mirror of
https://github.com/blitzkit/blitzkit.git
synced 2026-10-22 03:07:04 +02:00
feat: descrete wargaming response
This commit is contained in:
1 parent
fd1dc40918
commit
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14 files changed
+211
-297
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+10
-7
@@ -1,6 +1,7 @@
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import { Client, EmbedBuilder, TextChannel } from 'discord.js';
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import discord from '../../discord.json' assert { type: 'json' };
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import { NEGATIVE_COLOR } from '../constants/colors.js';
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import isDev from '../utilities/isDev.js';
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export const PROCESS_ERROR_EVENTS = ['uncaughtException'];
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export const CLIENT_ERROR_EVENTS = ['error'];
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@@ -18,19 +19,21 @@ function handleError(error: Error, client: Client) {
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.setTitle('Skilled Bot ran into a catastrophic error')
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.setColor(NEGATIVE_COLOR)
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.setDescription(
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`Total shutdown was avoided! Error:\n\n\`\`\`${error.name}\n${error.message}\n${error.stack}\n${error.cause}\`\`\``,
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`\`\`\`${error.name}\n${error.message}\n${error.stack}\n${error.cause}\`\`\``,
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),
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],
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});
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}
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export function registerErrorHandlers(client: Client) {
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PROCESS_ERROR_EVENTS.forEach((name) =>
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process.on(name, (error) => handleError(error, client)),
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);
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CLIENT_ERROR_EVENTS.forEach((name) =>
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client.on(name, (error) => handleError(error, client)),
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);
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if (!isDev()) {
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PROCESS_ERROR_EVENTS.forEach((name) =>
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process.on(name, (error) => handleError(error, client)),
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);
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CLIENT_ERROR_EVENTS.forEach((name) =>
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client.on(name, (error) => handleError(error, client)),
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);
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}
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return client;
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}
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@@ -20,7 +20,7 @@ export const CLANS = {
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export default {
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inProduction: true,
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inDevelopment: false,
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inDevelopment: true,
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inPublic: false,
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command: new SlashCommandBuilder()
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+54
-48
@@ -1,11 +1,11 @@
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import { EmbedBuilder, SlashCommandBuilder } from 'discord.js';
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import fetch from 'node-fetch';
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import { CommandRegistry } from '../behaviors/interactionCreate.js';
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import { NEGATIVE_COLOR, POSITIVE_COLOR } from '../constants/colors.js';
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import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
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import { ClanDetails } from '../types/clanDetails.js';
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import { ClanInfo } from '../types/clanInfo.js';
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import { PlayerPersonalData } from '../types/playerPersonalData.js';
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import getClan from '../utilities/getClan.js';
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import getWargamingResponse from '../utilities/getWargamingResponse.js';
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const DEFAULT_THRESHOLD = 7;
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@@ -51,56 +51,62 @@ export default {
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const threshold =
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interaction.options.getNumber('threshold')! ?? DEFAULT_THRESHOLD;
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const time = new Date().getTime() / 1000;
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const clanData = (await (
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await fetch(
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`https://api.wotblitz.com/wotb/clans/info/?application_id=${process.env.WARGAMING_APPLICATION_ID}&clan_id=${clan.clan_id}`,
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)
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).json()) as ClanDetails;
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const memberIds = clanData.data[clan.clan_id].members_ids;
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const playerPersonalData = (await (
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await fetch(
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`https://api.wotblitz.com/wotb/account/info/?application_id=${
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process.env.WARGAMING_APPLICATION_ID
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}&account_id=${memberIds.join(',')}`,
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)
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).json()) as PlayerPersonalData;
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const inactiveInfo = memberIds
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.map((memberId) => {
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const member = playerPersonalData.data[memberId];
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const inactiveDays = (time - member.last_battle_time) / 60 / 60 / 24;
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getWargamingResponse<ClanInfo>(
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`https://api.wotblitz.com/wotb/clans/info/?application_id=${process.env.WARGAMING_APPLICATION_ID}&clan_id=${clan.clan_id}`,
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interaction,
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async (clanInfo) => {
