a.tracks.at(-1)!.traverseSpeed - b.tracks.at(-1)!.traverseSpeed,
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
return sort.direction === 'ascending' ? sorted : sorted.reverse();
|
||||
}, [
|
||||
sort,
|
||||
...Object.entries(filters)
|
||||
.filter(([name]) => name !== 'page')
|
||||
.map(([, value]) => value),
|
||||
]);
|
||||
const [searchQuery, setSearchQuery] = useState('');
|
||||
const searchResults = useMemo(
|
||||
() =>
|
||||
go(searchQuery, searchableTanks, {
|
||||
keys: ['name', 'nameFull', 'id'] satisfies (keyof TankDefinition)[],
|
||||
all: true,
|
||||
}).map(({ obj }) => obj),
|
||||
[searchQuery, searchableTanks],
|
||||
);
|
||||
const page = useTankopediaPersistent((state) => state.filters.page);
|
||||
const searchResultsPageSlice = searchResults.slice(
|
||||
page * tanksPerPage,
|
||||
(page + 1) * tanksPerPage,
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
mutateTankopediaPersistent((draft) => {
|
||||
draft.filters.page = Math.min(
|
||||
Math.max(0, page),
|
||||
Math.ceil(searchResults.length / tanksPerPage) - 1,
|
||||
return filters.sort.direction === 'ascending' ? sorted : sorted.reverse();
|
||||
} else {
|
||||
const searchedRaw = go(filters.search, awaitedTankNames, {
|
||||
key: 'combined',
|
||||
limit: 25,
|
||||
});
|
||||
const searchedTanks = searchedRaw.map(
|
||||
(result) => awaitedTankDefinitions[result.obj.id],
|
||||
);
|
||||
});
|
||||
}, [searchResults]);
|
||||
|
||||
useEffect(() => {
|
||||
setLoaded(true);
|
||||
}, []);
|
||||
|
||||
if (!loaded) {
|
||||
return (
|
||||
<Flex justify="center">
|
||||
<Spinner />
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
return searchedTanks;
|
||||
}
|
||||
}, [filters]);
|
||||
|
||||
return (
|
||||
<>
|
||||
<Flex direction="column" gap="4">
|
||||
<Flex gap="2">
|
||||
<TextField.Root
|
||||
style={{ flex: 1 }}
|
||||
ref={input}
|
||||
placeholder="Search tanks..."
|
||||
onChange={(event) => {
|
||||
setSearchQuery(event.target.value);
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
if (event.key === 'Enter') {
|
||||
if (
|
||||
searchResults.length > 0 &&
|
||||
input.current &&
|
||||
input.current.value.length > 0
|
||||
) {
|
||||
onSelect(searchResults[0]);
|
||||
}
|
||||
}
|
||||
}}
|
||||
>
|
||||
<TextField.Slot>
|
||||
<MagnifyingGlassIcon height="16" width="16" />
|
||||
</TextField.Slot>
|
||||
<Flex direction="column" gap="4" flexGrow="1">
|
||||
<SearchBar topResult={tanks?.[0]} />
|
||||
|
||||
{searchResults.length > 0 &&
|
||||
input.current &&
|
||||
input.current.value.length > 0 && (
|
||||
<TextField.Slot>
|
||||
<Button
|
||||
variant="ghost"
|
||||
onClick={() => onSelect(searchResults[0])}
|
||||
>
|
||||
{searchResults[0].name} <CaretRightIcon />
|
||||
</Button>
|
||||
</TextField.Slot>
|
||||
)}
|
||||
</TextField.Root>
|
||||
{!filters.search && !filters.searching && (
|
||||
<FilterControl compact={compact} />
|
||||
)}
|
||||
|
||||
<Sort />
|
||||
|
||||
<Button
|
||||
color="red"
|
||||
variant="soft"
|
||||
onClick={() =>
|
||||
useTankopediaPersistent.setState({
|
||||
filters: {
|
||||
nations: [],
|
||||
tiers: [],
|
||||
treeTypes: [],
|
||||
types: [],
|
||||
test: 'include',
|
||||
page: 0,
|
||||
},
|
||||
sort: {
|
||||