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const memberIds = clanInfo[clan.clan_id].members_ids;
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return [member.nickname, inactiveDays] as const;
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})
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.filter(([, inactiveDays]) => inactiveDays >= threshold)
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.sort((a, b) => b[1] - a[1])
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.map(([nickname, inactiveDays]) => {
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const days = Math.floor(inactiveDays);
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return `**${nickname}**: ${days} day${days === 1 ? '' : 's'}`;
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});
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const hasInactiveMembers = inactiveInfo.length > 0;
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getWargamingResponse<PlayerPersonalData>(
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`https://api.wotblitz.com/wotb/account/info/?application_id=${
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process.env.WARGAMING_APPLICATION_ID
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}&account_id=${memberIds.join(',')}`,
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interaction,
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async (playerPersonalData) => {
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const inactiveInfo = memberIds
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.map((memberId) => {
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const member = playerPersonalData[memberId];
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const inactiveDays =
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(time - member.last_battle_time) / 60 / 60 / 24;
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(hasInactiveMembers ? NEGATIVE_COLOR : POSITIVE_COLOR)
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.setTitle(
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hasInactiveMembers
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? `${clan.name}'s inactive members`
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: `No inactive members in ${clan.name}`,
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)
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.setDescription(
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hasInactiveMembers
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? `Players that exceed the threshold of ${threshold} days:\n\n${inactiveInfo.join(
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'\n',
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)}`
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: `No players exceed the threshold of ${threshold} days.`,
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),
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],
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});
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return [member.nickname, inactiveDays] as const;
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})
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.filter(([, inactiveDays]) => inactiveDays >= threshold)
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.sort((a, b) => b[1] - a[1])
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.map(([nickname, inactiveDays]) => {
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const days = Math.floor(inactiveDays);
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return `**${nickname}**: ${days} day${days === 1 ? '' : 's'}`;
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});
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const hasInactiveMembers = inactiveInfo.length > 0;
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console.log(
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`Displaying inactive members in ${clan.name} for ${threshold} days`,
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(
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hasInactiveMembers ? NEGATIVE_COLOR : POSITIVE_COLOR,
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)
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.setTitle(
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hasInactiveMembers
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? `${clan.name}'s inactive members`
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: `No inactive members in ${clan.name}`,
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)
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.setDescription(
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hasInactiveMembers
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? `Players that exceed the threshold of ${threshold} days:\n\n${inactiveInfo.join(
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'\n',
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)}`
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: `No players exceed the threshold of ${threshold} days.`,
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),
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],
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});
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console.log(
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`Displaying inactive members in ${clan.name} for ${threshold} days`,
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);
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},
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);
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},
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);
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});
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},
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+35
-35
@@ -1,10 +1,10 @@
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import { EmbedBuilder, SlashCommandBuilder } from 'discord.js';
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import fetch from 'node-fetch';
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import { CommandRegistry } from '../behaviors/interactionCreate.js';
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import { SKILLED_COLOR } from '../constants/colors.js';
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import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
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import { TanksStats } from '../types/tanksStats.js';
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import getBlitzAccount from '../utilities/getBlitzAccount.js';
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import getWargamingResponse from '../utilities/getWargamingResponse.js';
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import { tankTypeEmojis, tankopedia } from '../utilities/tankopedia.js';
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export default {
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@@ -47,42 +47,42 @@ export default {
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const tier = Math.round(interaction.options.getNumber('tier')!);
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getBlitzAccount(interaction, name, server, async (account) => {
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const tankStats = (await (
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await fetch(
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`https://api.wotblitz.${server}/wotb/tanks/stats/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}`,
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)
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).json()) as TanksStats;
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getWargamingResponse<TanksStats>(
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`https://api.wotblitz.${server}/wotb/tanks/stats/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}`,
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interaction,
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async (tankStats) => {
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const tanks = tankStats[account.account_id]!.map(
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(tankData) => tankopedia.data[tankData.tank_id],
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).filter((tank) => tank.tier === tier);
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const tanks = tankStats.data[account.account_id]!.map(
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(tankData) => tankopedia.data[tankData.tank_id],
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).filter((tank) => tank.tier === tier);
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setTitle(
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`${account.nickname}'s owned ${
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tier === null ? '' : `tier ${tier} `
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}tanks`,
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)
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.setDescription(
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tanks.length === 0
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? `No tanks found for player in tier ${tier}`
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: tanks
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.map(
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(tank) =>
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`${tankTypeEmojis[tank.type]} ${tank.name} ${
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tank.is_premium ? '⭐' : ''
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}`,
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)
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.join('\n'),
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)
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.setColor(SKILLED_COLOR),
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],
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});
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setTitle(
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`${account.nickname}'s owned ${
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tier === null ? '' : `tier ${tier} `
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}tanks`,
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)
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.setDescription(
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tanks.length === 0
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? `No tanks found for player in tier ${tier}`
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: tanks
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.map(
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(tank) =>
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`${tankTypeEmojis[tank.type]} ${tank.name} ${
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tank.is_premium ? '⭐' : ''
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}`,
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)
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.join('\n'),
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)
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.setColor(SKILLED_COLOR),
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],
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});
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console.log(
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`Displaying ${account.nickname}'s owned tanks in tier ${tier}`,
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console.log(
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`Displaying ${account.nickname}'s owned tanks in tier ${tier}`,
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);
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},
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);
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});
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},
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+49
-47
@@ -1,11 +1,11 @@
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import { EmbedBuilder, SlashCommandBuilder } from 'discord.js';
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import fetch from 'node-fetch';
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import discord from '../../discord.json' assert { type: 'json' };
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import { CommandRegistry } from '../behaviors/interactionCreate.js';
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import { NEGATIVE_COLOR, POSITIVE_COLOR } from '../constants/colors.js';
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import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
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import { PlayerClanData } from '../types/playerClanData.js';
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import getBlitzAccount from '../utilities/getBlitzAccount.js';
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import getWargamingResponse from '../utilities/getWargamingResponse.js';
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import { PlayerClanData } from '../types/playerClanData.js';
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export default {
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inProduction: true,
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@@ -38,55 +38,57 @@ export default {
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const server = interaction.options.getString('server') as BlitzServer;
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getBlitzAccount(interaction, name, server, async (account) => {
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// good match
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const clanData = (await fetch(
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getWargamingResponse<PlayerClanData>(
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`https://api.wotblitz.${server}/wotb/clans/accountinfo/?application_id=${process.env.WARGAMING_APPLICATION_ID}&account_id=${account.account_id}&extra=clan`,
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).then((response) => response.json())) as PlayerClanData;
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const clan = clanData.data[account.account_id].clan;
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const clanTag = clan === null ? '' : ` [${clan!.tag}]`;
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interaction,
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async (clanData) => {
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const clan = clanData[account.account_id].clan;