by: 'meta.none',
|
||||
direction: 'descending',
|
||||
},
|
||||
})
|
||||
}
|
||||
>
|
||||
<TrashIcon />
|
||||
</Button>
|
||||
{filters.sort.by !== 'meta.none' && (
|
||||
<Flex py="2" mt="2" justify="center">
|
||||
<Text color="gray">
|
||||
Sorting by {SORT_NAMES[filters.sort.by]}
|
||||
{SORT_UNITS[filters.sort.by] === undefined
|
||||
? ''
|
||||
: ` (${SORT_UNITS[filters.sort.by]})`}
|
||||
, {filters.sort.direction}
|
||||
</Text>
|
||||
</Flex>
|
||||
|
||||
<Options />
|
||||
</Flex>
|
||||
|
||||
<Flex justify="center" gap="4" align="center">
|
||||
<Text color="gray">
|
||||
Sorting: {SORT_NAMES[sort.by]}, {sort.direction}
|
||||
</Text>
|
||||
|
||||
{onSelectAll && searchResults.length <= 8 && (
|
||||
<Button variant="ghost" onClick={() => onSelectAll(searchResults)}>
|
||||
Select all
|
||||
</Button>
|
||||
)}
|
||||
{onSelectAll && searchResults.length > 8 && (
|
||||
<AlertDialog.Root>
|
||||
<AlertDialog.Trigger>
|
||||
<Button variant="ghost">Select all</Button>
|
||||
</AlertDialog.Trigger>
|
||||
|
||||
<AlertDialog.Content>
|
||||
<AlertDialog.Title>
|
||||
Woah! That's a lot of tanks.
|
||||
</AlertDialog.Title>
|
||||
<AlertDialog.Description>
|
||||
Would you like to select{' '}
|
||||
<Text color="red">all {searchResults.length} tanks</Text>?
|
||||
</AlertDialog.Description>
|
||||
|
||||
<Flex gap="2" justify="end">
|
||||
<AlertDialog.Cancel>
|
||||
<Button variant="soft" color="gray">
|
||||
Cancel
|
||||
</Button>
|
||||
</AlertDialog.Cancel>
|
||||
|
||||
<AlertDialog.Action onClick={() => onSelectAll(searchResults)}>
|
||||
<Button variant="solid" color="red">
|
||||
Select {searchResults.length} tanks
|
||||
</Button>
|
||||
</AlertDialog.Action>
|
||||
</Flex>
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
)}
|
||||
</Flex>
|
||||
|
||||
{!compact && (
|
||||
<PageTurner tanksPerPage={tanksPerPage} searchedList={searchResults} />
|
||||
)}
|
||||
|
||||
<Results
|
||||
compact={compact}
|
||||
results={searchResultsPageSlice}
|
||||
onSelect={onSelect}
|
||||
/>
|
||||
|
||||
{searchResultsPageSlice.length > tanksPerPage / 4 && (
|
||||
<PageTurner tanksPerPage={tanksPerPage} searchedList={searchResults} />
|
||||
{filters.testing === 'only' && (
|
||||
<Flex justify="center" mt="4">
|
||||
<Callout.Root color="amber">
|
||||
<Callout.Icon>
|
||||
<ExperimentIcon style={{ width: '1em', height: '1em' }} />
|
||||
</Callout.Icon>
|
||||
<Callout.Text>
|
||||
Tanks in testing are subject to change and many not represent the
|
||||
final product.
|
||||
</Callout.Text>
|
||||
</Callout.Root>
|
||||
</Flex>
|
||||
)}
|
||||
</>
|
||||
|
||||
{!filters.searching && (
|
||||
<>
|
||||
{tanks.length > 0 && (
|
||||
<TankCardWrapper>
|
||||
{tanks.map((tank) => (
|
||||
<TankCard onSelect={onSelect} key={tank.id} tank={tank} />
|
||||
))}
|
||||
</TankCardWrapper>
|
||||
)}
|
||||
|
||||
{tanks.length === 0 && <NoResults type="search" />}
|
||||
</>
|
||||
)}
|
||||
|
||||
{filters.searching && (
|
||||
<TankCardWrapper>
|
||||
{times(Math.round(10 + 10 * Math.random()), (index) => (
|
||||
<SkeletonTankCard key={index} />
|
||||
))}
|
||||
</TankCardWrapper>
|
||||
)}
|
||||
</Flex>
|
||||
);
|
||||
}
|
||||
});
|
||||
Reference in new issue
Block a user