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const clanTag = clan === null ? '' : ` [${clan!.tag}]`;
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if (interaction.member && interaction.guild) {
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const member = interaction.guild?.members.cache.get(
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interaction.member?.user.id,
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);
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member
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?.setNickname(`${name}${clanTag}`)
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.then(async () => {
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await member.roles.remove(discord.verify_role);
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await member.roles.add(discord.peasant_role);
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(POSITIVE_COLOR)
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.setTitle(`${interaction.user.username} is verified`)
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.setDescription(
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`The user is now verified as ${name}${clanTag}`,
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),
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],
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});
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console.log(
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`${interaction.user.username} verified as ${name}${clanTag}`,
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if (interaction.member && interaction.guild) {
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const member = interaction.guild?.members.cache.get(
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interaction.member?.user.id,
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);
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})
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.catch(async () => {
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(NEGATIVE_COLOR)
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.setTitle(`${interaction.user.username} failed to verify`)
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.setDescription(
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'I may not have the permission to change your nickname.',
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),
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],
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});
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console.warn(
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`${interaction.user.username} failed to verify as ${name}${clanTag}`,
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);
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});
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}
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member
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?.setNickname(`${name}${clanTag}`)
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.then(async () => {
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await member.roles.remove(discord.verify_role);
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await member.roles.add(discord.peasant_role);
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(POSITIVE_COLOR)
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.setTitle(`${interaction.user.username} is verified`)
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.setDescription(
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`The user is now verified as ${name}${clanTag}`,
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),
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],
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});
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console.log(
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`${interaction.user.username} verified as ${name}${clanTag}`,
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);
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})
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.catch(async () => {
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await interaction.reply({
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embeds: [
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new EmbedBuilder()
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.setColor(NEGATIVE_COLOR)
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.setTitle(`${interaction.user.username} failed to verify`)
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.setDescription(
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'I may not have the permission to change your nickname.',
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),
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],
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});
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console.warn(
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`${interaction.user.username} failed to verify as ${name}${clanTag}`,
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);
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});
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}
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},
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);
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});
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},
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} satisfies CommandRegistry;
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@@ -1,7 +1,5 @@
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import { WargamingResponse } from './wargamingResponse.js';
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export interface ClanDetailsData {
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recruiting_options: {
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export interface ClanInfo {
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[clanId:number]:{recruiting_options: {
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vehicles_level: number;
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wins_ratio: number;
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average_battles_per_day: number;
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@@ -26,9 +24,5 @@ export interface ClanDetailsData {
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renamed_at: number;
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old_tag: null;
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leader_id: number;
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description: string;
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description: string;}
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}
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export type ClanDetails = WargamingResponse<{
|
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[accountId: number]: ClanDetailsData;
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}>;
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@@ -1,5 +1,3 @@
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import { WargamingResponse } from './wargamingResponse.js';
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export interface Clan {
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members_count: number;
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created_at: number;
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@@ -8,4 +6,4 @@ export interface Clan {
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name: string;
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}
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export type ClanList = WargamingResponse<Clan[]>;
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export type ClanList = Clan[];
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@@ -1,6 +1,4 @@
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import { WargamingResponse } from './wargamingResponse.js';
|
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export type PlayerClanData = WargamingResponse<{
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export type PlayerClanData = {
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[accountId: number]: {
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account_id: number;
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joined_at: number;
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@@ -17,4 +15,4 @@ export type PlayerClanData = WargamingResponse<{
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emblem_set_id: number;
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};
|
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};
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}>;
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};
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@@ -1,6 +1,4 @@
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import { WargamingResponse } from './wargamingResponse.js';
|
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|
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export type PlayerPersonalData = WargamingResponse<{
|
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export type PlayerPersonalData = {
|
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[accountId: number]: {
|
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statistics: {
|
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clan: {
|
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@@ -54,4 +52,4 @@ export type PlayerPersonalData = WargamingResponse<{
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last_battle_time: number;
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nickname: string;
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};
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}>;
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};
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@@ -1,6 +1,4 @@
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import { WargamingResponse } from './wargamingResponse.js';
|
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export type TanksStats = WargamingResponse<{
|
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export type TanksStats = {
|
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[accountId: number]: {
|
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all: {
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spotted: number;
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@@ -32,4 +30,4 @@ export type TanksStats = WargamingResponse<{
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in_garage: number | null;
|
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tank_id: number;
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}[];
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||||
}>;
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};
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+31
-34
@@ -3,10 +3,10 @@ import {
|
||||
ChatInputCommandInteraction,
|
||||
EmbedBuilder,
|
||||
} from 'discord.js';
|
||||
import fetch from 'node-fetch';
|
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import { NEGATIVE_COLOR } from '../constants/colors.js';
|
||||
import { BLITZ_SERVERS, BlitzServer } from '../constants/servers.js';
|
||||
import { Clan, ClanList } from '../types/clanList.js';
|
||||
import getWargamingResponse from './getWargamingResponse.js';
|
||||
|
||||
export default async function getClan(
|
||||
interaction: ChatInputCommandInteraction<CacheType>,
|
||||
@@ -16,39 +16,36 @@ export default async function getClan(
|
||||
) {
|
||||
const serverName = BLITZ_SERVERS[server];
|
||||
|
||||
const clans = (await fetch(
|
||||
getWargamingResponse<ClanList>(
|
||||
`https://api.wotblitz.${server}/wotb/clans/list/?application_id=${process.env.WARGAMING_APPLICATION_ID}&search=${name}`,
|
||||
).then((response) => response.json())) as ClanList;
|
||||
interaction,
|
||||
async (clans) => {
|
||||
if (
|
||||
clans.length > 0 &&
|
||||
(clans[0].name === name || clans[0].tag === name.toUpperCase())
|
||||
) {
|
||||
callback(clans[0]);
|
||||
} else {
|
||||
// no exact match
|
||||
await interaction.reply({
|
||||
embeds: [
|
||||
new EmbedBuilder()
|
||||
.setColor(NEGATIVE_COLOR)
|
||||
.setTitle(`Clan not found`)
|
||||
.setDescription(
|
||||
`I couldn't find "${name}" in the ${serverName} server. I found ${
|
||||
clans ? (clans.length < 100 ? clans.length : 'over 100') : 0
|
||||
} similarly spelled clan${clans?.length !== 1 ? 's' : ''}. ${
|
||||
clans && clans.length > 0
|
||||
? `Did you mean "${clans[0].name}" or "${clans[0].tag}"? `
|
||||
: ''
|
||||
}Re-run the command, don't make typos, and capitalize correctly.`,
|
||||
),
|
||||
],
|
||||
});
|
||||
|
||||
if (
|
||||
clans.status === 'ok' &&
|
||||
clans.data.length > 0 &&
|
||||
(clans.data[0].name === name || clans.data[0].tag === name.toUpperCase())
|
||||
) {
|
||||
callback(clans.data[0]);
|
||||
} else {
|
||||
// no exact match
|
||||
await interaction.reply({
|
||||
embeds: [
|
||||
new EmbedBuilder()
|
||||
.setColor(NEGATIVE_COLOR)
|
||||
.setTitle(`Clan not found`)
|
||||
.setDescription(
|
||||
`I couldn't find "${name}" in the ${serverName} server. I found ${
|
||||
clans?.data
|
||||
? clans.data.length < 100
|
||||
? clans.data.length
|
||||
: 'over 100'
|
||||
: 0
|
||||
} similarly spelled clan${clans?.data?.length !== 1 ? 's' : ''}. ${
|
||||
clans?.data && clans.data.length > 0
|
||||
? `Did you mean "${clans.data[0].name}" or "${clans.data[0].tag}"? `
|
||||
: ''
|
||||
}Re-run the command, don't make typos, and capitalize correctly.`,
|
||||
),
|
||||
],
|
||||
});
|
||||
|
||||
console.log(`Clan not found for ${name} in ${serverName} server.`);
|
||||
}
|
||||
console.log(`Clan not found for ${name} in ${serverName} server.`);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
import { CacheType, ChatInputCommandInteraction } from 'discord.js';
|
||||
import { WargamingResponse } from '../types/wargamingResponse.js';
|
||||
import wargamingError from './wargamingError.js';
|
||||
|
||||
export default function getWargamingResponse<Data extends object>(
|
||||
url: string,
|
||||
interaction: ChatInputCommandInteraction<CacheType>,
|
||||
callback: (data: Data) => void,
|
||||
) {
|
||||
fetch(url)
|
||||
.then((response) => response.json())
|
||||
.then((response: WargamingResponse<Data>) => {
|
||||
if (response.status === 'ok') {
|
||||
callback(response.data);
|
||||
} else {
|
||||
wargamingError(interaction);
|
||||
}
|
||||
})
|
||||
.catch(() => wargamingError(interaction));
|
||||
}
|
||||
Reference in new issue
Block a user